Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 17:26:31 Player: youngster Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (376) 376 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-117) -117 TOTAL SCORE: 1424 Bonus ------- Aligned with FarCom 300 Friendly Fire -417 Cogmind --------- Core Integrity 0/250 Matter 144/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Storage Unit Medium Matter Pod Medium Matter Pod Light Armor Plating Heavy Armor Plating YOLO Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 6 15 3 14 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 . 3 Treads 9 | 2 4 . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device . | . . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 21 | 2 7 3 9 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 13 | 1 4 2 6 Ballistic Cannon . | . . . . Launcher 7 | . 3 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 4 1 13 Power 2 | . 1 . 1 Propulsion 6 | . 1 . 5 Utility 2 | . . . 2 Weapon 8 | . 2 1 5 Highest Loss Streak 9 | . 4 1 9 Average Slot Usage (%) 95 | . 94 100 95 Engine 12 | . 12 14 12 Treads 26 | . 26 28 26 Storage 25 | . 25 28 25 Energy Gun 1 | . 3 . . Ballistic Gun 26 | . 24 27 27 Naked Turns . | . . . . Heaviest Build 73 | 13 73 71 73 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 1 3 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 17 | 5 17 20 18 Most Carried 20 | 2 20 20 20 Average Carried 15 | 1 12 19 17 Final Capacity 20 | 6 20 20 4 Final Carried 20 | 2 20 19 1 Class Distribution -------------------- 85% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 666 | 191 279 96 100 Remotely . | . . . . Salvage Created 419 | . 349 59 11 Parts 37 | . 31 6 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 24 | . 15 4 5 Guns 12 | . 9 2 1 AOE 12 | . 6 2 4 Classes Destroyed 5 | . 4 . 1 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 7 | . 6 1 . Assembled 7 | . . . 7 Best Kill Streak 7 | . 7 3 5 Combat Bots Only 7 | . 7 3 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 2429 | . 794 224 1411 Core 258 | . 87 51 120 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | . 32 16 66 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 50 Shots Fired 222 | . 62 31 129 Gun 213 | . 58 30 125 Cannon . | . . . . Launcher 9 | . 4 1 4 Special . | . . . . Kinetic 201 | . 46 30 125 Thermal . | . . . . Explosive 9 | . 4 1 4 Electromagnetic 12 | . 12 . . Robot Hit Streak 11 | . 7 8 11 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 149 | . 37 19 93 Core Hits 64 | . 28 9 27 Critical Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2439 | . 914 310 1215 Guns 1219 | . 346 143 730 Cannons . | . . . . Explosions 1170 | . 545 140 485 Melee . | . . . . Ramming 50 | . 23 27 . Kinetic 1146 | . 273 143 730 Thermal . | . . . . Explosive 1170 | . 545 140 485 Electromagnetic 73 | . 73 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . 24 8 29 Projectiles . | . . . . Explosions 61 | . 24 8 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 98 | . 74 24 . Shots 4 | . 3 1 . Rammed 5 | . 2 3 . Targets Rammed 5 | . 2 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | . 144 18 10 Average Temperature 26 | . 63 9 2 Received Heat Transfer 366 | . 300 66 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 282 | . 282 117 . Initial 7 | . . 7 . Average 95 | . 105 86 . Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 82 100 . Level 1 11 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 26 6 13 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 9 | . 6 1 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 19 1 2 Successful 14 | . 11 1 2 Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 1 2 Record 1 | . . . 1 Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 2793 | 64 1042 421 1266 Spaces Moved 1337 | 35 513 195 594 Core 4 | 3 . . 1 Treads 1333 | 32 513 195 593 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 50 Average Speed 178 | 153 177 180 179 Slowest Speed 220 | 160 220 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 85 48 91 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 46 | . 31 4 11 Melee . | . . . . Projectile . | . . . . AOE 46 | . 31 4 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1552 | 42 580 240 690 Wait 18 | . 3 15 . Move 1334 | 34 512 194 594 Hop . | . . . . Pick Up 28 | 2 16 4 6 Fast Attach 11 | 6 3 . 2 Attach 10 | . 2 1 7 Detach . | . . . . Swap 17 | . 10 2 5 Drop 15 | . . 5 10 Fire 114 | . 32 16 66 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 2 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 6) 371 | -10/Materials | Destroyed 7 combat bots 378 | -10/Materials | Lost 4 parts (1p1n2w) 465 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Build established: Hauler-Mutant 867 | -10/Materials | Discovered new exit (range 5) 913 | -10/Materials | Repaired Grenade Launcher? 1107 | -10/Materials | Entered Mines 1161 | -10/Mines | Learned Materials trap positions 1239 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1316 | -10/Mines | Core integrity fell below 50% 1474 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1474 | -10/Mines | Discovered new exit (range 5) 1494 | -10/Mines | Found a hidden stash of uninstalled traps 1528 | -10/Mines | Entered Exiles 1623 | -10/Exiles | Discovered new exit (range 14) 1646 | -10/Exiles | Met 8R-AWN 1673 | -10/Exiles | Met EX-HEX 1822 | -10/Exiles | Met EX-DEC 1856 | -10/Exiles | Visited The Gauntlet 2087 | -10/Exiles | Learned location of Zion (-6) 2155 | -10/Exiles | Discovered new exit (range 10) 2276 | -10/Exiles | Met EX-BIN 2297 | -10/Exiles | Aligned with FarCom system 2299 | -10/Exiles | Given EX-Vault access code 2341 | -10/Exiles | Opened EX-Vault 2359 | -10/Exiles | Found YOLO Cannon 2401 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2607 | -10/Exiles | Attacked by the Exiles 2664 | -10/Exiles | Lost 4 parts (1p2n1w) 2687 | -10/Exiles | Core integrity fell below 20% 2794 | -10/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 02761_ HV Slug penetrates Machine. 02761_ Machine disabled. 02766_ Penetrated by HV Slug. 02766_ Critical hit. 02766_ Lgt. Assault Rifle destroyed. 02770_ Penetrated by HV Slug. 02770_ HV Slug penetrates Wall. 02774_ Penetrated by HV Slug. 02774_ Critical hit. 02774_ Hvy. Armor Plating destroyed. 02774_ Penetrated by HV Slug. 02778_ HV Slug penetrates Assembled Analyzer. 02778_ HV Slug penetrates Machine. 02782_ 8R-AWN suffers critical hit. 02782_ Destroyed Prototype Ballistic Gun. 02784_ Penetrated by HV Slug. 02787_ Critical hit. 02787_ Lgt. Assault Rifle destroyed. 02788_ Acquired Lgt. Assault Rifle. 02790_ Penetrated by HV Slug. 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" #??????????????###????????????????????????? | | #" #?????????????????????????????????????????? | | #" "#?????????????????????????????????????????? | | #!!""!"#?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedGodReconstructor Manual? 0 Play Time 00:23:04 Cumulative 31.0 hours Start 2021.07.15 @ 17:03:42 End 2021.07.15 @ 17:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d199c2d5-29c6-4369-81c4-540b7699fb3e