Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 11:39:47 Player: Demise Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (176) 880 Value Destroyed (5809) 5809 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 15875 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 382 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -595 Cogmind --------- Core Integrity 461/1000 Matter 5/300 Energy 40/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY (10) ----- Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Improved Flight Unit Compact Battery (300) Zionite Biocell (385) Surveybot 24 Scanner Experimental Targeting Computer Faulty Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Hacking Suite Experimental System Shield Long-range Tractor Beam Hacking Drone Bay Heart of Steel Heavy Plasma Cannon Flak Gun Proton Missile Launcher Heavy Shock Bomb Launcher Molecular Deconstructor Tearclaws Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Improved Hacking Suite System Shield Heart of Steel > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Zionite Biocell Zionite Biocell Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Tactical Coordination Suite Advanced Target Analyzer Advanced Core Analyzer Experimental Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Zionite Heavy Carapace Zionite Heavy Carapace Hardened Heavy Armor Plating Hardlight Generator Experimental System Shield Relay Coupler [Grunt] Long-range Tractor Beam Hacking Drone Bay Zionite Laser-S Heavy Plasma Cannon Proton Missile Launcher Heavy Rocket Launcher Molecular Deconstructor Tearclaws Phasing Sabre [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . 2 . . Utility 8 | . . . . . 4 2 . . . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | 4 20 . 6 4 49 27 5 2 . 8 26 42 7 7 25 30 10 3 8 Power 29 | . 5 . . . 9 5 . . . . 2 3 . . 1 3 1 . . Engine 21 | . 5 . . . 5 5 . . . . 2 3 . . . . 1 . . Core 5 | . . . . . 4 . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 1 2 . . . Propulsion 38 | 2 5 . . . 8 1 . . . 1 4 6 . 1 . 2 2 1 5 Treads 29 | 2 5 . . . 8 1 . . . . 4 3 . 1 . 2 2 1 . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . 2 . . . . . . 5 Utility 133 | . 3 . 6 . 15 12 5 . . 7 14 21 6 5 16 20 2 1 . Device 45 | . . . . . 1 5 4 . . 2 7 8 3 . 5 10 . . . Storage 23 | . 2 . 6 . 1 2 . . . 1 . 2 1 3 3 1 . 1 . Processor 8 | . 1 . . . 4 . 1 . . . . . 1 . . . 1 . . Hackware 6 | . . . . . . 2 . . . . 4 . . . . . . . . Protection 51 | . . . . . 9 3 . . . 4 3 11 1 2 8 9 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 7 . . 4 17 9 . 2 . . 6 12 1 1 8 5 5 1 3 Energy Gun 14 | 2 2 . . . 1 . . . . . . . . . 4 2 2 . 1 Energy Cannon 3 | . 1 . . . . . . . . . . 2 . . . . . . . Ballistic Gun 32 | . 1 . . . 12 6 . 1 . . 4 3 . . . 2 1 . 2 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Launcher 8 | . . . . . 1 . . . . . 1 3 . . 1 1 1 . . Special Weapon 12 | . 3 . . 4 3 . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 2 . . . . 1 3 1 1 2 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 2 . . . 2 . 1 . . 7 . . . . Parts Lost 51 | . 5 . . . 4 . . . . 1 5 9 . . 1 11 4 8 3 Power 5 | . . . . . . . . . . . . 2 . . . 2 . 1 . Propulsion 10 | . 1 . . . 1 . . . . 1 1 2 . . . . 2 1 1 Utility 20 | . . . . . . . . . . . 2 2 . . 1 8 2 5 . Weapon 16 | . 4 . . . 3 . . . . . 2 3 . . . 1 . 1 2 Highest Loss Streak 9 | . 2 . . . 1 . . . . 1 1 9 . . 1 5 3 8 2 Average Slot Usage (%) 83 | . 75 100 93 85 86 86 91 92 92 90 91 81 85 85 90 88 72 21 15 Engine 5 | . 8 14 14 14 4 5 7 7 7 7 5 5 6 6 2 . 5 1 . Treads 14 | . 25 28 28 28 18 15 15 15 15 7 10 9 13 13 13 13 16 3 . Device 5 | . . . . . . 5 14 15 15 14 13 5 5 4 2 6 . . . Storage 16 | . 4 14 20 14 12 10 15 15 15 15 13 17 19 25 23 26 23 9 5 Processor 6 | . 8 14 1 . 16 7 7 7 7 7 6 4 6 6 6 2 2 1 . Hackware 11 | . . . . . . 13 15 15 15 7 19 20 20 20 20 16 2 . . Protection 5 | . . . . . 13 7 . . . 6 5 4 5 2 5 3 10 2 . Energy Gun 2 | . 8 . . . . . . . . . . . . . 8 9 4 1 . Ballistic Gun 7 | . 3 . . . 13 14 15 14 15 15 12 5 . . . 1 1 . 6 Special Weapon 3 | . 12 28 28 28 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 6 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 2 25 21 69 10 43 76 76 65 62 81 80 112 93 124 132 139 143 131 13 Greatest Support 93 | 3 40 40 40 40 42 50 50 50 50 50 58 58 43 43 43 53 93 80 20 Greatest Overweight (x) 5 | . 2 . 1 . 1 1 1 1 1 2 3 5 2 2 3 2 2 2 4 Average Overweight (x) 1 | . . . . . . . 1 1 1 1 1 1 1 2 2 2 1 1 1 Largest Inventory Capacity 48 | 4 10 10 24 24 30 32 32 32 32 32 32 40 40 48 48 48 48 48 24 Average Capacity 32 | 4 5 10 18 24 26 27 32 32 32 32 32 37 39 47 39 48 48 30 24 Most Carried 48 | 4 10 10 20 20 30 32 32 32 32 32 32 40 40 48 48 48 45 38 24 Average Carried 31 | 3 4 10 15 20 24 26 31 32 32 31 29 35 39 46 38 46 40 28 23 Final Capacity 48 | 4 10 10 24 24 30 32 32 32 32 32 32 40 40 48 48 48 48 24 24 Final Carried 48 | 4 10 10 20 20 30 30 32 32 32 32 32 40 40 48 48 45 38 24 23 Class Distribution -------------------- 77% | Hauler-Mutant 7% | Mutant 7% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 6669 | 240 187 . 180 20 955 823 98 52 . 225 626 1628 282 167 328 774 42 . 42 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7646 | 81 735 50 . 30 1505 1334 151 . . 358 834 1217 180 . 128 715 311 . 17 Parts 404 | 4 51 4 . 4 105 65 10 . . 17 47 41 3 . 1 32 18 . 2 Haulers Intercepted 9 | . 2 . . . 4 2 . . . . 1 . . . . . . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 10 . . 17 . 37 2 3 . 18 . . . Prevented 18 | . . . . . . . . . . . . 7 . . . 11 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 123 | . 14 1 . . 32 17 3 . . 6 14 15 . . 3 14 4 . . Melee 5 | . 1 . . . . . . . . . . 1 . . . 3 . . . Guns 91 | . 10 . . . 28 17 3 . . 6 10 9 . . . 6 2 . . Cannons 5 | . 2 1 . . 2 . . . . . . . . . . . . . . AOE 19 | . . . . . 2 . . . . . 4 4 . . 3 4 2 . . Classes Destroyed 20 | 2 6 . . . 4 1 . . . . 1 4 . . 1 1 . . . Worker 13 | . 2 . . 1 3 4 . . . . . . . . . . 2 . 1 Builder 6 | . . . . . 3 . . . . . 1 . . . . . 2 . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 4 2 . . . . 1 . . . . . . . . Recycler 5 | 1 . . . . . 2 . . . . 1 . . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . . 1 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 12 | . 2 . . . 4 4 . . . . 2 . . . . . . . . Swarmer 31 | . 3 . . . 15 . . . . . 4 4 . . . 5 . . . Grunt 42 | . 11 1 . . 11 7 2 . . 4 . 2 . . . 4 . . . Brawler 2 | . . . . . . . . . . . 1 . . . . 1 . . . Duelist 7 | . . . . . 1 1 1 . . . 1 2 . . . 1 . . . Sentry 11 | . . . . . 4 4 . . . . 2 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . 1 . . . . 2 1 1 . . . 1 . . . Programmer 17 | . . . . . . 5 . . . . 5 2 . . . 1 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . Samaritan 2 | . . . . . . . . . . . . 1 1 . . . . . . Thug 3 | . . . . . . . . . . . . 3 . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 3 1 . 1 6 5 3 . . 4 6 4 1 . 4 5 6 . 1 Combat Bots Only 6 | . 3 1 . . 6 4 3 . . 4 4 4 . . 3 5 2 . . Max Kills in Single Turn 5 | 1 1 1 . 1 2 2 1 . . 1 2 2 1 . 3 2 5 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . 2 2 . . 3 2 1 . . Melee 1 | . 1 . . . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 12048 | . 782 41 . . 1470 973 74 . . 962 802 2262 . . 293 2063 805 1023 498 Core 1337 | . 108 . . . 135 176 . . . . 27 227 . . . 125 40 335 164 Absorbed by Shields 378 | . . . . . . 117 18 . . 78 54 . . . . 111 . . . Core Remaining (%) 72 | 100 . . . 56 75 . . . . 74 . . . . . 55 . . . Volleys Fired 512 | 5 71 2 . 6 114 70 5 2 . 17 35 46 . . 40 41 40 7 11 Largest 2 | 2 2 2 . 2 2 2 2 1 . 2 2 2 . . 2 2 2 1 1 Hottest 120 | 80 80 40 . 100 100 56 56 48 . 56 56 90 . . 120 120 120 60 60 Shots Fired 879 | 10 136 4 . 9 219 137 10 2 . 34 66 73 . . 41 70 50 7 11 Gun 755 | 10 89 . . . 199 137 10 . . 34 62 56 . . 35 65 46 1 11 Cannon 6 | . . . . . . . . 2 . . . 4 . . . . . . . Launcher 41 | . . . . . 3 . . . . . 4 13 . . 6 5 4 6 . Special 77 | . 47 4 . 9 17 . . . . . . . . . . . . . . Kinetic 512 | . 26 . . . 180 137 10 2 . 34 62 56 . . . 1 4 . . Thermal 221 | 10 110 4 . 9 36 . . . . . . 4 . . . 27 10 . 11 Explosive 29 | . . . . . 3 . . . . . 4 6 . . 6 . 4 6 . Electromagnetic 12 | . . . . . . . . . . . . 7 . . . 5 . . . Phasic 105 | . . . . . . . . . . . . . . . 35 37 32 1 . Robot Hit Streak 32 | 3 22 1 . 3 32 16 . . . . 1 7 . . 2 6 9 6 3 Robot Miss Streak 15 | 2 5 1 . 1 4 15 . . . . . 2 . . 2 2 3 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . 4 . . . . . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . Shots Hit Robots 436 | 7 94 2 . 4 160 53 . . . . 1 38 4 . 17 26 19 6 5 Core Hits 533 | 3 40 1 . 2 82 109 18 . . 50 94 69 2 . 16 21 18 1 7 Critical Hits 6 | . 5 . . . 1 . . . . . . . . . . . . . . Critical Kills 3 | . 3 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 . . . . . . . . . . . . . . Melee Attacks 68 | . . . . . . 6 . . . . 5 25 6 13 12 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . 6 . . . . 5 25 6 13 12 . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . . . . . 8 2 . 12 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17233 | 79 1014 24 . 53 2669 2429 242 . . 794 2072 2807 654 . 1393 1140 933 741 189 Guns 10483 | 79 722 . . . 2112 2341 242 . . 794 1462 1229 . . 66 697 546 33 160 Cannons 94 | . . . . . . . . . . . . 94 . . . . . . . Explosions 3846 | . . . . . 404 . . . . . 610 668 . . 692 405 387 680 . Melee 2162 | . . . . . . 60 . . . . . 813 654 . 635 . . . . Ramming 142 | . 12 . . . 4 28 . . . . . 3 . . . 38 . 28 29 Kinetic 8114 | . 155 . . . 1815 2341 242 . . 794 1462 1229 . . . . 76 . . Thermal 2408 | 79 847 24 . 53 446 . . . . . . 94 . . . 466 239 . 160 Explosive 3171 | . . . . . 404 . . . . . 610 398 . . 692 . 387 680 . Electromagnetic 675 | . . . . . . . . . . . . 270 . . . 405 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2162 | . . . . . . 60 . . . . . 813 654 . 635 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 561 | . . . . . . . . . . . . . . . 66 231 231 33 . Highest Corruption 10 | . 1 1 1 1 . 1 1 1 1 1 2 5 5 5 . 9 8 8 10 Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 1 1 3 5 5 . 5 6 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 172 | . 2 3 8 1 . 9 2 3 . 4 7 37 30 5 . 19 12 7 23 Message Errors 51 | . 1 2 4 . . 6 1 . . 2 1 8 11 2 . 2 2 . 9 Matter Fused 29 | . . . . . . . . . . . . 9 7 3 . 4 . 3 3 Heat Flow Errors 15 | . . . . . . . . . . . . 5 3 . . 2 1 2 2 Energy Discharges 30 | . . 1 1 . . 1 1 2 . 1 2 7 5 . . 4 1 . 4 Data Loss (minor) 27 | . 1 . 3 1 . 2 . 1 . 1 3 6 2 . . 2 2 1 2 Data Loss (major) 5 | . . . . . . . . . . . . . 2 . . 1 1 . 1 Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . Targeting Errors 13 | . . . . . . . . . . . 1 2 . . . 2 5 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 861 | . 60 . . . 15 . . . . . 130 172 272 . 192 . 20 . . Projectiles 3 | . 3 . . . . . . . . . . . . . . . . . . Explosions 269 | . 57 . . . 15 . . . . . 130 21 . . 26 . 20 . . Melee 589 | . . . . . . . . . . . . 151 272 . 166 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 439 | . 108 . . . . . . . . . . 66 . . . 12 . 243 10 Shots 12 | . 1 . . . . . . . . . . 4 . . . 1 . 6 . Rammed 37 | . 13 . . . 1 2 . . . . . 1 . . . 1 . 6 13 Targets Rammed 41 | . 14 . . . 1 2 . . . . . 1 . . . 4 . 6 13 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . . . . . . . . . . 3 . . . Highest Temperature 418 | 9 333 . . 40 117 59 . . . 270 11 254 246 . 78 320 418 156 265 Average Temperature 69 | 4 87 . . 18 27 12 . . . 106 7 50 112 . 28 97 123 78 124 Received Heat Transfer 2058 | . 306 21 . . 468 221 42 . . 243 27 204 . . 81 274 . . 171 Effects 11 | . 5 . . . . . . . . 1 . . . . . . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 4 | . 2 . . . . . . . . 1 . . . . . . 1 . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . 1 . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . . 1 . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 15 | 1 2 . . . 9 . . . . . . . . . . 3 . . . Heat Transferred 4831 | 175 2138 74 . 185 1110 . . . . . . 150 . . . 555 259 . 185 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 886 | 10 301 75 . 5 706 886 . . . . 164 . . . . . 131 85 255 Initial 303 | . 6 45 . . . 303 . . . . . . . . . . 69 45 14 Average 238 | 3 161 47 . . 329 475 . . . . 38 . . . . . 73 26 45 Maximum Alert Level 3 | . 1 . . . 3 3 . . . . . . . . . . . . 1 Low Security (%) 63 | 100 77 100 . 100 48 22 . . . . 100 . . . . . 100 100 90 Level 1 11 | . 22 . . . 9 23 . . . . . . . . . . . . 9 Level 2 19 | . . . . . 40 35 . . . . . . . . . . . . . Level 3 5 | . . . . . 1 18 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 8 14 . . . . 11 . . . . 1 5 . 5 Investigation 17 | . 2 . . . 4 4 . . . . 2 . . . . . 1 . 4 Extermination 14 | . . . . . . 6 . . . . 5 . . . . . 2 . 1 Reinforcement 5 | . 1 . . . 1 . . . . . 1 . . . . . 2 . . Assault 2 | . . . . . . 1 . . . . . . . . . 1 . . . Garrison 9 | . . . . . 3 3 . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 10 | . . . . . 6 1 . . . . 1 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 32 3 . . 51 33 4 . . 6 18 17 . . 3 29 10 6 9 Peak Tracking Total 12 | . 5 2 . . 5 5 4 . . 4 3 5 . . 3 12 4 6 4 Tactical Retreats 12 | . 1 1 . . 3 . 1 . . . . 1 . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 11 | . 2 . . . 3 3 . . . . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 6 . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 10 | . 2 . . . 5 . . . . . . 1 . . 1 . . . 1 Max in Single Turn 2 | . 2 . . . 1 . . . . . . 1 . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 65 | . 9 2 2 . 13 17 1 . 4 . 7 . 1 . . . 2 . 7 Terminals 32 | . 6 2 . . 9 8 . . . . 2 . 1 . . . . . 4 Fabricators 5 | . . . . . . 2 . . . . 1 . . . . . . . 2 Repair Stations 6 | . 1 . . . 1 2 . . . . 1 . . . . . 1 . . Recycling Units 8 | . 2 . . . 2 2 . . . . 2 . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 Total Hacks 198 | . 34 6 2 . 32 53 1 . 25 . 20 . 1 . . . 8 . 16 Successful 132 | . 21 5 2 . 21 33 1 . 25 . 14 . 1 . . . 2 . 7 Failed 65 | . 13 1 . . 10 20 . . . . 6 . . . . . 6 . 9 Catastrophic 7 | . . . . . 2 2 . . . . 2 . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 100 | . 23 7 1 . 20 32 . . . . 8 2 . . . . 1 . 6 Terminals 93 | . 26 6 . . 23 24 . . . . 5 . 1 . . . . . 8 Fabricators 21 | . . . . . . 9 . . . . 6 . . . . . . . 6 Repair Stations 13 | . 2 . . . 2 4 . . . . 2 . . . . . 3 . . Recycling Units 27 | . 6 . . . 5 10 . . . . 6 . . . . . . . . Scanalyzers 8 | . . . . . 2 5 . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . 5 . 2 Terminal Hacks 52 | . 8 3 2 . 7 4 1 . 25 . 1 . 1 . . . . . . Record 13 | . . . 1 . . . . . 11 . . . 1 . . . . . . Part Schematic 11 | . 1 2 . . 2 . . . 5 . 1 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 5 | . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 5 . . . . 4 . . . . . . . 3 Load Schematic 5 | . . . . . . 2 . . . . 1 . . . . . . . 2 Build 7 | . . . . . . 3 . . . . 3 . . . . . . . 1 Repair Station Hacks 12 | . 2 . . . 2 4 . . . . 2 . . . . . 2 . . Scan Component 6 | . 1 . . . 1 2 . . . . 1 . . . . . 1 . . Repair 6 | . 1 . . . 1 2 . . . . 1 . . . . . 1 . . Recycling Unit Hacks 8 | . 2 . . . 2 2 . . . . 2 . . . . . . . . Retrieve Components 8 | . 2 . . . 2 2 . . . . 2 . . . . . . . . Scanalyzer 8 | . . . . . 2 5 . . . . 1 . . . . . . . . Insert Component 6 | . . . . . 2 3 . . . . 1 . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 9 2 . . 8 13 . . . . 4 . . . . . . . 4 Terminals 24 | . 6 2 . . 6 6 . . . . 1 . . . . . . . 3 Track 2 | . . 2 . . . . . . . . . . . . . . . . . Assimilate 6 | . 1 . . . 1 2 . . . . . . . . . . . . 2 Botnet 14 | . 4 . . . 4 4 . . . . 1 . . . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 3 . . . 2 4 . . . . 3 . . . . . . . . Reject 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . Mask 8 | . 2 . . . 2 2 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 1 . . 11 14 . . . . 3 . . . . . 2 . 7 Full Trace Events 11 | . 2 . . . 1 3 . . . . 1 . . . . . 1 . 3 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . Matter 285 | . . . . . . . . . . . 285 . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . Part Schematics Acquired 13 | . 1 2 . . 2 2 . . 5 . 1 . . . . . . . . Parts Built 8 | . . . . . . 4 . . . . 2 . . . . . . . 2 Matter 884 | . . . . . . 336 . . . . 380 . . . . . . . 168 Time 358 | . . . . . . 84 . . . . 190 . . . . . . . 84 Total Part Build Rating 34 | . . . . . . 16 . . . . 10 . . . . . . . 8 Parts Repaired 6 | . 1 . . . 1 2 . . . . 1 . . . . . 1 . . Time 184 | . 26 . . . 32 82 . . . . 22 . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . 6 . . . 18 20 . . . . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 13 | . 1 3 . . 1 4 . . . 1 1 . . . . . . . 2 Largest Group 4 | . 1 4 1 1 2 2 . . . 1 1 . . . . . . . 1 Highest-Rated Group 94 | . 10 50 10 10 20 63 . . . 94 19 . . . . . . . 26 Highest-Rated Ally 94 | . 10 16 10 10 10 32 . . . 94 19 . . . . . . . 26 Total Orders 3 | . . . . . 2 . . . . . . . . . . . . . 1 STAY 3 | . . . . . 2 . . . . . . . . . . . . . 1 Ally Attacks 74 | . . 11 . . . 60 . . . 3 . . . . . . . . . Total Damage 1571 | . . 139 . . . 1389 . . . 43 . . . . . . . . . Kills 13 | . . 1 . . . 12 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 5 | . 5 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . . 2 . . 2 . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 27738 | 42 1357 465 857 808 3207 3687 906 1007 167 1058 2117 1947 1193 2406 2776 1872 690 250 926 Spaces Moved 13444 | 31 957 254 499 391 1389 2025 512 560 98 532 880 856 575 1167 1256 464 293 185 520 Core 1123 | 31 597 . . . . . . . . . . . . . . . . 163 332 Treads 11181 | . 360 254 499 391 1389 2025 512 560 98 46 685 585 575 1167 1256 464 293 22 . Legs 681 | . . . . . . . . . . 486 195 . . . . . . . . Wheels 221 | . . . . . . . . . . . . 221 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 238 | . . . . . . . . . . . . 50 . . . . . . 188 Fastest Speed 30 | 50 50 160 160 160 160 152 172 172 172 172 180 120 180 200 200 200 180 100 30 Average Speed 170 | 50 100 160 163 160 164 158 172 172 172 180 183 182 199 200 201 200 190 109 131 Slowest Speed 437 | 50 180 160 180 160 180 172 172 172 172 200 220 437 200 200 220 200 200 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 61 | 3 98 61 69 74 81 49 67 73 69 65 19 81 87 86 85 51 12 85 20 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 . . . . . . . 1 . . . . . . . Scrap Searched 10 | . . 1 . 1 . . 1 . . . . 1 1 4 . 1 . . . Spaces Dug 84 | . . . . 2 1 4 . 1 . . 5 12 2 2 18 17 19 . 1 Terrain Destroyed 329 | . 25 . . 3 20 4 . 1 . . 12 73 2 2 69 41 44 29 4 Melee 13 | . . . . . . 4 . . . . 5 . 2 2 . . . . . Projectile 101 | . . . . 3 1 . . 1 . . . 2 . . 24 41 25 . 4 AOE 215 | . 25 . . . 19 . . . . . 7 71 . . 45 . 19 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total 17320 | 45 1179 305 548 551 2106 2387 529 601 97 601 1305 1127 611 1218 1457 1337 372 200 744 Wait 2433 | . 64 50 2 151 465 186 3 38 . 32 339 98 6 1 14 779 27 . 178 Move 13420 | 30 956 253 498 390 1388 2024 511 559 97 531 879 855 574 1166 1255 463 293 184 514 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 Pick Up 256 | 5 28 . 23 . 40 29 1 . . 4 11 25 11 22 41 6 1 . 9 Fast Attach 76 | 4 7 . 1 . 9 7 2 . . 3 4 13 3 2 12 4 . 3 2 Attach 114 | . 11 . 1 . 14 4 3 . . 5 10 19 4 3 10 18 6 . 6 Detach 58 | . 5 . 2 . 8 1 2 . . 4 2 9 1 2 8 12 . . 2 Swap 93 | . 2 . 4 4 26 16 . 2 . . 12 10 . 2 3 8 4 . . Drop 237 | 1 21 . 17 . 41 39 2 . . 5 8 26 6 7 56 2 . . 6 Fire 512 | 5 71 2 . 6 114 70 5 2 . 17 35 46 . . 40 41 40 7 11 Melee 68 | . . . . . . 6 . . . . 5 25 6 13 12 . 1 . . Ram 16 | . . . . . . . . . . . . . . . . . . 3 13 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 24 | . 14 . . . 1 2 . . . . . 1 . . . 3 . 3 . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . 3 . . . . . . . . 6 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Identified exit to Materials 645 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered exit to Materials (range 16) 1205 | -10/Materials | Repaired Lgt. Treads? 1237 | -10/Materials | Identified exit to Mines 1400 | -10/Materials | Entered Mines 1400 | -10/Mines | Accompanied by 1 ally 1401 | -10/Mines | Assembled infested the area 1533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1587 | -10/Mines | Learned Materials garrison access intel 1753 | -10/Mines | Learned location of Storage (-7) 1787 | -10/Mines | Learned 2 Materials zone layouts 1859 | -10/Mines | Discovered new exit (range 5) 1864 | -10/Mines | Identified exit to Exiles 1865 | -10/Mines | Entered Exiles 1865 | -10/Exiles | Accompanied by 1 ally 1886 | -10/Exiles | Discovered new exit (range 15) 1907 | -10/Exiles | Identified exit to Mines 1958 | -10/Exiles | Met 8R-AWN 1985 | -10/Exiles | Met EX-HEX 2068 | -10/Exiles | Met EX-DEC 2093 | -10/Exiles | Learned location of Zion (-6) 2282 | -10/Exiles | Met EX-BIN 2303 | -10/Exiles | Aligned with FarCom system 2305 | -10/Exiles | Given EX-Vault access code 2347 | -10/Exiles | Opened EX-Vault 2375 | -10/Exiles | Found Lightpack 2.0 2444 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2472 | -10/Exiles | Build established: Hauler-Mutant 2722 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2722 | -10/Exiles | Entered Mines 2722 | -9/Mines | Accompanied by 1 ally 2831 | -9/Mines | Discovered new exit (range 14) 3131 | -9/Mines | Discovered new exit (range 10) 3169 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3530 | -9/Mines | Entered Materials 3530 | -8/Materials | Accompanied by 1 ally 3530 | -8/Materials | Evolved 4 slots: Utility x4 3532 | -8/Materials | Loaded intel: 1 garrison access location 4416 | -8/Materials | Build established: Scavenger-Mutant 4956 | -8/Materials | Build established: Hauler-Mutant 5359 | -8/Materials | Garrison activated, responded to threat 5809 | -8/Materials | Discovered new exit (range 16) 5872 | -8/Materials | Identified exit to Factory 6281 | -8/Materials | Repaired Hvy. Assault Rifle 6658 | -8/Materials | Central database locked down 6715 | -8/Materials | Discovered exit to Factory (range 4) 6737 | -8/Materials | Entered Factory 6737 | -7/Factory | Evolved 2 slots: Utility x2 7117 | -7/Factory | Discovered new exit (range 5) 7649 | -7/Factory | Allied Derelicts emerged from ambush trap array 8094 | -7/Factory | Fabricated Flak Gun (x2) 8124 | -7/Factory | Garrison activated, responded to threat 8145 | -7/Factory | Fabricated Flak Gun? 8433 | -7/Factory | Local fabrication network quarantined 8973 | -7/Factory | Discovered new exit (range 9) 9116 | -7/Factory | Repaired Hvy. Armor Plating 9137 | -7/Factory | First assault squad dispatched 9220 | -7/Factory | Identified exit to Storage 9220 | -7/Factory | Identified exit to Lower Caves 10194 | -7/Factory | Repaired Flak Gun 10424 | -7/Factory | Entered Lower Caves 10428 | -7/Lower Caves | Learned Factory terminal intel 10475 | -7/Lower Caves | Found Prototype Device 10896 | -7/Lower Caves | Encountered a Warlord checkpoint 10927 | -7/Lower Caves | Discovered new exit (range 11) 10948 | -7/Lower Caves | Identified exit to Lower Caves 11330 | -7/Lower Caves | Entered another Lower Caves area 11533 | -7/Lower Caves | Encountered a Warlord checkpoint 11614 | -7/Lower Caves | Discovered new exit (range 5) 11621 | -7/Lower Caves | Identified exit to Factory 12046 | -7/Lower Caves | Discovered new exit (range 10) 12062 | -7/Lower Caves | Identified exit to Data Miner 12337 | -7/Lower Caves | Entered Data Miner 12337 | -7/Data Miner | Discovered new exit (range 6) 12372 | -7/Data Miner | Identified exit to Proximity Caves 12394 | -7/Data Miner | Met Data Miner 12427 | -7/Data Miner | Learned location of Section 7 (-2) 12427 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12456 | -7/Data Miner | Received God Mode back door access code from Data Miner 12504 | -7/Data Miner | Entered Proximity Caves 12550 | -6/Proximity Caves | Escorted by Enhanced Grunt 13171 | -6/Proximity Caves | Learned 4 Factory zone layouts 13562 | -6/Proximity Caves | Entered Factory 13562 | -6/Factory | Evolved 2 slots: Utility x2 13564 | -6/Factory | Loaded intel: 20 terminal locations 13597 | -6/Factory | Identified Heart of Steel 13869 | -6/Factory | Build established: Hauler-Skirmisher 13873 | -6/Factory | Discovered new exit (range 15) 13936 | -6/Factory | Identified exit to Factory 14307 | -6/Factory | Garrison activated, responded to threat 14589 | -6/Factory | Fabricated R-10 Processor (x1) 14591 | -6/Factory | Build established: Hauler-Mutant 14687 | -6/Factory | Fabricated Imp. Hacking Suite? 14715 | -6/Factory | Repaired Flak Gun 14889 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 14971 | -6/Factory | Incoming investigation squad redirected 15262 | -6/Factory | Discovered exit to Factory (range 13) 15547 | -6/Factory | Discovered new exit (range 9) 15576 | -6/Factory | Identified exit to Lower Caves 15596 | -6/Factory | Build established: Hacker-Skirmisher 15679 | -6/Factory | Entered Lower Caves 15937 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15949 | -6/Lower Caves | Found Prototype Special Weapon 15949 | -6/Lower Caves | Identified Molecular Deconstructor 15980 | -6/Lower Caves | Build established: Hacker-Mutant 16511 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16605 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16684 | -6/Lower Caves | Lost 9 parts (2p2n2u3w) 16704 | -6/Lower Caves | Build established: Hauler-Mutant 17172 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17276 | -6/Lower Caves | Encountered a Warlord checkpoint 17288 | -6/Lower Caves | Discovered new exit (range 10) 17626 | -6/Lower Caves | Entered another Lower Caves area 17754 | -6/Lower Caves | Discovered exit to Factory (range 6) 17857 | -6/Lower Caves | Encountered a Warlord checkpoint 17892 | -6/Lower Caves | Learned location of 1 exit from Factory 17894 | -6/Lower Caves | Learned Factory interactive machine intel 18392 | -6/Lower Caves | Discovered new exit (range 9) 18410 | -6/Lower Caves | Identified exit to Zion 18819 | -6/Lower Caves | Entered Zion 18939 | -6/Zion | Discovered new exit (range 12) 18959 | -6/Zion | Identified exit to Proximity Caves 18989 | -6/Zion | Given the Hacking Drone Bay 18991 | -6/Zion | Found Prototype Device 19040 | -6/Zion | Found Prototype Hackware 19043 | -6/Zion | Found Prototype Processor 19046 | -6/Zion | Found Prototype Processor 19049 | -6/Zion | Found Prototype Processor 19117 | -6/Zion | System corruption cleaned by Quarantine Array 19239 | -6/Zion | Identified exit to Deep Caves 19371 | -6/Zion | Visited the Megawrench Repair Shop 19915 | -6/Zion | Given A8's code to call for help 20161 | -6/Zion | Rebuked by Imprinter 20489 | -6/Zion | Megawrench repaired 9 parts 21225 | -6/Zion | Entered Deep Caves 21686 | -6/Deep Caves | Attacked by Z-Imprinter 21701 | -6/Deep Caves | Destroyed Z-Imprinter 21844 | -6/Deep Caves | Found Prototype Protection 21844 | -6/Deep Caves | Identified Zio. Heavy Carapace 21935 | -6/Deep Caves | Build established: Hacker-Mutant 22158 | -6/Deep Caves | Z-Facility disabled 22295 | -6/Deep Caves | Found Prototype Protection 22333 | -6/Deep Caves | Identified Zio. Weapon Casing 22420 | -6/Deep Caves | Found Zio. Heavy Carapace 22424 | -6/Deep Caves | Found Zio. Weapon Casing 22430 | -6/Deep Caves | Found Zio. Weapon Casing 22943 | -6/Deep Caves | Found Zio. Heavy Carapace 22981 | -6/Deep Caves | Build established: Hauler-Mutant 23199 | -6/Deep Caves | Found Unknown Device 23199 | -6/Deep Caves | Identified Surveybot 24 Scanner 23214 | -6/Deep Caves | Found Surveybot 24 Chip 23797 | -6/Deep Caves | Discovered new exit (range 6) 23807 | -6/Deep Caves | Identified exit to Proximity Caves 24001 | -6/Deep Caves | Entered Proximity Caves 24011 | -5/Proximity Caves | Spotted B-75 Beast 24925 | -5/Proximity Caves | Crushed by falling debris 24984 | -5/Proximity Caves | Destroyed B-75 Beast 25658 | -5/Proximity Caves | Lost 5 parts (1p4u) 25803 | -5/Proximity Caves | Learned Factory stockpile data 25859 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25873 | -5/Proximity Caves | Entered Factory 25873 | -5/Factory | Evolved 2 slots: Propulsion x2 25874 | -5/Factory | Identified exit to Extension 25875 | -5/Factory | Identified exit to Factory 25877 | -5/Factory | Loaded intel: 48 interactive machine locations 26101 | -5/Factory | Repaired Proton Missile Launcher 26231 | -5/Factory | Lost 3 parts (2n1u) 26563 | -5/Factory | Sucked down chute 26563 | -5/Factory | Entered Waste 26589 | -5/Waste | Spotted C-40 Crusher 26608 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26611 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26626 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26629 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26632 | -5/Waste | Crushed by Compactor (1 part destroyed) 26641 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26644 | -5/Waste | Crushed by Compactor (1 part destroyed) 26658 | -5/Waste | Crushed by Compactor (1 part destroyed) 26664 | -5/Waste | Crushed by Compactor (1 part destroyed) 26695 | -5/Waste | Lost 8 parts (1p1n5u1w) 26698 | -5/Waste | Spotted C-40 Crusher 26711 | -5/Waste | Spotted C-40 Crusher 26714 | -5/Waste | Spotted C-40 Crusher 26732 | -5/Waste | Spotted C-40 Crusher 26771 | -5/Waste | Spotted C-40 Crusher 26789 | -5/Waste | Discovered new exit (range 13) 26813 | -5/Waste | Entered Factory 26861 | -5/Factory | Incoming investigation squad redirected 26908 | -5/Factory | Incoming investigation squad redirected 26962 | -5/Factory | Fabricated Flak Gun (x2) 27736 | -5/Factory | Core integrity fell below 50% 27739 | -5/Factory | System corruption reached 10% 27739 | -5/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. 27657_ Acquired Hvy. Shock Bomb Launcher. 27658_ O-24 Administrator accesses terminal... 27658_ O-24 Administrator IFF database reprogrammed. 27658_ Assembly Bed disabled. 27663_ Acquired Com. Battery. 27664_ Dropped Com. Battery. 27664_ Dropped Zio. Biocell. 27665_ Acquired Com. Battery. 27666_ System corrupted: FCS attempts to trigger Zio. Laser-S. 27666_ Extracted 398 energy. 27666_ Acquired Zio. Biocell. 27717_ System corrupted: Substantial component data lost. 27731_ P-70 Sage fails to hack Administrator 6a. 27732_ U9NW# 6LZ