Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 22:03:15 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-416) -416 TOTAL SCORE: 52 Bonus ------- Follower Combat Kills 82 Friendly Fire -498 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Wheel Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Hammer > --- INVENTORY -------- Wheel Wheel [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | . 6 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 2 | . 2 Treads . | . . Leg 2 | . 2 Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device 1 | . 1 Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | . 3 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Backups 2 | 6 2 Power . | 1 . Propulsion 2 | 4 2 Utility . | . . Weapon . | 1 . Tool/Special . | . . Unused Backups 9 | . 9 Power 2 | . 2 Propulsion 5 | . 5 Utility 1 | . 1 Weapon 1 | . 1 Tool/Special . | . . Average Slot Usage (%) 88 | . 88 Engine 11 | . 11 Leg 27 | . 27 Device 9 | . 9 Storage 14 | . 14 Energy Gun 11 | . 11 Ballistic Gun 3 | . 3 Impact Weapon 10 | . 10 Peak Build Rating 7 | 6 7 Average Rating 6 | 6 6 On Entrance 6 | 6 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 13 | 11 13 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 6 | 6 6 Average Carried 2 | 6 2 Final Capacity 9 | 8 9 Final Carried 6 | 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 260 | 200 60 Remotely . | . . Salvage Created 179 | . 179 Parts 10 | . 10 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 6 | . 6 Melee 1 | . 1 AOE 5 | . 5 Classes Destroyed 4 | . 4 Hauler 1 | . 1 Watcher 1 | . 1 Swarmer 1 | . 1 Grunt 5 | . 5 Best Kill Streak 6 | . 6 Combat Bots Only 5 | . 5 Max Kills in Single Turn 6 | . 6 Gunslinging . | . . Exploded 5 | . 5 Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 22 | . 22 Missed 10 | . 10 Hits 12 | . 12 Projectile 12 | . 12 Damage Taken 394 | . 394 Core 125 | . 125 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired . | . . Largest . | . . Hottest . | . . Shots Fired . | . . Gun . | . . Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak . | . . Robot Miss Streak . | . . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 7 | . 7 Core Hits 5 | . 5 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks 13 | . 13 Impact 13 | . 13 Slashing . | . . Piercing . | . . Sneak Attacks 1 | . 1 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1013 | . 1013 Guns . | . . Cannons . | . . Explosions 831 | . 831 Melee 182 | . 182 Ramming . | . . Kinetic . | . . Thermal 831 | . 831 Explosive . | . . Electromagnetic . | . . Impact 182 | . 182 Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 265 | . 265 Projectiles . | . . Explosions 253 | . 253 Melee 12 | . 12 Knockbacks 1 | . 1 Impact 1 | . 1 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 212 | . 212 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer 93 | . 93 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted 1 | . 1 Combat Hostiles . | . . Parts Fried 2 | . 2 Impact Corruptions 2 | . 2 Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 474 | . 474 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level 1 | . 1 Low Security (%) 81 | 100 81 Level 1 18 | . 18 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 252 | . 252 Initial . | . . Average 87 | . 88 Influence Increases 447 | . 447 Destroy 0b10 Robot/C 200 | . 200 Destroy 0b10 Robot/NC 15 | . 15 Destroy Leader 46 | . 46 Allied During Kill 61 | . 61 Select Force Hacks 30 | . 30 Disable Machine 45 | . 45 Destroy Structure 35 | . 35 Lose Combat Pursuer 15 | . 15 Influence Decreases 216 | . 216 Time Decay 166 | . 166 Lost Part 50 | . 50 Squads Dispatched 3 | . 3 Investigation 3 | . 3 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | . 17 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 3 | . 3 Max in Single Turn 2 | . 2 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 3 | . 3 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Tunnel 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 59 | . 59 Highest-Rated Ally 59 | . 59 Total Orders . | . . Ally Attacks 24 | . 24 Total Damage 325 | . 325 Kills 5 | . 5 Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 293 | . 293 Sensors 293 | . 293 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 439 | 5 434 Spaces Moved 262 | 4 258 Core . | . . Treads . | . . Legs 262 | 4 258 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 120 | 120 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 24 | 1 48 Regions Visited 1 Branch Regions . Pre-discovered Areas 1 | . 1 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 1 | . 1 Terrain Destroyed 41 | . 41 Melee 1 | . 1 Projectile . | . . AOE 40 | . 40 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 362 | 4 358 Wait 78 | 1 77 Move 261 | 3 258 Hop . | . . Pick Up . | . . Fast Attach 5 | . 5 Attach . | . . Detach . | . . Swap 1 | . 1 Drop 4 | . 4 Fire . | . . Melee 13 | . 13 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 9) 107 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 9) 359 | -10/Materials | Core integrity fell below 50% 389 | -10/Materials | Lost 3 parts (1p1n1w) 433 | -10/Materials | Core integrity fell below 20% 440 | -10/Materials | Core destroyed Last Messages --------------- 00361_ Player 2 drops Hammer. Player 2: "Need this Hammer?" 00363_ Player 2 drops Lgt. Assault Rifle. 00363_ Player 2 drops Hammer. 00363_ Acquired Aluminum Leg. 00366_ Player 2 acquires Lgt. Ion Engine. 00369_ Acquired 10 matter. 00373_ Player 2 acquires Lrg. Matter Pod. 00378_ K-01 Serf cleans the Matter Filter. 00382_ Player 2 acquires Aluminum Leg. 00388_ Player 2 removes Hammer. 00388_ Player 2 attaches Hammer. 00411_ Player 2 drops Lgt. Ion Engine. Player 2: "How would you like a brand new Lgt. Ion Engine. Okay, maybe not so amazing, but better than nothing." 00428_ U-05 Engineer builds a Wall. 00429_ R-06 Scavenger collects Med. Storage Unit. 00433_ U-05 Engineer builds a Wall. 00436_ R-06 Scavenger collects Med. Storage Unit. 00437_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # # ????????????????????? | | ! 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Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | . 13 Parts Lost 2 | . 2 Damage Taken 498 | . 498 Core 132 | . 132 Player 2/Cogmind (%) 51 | . 51 Absorbed by Shields . | . . Damage Inflicted 325 | . 325 Player 2/Cogmind (%) 24 | . 24 Combat Hostiles Destroyed 4 | . 4 Player 2/Cogmind (%) 40 | . 40 Game ------ Seed AmuletJunkTether Manual? 0 Play Time 00:06:55 Cumulative 1228.0 hours Start 2025.11.22 @ 21:57:51 End 2025.11.22 @ 22:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1512 Rogue 1228 Adventurer 124 Explorer 160 Win Type - Total 58 Types 44/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2890775e-1906-4385-999e-1caf91ab6ac4