Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.07 @ 01:22:57 Player: ktur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (434) 434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1639 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 300/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Armored Treads Armored Treads Armored Treads Armored Treads Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Small Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Advanced Beam Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 19 | 6 . 12 1 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 . 8 . Device 3 | . . 3 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 90 | . 85 93 87 Engine 11 | . 14 11 7 Treads 23 | . 28 22 20 Device 6 | . . 7 21 Storage 11 | . 14 11 11 Processor 6 | . . 9 11 Protection 5 | . . 9 . Energy Cannon 5 | . . 6 16 Ballistic Gun 17 | . 28 15 . Naked Turns . | . . . . Heaviest Build 21 | 13 13 21 18 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 2 6 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 490 | 247 28 180 35 Remotely . | . . . . Salvage Created 689 | . 125 424 140 Parts 42 | . 9 28 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 14 | . 3 8 3 Guns 11 | . 3 8 . Cannons 3 | . . . 3 Classes Destroyed 7 | . 1 5 1 Worker 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 4 | . . 4 . Grunt 7 | . 3 2 2 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 7 | . 3 7 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 977 | . 11 281 685 Core 85 | . . 38 47 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 34 | . 3 17 14 Largest 2 | . 2 2 2 Hottest 136 | . 40 40 136 Shots Fired 63 | . 6 34 23 Gun 40 | . 6 34 . Cannon 23 | . . . 23 Launcher . | . . . . Special . | . . . . Kinetic 40 | . 6 34 . Thermal 23 | . . . 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 6 15 18 Robot Miss Streak 2 | . . 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 46 | . 6 23 17 Core Hits 31 | . 5 16 10 Critical Hits 4 | . 1 . 3 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 784 | . 78 341 365 Guns 388 | . 70 318 . Cannons 350 | . . . 350 Explosions . | . . . . Melee . | . . . . Ramming 46 | . 8 23 15 Kinetic 388 | . 70 318 . Thermal 350 | . . . 350 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 21 | . 1 7 13 Targets Rammed 21 | . 1 7 13 Kicked . | . . . . Crushed . | . . . . Highest Temperature 24 | . . 2 24 Average Temperature 8 | . . 2 8 Received Heat Transfer 174 | . 6 84 84 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 629 | . . . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 386 | . 70 386 147 Initial 72 | . . 29 72 Average 82 | . 10 126 121 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 85 100 Level 1 7 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 4 15 4 Peak Tracking Total 8 | . 4 8 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 3 . Successful 2 | . 2 . . Failed 5 | . 2 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1062 | 88 302 547 125 Spaces Moved 526 | 49 175 274 28 Core 5 | 4 . . 1 Treads 521 | 45 175 274 27 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 159 | 151 160 160 157 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 35 30 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 677 | 60 191 347 79 Wait 52 | . 13 17 22 Move 523 | 48 174 273 28 Hop . | . . . . Pick Up 13 | 6 . 7 . Fast Attach 13 | 6 . 7 . Attach 1 | . . . 1 Detach 1 | . . . 1 Swap 5 | . . 5 . Drop 14 | . . 14 . Fire 34 | . 3 17 14 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 19 | . 1 7 11 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Discovered new exit (range 16) 936 | -9/Materials | Identified exit to Mines 938 | -9/Materials | Entered Mines 943 | -9/Mines | Met a Derelict bent on vengeance 1063 | -9/Mines | Self-destructed Last Messages --------------- 01030_ Adv. Beam Cannon destroyed. 01030_ R-06 Scavenger collects Aluminum Leg. 01031_ Slammed into R-06 Scavenger. 01039_ Searching scrap... 01039_ Found Heat Sink. 01039_ Found Utility Shielding. 01039_ Found Hpw. Tractor Beam. 01039_ Found 24 Matter. 01041_ Slammed into L-31 Rogue. 01051_ Critical hit. 01051_ Imp. Treads destroyed. 01052_ Slammed into L-31 Rogue. 01056_ Cooling System destroyed. 01057_ Slammed into L-31 Rogue. 01058_ Imp. Treads destroyed. 01060_ Slammed into L-31 Rogue. 01060_ Destabilizing: System interference. 01060_ Adv. Signal Interpreter temporarily disabled. 01061_ Slammed into L-31 Rogue. 01061_ Destabilizing: Core damaged (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????#??????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????#?????????????? | | ??????????????#?????????????????????????????? | | ?????????????????????????#??????????????????? | | ??????????????????????????????????#??#??????? | | ???????????? ??? ??????????? ???????????#???? | | ???????????????????????????? ?????#??#??????? | | ????????????????????????????????????????????? | | ????????????#?????#????????#???? ???? ??????? | | ????????????????????##?????????? ???????????? | | ????????????#??????????????#?# ?????????????? | | ???????????????????#???###??????????????????? | | ?????????#????????????? ??????????????????? | | ????????????#??? ??????# ##???#?????????????? | | ?????#??????????????#??#%#??#??????#????????? | | ?????????? ? ????????### ######?????#?????#?? | | ?????????????## #####%%%% #??#???? ?????? | | ??????????????# !u%!%%%% #????????#????? | | ??????????????# #####%%%% #?????????????? | | ????????????????? ???#%l @ #??????????#??? | | ?????????????????????# % ### ##????????? | | ????????##???????????# " #???? | | ??????????????????#??# """ ### ## #???? | | ????? ???????#???????#% """ #?????????????? | | ?????????????????????# #????? ? ?????? | | ?????????????#???????##########?????????????? | | ????????????????????????#???????????????????? | | ???? ?#?#???????? #???????##???? ???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????#?? ??????? | | ???????????????? ????????????????#??????????? | | ????????????????????? ??????????????? ??????? | | ???????#????????????????????????????##??????? | | ???????????????? ???????????????????????????? | | ???????????##???????? ????#???#??????????#??? | | ????????#?????????????"??????#??? ??????????? | | ????????#???????? ????????????? ??? ????????? | | ??????????????????????#?????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????#??????#?????????????? | | ?????????????????#??????##??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicFocalThrusters Manual? 0 Play Time 00:07:41 Cumulative 217.0 hours Start 2021.10.07 @ 01:12:21 End 2021.10.07 @ 01:22:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 84 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d73142e-44b1-4b46-a5ae-896b52c3164c