Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 17:10:39 Player: Quirbus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (316) 316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1496 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 319/400 Matter 282/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Scrap Suit Datajack Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Pulse Gun Mining Laser > --- INVENTORY -------- Light Ion Engine Scrap Suit EM Pulse Gun Datajack Welding Torch [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 4 4 3 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . 2 1 2 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 5 | 2 4 7 3 Power . | . 1 1 . Propulsion . | . . . . Utility 2 | . 1 3 1 Weapon . | 1 1 1 . Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 97 | . 95 100 88 Engine 13 | . 14 14 10 Leg 26 | . 28 28 15 Device 1 | . . . 11 Storage 13 | . 14 14 11 Processor 13 | . 10 14 21 Energy Gun 22 | . 27 21 10 Special Weapon 4 | . . 6 5 Peak Build Rating 10 | 4 7 8 10 Average Rating 7 | 2 6 7 9 On Entrance 4 | . 4 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 10 14 14 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 7 Average Carried 6 | 2 4 7 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 430 | 174 93 143 20 Remotely . | . . . . Salvage Created 337 | . 116 102 119 Parts 30 | . 12 6 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 2 3 4 Guns 8 | . 2 2 4 Cannons 1 | . . 1 . Classes Destroyed 5 | . 3 . 2 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 5 | . 2 3 . Sentry 1 | . . . 1 Best Kill Streak 3 | . 2 1 3 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 82 | . 10 20 52 Missed 22 | . 2 2 18 Hits 60 | . 8 18 34 Projectile 60 | . 8 18 34 Critical Strikes 2 | . . . 2 Damage Taken 697 | . 110 250 337 Core 120 | . . 39 81 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 44 | . 11 16 17 Largest 2 | . 2 2 2 Hottest 140 | . 90 140 63 Shots Fired 77 | . 22 32 23 Gun 74 | . 22 29 23 Cannon . | . . . . Launcher . | . . . . Special 3 | . . 3 . Kinetic 6 | . . . 6 Thermal 27 | . 11 16 . Explosive . | . . . . Electromagnetic 44 | . 11 16 17 Robot Hit Streak 6 | . 5 6 6 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | . 13 16 14 Core Hits 17 | . 6 6 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 1 | . . 1 . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 611 | . 172 238 201 Guns 527 | . 172 190 165 Cannons . | . . . . Explosions 36 | . . . 36 Melee . | . . . . Ramming . | . . . . Kinetic 57 | . . . 57 Thermal 259 | . 75 148 36 Explosive . | . . . . Electromagnetic 295 | . 97 90 108 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 336 378 45 Average Temperature 140 | . 149 158 19 Received Heat Transfer 303 | . 66 144 93 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 742 | . 222 470 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 40 50 60 Initial 7 | . . 7 . Average 11 | . 4 11 27 Influence Increases 312 | . 68 134 110 Destroy 0b10 Robot/C 200 | . 40 80 80 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 52 | . 12 20 20 Allied During Kill 3 | . . 3 . Successful Hack 12 | . 6 . 6 Destroy Structure 5 | . . 1 4 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 282 | . 48 154 80 Entered New Map 13 | . . 13 . Time Decay 239 | . 48 141 50 Lost Part 30 | . . . 30 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 5 6 9 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 . 1 Successful 7 | . 6 . 1 Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 4 | . 4 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 3 | . . 3 . Total Damage 65 | . . 65 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 121 | . . . 121 Structural 121 | . . . 121 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1087 | 41 308 617 121 Spaces Moved 726 | 34 220 426 46 Core 19 | 17 . . 2 Treads . | . . . . Legs 707 | 17 220 426 44 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 85 120 120 160 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 48 67 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 1 4 Melee . | . . . . Projectile 1 | . . 1 . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 852 | 46 242 494 70 Wait 47 | 1 . 46 . Move 723 | 33 219 425 46 Hop . | . . . . Pick Up 17 | 8 7 1 1 Fast Attach . | . . . . Attach 12 | 4 3 . 5 Detach . | . . . . Swap 4 | . 1 3 . Drop 5 | . 1 3 1 Fire 44 | . 11 16 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 14) 132 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Discovered new exit (range 11) 209 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 388 | -10/Mines | Discovered exit to Materials (range 10) 507 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 512 | -10/Mines | Found Scrap Suit 546 | -10/Mines | Learned location of Recycling (-9) 681 | -10/Mines | Received a Mining Laser from a helpful Derelict 758 | -10/Mines | Discovered new exit (range 12) 784 | -10/Mines | Identified exit to Subcaves 913 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 913 | -10/Mines | Discovered new exit (range 5) 917 | -10/Mines | Identified exit to Exiles 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Utility x2 1045 | -9/Materials | Lost 4 parts (1p1n2w) 1088 | -9/Materials | Self-destructed Last Messages --------------- Scanning configuration... Attaching: Backup Propulsion I x1 Different forms of propulsion may not be used simultaneously, Aluminum Leg automatically deactivated. 01048_ Dropped Backup Propulsion I. 01058_ W-16 Scout sends out distress signal. 01068_ Chain reaction triggered in Imp. Ion Engine. 01068_ Critical hit (Burn: +37). 01071_ Y-45 Defender destroyed. 01077_ EM Pulse Gun destroyed. 01079_ Critical hit (Burn: +37). 01082_ U-05 Engineer lays Concrete. 01083_ Aluminum Leg destroyed. 01086_ U-05 Engineer lays Concrete. 01087_ K-01 Serf collects debris. 01087_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ###??????????????????? | | ??????????????????????????? ####?????????????????? | | ??????????????????????????? ##?????????????????? | | ??????????????????????????? +?????????????????? | | ??????????????????????????? ##?????????????????? | | # ??????????????????????? ##?????????????????? | | # ??????????????????????? ##?????????????????? | | # ????????????????????### ## ?"??????????????? | | # ????????????????????### ## ""??????????????? | | # ????????????????????## # "???????????????? | | # ???????????????????? # ????????????????? | | # ##??????????????????## u + ????????????????? | | # ##??????????????????## =[ ##????????????????? | | # ##????????????######## [%! ##????????????????? | | # ##????????????########; !="##????????????????? | | # ##????????????## ; "##????????????????? | | # ##???????####### """ # ###????????????????? | | # ################ =R" + ##?????????????????? | | # ########### =#[ """@# ##?????????????????? | | # # * +%* # ##?????????????????? | | # ######### # =#=k # ##?????????????????? | | # ######### / ######## ?????????????????? | | # ##?????## # ######## ????????????????? | | # ##?????## # ##????## ?????????????? | | # # ???? + # ##????## ######?????????????? | | # # ???? ## # ##????## ######?????????????? | | # # ???? ## # ##?????? ##?????????????????? | | # # ?????## #######?????? ##?????????????????? | | ##### ?????## ## ?????? ?????????????????? | | ##### ?????# #??????????? ??????????????????? | | ????????????? ????????????? ??????????????????? | | ????????????? ????????????? ???????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeBurstProcessor Manual? 0 Play Time 00:11:22 Cumulative 35.3 hours Start 2026.09.06 @ 16:56:50 End 2026.09.06 @ 17:10:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 6 Adventurer 33 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61c3f03d-d042-4bb8-b41f-b36e204b1efa