Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 20:33:17 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (2472) 2472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 6967 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 468 Friendly Fire -93 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 150/150 System Corruption 19% Temperature Cool (0) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Gravmag System Antigrav System > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Power Shielding Improved System Shield > --- WEAPON (3) ------- Backup Laser III Beamcaster > --- INVENTORY (5) ---- Light Fission Core Advanced Sensor Array System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Experimental Power Shielding Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Backup Laser III Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Light Fission Core Improved Gravmag System Antigrav System Advanced Sensor Array Heavy Battle Rifle [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 5 | . . 2 . . . 3 . . Weapon 1 | . . . . . . 1 . . Parts Attached 89 | 6 2 9 12 1 1 35 8 15 Power 7 | 1 . 1 . . . 4 1 . Engine 3 | 1 . . . . . 2 . . Core 4 | . . 1 . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 3 2 1 . 6 4 5 Treads 13 | 2 . 2 1 1 . 6 1 . Leg . | . . . . . . . . . Wheel 3 | . 1 1 1 . . . . . Hover 8 | . . . . . . . 3 5 Flight . | . . . . . . . . . Utility 32 | 1 1 3 2 . 1 15 1 8 Device 8 | . . 2 . . . 5 . 1 Storage 2 | 1 1 . . . . . . . Processor 7 | . . . 1 . 1 3 . 2 Hackware 2 | . . . . . . 1 . 1 Protection 13 | . . 1 1 . . 6 1 4 Artifact . | . . . . . . . . . Weapon 26 | 2 . 2 8 . . 10 2 2 Energy Gun 10 | . . 1 3 . . 4 1 1 Energy Cannon 2 | . . 1 1 . . . . . Ballistic Gun 8 | 2 . . 1 . . 3 1 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . . . . . . 2 . . Special Weapon 3 | . . . 3 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 33 | . . 4 . 2 . 19 . 8 Power 2 | . . . . . . 2 . . Propulsion 13 | . . 3 . 1 . 6 . 3 Utility 10 | . . . . 1 . 5 . 4 Weapon 8 | . . 1 . . . 6 . 1 Highest Loss Streak 19 | . . 3 . 2 . 19 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 85 81 100 96 96 94 71 87 Engine 2 | . 14 7 . . . 2 2 . Core 7 | . . 3 11 11 11 3 3 6 Treads 16 | . 15 17 13 14 22 24 1 . Wheel 3 | . 12 4 8 7 . . . . Hover 2 | . . . . . . . 14 17 Device 10 | . . 14 17 11 11 8 6 10 Storage 8 | . 14 11 11 11 11 5 . . Processor 8 | . . . 4 7 7 14 13 11 Hackware 1 | . . . . . . . 6 9 Protection 9 | . . 1 11 11 11 12 4 11 Energy Gun 4 | . . 6 8 . . 3 15 10 Energy Cannon 5 | . . 7 6 11 11 1 . . Ballistic Gun 9 | . 28 6 5 11 11 6 1 7 Ballistic Cannon 1 | . . . . . . 5 . . Peak Build Rating 78 | 6 8 19 23 23 25 60 67 78 Average Rating 32 | 4 6 13 20 22 24 48 52 71 On Entrance 20 | . 6 8 19 23 22 25 21 62 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 14 49 56 58 58 58 87 25 28 Greatest Support 89 | 40 40 40 40 46 46 89 70 43 Greatest Overweight (x) 5 | . 4 5 3 3 1 2 2 . Average Overweight (x) 1 | . 3 1 2 2 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 Average Capacity 17 | 6 18 20 20 20 20 19 5 5 Most Carried 20 | 6 20 20 20 20 20 20 5 5 Average Carried 16 | 4 14 19 19 19 19 18 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 Final Carried 20 | 6 20 20 20 20 20 4 5 3 Class Distribution -------------------- 56% | Mutant 15% | Scavenger-Tank 6% | Commander-Mutant 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Skirmisher | -6/Waste Scout | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 1971 | 177 142 239 199 10 20 737 380 67 Remotely . | . . . . . . . . . Salvage Created 2208 | . 282 251 318 . . 1101 189 67 Parts 116 | . 22 21 16 . . 55 . 2 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 4 | . . . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 52 | . 7 8 5 . . 30 1 1 Guns 28 | . 7 4 5 . . 10 1 1 Cannons 17 | . . 4 . . . 13 . . AOE 7 | . . . . . . 7 . . Classes Destroyed 13 | . 4 1 1 . . 6 1 . Worker 1 | . . . . . . 1 . . Builder 3 | . 1 . 1 . . 1 . . Hauler 1 | . 1 . . . . . . . Watcher 3 | . . . 2 . . 1 . . Swarmer 7 | . 3 4 . . . . . . Grunt 20 | . 4 2 2 . . 12 . . Duelist 1 | . . . . . . 1 . . Protector 2 | . . . . . . 2 . . Sentry 8 | . . 2 3 . . 2 . 1 Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . . . 1 . . Programmer 10 | . . . . . . 10 . . Compactor 1 | . . . . . . . 1 . Best Kill Streak 12 | . 3 7 2 . . 12 1 1 Combat Bots Only 12 | . 3 7 1 . . 12 1 1 Max Kills in Single Turn 5 | . 1 2 1 . . 5 1 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . . 5 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 707 | . 32 58 16 6 . 455 . 140 Missed 232 | . 11 17 4 . . 136 . 64 Damage Taken 6841 | . 209 443 194 91 . 4641 18 1245 Core 997 | . 63 56 . 15 . 676 9 178 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . 63 Regen/Repaired (Parts) 33 | . . . . . . . 33 . Core Remaining (%) 85 | 100 74 . . . 82 . . . Volleys Fired 172 | . 30 22 29 2 . 70 13 6 Largest 3 | . 2 2 2 2 . 3 3 3 Hottest 156 | . 40 125 156 91 . 152 155 141 Shots Fired 419 | . 60 43 57 4 . 202 34 19 Gun 308 | . 60 30 42 2 . 121 34 19 Cannon 96 | . . 13 7 2 . 74 . . Launcher 7 | . . . . . . 7 . . Special 8 | . . . 8 . . . . . Kinetic 249 | . 60 26 13 2 . 137 . 11 Thermal 144 | . . 17 31 2 . 52 34 8 Explosive 7 | . . . . . . 7 . . Electromagnetic 19 | . . . 13 . . 6 . . Robot Hit Streak 18 | . 16 9 7 5 . 18 8 8 Robot Miss Streak 6 | . 4 5 4 . . 3 3 6 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . 1 . . . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 Shots Hit Robots 271 | . 37 22 24 4 . 149 25 10 Core Hits 139 | . 15 12 11 . . 92 5 4 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . 2 . . . . 1 . . Critical Strikes 10 | . 2 . 2 . . 5 1 . Burn 3 | . . . 1 . . 1 1 . Destroy 4 | . 2 . . . . 2 . . Blast 2 | . . . . . . 2 . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7575 | . 473 358 457 75 . 5489 472 251 Guns 3839 | . 473 199 329 33 . 2088 472 245 Cannons 1904 | . . 159 56 42 . 1647 . . Explosions 1754 | . . . . . . 1754 . . Melee . | . . . . . . . . . Ramming 6 | . . . . . . . . 6 Kinetic 3764 | . 473 151 63 33 . 2883 . 161 Thermal 1863 | . . 207 247 42 . 811 472 84 Explosive 1754 | . . . . . . 1754 . . Electromagnetic 188 | . . . 147 . . 41 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . 18 18 19 Average Corruption 11 | . . . . . . 5 18 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 66 | . . . . . . 23 18 25 Message Errors 13 | . . . . . . 7 4 2 Matter Fused 8 | . . . . . . 3 . 5 Heat Flow Errors 7 | . . . . . . 2 2 3 Energy Discharges 9 | . . . . . . 1 5 3 Parts Rejected 3 | . . . . . . 1 . 2 Data Loss (minor) 9 | . . . . . . 4 3 2 Data Loss (major) 4 | . . . . . . 3 . 1 Misfires 3 | . . . . . . . 1 2 Alerts 2 | . . . . . . 1 . 1 Misdirections 4 | . . . . . . . 1 3 Weapon Failures 4 | . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 39 | . . . . . . 39 . . Projectiles 30 | . . . . . . 30 . . Explosions 9 | . . . . . . 9 . . Melee . | . . . . . . . . . Knockbacks 16 | . . . . . . 16 . . Impact . | . . . . . . . . . Kinetic 15 | . . . . . . 15 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 101 | . . . . . . 98 . 3 Shots 5 | . . . . . . 5 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 387 | . 2 33 4 18 . 357 313 387 Average Temperature 97 | . 2 19 4 11 . 80 129 132 Received Heat Transfer 1251 | . 78 96 87 45 . 651 . 294 Effects 9 | . . . . . . 4 4 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 1 . Interference 5 | . . . . . . 2 3 . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 2 . . 1 . . Heat Transferred 3998 | . . 444 631 74 . 1517 1184 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Peak Influence 534 | . 202 351 534 387 . 520 204 206 Initial 177 | . . 85 148 177 . . 169 . Average 192 | . 102 271 347 190 . 204 127 39 Maximum Alert Level 2 | . 1 1 2 1 . 2 1 1 Low Security (%) 58 | 100 92 28 13 67 . 43 99 99 Level 1 31 | . 7 71 41 32 . 43 . . Level 2 10 | . . . 45 . . 13 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 1 . . 10 . 1 Investigation 2 | . . . 1 . . 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 4 | . . . . . . 3 . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 6 | . . . 2 . . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 10 11 16 1 . 48 6 30 Peak Tracking Total 16 | . 3 6 4 1 . 11 2 16 Tactical Retreats 10 | . . 2 . . . 4 . 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 8 | . . . 3 . . 5 . . Max in Single Turn 1 | . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 24 | . 2 . 5 11 . 3 . 3 Terminals 16 | . 2 . 5 4 . 3 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 45 | . 5 . 7 19 . 7 . 7 Successful 18 | . 2 . 4 8 . 1 . 3 Failed 27 | . 3 . 3 11 . 6 . 4 Catastrophic 7 | . . . . 3 . 3 . 1 Database Lockouts . | . . . . . . . . . Manual 32 | . 3 . 4 19 . 6 . . Terminals 35 | . 5 . 7 11 . 7 . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 7 | . 1 . 3 . . . . 3 Open Door 3 | . . . 3 . . . . . Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 1 . 1 8 . 1 . . Terminals 4 | . 1 . 1 1 . 1 . . Botnet 4 | . 1 . 1 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . Tunnel 7 | . . . . 7 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . 3 3 . 3 . 2 Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies 29 | . . . 10 . . . 19 . Largest Group 19 | . . . 10 3 3 3 19 3 Highest-Rated Group 702 | . . . 88 24 24 24 702 136 Highest-Rated Ally 50 | . . . 16 8 8 8 50 46 Total Orders . | . . . . . . . . . Ally Attacks 266 | . . . 82 3 . 9 155 17 Total Damage 7625 | . . . 684 31 . 103 6280 527 Kills 29 | . . . 12 1 . 1 13 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 5861 | 85 389 353 675 1072 1034 1356 447 450 Spaces Moved 3392 | 46 193 118 325 621 430 679 424 556 Core 126 | 2 . . . . . 66 58 . Treads 1395 | 44 28 82 68 118 430 613 12 . Legs . | . . . . . . . . . Wheels 961 | . 165 36 257 503 . . . . Hover 910 | . . . . . . . 354 556 Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 140 145 145 240 50 50 52 Average Speed 141 | 155 142 209 164 163 240 150 75 53 Slowest Speed 320 | 160 160 240 240 240 240 320 220 56 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 36 7 51 90 43 24 96 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . . . . 7 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 41 | . . . 1 . . 39 . 1 Melee . | . . . . . . . . . Projectile 11 | . . . 1 . . 9 . 1 AOE 30 | . . . . . . 30 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 4094 | 57 246 191 407 678 433 864 522 696 Wait 300 | . 8 20 1 52 . 49 65 105 Move 3385 | 45 192 117 324 620 429 679 423 556 Hop . | . . . . . . . . . Pick Up 74 | 6 13 13 18 2 2 11 5 4 Fast Attach 33 | 6 1 3 2 . . 8 5 8 Attach 25 | . . 4 . 1 1 13 2 4 Detach 6 | . 1 . . . . 2 1 2 Swap 31 | . 1 2 10 . . 14 1 3 Drop 67 | . . 10 23 1 1 18 7 7 Fire 172 | . 30 22 29 2 . 70 13 6 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x2 503 | -9/Materials | Discovered new exit (range 15) 636 | -9/Materials | Destroyed 7 combat bots 641 | -9/Materials | Lost 3 parts (2n1w) 828 | -9/Materials | Entered Storage 881 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1177 | -9/Storage | Build established: Commander-Mutant 1499 | -9/Storage | Used back door to open Recycling access 1499 | -9/Storage | Discovered new exit (range 3) 1503 | -9/Storage | Entered Recycling 1503 | -9/Recycling | Accompanied by 3 allies 1585 | -9/Recycling | Build established: Mutant 1999 | -9/Recycling | Discovered new exit (range 9) 2476 | -9/Recycling | Scanned before Scraplab entrance 2519 | -9/Recycling | Entered Scraplab 2541 | -9/Recycling | Discovered new exit (range 3) 2575 | -9/Recycling | Entered Scraptown 2575 | -9/Scraptown | Accompanied by 3 allies 3234 | -9/Scraptown | Discovered new exit (range 13) 3321 | -9/Scraptown | Visited Symbiants 3369 | -9/Scraptown | Visited Shadow of the Wyrm 3407 | -9/Scraptown | Visited Cave Peace 3431 | -9/Scraptown | Visited Assassins FH 3460 | -9/Scraptown | Visited UFD Registry 3609 | -9/Scraptown | Entered Factory 3609 | -6/Factory | Accompanied by 3 allies 3609 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4195 | -6/Factory | Build established: Scavenger-Tank 4737 | -6/Factory | Garrison activated, responded to threat 4867 | -6/Factory | System corruption reached 10% 4920 | -6/Factory | Destroyed 12 combat bots 4930 | -6/Factory | Core integrity fell below 50% 4960 | -6/Factory | Lost 19 parts (2p6n5u6w) 4965 | -6/Factory | Sucked down chute 4965 | -6/Factory | Entered Waste 4982 | -6/Waste | Warlord forces began an assault 5065 | -6/Waste | Spotted C-40 Crusher 5072 | -6/Waste | Allies destroyed C-40 Crusher 5073 | -6/Waste | Spotted C-40 Crusher 5077 | -6/Waste | Allies destroyed C-40 Crusher 5105 | -6/Waste | Spotted C-40 Crusher 5109 | -6/Waste | Spotted C-40 Crusher 5114 | -6/Waste | Core integrity fell below 20% 5116 | -6/Waste | Destroyed C-40 Crusher 5120 | -6/Waste | Spotted C-40 Crusher 5123 | -6/Waste | Allies destroyed C-40 Crusher 5132 | -6/Waste | Allies destroyed C-40 Crusher 5154 | -6/Waste | Lost 10 allies 5227 | -6/Waste | Spotted C-40 Crusher 5256 | -6/Waste | Allies destroyed C-40 Crusher 5286 | -6/Waste | Lost 6 allies 5301 | -6/Waste | Discovered new exit (range 12) 5411 | -6/Waste | Identified exit to Factory 5412 | -6/Waste | Entered Factory 5412 | -6/Factory | Accompanied by 3 allies 5502 | -6/Factory | Identified exit to Lower Caves 5862 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05809_ W-25 Informer sends out distress signal. 05812_ K-01 Serf cleans the Neutrino Reactor. 05818_ W-25 Informer sends out distress signal. 05820_ K-01 Serf cleans the Neutrino Reactor. 05822_ System corrupted: Heat flow error (+195). 05826_ Imp. Antigrav System destroyed. 05827_ K-01 Serf destroyed. 05833_ System Shield destroyed. 05833_ Critical hit (Burn: +37). 05833_ Hvy. Battle Rifle destroyed. 05840_ System corrupted: Imp. Gravmag System rejected. 05840_ Acquired Imp. Gravmag System. 05847_ Imp. Medium Armor Plating destroyed. 05852_ Knocked back. 05855_ Matter Pump disabled. 05856_ Adv. Terrain Scanner destroyed. 05860_ Gravmag Array destroyed. 05862_ System corrupted: Matter fused (-8). 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"""? ? | | ??????????#?# # ##?## ??????? | | ???????#?#??# # ##????#####?? | | ?#?????????## # #??????##?##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 750 Power Shielding 90 Evasion (%) 54 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothGyrokineticScythe Manual? 0 Play Time 00:42:12 Cumulative 94.8 hours Start 2024.11.01 @ 13:08:16 End 2024.11.02 @ 20:33:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea19b3c4-d3fd-475c-ab25-b3aa6cbc8a3b