Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 11:59:22 Player: Dendrocnid Result: Destroyed self with Shock Bomb Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2729) 2729 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 5289 Bonus ------- High Alert Combat Kills 225 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 220/280 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Heat Sink Heat Sink Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Shock Bomb Launcher > --- INVENTORY (18) --- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Improved Aluminum Leg Heat Sink Large Storage Unit Medium Battery (200) Light Armor Plating Light Armor Plating Improved EM Shotgun Beam Rifle Beam Rifle Precision Beam Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Aluminum Leg Carbon-fiber Leg Heat Sink Large Storage Unit Large Storage Unit Medium Battery Beam Cannon Shock Bomb Launcher Katana [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 86 | 6 10 17 20 33 Power 9 | 1 1 1 2 4 Engine 8 | 1 1 . 2 4 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 20 | 2 5 5 4 4 Treads . | . . . . . Leg 8 | 2 2 2 . 2 Wheel 12 | . 3 3 4 2 Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 3 3 7 7 Device 8 | . . 1 4 3 Storage 4 | 1 2 . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 8 | . 1 1 3 3 Artifact . | . . . . . Weapon 36 | 2 1 8 7 18 Energy Gun 19 | 2 1 3 4 9 Energy Cannon 3 | . . 2 . 1 Ballistic Gun 6 | . . 1 3 2 Ballistic Cannon . | . . . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . . 5 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 36 | . 1 7 14 14 Power 5 | . . 1 1 3 Propulsion 8 | . . 1 4 3 Utility 10 | . . 1 6 3 Weapon 13 | . 1 4 3 5 Highest Loss Streak 8 | . 1 5 5 8 Average Slot Usage (%) 94 | . 99 93 95 90 Engine 8 | . 14 3 8 8 Core 2 | . . 6 . . Leg 3 | . 6 5 . 2 Wheel 17 | . 21 16 17 14 Device 9 | . . 6 17 14 Storage 13 | . 14 11 9 18 Processor 5 | . . 10 8 . Protection 10 | . 13 11 7 8 Energy Gun 14 | . 27 6 10 15 Energy Cannon 4 | . . 11 6 . Ballistic Gun 3 | . . 1 7 2 Slashing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 75 | 13 46 52 59 75 Greatest Support 32 | 20 26 26 26 32 Greatest Overweight (x) 4 | . 2 4 4 4 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 18 | 6 12 12 12 18 Average Capacity 13 | 5 10 12 12 17 Most Carried 16 | 6 10 12 12 16 Average Carried 10 | 3 8 10 10 10 Final Capacity 18 | 6 12 12 12 18 Final Carried 16 | 6 9 12 12 16 Class Distribution -------------------- 56% | Mutant 19% | Scavenger-Gunner 12% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1113 | 227 128 177 270 311 Remotely . | . . . . . Salvage Created 3444 | . 207 968 884 1385 Parts 217 | . 18 70 53 76 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 75 | . 8 21 19 27 Melee 15 | . . . . 15 Guns 33 | . 8 4 11 10 Cannons 15 | . . 6 8 1 AOE 12 | . . 11 . 1 Classes Destroyed 10 | . 3 6 . 1 Worker 1 | . . 1 . . Builder 3 | . 1 1 1 . Recycler 5 | . . 1 1 3 Operator 5 | . . 1 3 1 Watcher 2 | . . 1 1 . Swarmer 24 | . 6 4 6 8 Grunt 31 | . 2 11 10 8 Brawler 1 | . . 1 . . Sentry 18 | . . 5 3 10 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 4 10 6 9 Combat Bots Only 8 | . 3 7 4 8 Max Kills in Single Turn 4 | . 2 4 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4086 | . 324 826 1247 1689 Core 791 | . 86 150 198 357 Absorbed by Shields 8 | . . . . 8 Core Remaining (%) 75 | 100 65 62 . . Volleys Fired 156 | 1 27 34 64 30 Largest 3 | 2 2 2 3 3 Hottest 196 | 90 100 136 196 183 Shots Fired 368 | 2 53 62 167 84 Gun 273 | 2 53 28 111 79 Cannon 88 | . . 28 56 4 Launcher 7 | . . 6 . 1 Special . | . . . . . Kinetic 68 | . . 4 50 14 Thermal 272 | 1 33 52 117 69 Explosive . | . . . . . Electromagnetic 28 | 1 20 6 . 1 Robot Hit Streak 43 | . 9 11 43 12 Robot Miss Streak 7 | . 4 2 7 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 285 | . 29 41 116 99 Core Hits 132 | . 14 34 44 40 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 59 | . . . . 59 Impact . | . . . . . Slashing 59 | . . . . 59 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6149 | . 342 1290 1830 2687 Guns 2711 | . 342 262 1177 930 Cannons 1092 | . . 368 653 71 Explosions 690 | . . 641 . 49 Melee 1637 | . . . . 1637 Ramming 19 | . . 19 . . Kinetic 577 | . . 48 386 143 Thermal 3467 | . 224 941 1444 858 Explosive . | . . . . . Electromagnetic 449 | . 118 282 . 49 Impact . | . . . . . Slashing 1637 | . . . . 1637 Piercing . | . . . . . Highest Corruption 3 | . 2 3 . . Average Corruption 2 | . 1 2 . . Corruption Purged . | . . . . . Effects 6 | . 5 1 . . Message Errors 2 | . 2 . . . Matter Fused 1 | . . 1 . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 159 | . . 12 19 128 Projectiles 30 | . . 11 19 . Explosions 1 | . . 1 . . Melee 128 | . . . . 128 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 9 . 10 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 430 | 30 401 430 242 243 Average Temperature 112 | 18 156 130 81 60 Received Heat Transfer 1563 | . 102 384 450 627 Effects 11 | . 6 1 4 . Shutdowns 2 | . 2 . . . Energy Bleed 2 | . . 1 1 . Interference 4 | . 1 . 3 . Matter Decay 2 | . 2 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 2 5 1 Heat Transferred 6812 | . 666 1558 2886 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 5 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 719 | . 125 526 451 719 Average Influence 272 | . 55 277 313 435 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 34 | 100 100 27 9 4 Level 1 37 | . . 45 70 33 Level 2 26 | . . 27 20 55 Level 3 1 | . . . . 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . . 2 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 7 | . . 1 . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 15 33 30 41 Peak Tracking Total 9 | . 5 9 5 8 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 7 | . 2 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 8 | . . . 3 5 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 8 | . 1 2 2 3 Terminals 7 | . 1 1 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . 2 4 5 5 Successful 8 | . 1 2 1 4 Failed 8 | . 1 2 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 2 3 5 2 Terminals 14 | . 2 2 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 1 | . . . . 1 Open Door 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 3 2 6 2 Terminals 3 | . 1 . 1 1 Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3319 | 79 724 870 776 870 Spaces Moved 2049 | 56 579 544 462 408 Core 8 | 8 . . . . Treads . | . . . . . Legs 292 | 48 122 83 . 39 Wheels 1749 | . 457 461 462 369 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 95 110 Average Speed 110 | 110 102 111 107 124 Slowest Speed 240 | 120 150 150 130 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 71 40 35 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 14 | . . 12 . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 12 | . . 12 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2680 | 68 656 742 605 609 Wait 252 | . 26 134 49 43 Move 2045 | 55 578 543 461 408 Hop . | . . . . . Pick Up 50 | 6 8 10 9 17 Fast Attach 23 | 6 1 3 6 7 Attach 26 | . 1 6 9 10 Detach . | . . . . . Swap 37 | . 8 8 5 16 Drop 15 | . 7 3 2 3 Fire 156 | 1 27 34 64 30 Melee 59 | . . . . 59 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Utility x2 1163 | -9/Materials | Lost 5 parts (1p4w) 1180 | -9/Materials | Destroyed 7 combat bots 1224 | -9/Materials | Discovered new exit (range 10) 1674 | -9/Materials | Entered another Materials area 1674 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1809 | -8/Materials | Lost 3 parts (1p2u) 2136 | -8/Materials | Build established: Scavenger-Gunner 2197 | -8/Materials | Lost 5 parts (2n2u1w) 2309 | -8/Materials | Discovered new exit (range 15) 2450 | -8/Materials | Entered Storage 2594 | -8/Storage | Core integrity fell below 50% 2645 | -8/Storage | Lost 8 parts (1p2n1u4w) 2655 | -8/Storage | Destroyed 8 combat bots 2747 | -8/Storage | Lost 3 parts (1p1n1w) 2748 | -8/Storage | Core integrity fell below 20% 2812 | -8/Storage | Lost 3 parts (1p2u) 3320 | -8/Storage | Destroyed self with Shock Bomb Launcher Last Messages --------------- 03185_ K-01 Serf collects debris. 03185_ S-10 Pest destroyed. 03188_ K-01 Serf collects debris. 03188_ S-10 Pest destroyed. 03191_ K-01 Serf collects debris. 03191_ Y-45 Defender destroyed. 03198_ Acquired Lgt. Armor Plating. 03201_ Acquired 10 matter. 03210_ R-06 Scavenger collects Carbon-fiber Leg. 03218_ R-06 Scavenger collects Targeting Computer. 03222_ R-06 Scavenger collects Beam Rifle. 03225_ R-06 Scavenger collects Terrain Scanner. 03245_ K-01 Serf collects debris. 03268_ R-06 Scavenger collects Flight Unit. 03269_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 03280_ Y-45 Defender destroyed. 03290_ K-01 Serf collects debris. 03315_ C-30 ARC bursts open, deploying its payload. 03315_ S-10 Pest unfolds itself. 03320_ Transport Mainframe disabled. 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"" #????? | | #########/##?????????# # # """ ##????? | | #! # ####+##???# # ^ # #?????? | | # !!!%+ #?########### ##T#######?????? | | # !! # ###### ??# ???????# #########??????? | | # !! ## ##????# #?# """"""??# # #!!**#??????? | | # ##+####### #?# "[==="??# # **#??????? | | # # #?# " [" # # **#??????? | | ######## # ### " """" + + #??????? | | ???????# # + # ##T# *#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 8 Item Schematics ----------------- Shock Bomb Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPhaseBeamcaster Manual? 0 Play Time 00:43:31 Cumulative 90.9 hours Start 2020.03.29 @ 11:12:53 End 2020.03.29 @ 11:59:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be6a9d9f-6ef1-4d82-8733-1ae0dba73fbf