Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 15:45:01 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3269) 3269 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 7303 Bonus ------- High Alert Combat Kills 99 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 19/290 System Corruption 1% Temperature Cool (6) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Melee Analysis Suite Core Shielding Hardened Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Experimental Targeting Computer Actuator Array Graphene Brace Relay Coupler [Duelist] (23) Ion Cannon Advanced EMP Blaster Improved Datajack Plasma Cutter Greatsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Melee Analysis Suite Core Shielding Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Experimental Targeting Computer Actuator Array Relay Coupler [Duelist] Ion Cannon Advanced EMP Blaster Improved Datajack Plasma Cutter Greatsword [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 126 | 6 3 8 29 4 76 . Power 14 | 1 . 2 1 . 10 . Engine 9 | 1 . 2 1 . 5 . Core 5 | . . . . . 5 . Reactor . | . . . . . . . Propulsion 20 | 2 . . 5 2 11 . Treads 1 | . . . . . 1 . Leg 13 | . . . 4 2 7 . Wheel 5 | 2 . . . . 3 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 56 | 1 2 4 15 . 34 . Device 23 | . . 1 7 . 15 . Storage 6 | 1 1 . 1 . 3 . Processor 4 | . 1 . 2 . 1 . Hackware 3 | . . . . . 3 . Protection 20 | . . 3 5 . 12 . Artifact . | . . . . . . . Weapon 36 | 2 1 2 8 2 21 . Energy Gun 10 | 2 1 1 2 . 4 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 10 | . . 1 3 1 5 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 1 3 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . . 1 . 4 . Unidentified Prototypes 7 | . . 3 2 . 2 . Parts Lost 25 | . . 3 5 . 17 . Power 4 | . . . . . 4 . Propulsion 5 | . . . 2 . 3 . Utility 12 | . . 1 2 . 9 . Weapon 4 | . . 2 1 . 1 . Highest Loss Streak 4 | . . 2 2 . 4 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 92 99 100 90 90 Engine 8 | . 14 10 11 11 5 9 Core 1 | . . . . . 3 . Leg 10 | . . . 18 22 9 18 Wheel 8 | . 28 22 2 . 4 . Device 11 | . . 5 18 22 9 18 Storage 10 | . 14 11 11 11 9 9 Processor 11 | . 13 11 11 11 10 9 Hackware 3 | . . . . . 7 . Protection 8 | . . 9 3 . 14 18 Energy Gun 8 | . 28 11 10 . 5 . Energy Cannon 3 | . . . 7 11 1 . Ballistic Gun 3 | . . 9 2 1 3 . Slashing Weapon 1 | . . . . . 3 9 Special Melee Weapon 1 | . . . 1 7 . . Naked Turns . | . . . . . . . Heaviest Build 50 | 12 27 37 37 27 50 41 Greatest Support 45 | 32 32 38 38 29 45 45 Greatest Overweight (x) 2 | . . 1 2 . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 15 10 Average Capacity 11 | 7 13 15 11 10 10 10 Most Carried 15 | 6 15 15 15 10 10 10 Average Carried 10 | 2 12 13 10 9 9 10 Final Capacity 15 | 8 15 15 10 10 10 10 Final Carried 15 | 6 15 14 10 10 10 10 Class Distribution -------------------- 87% | Mutant 8% | Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Gladiator | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Matter Collected 1943 | 260 30 206 313 97 980 57 Remotely . | . . . . . . . Salvage Created 4834 | 153 388 1032 724 376 2016 145 Parts 273 | 8 33 62 33 20 105 12 Haulers Intercepted 16 | . 2 6 5 . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Combat Hostiles Destroyed 94 | . 9 18 10 10 40 7 Melee 16 | . . . . . 9 7 Guns 49 | . 7 18 8 1 15 . Cannons 17 | . . . 2 6 9 . AOE 11 | . 2 . . 2 7 . Classes Destroyed 9 | 2 5 1 . . 1 . Worker 2 | . . . . . 2 . Builder 2 | . 1 . . . 1 . Tunneler 5 | 3 . . . . 2 . Hauler 16 | . 2 6 5 . 3 . Recycler 2 | 1 . 1 . . . . Watcher 2 | . 1 . . . 1 . Swarmer 34 | . 6 7 1 3 11 6 Grunt 44 | . 3 7 6 6 21 1 Sentry 16 | . . 4 3 1 8 . Best Kill Streak 7 | 2 3 7 4 3 7 3 Combat Bots Only 7 | . 3 7 3 3 6 3 Max Kills in Single Turn 4 | 1 2 2 1 1 4 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . 1 . . 1 4 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Damage Taken 4842 | . 104 671 468 200 2927 472 Core 880 | . 31 157 101 35 484 72 Absorbed by Shields 214 | . . . . 21 . 193 Redirected to Shielding 200 | . . . 12 . 177 11 Regen/Repaired (Parts) 41 | . . . . . 41 . Core Remaining (%) 71 | 100 87 . . 26 . . Volleys Fired 264 | 11 15 48 45 34 111 . Largest 2 | 2 2 2 2 2 2 . Hottest 113 | 90 80 80 113 101 101 . Shots Fired 446 | 16 30 94 86 41 179 . Gun 341 | 16 30 94 69 6 126 . Cannon 87 | . . . 17 25 45 . Launcher 17 | . . . . 10 7 . Special 1 | . . . . . 1 . Kinetic 150 | . . 43 26 6 75 . Thermal 199 | 11 . 43 23 25 97 . Explosive . | . . . . . . . Electromagnetic 97 | 5 30 8 37 10 7 . Robot Hit Streak 23 | 4 6 16 13 8 23 . Robot Miss Streak 4 | 1 2 4 3 2 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 364 | 12 20 63 67 19 172 11 Core Hits 164 | 5 14 30 26 13 72 4 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 12 | . 1 2 1 1 7 . Burn 4 | . . 2 . . 2 . Meltdown 1 | . . . . 1 . . Destroy 2 | . . . 1 . 1 . Corrupt 1 | . 1 . . . . . Sever 4 | . . . . . 4 . Melee Attacks 69 | . . . . . 49 20 Impact . | . . . . . . . Slashing 64 | . . . . . 44 20 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8347 | 159 458 1051 1231 543 4315 590 Guns 4273 | 159 266 1051 984 47 1766 . Cannons 1291 | . . . 180 359 752 . Explosions 986 | . 192 . 67 137 590 . Melee 1787 | . . . . . 1197 590 Ramming . | . . . . . . . Kinetic 1839 | . . 440 321 47 1031 . Thermal 3244 | 101 192 536 317 359 1739 . Explosive . | . . . . . . . Electromagnetic 1477 | 58 266 75 593 137 348 . Impact . | . . . . . . . Slashing 1787 | . . . . . 1197 590 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 6 1 Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 135 | . 9 . 3 . 35 88 Projectiles 6 | . . . 3 . 3 . Explosions 41 | . 9 . . . 32 . Melee 88 | . . . . . . 88 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . 36 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | 90 54 192 159 192 104 6 Average Temperature 44 | 46 21 54 51 63 24 5 Received Heat Transfer 1940 | . 15 207 174 85 1305 154 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 2 . 5 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 10 | . . 2 . 3 5 . Heat Transferred 6089 | 296 250 1258 544 592 3149 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 3 . 2 1 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Peak Influence 708 | 20 354 358 354 540 708 395 Initial 263 | . 13 20 87 62 263 193 Average 234 | 7 128 144 207 253 301 247 Maximum Alert Level 3 | . 1 1 1 2 3 1 Low Security (%) 38 | 100 77 68 41 30 19 35 Level 1 52 | . 22 31 58 48 66 64 Level 2 7 | . . . . 21 10 . Level 3 1 | . . . . . 3 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 2 5 . 5 . Investigation 6 | . . 1 2 . 3 . Extermination . | . . . . . . . Reinforcement 5 | . 1 1 1 . 2 . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Distress Signals 7 | . . 2 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 16 23 11 10 66 15 Peak Tracking Total 8 | . 3 5 3 3 5 8 Tactical Retreats 11 | . 2 . . . 5 4 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Traps Triggered 3 | . . 1 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts 83 | . . . 4 . 79 . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed 6 | . . . 1 . 5 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Machines Disabled 6 | . . . 2 1 3 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Relay 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Machines Accessed 32 | . 6 8 2 . 16 . Terminals 22 | . 5 5 1 . 11 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 5 | . 1 2 . . 2 . Scanalyzers 2 | . . 1 . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 99 | . 23 26 7 . 43 . Successful 54 | . 11 12 2 . 29 . Failed 45 | . 12 14 5 . 14 . Catastrophic 8 | . 4 3 . . 1 . Database Lockouts . | . . . . . . . Manual 60 | . 17 12 1 . 30 . Terminals 66 | . 21 14 4 . 27 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 17 | . 2 6 . . 9 . Scanalyzers 9 | . . 6 . . 3 . Garrison Access 5 | . . . 3 . 2 . Terminal Hacks 25 | . 9 4 1 . 11 . Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . 1 . . . . . Robot Analysis 8 | . 3 1 . . 4 . Prototype ID Bank 2 | . 1 1 . . . . Branch Access Points 2 | . 1 1 . . . . Machine Index 1 | . . . . . 1 . Terminal Index 3 | . 1 . 1 . 1 . Scanalyzer Index 1 | . 1 . . . . . Unreport Threat 5 | . 1 1 . . 3 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 1 1 . . 2 . Retrieve Components 4 | . 1 1 . . 2 . Scanalyzer 6 | . . 4 . . 2 . Insert Component 3 | . . 2 . . 1 . Analyze 3 | . . 2 . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 15 | . 1 3 . . 11 . Terminals 7 | . 1 1 . . 5 . Track 2 | . 1 . . . 1 . Botnet 5 | . . 1 . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . 2 . . 5 . Monitor 1 | . . . . . 1 . Reject 4 | . . 2 . . 2 . Recyclers 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 31 | . 5 8 2 . 16 . Full Trace Events 6 | . 1 2 2 . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . 1 . . 17 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 4 1 . . 5 . Parts Scanalyzed 2 | . . 1 . . 1 . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 2 | . . . . . 2 . Non-combat 2 | . . . . . 2 . Combat . | . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . purge_threat 1 | . . . . . 1 . formatsys_low 1 | . . . . . 1 . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 10 | . . . . . 10 . Highest-Rated Ally 10 | . . . . . 10 . Total Orders 14 | . . . . . 14 . STAY 7 | . . . . . 7 . FOLLOW 7 | . . . . . 7 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Robot Analysis Total 8 | . 3 1 . . 4 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Turns Passed 5485 | 93 456 821 875 830 2238 172 Spaces Moved 3053 | 52 351 550 411 405 1212 72 Core 1 | 1 . . . . . . Treads 13 | . . . . . 13 . Legs 1371 | . . . 340 405 554 72 Wheels 1668 | 51 351 550 71 . 645 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 120 80 120 Average Speed 115 | 99 100 100 120 120 123 120 Slowest Speed 270 | 100 100 115 260 120 270 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 69 54 43 68 87 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 4 2 Terrain Destroyed 42 | . 13 . 11 1 15 2 Melee 6 | . . . . . 4 2 Projectile . | . . . . . . . AOE 36 | . 13 . 11 1 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Total 4451 | 74 427 730 698 709 1693 120 Wait 727 | . 41 109 194 252 103 28 Move 3049 | 51 350 549 411 404 1212 72 Hop . | . . . . . . . Pick Up 52 | 6 13 7 4 2 20 . Fast Attach 41 | 6 1 3 4 . 27 . Attach 19 | . . 3 5 . 11 . Detach 13 | . . 1 4 . 8 . Swap 66 | . 2 2 20 4 38 . Drop 58 | . 5 8 7 4 34 . Fire 264 | 11 15 48 45 34 111 . Melee 69 | . . . . . 49 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . 9 . . Rewire 1 | . . . . . 1 . Trap 83 | . . . 4 . 79 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 5) 503 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Discovered new exit (range 7) 746 | -9/Materials | Discovered new exit (range 13) 961 | -9/Materials | Discovered new exit (range 15) 1163 | -9/Materials | Discovered new exit (range 15) 1305 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Identified exit to Storage 1315 | -9/Materials | Destroyed 7 combat bots 1371 | -9/Materials | Entered Storage 1406 | -9/Storage | Garrison activated, responded to threat 1453 | -9/Storage | Core integrity fell below 50% 1923 | -9/Storage | Garrison activated, responded to threat 2157 | -9/Storage | Found Prototype Processor 2157 | -9/Storage | Identified Exp. Targeting Computer 2162 | -9/Storage | Found Exp. Targeting Computer 2246 | -9/Storage | Identified exit to Garrison 2246 | -9/Storage | Entered Garrison 2300 | -9/Garrison | Triggered checkpoint 2356 | -9/Garrison | Discovered new exit (range 14) 2636 | -9/Garrison | Triggered checkpoint 2749 | -9/Garrison | Garrison Relay disabled 2943 | -9/Garrison | Discovered new exit (range 8) 2986 | -9/Garrison | Triggered checkpoint 3049 | -9/Garrison | Discovered new exit (range 15) 3071 | -9/Garrison | Installed Relay Interface Framework 3076 | -9/Garrison | Entered Materials 3076 | -8/Materials | Evolved 2 slots: Utility x2 4023 | -8/Materials | Discovered new exit (range 15) 4202 | -8/Materials | Discovered new exit (range 11) 4616 | -8/Materials | Core integrity fell below 50% 4695 | -8/Materials | Lost 4 parts (1p3u) 4727 | -8/Materials | Repaired Core Shielding? 5082 | -8/Materials | Core integrity fell below 20% 5143 | -8/Materials | Lost 4 parts (1p3u) 5261 | -8/Materials | Discovered new exit (range 10) 5314 | -8/Materials | Identified exit to Garrison 5314 | -8/Materials | Entered Garrison 5347 | -8/Garrison | Build established: Gladiator 5426 | -8/Garrison | Triggered checkpoint 5486 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 05367_ Critical hit (Burn: +27). 05375_ G-47 Trooper destroyed. 05383_ Destroyed Hvy. Laser. 05386_ Acquired 47 matter. 05406_ System corrupted: Component data lost. 05426_ Beams of light sweep through the air. An alarm sounds. 05426_ C-30 ARC bursts open, deploying its payload. 05426_ S-10 Pest unfolds itself. 05428_ S-10 Pest destroyed. 05431_ Destroyed Flight Unit. 05431_ S-10 Pest destroyed. 05441_ Acquired 10 matter. 05451_ Critical hit (Burn: +27). 05473_ Destroyed Lgt. Assault Rifle. 05473_ S-10 Pest destroyed. 05484_ G-47 Trooper suffers critical hit (Burn). 05486_ Destroyed Lgt. Ion Engine. 05486_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????? ??????????????????????? | | ?????????????? ??????????? ??????????????????????? | | ?????????????? ??????????? ??????????????????????? | | ?????????????? ??????????? #?????????????????????? | | ?????????????# ??????????? #?????????????????????? | | #######??????# ??????????? #?????????????????????? | | ! * #??????# ##???????## #?????????????????????? | | = #??????# ??????? ?????????????????????? | | #### #??????# ??????? ?????????????????????? | | ???# #??????# #???????# #?????????????????????? | | ??## #??????# #???????# #?????????????????????? | | ??#" #??????# #???????# #?????????????????????? | | ??## #??????# #???????# #?????????????????????? | | ??#" ######## #???????# s#?????????????????????? | | ??## ##=%%=## #???????# #?????????????????????? | | ??## ##*%=%## ##??????# %#?????????????????????? | | ??# [[ ########@*#?????????????????????? | | ??# = #?????????????????????? | | ??# gg%= #?????????????????????? | | ??# ## ## ###########?????????????????????? | | ??# ## ## #???????????????????????????????? | | ??" "???????????????????????????????? | | ??" ^ "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??# ? #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# ?#""""## #???????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 13 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Sml. Matter Pod | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Wheel | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Hvy. Mace | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted System Shield | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceLobotomyKinecellerator Manual? 0 Play Time 01:10:36 Cumulative 1004.2 hours Start 2022.12.13 @ 13:53:32 End 2022.12.13 @ 15:45:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 407 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82b527b4-91d1-4c16-933d-5e756a7ec9d1