Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 16:39:49 Player: spider wisdom Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1352) 1352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3398 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Propulsion (3) Utility (3) Large Storage Unit Improved Sensor Array Weapon (3) Inventory (10) Peak State ------------ Power Ion Engine Light Angular Momentum Engine Propulsion Light Treads Light Treads Utility Improved Heat Sink Large Storage Unit Improved Targeting Computer Weapon Beam Cannon Rocket Launcher Inventory Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Sensor Array Particle Gun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 34 | 5 5 6 6 12 Power 7 | 1 2 1 1 2 Engine 6 | 1 2 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . . 1 5 Treads 4 | 2 . . 1 1 Leg 2 | . . . . 2 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 1 3 Device 4 | . . 1 . 3 Storage 1 | . . . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 4 3 2 Energy Gun 6 | 2 . 2 . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 3 4 16 Power 3 | . . . . 3 Propulsion 8 | . . . 2 6 Utility 4 | . . 1 . 3 Weapon 8 | . . 2 2 4 Highest Loss Streak 4 | . . 3 4 4 Average Slot Usage (%) 78 | . 95 91 79 61 Engine 15 | . 14 22 22 10 Core 2 | . . . . 5 Treads 15 | . 28 22 13 3 Wheel 3 | . . . . 9 Device 4 | . . 6 11 5 Storage 4 | . . . 6 9 Processor 15 | . 23 19 11 8 Energy Gun 11 | . 25 13 3 2 Energy Cannon 2 | . . . 5 2 Launcher 4 | . 2 7 6 3 Naked Turns . | . . . . . Heaviest Build 38 | 7 11 18 38 38 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . . 3 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 4 4 4 10 10 Average Capacity 6 | 4 4 4 7 10 Most Carried 7 | 3 4 4 6 7 Average Carried 3 | 1 2 2 3 3 Final Capacity 10 | 4 4 4 10 10 Final Carried 4 | 2 3 4 4 . Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 852 | 250 31 221 102 248 Remotely . | . . . . . Salvage Created 1153 | . 260 427 124 342 Parts 80 | . 25 26 8 21 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 37 | . 9 10 8 10 Melee 1 | . . . . 1 Guns 13 | . 5 4 1 3 Cannons 3 | . . . 1 2 AOE 20 | . 4 6 6 4 Classes Destroyed 9 | . 4 4 . 1 Worker 1 | . . 1 . . Builder 4 | . 1 . . 3 Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 9 | . 3 . 6 . Grunt 23 | . 6 9 2 6 Brawler 1 | . . . . 1 Sentry 4 | . . 1 . 3 Best Kill Streak 11 | . 5 11 3 4 Combat Bots Only 7 | . 4 7 3 2 Max Kills in Single Turn 4 | . 2 4 2 3 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2292 | . 325 373 119 1475 Core 712 | . 72 50 40 550 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 71 . 77 . Volleys Fired 100 | . 16 18 8 58 Largest 2 | . 2 2 2 2 Hottest 96 | . 90 96 93 93 Shots Fired 145 | . 32 30 14 69 Gun 89 | . 26 21 4 38 Cannon 17 | . . . 4 13 Launcher 39 | . 6 9 6 18 Special . | . . . . . Kinetic . | . . . . . Thermal 76 | . 10 11 4 51 Explosive 39 | . 6 9 6 18 Electromagnetic 30 | . 16 10 4 . Robot Hit Streak 19 | . 10 18 19 12 Robot Miss Streak 5 | . 4 1 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 100 | . 15 21 9 55 Core Hits 86 | . 17 22 10 37 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3471 | . 704 1082 359 1326 Guns 829 | . 171 212 22 424 Cannons 263 | . . . 70 193 Explosions 2359 | . 533 870 267 689 Melee . | . . . . . Ramming 20 | . . . . 20 Kinetic . | . . . . . Thermal 843 | . 56 100 70 617 Explosive 2243 | . 513 774 267 689 Electromagnetic 365 | . 135 208 22 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 1 3 Average Corruption 2 | . . 1 1 3 Corruption Purged . | . . . . . Effects 16 | . . . 1 15 Message Errors 3 | . . . 1 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 43 | . 9 2 23 9 Projectiles . | . . . . . Explosions 43 | . 9 2 23 9 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 428 | . 49 74 83 222 Shots 16 | . 4 4 3 5 Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 269 | . 102 186 36 269 Average Temperature 78 | . 38 58 17 97 Received Heat Transfer 603 | . 123 132 15 333 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1816 | . 161 259 148 1248 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 422 | . 222 422 329 386 Average Influence 158 | . 77 200 257 174 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 60 | . . . . . Level 1 37 | . . . . . Level 2 2 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 3 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 15 16 5 29 Peak Tracking Total 6 | . 4 5 3 6 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . 1 3 . 3 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 . . 2 Successful 6 | . 4 . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled 1 | . 1 . . . Recycled Matter 56 | . 56 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2644 | 65 775 367 411 1026 Spaces Moved 1615 | 49 439 191 216 720 Core 43 | 22 . . 8 13 Treads 1005 | 27 439 191 208 140 Legs 46 | . . . . 46 Wheels 521 | . . . . 521 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 90 Average Speed 141 | 110 160 160 172 117 Slowest Speed 550 | 160 160 160 200 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 50 26 64 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 225 | . 51 31 47 96 Melee . | . . . . . Projectile . | . . . . . AOE 225 | . 51 31 47 96 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1839 | 60 483 225 243 828 Wait 32 | . 9 . 1 22 Move 1611 | 48 438 190 215 720 Hop . | . . . . . Pick Up 36 | 7 8 7 6 8 Fast Attach . | . . . . . Attach 34 | 5 5 6 6 12 Detach 8 | . 3 2 2 1 Swap . | . . . . . Drop 9 | . 4 2 2 1 Fire 100 | . 16 18 8 58 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 4) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1158 | -9/Materials | Discovered new exit (range 13) 1160 | -9/Materials | Lost 3 parts (1u2w) 1169 | -9/Materials | Destroyed 7 combat bots 1208 | -9/Materials | Entered Mines 1243 | -9/Mines | Discovered new exit (range 9) 1353 | -9/Mines | Lost 4 parts (2n2w) 1423 | -9/Mines | Learned location of 1 exit from Materials 1495 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1569 | -9/Mines | Discovered new exit (range 5) 1619 | -9/Mines | Entered Materials 1619 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1620 | -8/Materials | Identified exit to Factory 1924 | -8/Materials | Repaired Ion Engine 1998 | -8/Materials | Lost 3 parts (1u2w) 2299 | -8/Materials | Core integrity fell below 50% 2607 | -8/Materials | Core integrity fell below 20% 2613 | -8/Materials | Lost 4 parts (2p1n1u) 2645 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02472_ System corrupted: Heat flow error (+124). 02490_ U-05 Engineer lays Concrete. 02497_ K-01 Serf cleans the Terminal. 02499_ System corrupted: Energy discharge (-124). 02501_ K-01 Serf cleans the Terminal. 02506_ Penetrated by Slug. 02506_ Wheel destroyed. 02509_ K-01 Serf cleans the Terminal. 02513_ U-05 Engineer builds a Door. 02528_ Q,>VIB0Q C=VCGD/NRUUR 02546_ System corrupted: Matter fused (-8). 02561_ Slug penetrates Wall. 02575_ Lgt. Nuclear Core destroyed. 02576_ Imp. Sensor Array destroyed. 02581_ Wheel destroyed. 02582_ Ion Engine destroyed. 02594_ Slug penetrates Wall. 02614_ System corrupted: Matter fused (-7). 02621_ Imp. Targeting Computer destroyed. 02632_ Carbon-fiber Leg destroyed. 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