Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.19 @ 20:17:43 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (407) 2035 Value Destroyed (15414) 15414 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (1246) 1246 TOTAL SCORE: 27855 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 556 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 1019/1150 Matter 51/300 Energy 138/550 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Heavy Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY (9) ------ Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON (4) ------- Hypervelocity Coil Gun Hypervelocity Coil Gun Railgun Heavy Shock Bomb Launcher > --- INVENTORY (20) --- Improved Medium Treads Improved Medium Treads Heavy Treads Long-range Terrain Scanner Layered Medium Armor Plating Improved Powered Armor Graphene Brace Advanced Force Field Hacking Drone Bay (1/1) Transdimensional Reconstructor KE Penetrator Molecular Deconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Layered Light Armor Plating Medium Reactive Plating Improved Powered Armor Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Railgun Molecular Deconstructor > --- INVENTORY -------- Reinforced Fission Core Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads Long-range Terrain Scanner Improved Medium Armor Plating Layered Medium Armor Plating Improved Powered Armor Graphene Brace Advanced Force Field Hacking Drone Bay Transdimensional Reconstructor Hypervelocity Coil Gun Hypervelocity Coil Gun Heavy Shock Bomb Launcher Smartbomb Launcher CR-A16's Behemoth Slayer [Rating: 125] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . . . . . . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 397 | . 13 1 44 13 . 8 26 46 20 13 . 10 17 9 16 7 37 33 14 33 6 1 30 Power 24 | . 2 . 3 1 . . 3 5 1 . . . . . 1 . 3 . 2 . 1 . 2 Engine 8 | . 1 . 3 1 . . . 2 . . . . . . . . . . 1 . . . . Core 15 | . 1 . . . . . 3 3 1 . . . . . 1 . 3 . 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 62 | . 2 1 21 2 . 1 6 10 1 . . . 5 . . 1 2 6 . 2 . . 2 Treads 57 | . 2 1 20 2 . 1 6 7 1 . . . 4 . . 1 2 6 . 2 . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 197 | . 4 . 12 5 . 1 9 20 12 11 . 5 6 5 13 6 26 24 6 14 5 1 12 Device 99 | . 1 . 3 2 . 1 4 4 9 11 . 5 2 5 8 2 14 9 4 4 2 1 8 Storage 8 | . 2 . 2 . . . . 2 . . . . . . . . . . . 1 1 . . Processor 7 | . 1 . . . . . 1 1 1 . . . . . . . . 3 . . . . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Protection 81 | . . . 7 3 . . 4 12 2 . . . 4 . 5 4 12 11 2 9 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . 5 . 8 5 . 6 8 11 6 2 . 5 6 4 2 . 6 3 6 17 . . 14 Energy Gun 35 | . 1 . . . . . 2 7 3 1 . 3 4 2 1 . 3 1 1 4 . . 2 Energy Cannon 17 | . 4 . 7 2 . 2 . 1 1 . . . . . . . . . . . . . . Ballistic Gun 16 | . . . . . . . 1 . . . . . . . . . . 1 2 6 . . 6 Ballistic Cannon 5 | . . . . 1 . 1 3 . . . . . . . . . . . . . . . . Launcher 32 | . . . 1 1 . 3 2 3 2 1 . 2 2 2 1 . 2 . 2 4 . . 4 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 1 1 1 2 . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . 2 1 . . . 1 . 1 . . 1 . 2 5 . . Parts Lost 23 | . . . . . . . 2 1 . . . 1 . . . . 2 3 1 6 . . 7 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 Utility 11 | . . . . . . . 1 1 . . . . . . . . 1 . . 5 . . 3 Weapon 6 | . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . 2 Highest Loss Streak 4 | . . . . . . . 1 1 . . . 1 . . . . 1 1 1 4 . . 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 99 100 100 99 93 91 92 92 92 91 93 92 90 91 89 87 88 92 94 93 Engine 5 | . 8 14 10 11 11 11 6 4 6 . . . . . . . . . 2 5 2 . . Core 2 | . 5 . . . . . 2 2 . 7 7 7 6 6 6 6 6 5 2 . . . 5 Treads 19 | . 23 28 32 33 33 33 26 10 7 7 7 7 10 13 13 13 13 10 11 13 17 17 14 Wheel 2 | . . . . . . . . 5 7 7 7 7 7 6 6 6 6 3 . . . . . Device 10 | . 12 14 10 11 11 11 17 6 7 7 7 7 6 6 5 5 8 13 16 13 11 15 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 8 | . 1 . . . . . 8 15 15 15 15 15 13 13 13 13 13 11 17 13 11 11 10 Hackware 1 | . . . . . . . . 6 7 7 7 7 6 6 6 . . . . . . . . Protection 12 | . . . 10 11 11 11 9 14 14 15 15 15 12 13 12 17 16 18 11 16 21 18 14 Energy Gun 8 | . 2 . . . . . 8 14 14 14 15 13 16 17 13 13 16 11 10 7 5 5 2 Energy Cannon 6 | . 21 28 21 20 11 10 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 2 . . . . . . . . . . . . . . . . 4 4 5 11 11 16 Ballistic Cannon 1 | . . . . 1 11 10 8 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 2 2 5 6 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 55 55 104 106 102 102 112 71 73 69 64 69 84 83 88 96 96 101 90 120 123 123 134 Greatest Support 140 | 20 40 40 63 63 63 63 63 74 28 28 28 28 58 28 58 58 60 140 140 140 130 130 135 Greatest Overweight (x) 4 | . 1 1 4 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 . 1 . . . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 2 2 1 2 1 1 2 2 . . . . . Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | . 17 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | . 20 20 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 21 | . 16 19 24 24 24 25 24 19 19 20 20 19 19 20 19 19 19 19 19 19 19 19 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 50% | Mutant 25% | Hacker-Mutant 8% | Scavenger-Tank 6% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 8922 | 200 158 31 458 151 . 400 1008 565 272 158 . 118 257 170 571 173 1080 1443 190 646 . 80 793 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17868 | . 807 263 2190 679 . 808 1660 2134 604 282 . 148 1246 224 497 . 692 2242 353 1356 . . 1683 Parts 849 | . 57 20 122 40 . 30 98 80 16 9 . 8 36 8 21 . 42 107 17 46 . . 92 Haulers Intercepted 18 | . 2 . 6 . . . 3 4 1 . . . 1 . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . 6 9 . 9 . 6 2 2 36 . 14 26 . . . Prevented 39 | . . . . . . . . . 6 . . . . . 12 . . . 6 15 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 313 | . 17 8 29 17 . 21 42 31 11 6 . 7 14 8 8 . 16 26 6 24 . . 22 Guns 119 | . 8 . . . . . 10 18 3 5 . 3 11 2 . . 9 25 3 10 . . 12 Cannons 99 | . 9 7 26 14 . 14 27 2 . . . . . . . . . . . . . . . AOE 71 | . . . 2 2 . 6 4 5 6 . . 4 1 6 7 . 5 . 2 13 . . 8 Classes Destroyed 18 | . 6 1 4 1 . . 1 1 2 . . . . . . . 1 . . 1 . . . Worker 18 | . 2 . 7 . . . . 2 . . . . . . . . . 3 . . . . 4 Builder 14 | . 1 1 2 . . 1 2 4 . . . . . . . . . 1 . . . . 2 Tunneler 7 | . . 2 1 2 . . . . . . . . . . . . . 1 . . . . 1 Hauler 18 | . 2 . 6 . . . 3 4 1 . . . 1 . . . . 1 . . . . . Recycler 8 | . . . 3 . . 1 1 1 . . . . . . . . . 2 . . . . . Minesweeper 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Operator 7 | . . . 3 . . . 3 1 . . . . . . . . . . . . . . . Watcher 20 | . 3 . 5 . . . 5 2 . . . . 2 . . . . 2 . . . . 1 Swarmer 55 | . 3 6 . 4 . . 7 1 4 . . 6 . 5 . . 7 3 1 4 . . 4 Grunt 149 | . 14 2 19 8 . 19 22 11 5 3 . . 10 1 7 . 2 11 3 6 . . 6 Brawler 13 | . . . . 2 . 2 1 3 . . . . . . . . . . . 5 . . . Duelist 10 | . . . 1 1 . . 1 . . 1 . . . . 1 . . 1 1 3 . . . Sentry 41 | . . . 9 2 . . 10 8 1 . . . 2 1 . . 1 1 . 3 . . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 18 | . . . . . . . 1 3 . 1 . . . 1 . . 2 6 . 1 . . 3 Programmer 22 | . . . . . . . . 5 . 1 . 1 2 . . . 3 4 . . . . 6 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 4 5 5 . 6 5 5 5 4 . 4 4 5 4 . 5 5 2 13 . . 12 Combat Bots Only 13 | . 3 3 5 5 . 6 4 4 5 4 . 4 4 5 4 . 5 4 2 13 . . 8 Max Kills in Single Turn 4 | . 1 2 2 2 . 2 3 2 2 2 . 2 1 2 2 . 3 2 1 4 . . 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Exploded 4 | . . . 1 2 . 1 3 2 2 . . 2 1 2 2 . 3 . 1 4 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 13760 | . 407 145 756 312 . 641 979 1527 221 269 . 175 545 124 164 49 1438 1358 497 1746 . . 2407 Core 1119 | . 106 10 89 35 . 104 59 131 20 12 . 27 93 . . . 82 157 51 12 . . 131 Absorbed by Shields 1217 | . . . . . . . 493 119 . . . . . . . . . . . . . . 605 Reduced by Siege Mode 183 | . . . . . . . . . . . . . . . . . . 17 14 150 . . 2 Regen/Repaired (Parts) 509 | . . . 11 . . . 185 84 . . . . . . . . . 229 . . . . . Core Remaining (%) 73 | 100 . 53 . . . 43 89 . . . . 72 . . . . 79 . . . . 78 . Volleys Fired 865 | . 55 17 90 36 . 39 130 114 39 17 . 19 50 7 10 1 32 80 10 58 . 2 59 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 . 2 3 3 1 1 3 3 3 3 . 3 4 Hottest 240 | . 120 116 136 136 . 116 116 126 122 122 . 122 240 240 36 80 240 240 193 193 . 148 183 Shots Fired 1785 | . 107 35 180 72 . 78 258 222 52 34 . 34 100 10 10 1 69 230 21 108 . 5 159 Gun 1118 | . 57 . . . . . 118 202 30 32 . 30 95 5 . 1 66 230 18 93 . 5 136 Cannon 561 | . 50 35 178 71 . 68 135 11 13 . . . . . . . . . . . . . . Launcher 98 | . . . 2 1 . 10 5 9 9 2 . 4 5 5 10 . 3 . 3 12 . . 18 Special 8 | . . . . . . . . . . . . . . . . . . . . 3 . . 5 Kinetic 444 | . 30 . . . . 35 125 2 . . . . . . . . . 70 6 47 . 4 125 Thermal 1168 | . 69 17 137 71 . 33 128 211 43 32 . 30 95 5 . 1 66 160 12 46 . 1 11 Explosive 42 | . . . 2 1 . 10 5 . 3 2 . 4 . 5 . . 3 . . 5 . . 2 Electromagnetic 123 | . 8 18 41 . . . . 9 6 . . . 5 . 10 . . . 3 7 . . 16 Robot Hit Streak 60 | . 26 16 26 16 . 17 27 55 37 60 . 15 20 10 13 . 48 53 16 36 . 3 29 Robot Miss Streak 4 | . 2 1 2 1 . 2 2 1 . 1 . 2 3 . . . 3 3 1 2 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Secondary Targets 14 | . . . . . . . . 3 . 2 . 1 . . . . 1 4 . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . 1 . . . . 1 1 . . . . 1 Shots Hit Robots 1372 | . 84 25 134 55 . 59 212 192 29 30 . 25 76 4 3 . 64 179 20 73 . 2 106 Core Hits 688 | . 35 11 59 20 . 38 84 81 24 14 . 17 35 16 18 . 25 71 12 58 . 2 68 Critical Kills 19 | . . . 3 1 . 1 . . . . . . 1 1 . . 4 . 1 1 . . 6 Critical Parts Destroyed 47 | . 1 . . . . . . . . . . . 3 . . . 6 12 3 4 . . 18 Critical Strikes 117 | . 1 . 6 1 . 3 22 17 1 2 . 1 6 1 . . 10 12 4 5 . . 25 Burn 39 | . . . . . . . 16 17 1 2 . 1 2 . . . . . . . . . . Meltdown 5 | . . . 3 1 . 1 . . . . . . . . . . . . . . . . . Destroy 62 | . 1 . . . . . . . . . . . 4 1 . . 10 12 4 5 . . 25 Blast 8 | . . . . . . 2 6 . . . . . . . . . . . . . . . . Corrupt 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . . . . . . . . . . . . 8 6 1 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . . 8 6 1 4 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38673 | . 1266 584 3017 1313 . 2211 5247 4442 1457 800 . 806 1989 433 1052 . 2164 4349 625 3407 . 44 3467 Guns 18398 | . 534 . . . . . 1796 3378 434 510 . 435 1629 72 . . 1455 4336 387 1748 . 44 1640 Cannons 9797 | . 732 530 2831 1177 . 1334 2899 294 . . . . . . . . . . . . . . . Explosions 10170 | . . 54 173 136 . 877 501 770 1023 290 . 371 360 361 1052 . 481 . 238 1659 . . 1824 Melee 228 | . . . . . . . . . . . . . . . . . 228 . . . . . . Ramming 80 | . . . 13 . . . 51 . . . . . . . . . . 13 . . . . 3 Kinetic 7489 | . 200 . . . . 775 2695 27 . . . . . . . . . 1234 145 941 . 21 1451 Thermal 19834 | . 862 269 1906 1177 . 698 2000 3693 434 510 . 435 1629 72 305 . 1455 3102 242 807 . 23 215 Explosive 4940 | . . . 173 136 . 738 501 . 398 290 . 371 . 361 . . 481 . . 1003 . . 488 Electromagnetic 6102 | . 204 315 925 . . . . 722 625 . . . 360 . 747 . . . 238 656 . . 1310 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 228 | . . . . . . . . . . . . . . . . . 228 . . . . . . Highest Corruption 5 | . . 1 . . . . 1 5 . . . . 2 . . . 2 1 1 1 . . 5 Average Corruption 1 | . . 1 . . . . 1 3 . . . . 1 . . . 1 1 1 1 . . 1 Corruption Purged 12 | . . . . . . . . 5 . . . . 2 . . . 3 . 1 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . 4 . . . . 2 3 . . . . 2 . . . 1 . . . . . 4 Message Errors 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Matter Fused 5 | . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 447 | . 32 2 24 . . 44 105 2 6 . . . . . 9 . 102 . . 28 . . 93 Projectiles 168 | . 32 2 24 . . 23 87 . . . . . . . . . . . . . . . . Explosions 279 | . . . . . . 21 18 2 6 . . . . . 9 . 102 . . 28 . . 93 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . 6 15 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 5 14 . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . 114 . . 38 . 10 32 12 . . . . . . . . 52 67 . . 1 Shots 16 | . . . 3 . . 1 . 1 1 1 . . . . . . . . 3 5 . . 1 Rammed 6 | . . . 1 . . . 3 . . . . . . . . . . 1 . . . . 1 Targets Rammed 9 | . . . 2 . . . 5 . . . . . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 523 | . 225 111 306 318 . 183 41 363 148 69 . 189 523 129 11 44 423 196 75 199 . . 175 Average Temperature 86 | . 68 38 77 102 . 61 9 128 45 22 . 58 125 57 6 26 190 79 33 112 . . 35 Received Heat Transfer 4525 | . 255 42 426 120 . 423 492 623 30 135 . 9 243 39 105 . 123 210 156 358 . . 736 Effects 20 | . . . 2 2 . . . 2 . . . . 4 . . . 10 . . . . . . Shutdowns 4 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . Energy Bleed 7 | . . . . 2 . . . 1 . . . . 1 . . . 3 . . . . . . Interference 5 | . . . 2 . . . . . . . . . 1 . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . 3 2 4 . . 4 Total Turns 292 | . . . . . . . . . . . . . . . . . . 41 24 170 . . 57 Longest Duration 83 | . . . . . . . . . . . . . . . . . . 18 14 83 . . 20 Robots Corrupted 8 | . . 1 . . . . . . 2 . . . 2 . 1 . . . . . . . 2 Combat Hostiles 8 | . . 1 . . . . . . 2 . . . 2 . 1 . . . . . . . 2 Parts Fried 29 | . 1 . 6 . . . . 1 6 . . . 1 . 4 . . . . 2 . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . 3 1 . 1 1 6 . 1 . . . . . . 1 1 . . . . . Combat Hostiles 13 | . . . 1 1 . 1 1 6 . 1 . . . . . . 1 1 . . . . . Parts Melted 106 | . 8 2 5 3 . 1 4 31 . 1 . 2 9 1 . . 8 28 . 2 . . 1 Heat Transferred 37663 | . 1865 494 3478 2035 . 1149 5402 8116 999 1184 . 999 2886 111 200 . 2035 4699 370 1258 . 37 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 2 . . . . 2 . . . . 1 . 4 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 538 | . 309 80 395 190 . 296 385 344 . . . . 281 . . . . 538 . . . . 497 Initial 42 | . . 6 . 5 . . 11 33 . . . . 42 . . . . . . . . . . Average 129 | . 137 46 121 35 . 160 184 126 . . . . 105 . . . . 227 . . . . 79 Maximum Alert Level 2 | . 1 . 1 . . 1 1 1 . . . . 1 . . . . 2 . . . . 2 Low Security (%) 71 | . 72 100 70 100 . 59 52 71 . . . . 79 . . . . 44 . . . . 96 Level 1 27 | . 27 . 29 . . 40 47 28 . . . . 20 . . . . 45 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . 9 . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 4 . 3 . . 2 6 14 . . . . 4 . . . . 10 . 1 . . 8 Investigation 12 | . 4 . 1 . . . 2 4 . . . . 1 . . . . . . . . . . Extermination 10 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 3 Reinforcement 18 | . . . 2 . . 2 3 4 . . . . 1 . . . . 4 . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Garrison 9 | . . . . . . . 1 3 . . . . . . . . . 3 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 14 | . 1 . 2 . . . 1 2 . . . . 2 . . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 411 | . 24 8 36 18 . 21 58 48 11 6 . 10 24 5 7 1 19 45 8 26 . . 36 Peak Tracking Total 11 | . 5 1 5 6 . 6 6 4 5 4 . 4 6 3 4 1 5 5 3 11 . . 10 Tactical Retreats 24 | . . . 2 1 . 1 5 4 1 . . . 2 . 1 . 1 1 1 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 17 | . 2 . 6 . . . . 4 . . . . . . . . . 3 . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 34 | . . 1 2 . . 3 3 1 1 . . . 4 . . . . 13 . 4 . . 2 Max in Single Turn 2 | . . 1 2 . . 2 1 1 1 . . . 2 . . . . 1 . 2 . . 1 Garrison Access 5 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 93 | . 11 1 12 1 4 . 15 20 1 1 4 1 8 1 2 . . 5 . 2 4 . . Terminals 47 | . 8 1 9 . . . 8 12 . . . 1 6 1 . . . 1 . . . . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . Repair Stations 6 | . 1 . 1 . . . 2 1 . . . . . . . . . 1 . . . . . Recycling Units 6 | . 2 . . . . . 2 1 . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 3 . . . . . . . . . 1 . . . . . Total Hacks 298 | . 21 5 48 1 4 . 54 62 1 1 30 1 27 2 2 . . 20 . 2 17 . . Successful 210 | . 11 3 35 1 4 . 41 33 1 1 30 1 14 2 2 . . 12 . 2 17 . . Failed 85 | . 10 1 12 . . . 13 28 . . . . 13 . . . . 8 . . . . . Catastrophic 17 | . 3 . . . . . . 9 . . . . 4 . . . . 1 . . . . . Database Lockouts 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Manual 112 | . 14 4 20 . 3 . 17 30 . . . . 9 . . . . 14 . 1 . . . Terminals 161 | . 18 5 37 . . . 29 45 . . . 1 22 2 . . . 2 . . . . . Fabricators 20 | . . . . . . . . 6 . . . . . . . . . 14 . . . . . Repair Stations 18 | . 1 . 2 . . . 10 2 . . . . . . . . . 3 . . . . . Recycling Units 7 | . 2 . . . . . 2 2 . . . . 1 . . . . . . . . . . Scanalyzers 24 | . . . 9 . . . 11 . . . . . 4 . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 7 . . . . . . . . . 1 . . . . . Terminal Hacks 135 | . 6 3 21 1 4 . 16 18 1 1 30 1 10 2 2 . . . . 2 17 . . Record 24 | . . . . . 4 . . . . . 11 1 . 2 . . . . . 1 5 . . Part Schematic 17 | . . . . . . . . 1 . . 11 . 1 . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 13 | . 1 1 3 . . . 2 2 . . . . . . . . . . . . 4 . . Prototype ID Bank 29 | . 1 1 10 . . . 4 4 . . 3 . 2 . . . . . . . 4 . . Open Door 6 | . . . . 1 . . . . 1 1 . . . . 2 . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . Recycling Unit Index 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 2 . . . . . 3 4 . . . . 2 . . . . . . . . . . Patrol Status 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 1 2 . . . 1 3 . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . Repair Station Hacks 14 | . . . 2 . . . 8 2 . . . . . . . . . 2 . . . . . Scan Component 8 | . . . 1 . . . 5 1 . . . . . . . . . 1 . . . . . Repair 6 | . . . 1 . . . 3 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 8 . . . 11 . . . . . 1 . . . . . . . . . . Insert Component 10 | . . . 4 . . . 5 . . . . . 1 . . . . . . . . . . Analyze 10 | . . . 4 . . . 6 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . Unauthorized Hacks 32 | . 5 . 4 . . . 5 8 . . . . 3 . . . . 7 . . . . . Terminals 18 | . 2 . 4 . . . 3 5 . . . . 3 . . . . 1 . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 13 | . 2 . 3 . . . 3 2 . . . . 2 . . . . 1 . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . . . . 2 . . . . . . . . . 6 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 1 9 . . . 12 17 . . . . 8 . . . . 4 . . . . . Full Trace Events 5 | . . 1 . . . . 1 2 . . . . 1 . . . . . . . . . . Feedback Events 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 3 . . . 5 . . . 11 . 1 . . 13 . . . . 4 . . Parts Built 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Time 195 | . . . . . . . . 100 . . . . . . . . . 95 . . . . . Total Part Build Rating 27 | . . . . . . . . 22 . . . . . . . . . 5 . . . . . Parts Repaired 6 | . . . 1 . . . 3 1 . . . . . . . . . 1 . . . . . Time 354 | . . . 136 . . . 155 38 . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 3 . . . 5 . . . . . 1 . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . 5 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 9 | . . 1 . . . . . 3 . . . 1 . . . 2 . 1 . . . . 1 Largest Group 3 | . . 1 . . . . . 3 . . . 1 1 . . 2 2 1 . . . . 1 Highest-Rated Group 99 | . . 31 . . . . . 48 . . . 96 96 . . 64 64 99 . . . . 58 Highest-Rated Ally 99 | . . 31 . . . . . 16 . . . 96 96 . . 39 39 99 . . . . 58 Total Orders 12 | . . . . . . . . . . . . . . . . . . 7 . . . . 5 EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 11 | . . . . . . . . . . . . . . . . . . 6 . . . . 5 Ally Attacks 68 | . . . . . . . . 16 . . . 8 5 . . . 6 32 . . . . 1 Total Damage 3024 | . . . . . . . . 180 . . . 493 94 . . . 126 2106 . . . . 25 Kills 21 | . . . . . . . . 2 . . . 3 1 . . . . 15 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 13 | . 1 1 3 . . . 2 2 . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 2 1 . 2 . 2 1 1 2 . 1 2 . 1 . Drone Launches 11 | . . . . . . . . . . . . . . . . . . 6 . . . . 5 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . 6 . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 36679 | . 1506 1249 4216 2227 1093 1557 3564 2731 1196 1143 107 1045 1017 916 1764 2304 1539 1832 1028 2058 269 1290 1028 Spaces Moved 18036 | 1 631 498 1508 734 452 591 1212 1677 818 824 83 743 641 679 857 1115 922 929 599 1077 160 801 484 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 10447 | . 505 498 1508 734 452 591 1212 281 . . . . 8 . 527 717 18 275 599 1077 160 801 484 Legs 127 | 1 126 . . . . . . . . . . . . . . . . . . . . . . Wheels 7462 | . . . . . . . . 1396 818 824 83 743 633 679 330 398 904 654 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 240 240 240 240 240 240 130 130 130 130 130 115 130 130 130 130 130 160 160 160 160 160 Average Speed 178 | 120 205 240 240 240 240 240 240 135 130 130 130 130 127 130 197 205 141 149 160 160 160 160 160 Slowest Speed 480 | 120 240 240 480 240 240 240 240 240 130 130 130 130 240 130 240 240 245 240 160 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 75 | 2 93 98 98 99 90 98 98 54 85 93 72 84 20 86 89 81 82 38 83 91 63 89 19 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 12 | . 2 . . . . . 2 1 . . 1 1 . . . . 1 . 1 . 3 . . Known Exits Taken 7 | . . . 1 . . 1 . 1 . . . 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . . Scrap Searched 35 | . . 2 . 1 . 3 . . 3 2 . 1 . 2 2 4 5 . 2 5 . 3 . Spaces Dug 18 | . . . . . . . 1 . 13 . . . . . . . . 2 . 2 . . . Terrain Destroyed 543 | . . . 46 18 . 118 68 3 48 27 . 55 . 52 10 . 29 7 1 45 . . 16 Melee 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . Projectile 49 | . . . . . . 7 16 . 8 . . . . . . . . 5 1 4 . . 8 AOE 487 | . . . 46 18 . 111 52 3 40 27 . 55 . 52 10 . 29 . . 39 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 20952 | . 751 519 1928 1134 465 652 1613 1939 895 855 82 783 758 700 918 1134 1083 1193 645 1309 173 806 617 Wait 1152 | . 9 . 222 315 . 11 195 26 4 2 . 11 25 4 23 2 60 95 17 106 . . 25 Move 18013 | . 630 497 1507 733 451 590 1211 1676 817 823 82 742 640 678 856 1114 921 928 598 1076 159 800 484 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | . 23 2 27 9 7 1 19 28 6 . . 1 10 1 1 3 8 20 3 15 1 1 7 Fast Attach 87 | . 6 . 14 1 . . 7 8 3 . . . 4 . 7 3 6 11 . 5 6 1 5 Attach 87 | . 1 . 9 1 . . 6 12 1 . . 1 4 . 3 4 11 11 1 12 . . 10 Detach 21 | . 4 . 2 . . . 2 3 . . . . . . 2 1 1 3 . 2 . . 1 Swap 225 | . 6 1 21 11 . 8 13 26 16 13 . 9 9 9 6 . 20 11 13 17 1 . 15 Drop 264 | . 17 2 34 14 7 3 25 46 9 . . . 16 1 10 6 16 24 2 14 6 2 10 Fire 865 | . 55 17 90 36 . 39 130 114 39 17 . 19 50 7 10 1 32 80 10 58 . 2 59 Melee 19 | . . . . . . . . . . . . . . . . . 8 6 1 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . 2 . . . 5 . . . . . . . . . . 1 . . . . 1 Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 10) 512 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Discovered new exit (range 10) 960 | -10/Materials | Discovered new exit (range 12) 1160 | -10/Materials | Discovered new exit (range 15) 1507 | -10/Materials | Entered Mines 1801 | -10/Mines | Discovered new exit (range 9) 1832 | -10/Mines | Central database locked down 2044 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2051 | -10/Mines | Found Prototype Device 2168 | -10/Mines | Received a Mining Laser from a helpful Derelict 2304 | -10/Mines | Discovered new exit (range 4) 2422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2756 | -10/Mines | Entered Materials 2756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3329 | -9/Materials | Discovered new exit (range 14) 3480 | -9/Materials | Build established: Scavenger-Mutant 4015 | -9/Materials | Discovered new exit (range 16) 4101 | -9/Materials | Build established: Mutant 4234 | -9/Materials | Identified Exp. Sensor Array 4643 | -9/Materials | Repaired Broken Exp. Sensor Array 4703 | -9/Materials | Identified exit to Mines 4769 | -9/Materials | Discovered new exit (range 16) 5243 | -9/Materials | Build established: Scavenger-Mutant 5323 | -9/Materials | Central database locked down 5483 | -9/Materials | Discovered new exit (range 16) 5656 | -9/Materials | Build established: Mutant 6972 | -9/Materials | Entered Mines 7004 | -9/Mines | Discovered new exit (range 15) 7215 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7427 | -9/Mines | Identified exit to Materials 8563 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9190 | -9/Mines | Discovered new exit (range 5) 9199 | -9/Mines | Entered Exiles 9199 | -9/Exiles | Found Exiles lab abandoned 9271 | -9/Exiles | Discovered new exit (range 15) 10273 | -9/Exiles | Discovered new exit (range 10) 10292 | -9/Exiles | Entered Mines 10380 | -8/Mines | Core integrity fell below 50% 10391 | -8/Mines | Discovered exit to Materials (range 15) 10664 | -8/Mines | Discovered exit to Materials (range 6) 11849 | -8/Mines | Entered Materials 11849 | -8/Materials | Evolved 2 slots: Utility x2 12107 | -8/Materials | Garrison activated, responded to threat 12135 | -8/Materials | Repaired Broken Arm. Huge Wheel? 12497 | -8/Materials | Repaired Adv. Assault Cannon 13577 | -8/Materials | Discovered new exit (range 4) 14170 | -8/Materials | Repaired Adv. Heat Sink 14357 | -8/Materials | Discovered new exit (range 15) 14759 | -8/Materials | Discovered new exit (range 15) 15413 | -8/Materials | Entered Factory 15413 | -7/Factory | Evolved 2 slots: Utility x2 15667 | -7/Factory | Fabricated Mic. Fission Core (x2) 15763 | -7/Factory | Build established: Hacker-Mutant 16178 | -7/Factory | Garrison activated, responded to threat 16444 | -7/Factory | Discovered new exit (range 19) 16536 | -7/Factory | Identified exit to Storage 16536 | -7/Factory | Identified exit to Lower Caves 16721 | -7/Factory | Repaired Reflective Plating 17114 | -7/Factory | Identified exit to Factory 17114 | -7/Factory | Central database locked down 17797 | -7/Factory | Fabricated Adv. Heat Sink (x2) 18144 | -7/Factory | Entered Lower Caves 18146 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18264 | -7/Lower Caves | Spotted B-75 Beast 18404 | -7/Lower Caves | Encountered a Warlord checkpoint 18525 | -7/Lower Caves | Learned 4 Factory zone layouts 18551 | -7/Lower Caves | Learned Factory garrison access intel 18808 | -7/Lower Caves | Discovered new exit (range 7) 19199 | -7/Lower Caves | Found Imp. Powered Armor 19312 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19340 | -7/Lower Caves | Entered another Lower Caves area 19378 | -7/Lower Caves | Discovered exit to Factory (range 13) 19610 | -7/Lower Caves | Learned Factory emergency access door positions 20072 | -7/Lower Caves | Encountered a Warlord checkpoint 20124 | -7/Lower Caves | Discovered new exit (range 12) 20483 | -7/Lower Caves | Entered Data Miner 20483 | -7/Data Miner | Discovered new exit (range 6) 20503 | -7/Data Miner | Met Data Miner 20532 | -7/Data Miner | Learned location of Section 7 (-2) 20532 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20558 | -7/Data Miner | Received God Mode back door access code from Data Miner 20590 | -7/Data Miner | Entered Proximity Caves 20784 | -6/Proximity Caves | Escorted by Enhanced Grunt 21371 | -6/Proximity Caves | Discovered exit to Factory (range 10) 21635 | -6/Proximity Caves | Entered Factory 21635 | -6/Factory | Accompanied by 1 ally 21635 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21636 | -6/Factory | Identified exit to Lower Caves 21638 | -6/Factory | Loaded intel: 4 garrison access locations 22200 | -6/Factory | Discovered new exit (range 14) 22304 | -6/Factory | Found Powered Armor 22308 | -6/Factory | Found Powered Armor 22311 | -6/Factory | Found Powered Armor 22378 | -6/Factory | Spotted B-75 Beast 22380 | -6/Factory | Build established: Hacker-Tank 22652 | -6/Factory | Entered Lower Caves 22654 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22671 | -6/Lower Caves | Learned 4 Factory zone layouts 23150 | -6/Lower Caves | Learned 8 Factory zone layouts 23426 | -6/Lower Caves | Build established: Hacker-Mutant 23546 | -6/Lower Caves | Discovered new exit (range 8) 23568 | -6/Lower Caves | Entered another Lower Caves area 23587 | -6/Lower Caves | Found Prototype Device 23622 | -6/Lower Caves | Discovered new exit (range 8) 23772 | -6/Lower Caves | Identified Heart of Steel 25146 | -6/Lower Caves | Encountered a Warlord checkpoint 25184 | -6/Lower Caves | Discovered new exit (range 10) 25332 | -6/Lower Caves | Entered Zion 25447 | -6/Zion | Found CR-A16's Pointy Stick 25637 | -6/Zion | Discovered new exit (range 13) 25752 | -6/Zion | Build established: Mutant 26447 | -6/Zion | Given the Hacking Drone Bay 26524 | -6/Zion | Gained Derelict followers 26615 | -6/Zion | Learned 4 Factory zone layouts 27103 | -6/Zion | Found Prototype Device 27636 | -6/Zion | Entered Proximity Caves 27636 | -5/Proximity Caves | Accompanied by 2 allies 27658 | -5/Proximity Caves | Learned location of Armory (-3) 27757 | -5/Proximity Caves | Spotted B-75 Beast 27830 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 27833 | -5/Proximity Caves | Destroyed B-75 Beast 28025 | -5/Proximity Caves | Learned Factory emergency access door positions 28788 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29148 | -5/Proximity Caves | Discovered new exit (range 16) 29175 | -5/Proximity Caves | Entered Factory 29175 | -5/Factory | Evolved 2 slots: Utility x2 29176 | -5/Factory | Identified exit to Upper Caves 29176 | -5/Factory | Identified exit to Extension 29254 | -5/Factory | Fabricated Enh. Optical Array (x1) 29278 | -5/Factory | Build established: Tank 29624 | -5/Factory | Heart of Steel transformed into Warbot 29826 | -5/Factory | Identified Hacking Drone Bay 29891 | -5/Factory | Garrison activated, responded to threat 30013 | -5/Factory | Discovered new exit (range 7) 30153 | -5/Factory | Identified exit to Factory 30750 | -5/Factory | Repaired Lyr. Medium Armor Plating 30975 | -5/Factory | First assault squad dispatched 30999 | -5/Factory | Incoming assault squad redirected 31007 | -5/Factory | Entered Upper Caves 31236 | -5/Upper Caves | Spotted B-75 Beast 31245 | -5/Upper Caves | Destroyed B-75 Beast 31543 | -5/Upper Caves | Build established: Mutant 31582 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31773 | -5/Upper Caves | Discovered new exit (range 3) 32035 | -5/Upper Caves | Entered another Upper Caves area 32140 | -5/Upper Caves | Discovered exit to Factory (range 11) 32420 | -5/Upper Caves | Learned Factory interactive machine intel 32625 | -5/Upper Caves | Build established: Gunner 32902 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32907 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32952 | -5/Upper Caves | Lost 4 parts (4u) 32962 | -5/Upper Caves | Spotted B-75 Beast 32963 | -5/Upper Caves | Destroyed 13 combat bots 33120 | -5/Upper Caves | Learned Factory garrison access intel 33265 | -5/Upper Caves | Destroyed B-75 Beast 33364 | -5/Upper Caves | Encountered a Warlord checkpoint 33525 | -5/Upper Caves | Discovered new exit (range 10) 33574 | -5/Upper Caves | Build established: Scavenger-Mutant 33707 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 33719 | -5/Upper Caves | Found Prototype Special Weapon 33870 | -5/Upper Caves | Found Alien Artifact 33870 | -5/Upper Caves | Identified Dimensional Node Initializer 33870 | -5/Upper Caves | Initialized slip node 33952 | -5/Upper Caves | Identified Molecular Deconstructor 34093 | -5/Upper Caves | Entered Zhirov 34093 | -5/Zhirov | Discovered new exit (range 3) 34122 | -5/Zhirov | Met Zhirov 34151 | -5/Zhirov | Learned location of Quarantine (-2) 34151 | -5/Zhirov | Learned location of Testing (-3) 34177 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34201 | -5/Zhirov | Found Alien Artifact 34201 | -5/Zhirov | Identified Integrated Reactor 34201 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34299 | -5/Zhirov | Found Alien Artifact 34319 | -5/Zhirov | Build established: Scavenger-Tank 34362 | -5/Zhirov | Entered Proximity Caves 34636 | -4/Proximity Caves | Learned 12 Research zone layouts 35369 | -4/Proximity Caves | Discovered exit to Factory (range 5) 35652 | -4/Proximity Caves | Entered Factory 35652 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 35653 | -4/Factory | Loaded intel: 52 interactive machine locations 35654 | -4/Factory | Loaded intel: 4 garrison access locations 35727 | -4/Factory | Identified exit to Research 35803 | -4/Factory | Identified exit to Upper Caves 35809 | -4/Factory | Found Imp. Powered Armor 36472 | -4/Factory | Local machine network offline 36674 | -4/Factory | Lost 4 parts (1p1n1u1w) 36675 | -4/Factory | Destroyed 8 combat bots 36680 | -4/Factory | Self-destructed Last Messages --------------- 36673_ U-05 Engineer lays Concrete. 36674_ Hvy. Shock Bomb intercepted. 36674_ U-05 Engineer lays Concrete. 36676_ Adv. Heat Sink melted. 36676_ Y-64 Sentinel destroyed. 36676_ Fusion Bomb Trap short circuited. 36676_ An explosion rips through the floor. 36676_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 36676_ G-73 Enforcer IFF system glitched. 36677_ U-05 Engineer lays Concrete. 36678_ G-67 Veteran IFF system glitched. 36678_ Hvy. Shock Bomb intercepted. 36679_ The unstable cave ceiling collapses. 36679_ U-05 Engineer lays Concrete. 36679_ Critical hit (Smash). 36679_ Adv. Shield Generator destroyed. 36679_ Imp. Powered Armor destroyed. 36679_ System corrupted by crushing effect (+4). 36680_ U-05 Engineer lays Concrete. 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" " #????????????? | | """""" # #?????## "# ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1700 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Arm. Medium Treads | -6/Factory | Hacked Imp. Hacking Suite | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Adv. Heat Sink | x2 | -7/Factory Enh. Optical Array | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed MyomerPulseInverter Manual? 0 Play Time 03:12:23 Cumulative 211.1 hours Start 2022.05.19 @ 17:03:13 End 2022.05.19 @ 20:17:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 0 Adventurer 103 Explorer 0 Win Type - Total 15 Types 8/1/1/1/1/0/1/1/1 Lore% 89 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52fb4300-e080-4247-b736-60e31b5e8ac6