Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.05 @ 02:46:42 Player: cptwinky Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (314) 1570 Value Destroyed (10787) 10787 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (5840) 5840 TOTAL SCORE: 23377 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4793 Follower Combat Kills 106 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 45/100 System Corruption 6% Temperature Warm (123) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Core Analyzer Cloak of Protection Layered Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Slug Cannon Great Maul > --- INVENTORY (5) ---- Hardlight Generator Mini Grenade Launcher Improved Datajack Heavy Flail Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Core Analyzer Cloak of Protection Layered Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Slug Cannon Bore Cannon Great Maul > --- INVENTORY -------- Hardlight Generator Mini Grenade Launcher Improved Datajack Heavy Flail Power Maul [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 288 | 2 9 4 44 5 5 5 74 112 8 9 3 8 Power 12 | . 1 . 2 . . . 2 6 1 . . . Engine 11 | . 1 . 2 . . . 2 6 . . . . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 54 | 2 1 . 13 2 2 . 12 19 . 2 . 1 Treads 45 | 2 1 . 13 2 1 . 12 12 . 2 . . Leg 4 | . . . . . . . . 3 . . . 1 Wheel 5 | . . . . . 1 . . 4 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 88 | . 5 . 16 1 . 1 29 26 3 2 1 4 Device 49 | . . . 7 . . . 19 17 1 1 1 3 Storage 4 | . 2 . 1 . . . 1 . . . . . Processor 7 | . . . 1 . . . 2 2 1 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 27 | . 3 . 7 1 . 1 7 6 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 134 | . 2 4 13 2 3 4 31 61 4 5 2 3 Energy Gun 1 | . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . Ballistic Gun 56 | . . . 4 . 3 3 19 27 . . . . Ballistic Cannon 21 | . 2 2 6 . . . 1 5 . 2 . 3 Launcher 38 | . . 2 2 . . 1 5 24 1 2 1 . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 11 | . . . . 1 . . 3 2 3 1 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 1 . . 1 1 . . . . Unidentified Prototypes 7 | . 1 . 2 . . . 1 2 . . . 1 Parts Lost 56 | . . . 7 3 . 3 5 29 . 2 . 7 Power 4 | . . . . . . . . 3 . . . 1 Propulsion 19 | . . . 2 2 . . . 10 . 2 . 3 Utility 18 | . . . 3 1 . 1 2 9 . . . 2 Weapon 15 | . . . 2 . . 2 3 7 . . . 1 Highest Loss Streak 17 | . . . 2 3 . 3 2 17 . 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 97 100 100 99 94 90 63 91 95 94 Engine 8 | . 13 14 11 11 11 11 9 6 . . . . Treads 27 | . 28 28 32 33 26 33 27 29 . 9 15 14 Leg 1 | . . . . . . . . . 15 9 7 9 Wheel 1 | . . . . . 6 . . . 15 9 7 4 Device 6 | . . . 5 11 11 . 9 4 2 7 10 20 Storage 8 | . 14 14 11 11 11 11 9 6 . . . . Processor 3 | . . . 2 . . . . 9 5 14 15 7 Protection 11 | . 12 14 12 11 11 21 12 6 5 7 7 7 Ballistic Gun 13 | . . . 10 21 . 21 25 14 . . . . Ballistic Cannon 6 | . 20 27 11 . . . . 3 . 3 . 10 Impact Weapon 1 | . . . . . 11 . . . 9 17 23 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 12 57 57 103 102 100 104 116 124 26 32 35 46 Greatest Support 98 | 40 40 40 60 64 66 66 66 98 22 22 12 56 Greatest Overweight (x) 9 | . 1 1 1 1 8 1 1 9 1 2 2 3 Average Overweight (x) 1 | . . 1 . 1 5 1 1 1 . 1 2 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 Average Capacity 21 | 8 14 20 23 25 25 25 25 24 5 5 5 5 Most Carried 25 | 6 15 20 25 25 25 25 25 25 5 5 5 5 Average Carried 21 | 6 11 17 22 23 24 24 24 24 4 4 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 15 20 25 23 25 24 25 5 4 5 4 5 Class Distribution -------------------- 49% | Mutant 16% | Tank 11% | Skirmisher 6% | Scavenger-Skirmisher 5% | Gunner 4% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 9711 | 220 391 126 2064 132 . 241 2661 3226 284 122 . 244 Remotely 832 | . . . 243 132 . 58 166 233 . . . . Salvage Created 11768 | . 549 76 2194 76 . 140 2661 5635 311 78 . 48 Parts 655 | . 32 18 130 4 . 12 164 280 4 6 . 5 Haulers Intercepted 16 | . 2 . 5 . . . 6 3 . . . . Recyclers Shooed 7 | . . . 1 . . . 4 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 8 14 . 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 280 | . 11 9 52 4 . 6 52 133 5 6 . 2 Guns 91 | . 2 . 13 4 . 5 36 31 . . . . Cannons 64 | . 9 3 32 . . . 1 17 . . . 2 AOE 123 | . . 6 7 . . 1 15 83 5 6 . . Classes Destroyed 21 | . 5 2 4 2 . 1 5 1 . . . 1 Worker 17 | . 2 . 5 . . . 6 4 . . . . Builder 12 | . . . 2 . . . 2 8 . . . . Tunneler 4 | . . 1 1 . . . . 2 . . . . Hauler 16 | . 2 . 5 . . . 6 3 . . . . Recycler 9 | . 1 . 1 . . . 2 5 . . . . Mechanic 13 | . . . . . . . 1 12 . . . . Operator 8 | . 1 . 3 . . . 3 1 . . . . Watcher 12 | . . . 4 . . . 5 3 . . . . Swarmer 40 | . . 9 3 2 . 3 10 6 1 6 . . Grunt 154 | . 11 . 38 . . 2 26 76 1 . . . Brawler 6 | . . . 1 . . . . 5 . . . . Duelist 18 | . . . . . . 1 2 12 3 . . . Protector 7 | . . . . . . . 1 6 . . . . Sentry 24 | . . . 10 . . . 9 5 . . . . Demolisher 1 | . . . . 1 . . . . . . . . Specialist 6 | . . . . . . . 2 4 . . . . Hunter 11 | . . . . . . . 1 9 . . . 1 Programmer 8 | . . . . . . . . 8 . . . . Heavy 3 | . . . . . . . 1 2 . . . . Behemoth 1 | . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . 2 . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 15 | . 4 4 5 2 . 3 9 15 3 3 . 1 Combat Bots Only 14 | . 3 3 4 2 . 3 6 14 3 3 . 1 Max Kills in Single Turn 11 | . 2 4 2 1 . 1 6 11 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 8 | . . 3 2 . . 1 4 8 2 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 12876 | . 117 68 2298 531 . 193 2081 6537 124 50 . 877 Core 1177 | . . . 239 38 . 6 175 640 24 10 . 45 Absorbed by Shields 514 | . . . . . . . 80 338 . 24 . 72 Redirected to Shielding 3 | . 3 . . . . . . . . . . . Regen/Repaired (Parts) 731 | . 28 . 479 . . . 224 . . . . . Core Remaining (%) 74 | 100 . 100 . . . 29 68 . . . . . Volleys Fired 647 | . 30 7 183 11 . 12 150 206 8 5 . 35 Largest 3 | . 2 2 2 2 . 2 3 3 1 1 . 2 Hottest 108 | . 80 70 70 46 . 46 85 108 30 30 . 105 Shots Fired 1354 | . 60 12 361 22 . 24 400 409 7 5 . 54 Gun 820 | . 14 . 140 22 . 21 375 248 . . . . Cannon 419 | . 46 9 217 . . . 3 90 . . . 54 Launcher 115 | . . 3 4 . . 3 22 71 7 5 . . Special . | . . . . . . . . . . . . . Kinetic 1208 | . 46 9 357 22 . 21 378 321 . . . 54 Thermal 14 | . 14 . . . . . . . . . . . Explosive 99 | . . 3 4 . . 3 22 55 7 5 . . Electromagnetic 33 | . . . . . . . . 33 . . . . Robot Hit Streak 27 | . 8 6 27 8 . 9 22 15 9 2 . 7 Robot Miss Streak 6 | . 2 1 6 2 . 1 5 4 2 . . 4 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 11 | . . . 1 1 . 2 4 3 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 . . . . Shots Hit Robots 841 | . 41 7 236 17 4 14 247 244 9 1 . 21 Core Hits 668 | . 21 10 90 7 . 10 142 353 18 7 . 10 Critical Kills 7 | . . . . . . . 4 2 . . . 1 Critical Parts Destroyed 5 | . . . . . . . 1 . 1 . . 3 Critical Strikes 38 | . 4 . 10 . . . 5 10 1 . . 8 Destroy 15 | . . . . . . . 5 2 . . . 8 Blast 22 | . 4 . 10 . . . . 8 . . . . Smash 1 | . . . . . . . . . 1 . . . Melee Attacks 29 | . . . . . 4 . 5 6 8 . . 6 Impact 24 | . . . . . . . 5 6 7 . . 6 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 33741 | . 760 418 4540 263 . 411 6300 19154 983 429 . 483 Guns 8917 | . 122 . 1466 263 . 221 3915 2930 . . . . Cannons 6288 | . 587 115 2513 . . . 96 2494 . . . 483 Explosions 17911 | . . 277 400 . . 139 2239 13708 719 429 . . Melee 264 | . . . . . . . . . 264 . . . Ramming 361 | . 51 26 161 . . 51 50 22 . . . . Kinetic 14851 | . 587 115 3979 263 . 221 4011 5192 . . . 483 Thermal 1442 | . 122 . . . . . 114 1206 . . . . Explosive 15122 | . . 277 400 . . 139 2125 11033 719 429 . . Electromagnetic 1701 | . . . . . . . . 1701 . . . . Impact 264 | . . . . . . . . . 264 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 6 6 6 6 1 10 10 10 6 6 Average Corruption 4 | . 1 1 5 6 6 6 1 4 10 7 6 6 Corruption Purged 4 | . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 356 | . 1 7 120 7 13 32 32 86 16 18 1 23 Message Errors 101 | . 1 2 29 3 3 7 10 23 5 5 . 13 Matter Fused 79 | . . 2 31 . 3 7 6 16 4 5 . 5 Heat Flow Errors 46 | . . . 19 . 2 1 4 10 3 6 . 1 Energy Discharges 31 | . . 1 11 . 2 7 4 3 1 . . 2 Parts Rejected 5 | . . . 3 . . . . 2 . . . . Data Loss (minor) 37 | . . . 10 2 2 3 3 14 2 1 . . Data Loss (major) 22 | . . . 7 2 1 2 2 7 . 1 . . Misfires 14 | . . 1 4 . . 3 1 4 . . . 1 Alerts 9 | . . 1 1 . . 2 1 2 . . 1 1 Weapon Failures 12 | . . . 5 . . . 1 5 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1067 | . 18 2 29 . . . 38 819 161 . . . Projectiles 140 | . 18 2 5 . . . 30 85 . . . . Explosions 774 | . . . 19 . . . 8 734 13 . . . Melee 153 | . . . 5 . . . . . 148 . . . Knockbacks 26 | . 3 2 13 . . 1 . 6 . . . 1 Impact 2 | . . . 1 . . 1 . . . . . . Kinetic 23 | . 3 2 12 . . . . 5 . . . 1 Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 1082 | . . . . . . . 130 952 . . . . Shots 24 | . . . . . . . 4 20 . . . . Rammed 42 | . 10 2 16 . . 3 4 7 . . . . Targets Rammed 48 | . 11 2 19 . . 3 6 7 . . . . Kicked . | . . . . . . . . . . . . . Crushed 6 | . 1 . 3 . . . 2 . . . . . Highest Temperature 528 | . 96 36 528 . 115 287 349 340 272 240 . 239 Average Temperature 83 | . 28 17 118 . 54 70 66 73 114 94 . 81 Received Heat Transfer 3609 | . 69 . 1032 . . 54 678 1704 42 . . 30 Effects 16 | . . . 9 . . . 3 4 . . . . Shutdowns 2 | . . . 2 . . . . . . . . . Energy Bleed 4 | . . . 1 . . . 1 2 . . . . Interference 3 | . . . 1 . . . . 2 . . . . Matter Decay 2 | . . . . . . . 2 . . . . . Damage (minor) 3 | . . . 3 . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Fried 6 | . . . . . . . . 6 . . . . Impact Corruptions 7 | . . . 1 . . 1 . . 5 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1250 | . 275 . . . . . 100 875 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 3349 | . 157 147 971 428 . 129 799 3349 . . . . Initial 378 | . . 53 22 378 . . . 363 . . . . Average 489 | . 68 71 413 408 . 42 317 1055 . . . . Maximum Alert Level 5 | . . . 3 2 . . 3 5 . . . . Low Security (%) 34 | 100 100 100 20 . . 100 35 5 . . . . Level 1 22 | . . . 36 2 . . 34 9 . . . . Level 2 23 | . . . 22 97 . . 23 34 . . . . Level 3 9 | . . . 20 . . . 6 6 . . . . Level 4 5 | . . . . . . . . 22 . . . . Level 5 2 | . . . . . . . . 9 . . . . High Security 3 | . . . . . . . . 12 . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 1 . . . . Squads Dispatched 65 | . 5 . 13 . . . 10 37 . . . . Investigation 18 | . 4 . 10 . . . 2 2 . . . . Extermination 6 | . . . . . . . . 6 . . . . Reinforcement 17 | . 1 . 2 . . . 6 8 . . . . Assault 22 | . . . 1 . . . 1 20 . . . . Garrison 2 | . . . . . . . 1 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 3 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 11 | . 2 . 6 1 . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 407 | . 15 10 71 10 . 6 74 203 9 5 . 4 Peak Tracking Total 20 | . 3 3 5 4 . 3 5 20 7 3 . 2 Tactical Retreats 13 | . 1 1 2 . . . . 5 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 1 . 4 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 83 | . . . 42 . . . 41 . . . . . Triggered 1 | . . . . . . . 1 . . . . . Disarmed 1 | . . . . . . . 1 . . . . . Reprogrammed 12 | . . . 3 . . . 9 . . . . . Reused 8 | . . . 2 . . . 3 3 . . . . Traps Extracted 1 | . . . . . . . 1 . . . . . Installed 4 | . . . . . . . . 4 . . . . Triggered 8 | . . . 2 . . . 3 3 . . . . Most Traps Carried 4 | . . 3 3 3 3 3 4 4 . . . . Exploded 2 | . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 46 | . 1 2 4 . . . 6 33 . . . . Max in Single Turn 9 | . 1 1 1 . . . 1 9 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 53 | . 6 . 16 . 2 . 14 12 . . 3 . Terminals 27 | . 4 . 10 . . . 8 5 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 7 | . 1 . 2 . . . 2 2 . . . . Recycling Units 6 | . 1 . 2 . . . 2 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Total Hacks 197 | . 13 . 68 . 2 . 59 29 . . 26 . Successful 124 | . 5 . 43 . 2 . 34 14 . . 26 . Failed 71 | . 8 . 24 . . . 24 15 . . . . Catastrophic 7 | . 3 . 1 . . . 1 2 . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . Manual 81 | . 10 . 35 . 1 . 23 12 . . . . Terminals 103 | . 9 . 42 . . . 37 15 . . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations 28 | . 2 . 15 . . . 8 3 . . . . Recycling Units 14 | . 2 . 5 . . . 4 3 . . . . Scanalyzers 13 | . . . 6 . . . 7 . . . . . Garrison Access 6 | . . . . . . . 3 3 . . . . Terminal Hacks 65 | . 1 . 16 . 2 . 14 6 . . 26 . Record 7 | . . . . . 1 . . . . . 6 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 7 | . 1 . 2 . . . 4 . . . . . Prototype ID Bank 10 | . . . 3 . . . 3 1 . . 3 . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . Unreport Threat 8 | . . . 3 . . . 2 3 . . . . Locate Traps 2 | . . . 2 . . . . . . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . Zone Layout 4 | . . . 2 . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 18 | . 2 . 11 . . . 5 . . . . . Scan Component 10 | . 1 . 6 . . . 3 . . . . . Repair 8 | . 1 . 5 . . . 2 . . . . . Recycling Unit Hacks 5 | . . . 2 . . . 2 1 . . . . Retrieve Components 5 | . . . 2 . . . 2 1 . . . . Scanalyzer 10 | . . . 4 . . . 6 . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . Analyze 6 | . . . 2 . . . 4 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 21 | . 2 . 10 . . . 6 3 . . . . Terminals 12 | . 1 . 6 . . . 5 . . . . . Track 1 | . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . . 2 . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . Disrupt 3 | . . . 2 . . . 1 . . . . . Sabotage 1 | . . . 1 . . . . . . . . . Search 3 | . 1 . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . 2 . . . . Reject 1 | . . . . . . . . 1 . . . . Mask 2 | . . . 1 . . . . 1 . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Extract 3 | . . . 2 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 41 | . 6 . 13 . . . 13 9 . . . . Full Trace Events 8 | . 1 . 4 . . . 1 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . Part Schematics Acquired 22 | . . . 7 . . . 3 . . . 12 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . Parts Repaired 8 | . 1 . 5 . . . 2 . . . . . Time 247 | . 26 . 130 . . . 91 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 39 | . . . 19 . . . 11 9 . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . 1 . . . Non-combat 4 | . . . . . 3 . . . 1 . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . 1 . . . parse_system 5 | . . . . . 4 . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . . . . . . 2 3 . . . 1 Largest Group 5 | . . . . . . . 2 5 . . . 1 Highest-Rated Group 109 | . . . . . . . 19 109 . . . 96 Highest-Rated Ally 96 | . . . . . . . 10 30 . . . 96 Total Orders 17 | . . . . . . . 12 5 . . . . STAY 11 | . . . . . . . 8 3 . . . . FOLLOW 6 | . . . . . . . 4 2 . . . . Ally Attacks 15 | . . . . . . . . 10 . . . 5 Total Damage 489 | . . . . . . . . 286 . . . 203 Kills 3 | . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 7 | . 1 . 2 . . . 4 . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . 1 3 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 20990 | 7 1015 990 4958 280 603 1110 5372 4703 533 650 96 673 Spaces Moved 8037 | 3 471 392 1488 105 270 472 1640 1581 585 558 77 395 Core 238 | . . . . . . . . 91 147 . . . Treads 6121 | 3 471 392 1488 105 106 472 1640 1437 . . . 7 Legs 155 | . . . . . . . . . . . . 155 Wheels 1523 | . . . . . 164 . . 53 438 558 77 233 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 230 210 225 225 50 50 100 120 120 Average Speed 204 | 160 173 240 235 230 217 225 239 233 80 111 120 129 Slowest Speed 250 | 160 240 240 240 240 230 225 250 250 100 120 120 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 63 99 98 22 70 88 96 32 77 71 68 47 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . 1 . 1 . 1 . . . . . 1 . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 . 1 1 1 . Scrap Searched 8 | . . 1 . . . 1 . . 2 2 . 2 Spaces Dug 52 | . . 6 . . . 10 5 4 2 14 . 11 Terrain Destroyed 742 | . . 14 35 . . 26 125 426 52 36 . 28 Melee 12 | . . . . . . . 4 1 2 . . 5 Projectile 41 | . . . . . . . 1 17 . . . 23 AOE 689 | . . 14 35 . . 26 120 408 50 36 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 11338 | 4 606 427 2558 121 282 496 2811 2264 627 574 79 489 Wait 1984 | . 47 16 730 . . 4 826 299 18 1 . 43 Move 8025 | 2 470 391 1487 104 269 471 1639 1580 584 557 76 395 Hop . | . . . . . . . . . . . . . Pick Up 101 | . 21 6 28 1 3 1 21 18 . 1 . 1 Fast Attach 90 | . 5 . 20 . . . 25 24 5 5 . 6 Attach 53 | . 1 . 8 3 . 3 8 27 2 . 1 . Detach 21 | . 2 . 4 . . . 8 5 2 . . . Swap 145 | 2 3 4 16 2 5 2 41 61 1 4 2 2 Drop 111 | . 16 1 21 . 1 . 41 27 1 1 . 2 Fire 647 | . 30 7 183 11 . 12 150 206 8 5 . 35 Melee 26 | . . . . . 4 . 5 6 6 . . 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 48 | . 11 2 19 . . 3 6 7 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 87 | . . . 42 . . . 41 4 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 552 | -10/Materials | Discovered new exit (range 12) 967 | -10/Materials | Repaired Lgt. Treads 1023 | -10/Materials | Entered Mines 1146 | -10/Mines | Learned location of 2 exits from Materials 1165 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1296 | -10/Mines | Discovered new exit (range 7) 1496 | -10/Mines | Learned Materials emergency access door positions 1751 | -10/Mines | Discovered new exit (range 11) 1759 | -10/Mines | Found a hidden stash of uninstalled traps 2013 | -10/Mines | Entered Materials 2013 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2014 | -9/Materials | Identified exit to Mines 2014 | -9/Materials | Identified exit to Materials 2118 | -9/Materials | Repaired Lgt. Cannon 2294 | -9/Materials | Discovered exit to Mines (range 13) 2878 | -9/Materials | Repaired Lgt. Treads 2905 | -9/Materials | Repaired Lgt. Treads 2933 | -9/Materials | Repaired Lgt. Treads 2960 | -9/Materials | Repaired Lgt. Treads 4393 | -9/Materials | Central database locked down 4965 | -9/Materials | Discovered exit to Materials (range 14) 5109 | -9/Materials | Core integrity fell below 50% 5806 | -9/Materials | Discovered exit to Materials (range 7) 6813 | -9/Materials | First assault squad dispatched 6910 | -9/Materials | Sterilization system engaged 6910 | -9/Materials | Non-combat units ordered to evacuate 6971 | -9/Materials | Entered Mines 6972 | -9/Mines | Assembled infested the area 6977 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7045 | -9/Mines | Lost 3 parts (2n1u) 7239 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7239 | -9/Mines | Discovered new exit (range 5) 7251 | -9/Mines | Entered Exiles 7311 | -9/Exiles | Met 8R-AWN 7349 | -9/Exiles | Met EX-HEX 7443 | -9/Exiles | Met EX-DEC 7508 | -9/Exiles | Learned location of Zion (-6) 7548 | -9/Exiles | Met EX-BIN 7583 | -9/Exiles | Aligned with FarCom system 7585 | -9/Exiles | Given EX-Vault access code 7633 | -9/Exiles | Opened EX-Vault 7646 | -9/Exiles | Found Cloak of Protection 7689 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7821 | -9/Exiles | Discovered new exit (range 14) 7854 | -9/Exiles | Left Exiles lab with Cloak of Protection 7854 | -9/Exiles | Entered Mines 7960 | -8/Mines | Lost 3 parts (1u2w) 8879 | -8/Mines | Discovered exit to Materials (range 10) 8964 | -8/Mines | Entered Materials 8964 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9522 | -8/Materials | Build established: Tank 10508 | -8/Materials | Discovered new exit (range 15) 11093 | -8/Materials | Build established: Skirmisher 11295 | -8/Materials | Repaired Hvy. Armor Plating 11350 | -8/Materials | Repaired Broken Adv. Treads 11835 | -8/Materials | Central database locked down 12074 | -8/Materials | Garrison activated, responded to threat 12786 | -8/Materials | Discovered new exit (range 16) 13364 | -8/Materials | First assault squad dispatched 13744 | -8/Materials | Discovered new exit (range 13) 13761 | -8/Materials | Build established: Tank 14065 | -8/Materials | Sterilization system engaged 14065 | -8/Materials | Non-combat units ordered to evacuate 14165 | -8/Materials | Combat units ordered to evacuate 14336 | -8/Materials | Entered Factory 14336 | -7/Factory | Accompanied by 2 allies 14336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14570 | -7/Factory | Build established: Scavenger-Skirmisher 14576 | -7/Factory | Fabricated L-41 Fighter? 15043 | -7/Factory | Discovered new exit (range 15) 15085 | -7/Factory | Found Prototype Launcher 15085 | -7/Factory | Identified Rocket Array 15121 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 15178 | -7/Factory | Identified exit to Storage 15178 | -7/Factory | Identified exit to Lower Caves 15536 | -7/Factory | Cargo convoy interrupted 15560 | -7/Factory | Destroyed 11 combat bots 16309 | -7/Factory | Build established: Tank 16747 | -7/Factory | Garrison activated, responded to threat 17136 | -7/Factory | First assault squad dispatched 17573 | -7/Factory | Build established: Gunner 18459 | -7/Factory | High security lockdown imminent 18539 | -7/Factory | High security lockdown engaged 18677 | -7/Factory | Destroyed 12 combat bots 18683 | -7/Factory | Lost 3 parts (1n1u1w) 18746 | -7/Factory | Destroyed 9 combat bots 18826 | -7/Factory | Destroyed 14 combat bots 18954 | -7/Factory | Sterilization system engaged 18954 | -7/Factory | Non-combat units ordered to evacuate 18960 | -7/Factory | Core integrity fell below 50% 18961 | -7/Factory | System corruption reached 10% 18974 | -7/Factory | Destroyed 7 combat bots 18982 | -7/Factory | Core integrity fell below 20% 19012 | -7/Factory | Lost 17 parts (3p6n3u5w) 19039 | -7/Factory | Entered Lower Caves 19072 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19098 | -7/Lower Caves | Spotted B-75 Beast 19170 | -7/Lower Caves | Build established: Mutant 19278 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19344 | -7/Lower Caves | Learned Factory terminal intel 19384 | -7/Lower Caves | Discovered new exit (range 14) 19572 | -7/Lower Caves | Entered another Lower Caves area 19691 | -7/Lower Caves | Discovered new exit (range 6) 19700 | -7/Lower Caves | Build established: Scavenger-Mutant 19707 | -7/Lower Caves | Learned 8 Factory zone layouts 19717 | -7/Lower Caves | Learned Factory trap positions 19890 | -7/Lower Caves | Encountered a Warlord checkpoint 20090 | -7/Lower Caves | Build established: Derelict-Mutant 20092 | -7/Lower Caves | Discovered new exit (range 13) 20155 | -7/Lower Caves | Learned Factory terminal intel 20222 | -7/Lower Caves | Entered Data Miner 20224 | -7/Data Miner | Discovered new exit (range 6) 20247 | -7/Data Miner | Met Data Miner 20270 | -7/Data Miner | Learned location of Section 7 (-2) 20270 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20287 | -7/Data Miner | Received God Mode back door access code from Data Miner 20318 | -7/Data Miner | Entered Proximity Caves 20361 | -6/Proximity Caves | Learned location of 1 exit from Factory 20381 | -6/Proximity Caves | Spotted B-75 Beast 20383 | -6/Proximity Caves | Escorted by Enhanced Grunt 20716 | -6/Proximity Caves | Destroyed B-75 Beast 20747 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 20777 | -6/Proximity Caves | Learned 12 Factory zone layouts 20991 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 20970_ H-66 Slayer suffers critical hit (Destroy). 20970_ H-66 Slayer destroyed. 20971_ Slug penetrates Wall. 20972_ System corrupted: Matter fused (-6). 20974_ Penetrated by Slug. 20974_ Carbon-fiber Leg destroyed. 20974_ Med. Treads destroyed. 20975_ Gauss Rifle fries itself beyond repair. 20977_ H-66 Slayer knocked back. 20977_ HV Slug penetrates H-66 Slayer. 20978_ Penetrated by Slug. 20980_ Lgt. Fission Core fries itself beyond repair. 20981_ Penetrated by Slug. 20982_ Targeting Computer fries itself beyond repair. 20983_ HV Slug penetrates Wall. 20985_ Flexi-carbon Leg fries itself beyond repair. 20986_ HV Slug penetrates Wall. 20987_ Penetrated by Slug. 20987_ Bore Cannon destroyed. 20991_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "#??????????????????????? ??????????????????????? | | #???????????????????????? ##?????????????????????? | | #???????????????????????? ##????????????????????? | | #???????????????????????? #????????????????????? | | #???????????????????????? #????????????????????? | | #??????????????????????## #????????????????????? | | #??????????????????????# #????????????????????? | | #??????????????????????# #????????????????????? | | #?????????????????????## ####### ??????????? | | #?????????????????????# ?????????????? | | #?????????????????????# ????????????????? | | #????????????????????#; #???????????????????? | | #???????????????????? ; % #???????????????????? | | #????????????###?????;% % #???????????????????? | | #???????????## ##????# h ####????????????##?????? | | #??????????## #???## %%##??????????????# #?????? | | #????????### ##?## #??????????????# #??????? | | #????????# ### ######??????###"#???????? | | #???????## ##????## ##???????? | | ##?????## ### ##??## #???????? | | ##????# #?# #### #???????? | | ###### #?# ## ### #???????? | | ### ### ## ##???????? | | ### ###????????? | | ######### #### " ##?????????? | | ##???????# #?# @ """" #?????????? | | ##???????? ## " #????????? | | ###???????? ## " #????????? | | ?????????? ##### """ # ##????????? | | ????????? ##???## """" # #?????????? | | ????????? ##?????### "" # #?????????? | | ???????? ###????????# ##?????????? | | ????????? #???????????# #??????????? | | ?????????###????????????#### ### ##??????????? | | ???????????????????????????####?######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Cloak Strength 5 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Arm. Treads | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Lrn. Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeMinesnifferBattery Manual? 0 Play Time 01:33:06 Cumulative 1202.6 hours Start 2022.10.05 @ 00:56:24 End 2022.10.05 @ 02:46:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 833 Rogue 829 Adventurer 4 Explorer 0 Win Type - Total 130 Types 100/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1c94fe6-afe0-42e9-96d6-a724470543e6