Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 19:58:35 Player: mpnni Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (3164) 3164 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6644 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Huge Storage Unit Hacking Suite System Shield Plasma Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Matter Filter Improved Heavy Armor Plating Corruption Screen > --- WEAPON ----------- Improved Grenade Launcher Greatsword > --- INVENTORY -------- Huge Storage Unit Improved Heavy Armor Plating Hacking Suite System Shield Plasma Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Corruption Screen Protection Hardened Heavy Armor Plating Weapon Improved Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . 1 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 59 | 5 4 7 18 13 12 Power 10 | 1 . 1 4 4 . Engine 8 | 1 . 1 3 3 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 2 6 2 1 Treads 1 | . . . 1 . . Leg 9 | 2 . . 5 1 1 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 20 | . 3 2 4 5 6 Device 8 | . 2 . 2 1 3 Storage 2 | . 1 . 1 . . Processor 3 | . . 1 . 2 . Hackware . | . . . . . . Protection 7 | . . 1 1 2 3 Artifact . | . . . . . . Weapon 16 | 2 1 2 4 2 5 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 1 1 2 2 . 2 Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 1 . 3 . 19 Power 4 | . . . 1 . 3 Propulsion 3 | . . . 1 . 2 Utility 9 | . . . 1 . 8 Weapon 7 | . 1 . . . 6 Highest Loss Streak 6 | . 1 . 2 . 6 To Critical Strikes . | . . . . . . Average Backups 11 | 1 3 8 14 13 11 Power . | . . . 1 . . Propulsion . | . . . 1 . . Utility 3 | . . 4 4 4 4 Weapon 6 | 1 1 2 6 8 7 Tool/Special . | . . . . . . Unused Backups 17 | 2 . 1 8 2 4 Power . | . . . . . . Propulsion 4 | 2 . . 2 . . Utility 6 | . . 1 2 1 2 Weapon 6 | . . . 4 . 2 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 86 | . 97 99 98 81 71 Engine 14 | . 14 22 12 14 11 Core 4 | . . . 5 7 3 Leg 15 | . 28 22 17 12 12 Device 6 | . 12 8 10 1 9 Storage 8 | . 13 11 9 7 6 Processor 5 | . . 2 9 6 5 Protection 6 | . . 10 7 6 5 Energy Gun 2 | . 13 8 . . . Energy Cannon 1 | . . . 5 . . Ballistic Gun 10 | . 14 13 20 7 3 Launcher 5 | . . . . 12 3 Slashing Weapon 1 | . . . . 1 3 Peak Build Rating 59 | 5 7 14 27 48 59 Average Rating 32 | 3 6 10 21 41 50 On Entrance 16 | . 5 7 14 27 47 Naked Turns . | . . . . . . Heaviest Build 101 | 7 28 35 101 81 75 Greatest Support 50 | 20 20 20 34 47 50 Greatest Overweight (x) 12 | . 1 1 12 2 10 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 5 15 15 25 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 17 | 4 8 15 17 15 15 Average Carried 11 | 1 3 8 14 13 12 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 1 8 15 13 13 8 Class Distribution -------------------- 44% | Mutant 24% | Gunner 14% | Tank 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1885 | 262 87 125 509 329 573 Remotely . | . . . . . . Salvage Created 2431 | 36 356 207 537 620 675 Parts 146 | 2 15 19 26 35 49 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 63 | 1 5 6 10 18 23 Melee 6 | . . . . 2 4 Guns 28 | 1 4 6 7 4 6 Cannons 8 | . . . 3 . 5 AOE 21 | . 1 . . 12 8 Classes Destroyed 12 | 1 3 2 2 3 1 Worker 13 | . 1 1 . 4 7 Builder 4 | . . . . 1 3 Hauler 1 | . . . 1 . . Recycler 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 5 | . 2 . 2 1 . Swarmer 14 | . . 3 . . 11 Grunt 28 | 1 5 1 7 8 6 Duelist 1 | . . . . . 1 Sentry 7 | . . 2 2 2 1 Hunter 6 | . . . 1 4 1 Programmer 7 | . . . . 4 3 Best Kill Streak 8 | 1 4 3 4 8 7 Combat Bots Only 5 | 1 2 3 3 5 5 Max Kills in Single Turn 3 | 1 2 2 2 3 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 673 | 5 19 22 55 150 422 Missed 197 | 2 6 9 15 48 117 Hits 476 | 3 13 13 40 102 305 Melee 5 | . . . . . 5 Projectile 471 | 3 13 13 40 102 300 Critical Strikes 25 | . 3 . 2 4 16 Damage Taken 6385 | 25 272 124 482 1116 4366 Core 1036 | 8 56 . 93 16 863 Absorbed by Shields . | . . . . . . Ignored by Resistances 1797 | 9 74 38 137 331 1208 Regen/Repaired (Parts) 29 | . 29 . . . . Core Remaining (%) 90 | 96 74 100 83 97 . Volleys Fired 158 | 4 24 13 34 20 63 Largest 3 | 2 2 2 3 3 3 Hottest 114 | 60 60 60 108 97 114 Shots Fired 317 | 8 48 26 95 39 101 Gun 229 | 8 48 26 75 16 56 Cannon 55 | . . . 20 . 35 Launcher 33 | . . . . 23 10 Special . | . . . . . . Kinetic 225 | 4 24 15 75 16 91 Thermal 20 | . . . 20 . . Explosive 33 | . . . . 23 10 Electromagnetic 39 | 4 24 11 . . . Robot Hit Streak 22 | 4 12 8 22 11 9 Robot Miss Streak 4 | 1 2 2 4 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 258 | 7 33 19 70 33 96 Core Hits 161 | 2 14 12 31 40 62 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . . 3 Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 17 | . . . . 4 13 Impact . | . . . . . . Slashing 17 | . . . . 4 13 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8747 | 96 723 247 1139 2782 3760 Guns 3011 | 96 393 233 889 297 1103 Cannons 904 | . . . 242 . 662 Explosions 4004 | . 330 . . 2300 1374 Melee 774 | . . . . 153 621 Ramming 54 | . . 14 8 32 . Kinetic 3296 | 54 149 142 889 297 1765 Thermal 889 | . 232 . 242 415 . Explosive 3357 | . 98 . . 1885 1374 Electromagnetic 377 | 42 244 91 . . . Impact . | . . . . . . Slashing 774 | . . . . 153 621 Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked 7 | . . . . 1 6 Effects 30 | . . . . 30 . Message Errors 9 | . . . . 9 . Matter Fused 7 | . . . . 7 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 7 | . . . . 7 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 347 | . 12 . . 163 172 Projectiles . | . . . . . . Explosions 244 | . 12 . . 149 83 Melee 103 | . . . . 14 89 Knockbacks 9 | . . . . 2 7 Impact 2 | . . . . 2 . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 489 | . 133 . . 165 191 Shots 17 | . 2 . . 7 8 Rammed 1 | . . . . 1 . Targets Rammed 6 | . 1 1 1 3 . Kicked 5 | . 1 1 1 2 . Crushed . | . . . . . . Highest Temperature 464 | 18 94 81 422 464 32 Average Temperature 109 | 12 32 33 195 111 9 Received Heat Transfer 2857 | 18 156 42 297 303 2041 Effects 15 | . . . 5 10 . Shutdowns 6 | . . . 2 4 . Energy Bleed 2 | . . . . 2 . Interference 3 | . . . . 3 . Matter Decay 3 | . . . 2 1 . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 7 | 1 2 . . 4 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1018 | . 250 . 518 250 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 91 | 100 100 100 100 98 67 Level 1 8 | . . . . 1 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | 20 103 79 87 213 323 Initial 48 | . 11 22 13 10 48 Average 58 | 2 38 13 17 69 107 Influence Increases 2294 | 20 267 164 273 810 760 Destroy 0b10 Robot/C 1260 | 20 100 120 200 360 460 Destroy 0b10 Robot/NC 125 | . 20 5 15 35 50 Destroy Leader 332 | . 34 30 56 122 90 Successful Hack 38 | . 28 . 2 8 . Disable Machine 216 | . 27 9 . 153 27 Destroy Structure 218 | . 43 . . 132 43 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 2129 | . 224 188 285 721 711 Entered New Map 161 | . 9 41 26 17 68 Time Decay 1758 | . 205 147 239 704 463 Lost Part 210 | . 10 . 20 . 180 Squads Dispatched 18 | . 1 . 2 9 6 Investigation 4 | . 1 . 2 1 . Extermination 6 | . . . . 3 3 Reinforcement 8 | . . . . 5 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 2 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | 1 10 12 12 22 44 Peak Tracking Total 9 | 1 3 5 3 3 9 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 12 | . 2 . 3 7 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 24 | . 3 1 . 17 3 Max in Single Turn 8 | . 2 1 . 8 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 2 1 4 6 . Terminals 7 | . 1 1 3 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 6 3 14 9 . Successful 19 | . 5 2 8 4 . Failed 13 | . 1 1 6 5 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 21 | . 4 3 11 3 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 3 3 . Garrison Access 2 | . . . . 2 . Terminal Hacks 13 | . 3 2 6 2 . Record 8 | . 3 1 3 1 . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 2 1 . Insert Component 2 | . . . 1 1 . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 1 3 5 . Full Trace Events 3 | . . 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1360 | . 521 378 461 . . Sensors 398 | . 20 378 . . . Structural 962 | . 501 . 461 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5293 | 95 571 520 1026 1845 1236 Spaces Moved 2346 | 73 257 239 424 896 457 Core 38 | 26 . . 2 . 10 Treads 2 | . . . 2 . . Legs 1980 | 47 257 239 420 570 447 Wheels 326 | . . . . 326 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 130 130 Average Speed 196 | 95 188 190 201 192 223 Slowest Speed 650 | 120 190 190 650 270 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 7 48 22 23 21 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 289 | . 53 . . 189 47 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 286 | . 53 . . 189 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2737 | 91 297 282 533 980 554 Wait 1 | . . . . 1 . Move 2341 | 72 256 238 423 895 457 Hop . | . . . . . . Pick Up 80 | 8 11 15 25 15 6 Fast Attach 4 | . . . 4 . . Attach 53 | 5 4 5 16 12 11 Detach 4 | . . . 1 3 . Swap 16 | . 1 4 6 3 2 Drop 47 | 2 . 6 23 14 2 Fire 158 | 4 24 13 34 20 63 Melee 17 | . . . . 4 13 Ram 1 | . . . . 1 . Kick 5 | . 1 1 1 2 . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Repaired EM Pulse Gun 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1030 | -9/Materials | Discovered new exit (range 16) 1187 | -9/Materials | Entered another Materials area 1187 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1478 | -8/Materials | Build established: Gunner 1853 | -8/Materials | Build established: Scavenger-Gunner 1980 | -8/Materials | Discovered new exit (range 4) 2213 | -8/Materials | Entered Factory 2213 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2495 | -7/Factory | Build established: Gunner 3477 | -7/Factory | Build established: Tank 3980 | -7/Factory | Found Powered Armor 4044 | -7/Factory | Discovered new exit (range 5) 4058 | -7/Factory | Entered another Factory area 4058 | -6/Factory | Evolved 2 slots: Utility x2 4079 | -6/Factory | Build established: Mutant 4971 | -6/Factory | Lost 3 parts (2u1w) 5226 | -6/Factory | Lost 3 parts (1n1u1w) 5278 | -6/Factory | Core integrity fell below 50% 5289 | -6/Factory | Core integrity fell below 20% 5294 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +50). K-01 Serf collects debris. Imp. Heavy Armor Plating destroyed. Adv. Assault Cannon destroyed. G-50 Soldier knocked back. Terminal disabled. G-67 Veteran destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). Adv. Heat Sink destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Corruption Screen destroyed. Assault Cannon destroyed. Lgt. Armored Exoskeleton destroyed. Lyr. Medium Armor Plating destroyed. Assault Cannon destroyed. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????# "???????????? | | ???????????????????????????????????? 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