Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 22:30:49 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (355) 355 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1259) 1259 TOTAL SCORE: 3614 Bonus ------- Follower Combat Kills 259 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Hovering (56) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (3) ------ Experimental Heat Sink Small Storage Unit Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY (8) ---- Zionite Glidesys I Cryofiber Web Hacking Drone Bay Zionite Phaser-S Grenade Launcher RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (3) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Zionite Weapon Casing > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Cryofiber Web Experimental Heat Sink Hacking Drone Bay Grenade Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Scythe CR-A16's Pointy Stick [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Zionite Weapon Casing Weapon Scythe Energy Gun Zionite Phaser-S Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Build | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . 1 . . . . Weapon . | . . . . . . . Parts Attached 35 | 7 . 7 2 7 12 . Power 3 | 1 . . 1 . 1 . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 11 | 2 . 4 . 1 4 . Treads 2 | 2 . . . . . . Leg 4 | . . 2 . 1 1 . Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight 2 | . . 2 . . . . Utility 12 | 2 . 1 . 5 4 . Device 7 | 1 . 1 . 3 2 . Storage 2 | 1 . . . 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 9 | 2 . 2 1 1 3 . Energy Gun 5 | 2 . . . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 2 . 3 6 . Parts Lost 6 | . . . . . 5 1 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 3 1 Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Highest Loss Streak 5 | . . . . . 5 1 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 2 6 8 7 7 8 Power . | . . . . . . . Propulsion . | . . . 1 . . 1 Utility 2 | . . 2 3 2 2 2 Weapon 4 | 1 2 3 4 5 5 5 Tool/Special . | . . . . . . . Unused Backups 12 | . . 1 . 3 1 7 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . 1 . . . 2 Weapon 7 | . . . . 2 1 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 87 88 90 85 100 Engine 8 | . 14 11 11 11 4 . Reactor 1 | . . . . . 2 11 Treads 4 | . 28 8 . . . . Leg 17 | . . 14 22 27 17 . Hover 4 | . . . . . 7 33 Device 10 | . 14 19 22 10 6 11 Storage 14 | . 14 11 11 14 15 11 Processor 2 | . . . . 3 4 . Protection 2 | . . . . . 6 11 Energy Gun 7 | . 28 4 . . 4 22 Special Weapon 1 | . . . . . 3 . Slashing Weapon 14 | . . 17 16 22 13 . Peak Build Rating 58 | 7 7 19 15 25 58 58 Average Rating 24 | 5 7 14 14 19 33 57 On Entrance 18 | . 7 7 15 15 25 58 Avg Prop Armor Cover (%) 6 | . . 2 . . 12 . Naked Turns . | . . . . . . . Heaviest Build 26 | 14 14 16 17 18 26 26 Greatest Support 42 | 40 40 40 20 38 42 42 Greatest Overweight (x) 5 | . . 1 . . 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 5 8 8 8 8 8 Average Carried 7 | 1 2 6 8 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 5 8 8 8 8 8 Class Distribution -------------------- 74% | Mutant 25% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Dee Pro Matter Collected 620 | 264 6 50 2 168 130 . Remotely . | . . . . . . . Salvage Created 387 | 76 42 91 18 . 160 . Parts 23 | 6 6 2 4 . 5 . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Combat Hostiles Destroyed 12 | . 3 1 4 . 4 . Melee 1 | . . 1 . . . . Guns 3 | . 3 . . . . . AOE 8 | . . . 4 . 4 . Classes Destroyed 7 | 2 2 2 . . 1 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 . 4 . . . Grunt 1 | . . 1 . . . . Z-Light 4 | . . . . . 4 . Best Kill Streak 4 | 2 3 1 4 . 2 . Combat Bots Only 4 | . 3 1 4 . 2 . Max Kills in Single Turn 2 | 1 1 1 1 . 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . 2 . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Hostile Shots Fired 100 | . 35 5 13 . 36 11 Missed 29 | . 6 1 2 . 14 6 Hits 71 | . 29 4 11 . 22 5 Projectile 71 | . 29 4 11 . 22 5 Part Disruptions 1 | . . . . . 1 . Damage Taken 1452 | . 302 43 133 . 901 73 Core 452 | . 52 21 22 . 341 16 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . . . . 16 Core Remaining (%) 89 | 100 79 . . . . . Volleys Fired 20 | 2 7 . 4 . 6 1 Largest 2 | 2 2 . 1 . 2 2 Hottest 120 | 90 90 . 30 . 120 120 Shots Fired 31 | 4 14 . 4 . 7 2 Gun 22 | 4 14 . . . 2 2 Cannon . | . . . . . . . Launcher 4 | . . . 4 . . . Special 5 | . . . . . 5 . Kinetic . | . . . . . . . Thermal 18 | 4 14 . . . . . Explosive 9 | . . . 4 . 5 . Electromagnetic . | . . . . . . . Phasic 4 | . . . . . 2 2 Robot Hit Streak 4 | 3 4 . . . 3 . Robot Miss Streak 2 | . 2 . . . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 26 | 3 7 9 . . 7 . Core Hits 22 | 3 6 2 5 . 6 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 . . 2 . Sever 4 | . . 2 . . 2 . Melee Attacks 18 | . . 10 . . 8 . Impact . | . . . . . . . Slashing 18 | . . 10 . . 8 . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . 1 . . 1 . Damage Inflicted 1781 | 36 202 318 208 . 1017 . Guns 190 | 36 88 . . . 66 . Cannons . | . . . . . . . Explosions 1070 | . 114 . 208 . 748 . Melee 448 | . . 318 . . 130 . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 124 | 36 88 . . . . . Explosive 1070 | . 114 . 208 . 748 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 521 | . . 318 . . 203 . Piercing . | . . . . . . . Phasic 66 | . . . . . 66 . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . 4 4 . 21 . Projectiles 21 | . . . . . 21 . Explosions 4 | . . . 4 . . . Melee 4 | . . 4 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . 54 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 90 | 60 90 . . . 18 18 Average Temperature 27 | 30 31 . . . 7 12 Received Heat Transfer 389 | . 138 24 . . 227 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 334 | 99 235 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 104 | 10 66 20 104 . . . Initial 18 | . . 18 . . . . Average 15 | 1 19 5 78 . . . Influence Increases 397 | 10 144 34 104 . . 105 Destroy 0b10 Robot/C 160 | . 60 20 80 . . . Destroy 0b10 Robot/NC 20 | 10 5 5 . . . . Destroy Leader 24 | . 12 2 10 . . . Successful Hack 15 | . 8 7 . . . . Disable Machine 30 | . 30 . . . . . Destroy Structure 43 | . 29 . 14 . . . Lose Combat Pursuer 105 | . . . . . . 105 Influence Decreases 377 | 10 98 80 10 94 . 85 Entered New Map 122 | . . 28 . 94 . . Time Decay 245 | 10 98 52 10 . . 75 Lost Part 10 | . . . . . . 10 Squads Dispatched 2 | . 1 1 . . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 8 1 4 . 9 9 Peak Tracking Total 5 | . 2 1 4 . 5 4 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . 2 . . . . . Exploded 1 | . 1 . . . . . Machines | -11 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Disabled 4 | . 2 . . . 2 . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Accessed 4 | . 2 1 . 1 . . Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 7 3 . 3 . . Successful 6 | . 2 1 . 3 . . Failed 7 | . 5 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 7 . . 5 . . Terminals 10 | . 7 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 . 3 . . Part Schematic 3 | . . . . 3 . . Robot Analysis 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Detonate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 5 2 Highest-Rated Group 276 | . . . . 276 276 122 Highest-Rated Ally 96 | . . . . 96 96 96 Total Orders . | . . . . . . . Ally Attacks 90 | . . . . . 84 6 Total Damage 3817 | . . . . . 3613 204 Kills 15 | . . . . . 15 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Active Infowar (turns) 958 | 36 353 215 29 325 . . Terrain 458 | . . 175 29 254 . . Seismic 958 | 36 353 215 29 325 . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . 1 . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Dee Pro Turns Passed 2765 | 78 353 215 29 1043 824 223 Spaces Moved 2154 | 46 193 131 14 806 692 272 Core 13 | 12 . . . . 1 . Treads 261 | 34 193 34 . . . . Legs 1347 | . . 97 14 806 430 . Wheels . | . . . . . . . Hover 533 | . . . . . 261 272 Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 52 52 Average Speed 111 | 131 160 130 120 120 107 52 Slowest Speed 300 | 160 160 190 120 120 300 52 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 44 23 9 78 68 42 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 128 | . 33 . 17 . 76 2 Melee 2 | . . . . . 2 . Projectile 4 | . . . . . 2 2 AOE 122 | . 33 . 17 . 72 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Total 2449 | 56 223 163 21 883 752 351 Wait 185 | . 21 4 . 57 25 78 Move 2148 | 45 192 130 13 805 691 272 Hop . | . . . . . . . Pick Up 18 | 2 3 6 . 5 2 . Fast Attach 27 | 7 . 6 . 4 10 . Attach 4 | . . 1 . 2 1 . Detach . | . . . . . . . Swap 7 | . . . 3 2 2 . Drop 25 | . . 8 1 8 8 . Fire 20 | 2 7 . 4 . 6 1 Melee 15 | . . 8 . . 7 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 14) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 633 | -9/Materials | Discovered new exit (range 8) 647 | -9/Materials | Entered Mines 648 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 676 | -9/Mines | Entered Zion 694 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 807 | -7/Zion | Given A8's code to call for help 818 | -7/Zion | Discovered new exit (range 12) 930 | -7/Zion | Found Prototype Device 930 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 960 | -7/Zion | Found Prototype Special Weapon 962 | -7/Zion | Found Prototype Special Weapon 964 | -7/Zion | Found Prototype Special Weapon 1002 | -7/Zion | Found Prototype Device 1002 | -7/Zion | Identified Bomb Factory No. 2 1055 | -7/Zion | Gained Derelict followers 1100 | -7/Zion | Given the Hacking Drone Bay 1100 | -7/Zion | Found Prototype Device 1110 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 1140 | -7/Zion | Received a visual enhancement algorithm 1347 | -7/Zion | Found CR-A16's Pointy Stick 1617 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1623 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1623 | -7/Zion | Opened final containment barrier to the Deep Caves 1641 | -7/Zion | Discovered new exit (range 5) 1643 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1644 | -7/Zion | Build established: Gladiator 1719 | -7/Zion | Entered Deep Caves 1719 | -7/Deep Caves | Accompanied by 5 allies 2029 | -7/Deep Caves | Attacked by Z-Imprinter 2043 | -7/Deep Caves | Core integrity fell below 50% 2056 | -7/Deep Caves | Allies destroyed Z-Imprinter 2057 | -7/Deep Caves | Core integrity fell below 20% 2080 | -7/Deep Caves | Lost 5 parts (1p3n1w) 2085 | -7/Deep Caves | Found Prototype Protection 2085 | -7/Deep Caves | Identified Zio. Weapon Casing 2162 | -7/Deep Caves | Z-Facility disabled 2353 | -7/Deep Caves | Build established: Mutant 2394 | -7/Deep Caves | Found Zio. Weapon Casing 2533 | -7/Deep Caves | Discovered new exit (range 7) 2543 | -7/Deep Caves | Entered Proximity Caves 2543 | -6/Proximity Caves | Accompanied by 2 allies 2545 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2565 | -6/Proximity Caves | Learned Factory emergency access door positions 2766 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02391_ Dropped Exp. Heat Sink. 02399_ Acquired 29 matter. 02405_ Dropped Scythe. 02405_ Acquired Zio. Phaser-S. 02415_ Acquired 51 matter. 02420_ Dropped Zio. Weapon Casing. 02421_ Acquired Zio. Glidesys I. 02485_ as-04967 destroyed. 02533_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02545_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02547_ 1F-6TL(g) destroyed. 02554_ Enhanced Grunt overheating. 02556_ Y-54 Guardian heat short circuits Gatling Laser. 02565_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 02765_ Zio. Glidesys I destroyed. Map ----- +----------------------------------------------------+ | ?# #???### ##?????????????????????????????????? | | ?# #?????#####??????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######??????????????????????????????????????? | | ### #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #?# #???????????????????????????????????????? | | ### #?????????? ????????????????????????? | | ##???????? ??????????????????????? | | ##?????????? ??????????????????????? | | #??????????? ??????????????????????? | | #???????????# ??????????????????????? | | ##???###????## ???????????????????????? | | ##???? ??## ???????????????????????? | | #?????? ?# #???????????????????????? | | ##????? ## ????????????????????????? | | ##???? ????????????????????????? | | ##???? #????????????????????????? | | #??????? s#????????????????????????? | | #?????????# ;##??????????????????????? | | ###??????## ss;#??????????????????????? | | ##????## @#??????????????????????? | | #????# ##??????????????????????? | | ##???# ####???????????????????????? | | # ##??## ##??????????????????????????? | | # #???# ##???????????????????????????? | | # ##???# #????????????????????????????? | | #######?#### ##???????????????????????????? | | # #??????## #???????????????????????????? | | ## # ######## #???????????????????????????? | | ## ## ## #???????????????????????????? | | ##???????????????????????????? | | ### ##????????????????????????????? | | # ??## ###?????????????????????????????? | | ## ???##### ###???????????????????????????????? | | ?$ ???????####?????????????????????????????????? | | #????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Weapon Shielding 100 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Armor Integrity Analyzer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Microactuators | -7/Zion | Archive Fission Core | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegShieldGenerator Manual? 0 Play Time 00:27:22 Cumulative 317.2 hours Start 2026.09.16 @ 22:02:56 End 2026.09.16 @ 22:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 52% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 596745aa-3342-4a55-99ac-25ceb3bfc1c7