Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 21:14:26 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1031) 1031 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 5100 Bonus ------- Follower Combat Kills 244 Entered DSFs 500 Cogmind --------- Core Integrity 682/700 Matter 68/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Assault Cannon Flak Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Sensor Array Terrain Scanner Makeshift Terrain Scan Processor Makeshift System Restoration Module > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Advanced Treads Xenon Bombardment Thruster Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Power Shielding Power Shielding Relay Coupler [Demolisher] Army-in-a-Box Particle Gun Pulse Rifle Pulse Rifle Light Assault Rifle Missile Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . . . 2 1 . Weapon . | . . . . . . . . . Parts Attached 59 | 6 4 9 6 13 1 18 2 . Power 9 | 1 1 1 1 . 1 3 1 . Engine 6 | 1 1 1 1 . . 1 1 . Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . 4 3 7 . 5 . . Treads 5 | . . . . 5 . . . . Leg 13 | 2 . 4 . 2 . 5 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . 3 . . . . . Utility 15 | 1 2 2 . 5 . 4 1 . Device 9 | . 1 1 . 3 . 3 1 . Storage 4 | 1 1 . . 1 . 1 . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 1 2 2 1 . 6 . . Energy Gun 3 | . . . . 1 . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 1 2 2 . . . . . Ballistic Cannon 4 | . . . . . . 4 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 19 | . . 7 1 . . 11 . . Power 3 | . . . 1 . . 2 . . Propulsion 9 | . . 4 . . . 5 . . Utility 2 | . . 2 . . . . . . Weapon 5 | . . 1 . . . 4 . . Highest Loss Streak 5 | . . 4 2 . . 5 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 87 83 96 100 92 96 84 Engine 7 | . 14 11 10 11 6 . 5 7 Core 2 | . . . . . 4 8 7 7 Treads 11 | . . . . 20 33 6 . . Leg 11 | . 28 26 2 2 . 16 23 23 Flight 4 | . . . 25 10 . . . . Device 16 | . 12 10 11 14 11 25 27 15 Storage 10 | . 14 11 11 11 11 9 7 7 Processor 5 | . . . . 4 11 9 7 7 Energy Gun 3 | . . . . 4 11 3 . . Ballistic Gun 14 | . 28 22 22 17 11 2 . . Ballistic Cannon 3 | . . . . . . 10 15 15 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 12 16 21 16 51 53 63 66 66 Greatest Support 60 | 20 20 30 12 60 60 60 41 41 Greatest Overweight (x) 4 | . . 1 1 3 . 4 1 1 Average Overweight (x) . | . . . 1 . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 Average Capacity 14 | 7 8 10 10 12 20 20 20 12 Most Carried 20 | 3 9 9 9 12 15 20 20 20 Average Carried 10 | 1 4 7 7 10 13 15 19 9 Final Capacity 20 | 8 10 10 10 20 20 20 20 5 Final Carried 20 | 1 9 6 8 12 15 20 20 . Class Distribution -------------------- 49% | Scavenger-Mutant 26% | Mutant 15% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 918 | 250 77 197 25 137 158 74 . . Remotely . | . . . . . . . . . Salvage Created 1208 | . 121 479 38 178 53 339 . . Parts 76 | . 12 27 6 9 4 18 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 33 | . 7 12 3 . 1 10 . . Guns 24 | . 7 12 3 . 1 1 . . Cannons 6 | . . . . . . 6 . . AOE 3 | . . . . . . 3 . . Classes Destroyed 7 | . 2 3 . . . 2 . . Worker 1 | . . 1 . . . . . . Builder 1 | . . . . . . 1 . . Watcher 2 | . . . . . . 2 . . Swarmer 16 | . 6 4 3 . . 3 . . Grunt 13 | . 1 5 . . 1 6 . . Brawler 2 | . . 1 . . . 1 . . Sentry 2 | . . 2 . . . . . . Best Kill Streak 6 | . 3 6 3 . 1 4 . . Combat Bots Only 5 | . 3 5 3 . 1 3 . . Max Kills in Single Turn 2 | . 1 1 2 . 1 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 236 | . 45 90 15 . 9 73 . 4 Missed 59 | . 16 22 5 . 1 13 . 2 Damage Taken 2557 | . 252 810 79 . 145 1233 . 38 Core 451 | . 43 100 39 . 11 240 . 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 82 . . . 62 56 . . Volleys Fired 146 | . 28 49 6 24 7 32 . . Largest 2 | . 2 2 2 2 2 2 . . Hottest 95 | . 40 40 40 70 70 95 . . Shots Fired 281 | . 56 98 12 46 14 55 . . Gun 254 | . 56 98 12 46 14 28 . . Cannon 27 | . . . . . . 27 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 251 | . 56 98 12 39 7 39 . . Thermal 14 | . . . . 7 7 . . . Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . . . 16 . . Robot Hit Streak 23 | . 6 11 3 23 6 8 . . Robot Miss Streak 7 | . 6 7 2 1 2 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 187 | . 24 66 5 38 10 44 . . Core Hits 88 | . 11 27 4 10 5 31 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . Burn 3 | . . . . . 3 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2315 | . 200 572 66 358 131 988 . . Guns 1637 | . 200 569 66 358 131 313 . . Cannons 573 | . . . . . . 573 . . Explosions 98 | . . . . . . 98 . . Melee . | . . . . . . . . . Ramming 7 | . . 3 . . . 4 . . Kinetic 1723 | . 200 569 66 213 27 648 . . Thermal 347 | . . . . 145 104 98 . . Explosive . | . . . . . . . . . Electromagnetic 238 | . . . . . . 238 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 10 10 10 5 . . . Average Corruption 8 | . . 9 10 8 4 . . . Corruption Purged 7 | . . . . 5 2 . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . 1 10 45 6 . . . Message Errors 14 | . . . 1 12 1 . . . Matter Fused 10 | . . . 2 7 1 . . . Heat Flow Errors 13 | . . 1 . 9 3 . . . Energy Discharges 5 | . . . . 5 . . . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 6 | . . . 3 3 . . . . Data Loss (major) 5 | . . . 3 1 1 . . . Alerts 4 | . . . 1 3 . . . . Misdirections 2 | . . . . 2 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . . 13 . . Projectiles 5 | . . . . . . 5 . . Explosions 8 | . . . . . . 8 . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . 11 . . Impact . | . . . . . . . . . Kinetic 10 | . . . . . . 10 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 50 | . . . . . . 50 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . Kicked 2 | . . 1 . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 247 | . 12 247 . 218 194 136 . . Average Temperature 53 | . 7 35 . 76 61 39 . . Received Heat Transfer 912 | . 30 210 . . 102 561 . 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 853 | . . . . 259 444 150 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Peak Influence 363 | . 255 299 176 . 121 363 98 68 Initial 116 | . . 29 116 . . 46 93 68 Average 161 | . 128 170 173 . 65 221 93 68 Maximum Alert Level 1 | . 1 1 . . . 1 . . Low Security (%) 63 | 100 63 53 100 . 100 40 100 100 Level 1 36 | . 36 46 . . . 59 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 1 . . . 4 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 . . . 2 . . Assault 1 | . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 13 17 3 . 6 22 . 1 Peak Tracking Total 6 | . 4 5 3 . 3 6 . 1 Tactical Retreats 4 | . 2 . . . . 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 3 | . . . . . . 3 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 3 1 . . . 5 1 . Terminals 6 | . 2 . . . . 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 5 2 . . . 9 1 . Successful 5 | . 1 . . . . 3 1 . Failed 12 | . 4 2 . . . 6 . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 2 . 1 . 4 . . Terminals 9 | . 3 . . . . 5 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 2 . . . 3 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . . Terminals 3 | . 1 . . . . 2 . . Botnet 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 3 1 . . . 4 . . Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 4 2 . . Highest-Rated Group 45 | . . . . 45 45 29 . . Highest-Rated Ally 21 | . . . . 21 21 21 . . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . . 23 15 . . Total Damage 626 | . . . . . 326 300 . . Kills 9 | . . . . . 5 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 3646 | 48 463 298 207 1202 322 978 116 12 Spaces Moved 1910 | 33 285 98 146 684 183 417 59 5 Core 5 | 5 . . . . . . . . Treads 646 | . . . . 333 183 130 . . Legs 856 | 28 285 98 11 83 . 287 59 5 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 403 | . . . 135 268 . . . . Fastest Speed 50 | 50 120 120 114 114 160 160 190 120 Average Speed 156 | 109 120 140 119 154 160 201 190 134 Slowest Speed 400 | 120 120 190 190 330 160 400 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 46 19 23 91 58 39 2 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 11 | . . . . . . 11 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 9 | . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 2328 | 45 360 180 168 797 200 501 64 13 Wait 67 | . 31 19 . . 5 12 . . Move 1902 | 32 284 97 145 683 182 416 58 5 Hop . | . . . . . . . . . Pick Up 73 | 7 11 4 8 16 4 20 3 . Fast Attach . | . . . . . . . . . Attach 39 | 6 1 6 3 6 . 15 2 . Detach . | . . . . . . . . . Swap 20 | . 3 3 3 7 1 3 . . Drop 32 | . 2 1 3 15 1 2 1 7 Fire 146 | . 28 49 6 24 7 32 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . 1 . . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 47 | . . . . 46 . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 3) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 754 | -9/Materials | System corruption reached 10% 784 | -9/Materials | Lost 4 parts (2n1u1w) 789 | -9/Materials | Discovered new exit (range 15) 810 | -9/Materials | Entered Mines 894 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 942 | -9/Mines | Identified exit to Materials 1011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1012 | -9/Mines | Discovered new exit (range 5) 1017 | -9/Mines | Entered Exiles 1017 | -9/Exiles | Found Exiles lab destroyed 1032 | -9/Exiles | Discovered new exit (range 15) 1129 | -9/Exiles | Build established: Scavenger-Mutant 1212 | -9/Exiles | Opened EX-Vault 1221 | -9/Exiles | Found Prototype Device 2205 | -9/Exiles | Discovered new exit (range 10) 2219 | -9/Exiles | Entered Mines 2219 | -8/Mines | Accompanied by 4 allies 2509 | -8/Mines | Discovered exit to Materials (range 16) 2541 | -8/Mines | Entered Materials 2541 | -8/Materials | Accompanied by 2 allies 2541 | -8/Materials | Evolved 2 slots: Utility x2 2721 | -8/Materials | Garrison activated, responded to threat 2843 | -8/Materials | Lost 5 parts (1p2n2w) 3067 | -8/Materials | Identified Army-in-a-Box 3188 | -8/Materials | Lost 5 parts (1p2n2w) 3280 | -8/Materials | Build established: Skirmisher 3487 | -8/Materials | Discovered new exit (range 15) 3519 | -8/Materials | Entered Factory 3519 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3613 | -7/Factory | Build established: Scavenger-Skirmisher 3629 | -7/Factory | Identified exit to DSF 3635 | -7/Factory | Entered DSF 3647 | -7/DSF | Self-destructed Last Messages --------------- 03592_ Acquired Nuclear Core. 03629_ Connecting with DSF Access... 03629_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 03629_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 03637_ Attempting to rewire X-62 Marksman. 03637_ X-62 Marksman is dormant, system inaccessible. 03638_ Dropped Particle Gun. 03639_ Dropped Weight Redist. System. 03639_ Dropped Sensor Array. 03640_ Dropped Terrain Scanner. 03640_ Discarded Mak. Terrain Scan Processor. 03641_ Dropped Mak. System Restoration Module. 03641_ Dropped Hcp. Storage Unit. 03643_ X-62 Marksman springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????##?????????????????????????? | | ????????????#??????##?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | #??????#?""#??????????#???????????????? | | #????????#"#???????#??????????????????? | | #?????####"##?????????????????????????? | | ????#?#"""""#####?###????!!!#?????????? | | ??????#"""""##]]# # !!!!!#?????????? | | #????##""!!!=[! ????????? | | ????"""""![!x[@ ????????? | | ????###""!!*##]]#]]]###???????????????? | | ??????###=]###]]#?????????????????????? | | ??????#?#[!#?####?????????????????????? | | ???????#] !]??????????????????????????? | | ???????#] ]???????##?? ??????????????? | | ???????## ##?????????????????????????? | | ????????] ] ?????????????????????????? | | ????????] ]??????????????????????????? | | ???????#] ]??????????????????????????? | | ???????## #??????????????????????????? | | ???????? #????? ????????????????????? | | ???????? ???????????????????????????? | | ????????[ ??? ???????????????????????? | | ????????[ ?????????????H?????????????? | | ????????[ ???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 135 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed OpticalWeightBay Manual? 0 Play Time 00:23:35 Cumulative 20.0 hours Start 2024.03.30 @ 20:49:09 End 2024.03.30 @ 21:14:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 52 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ac4ec63-6db5-4e87-abe1-73137522f100