Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 02:58:42 // Winter2019/RPGLIKE Player: Rentaro Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (1139) 5695 Value Destroyed (73551) 73551 Prototype IDs (373) 7460 Alien Tech Used (12) 2400 Bonus (101114) 101114 TOTAL SCORE: 200920 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 54044 Follower Combat Kills 959 Network Hubs Disabled 200 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Win 3000 Friendly Fire -7689 Cogmind --------- Core Integrity 651/800 Matter 422/425 Energy 1480/1480 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Subspace Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Assembled Alloy Leg Sigix Exoskeleton > --- UTILITY (14) ----- Experimental Power Amplifier Assembled Biocell Array Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Graphene Brace Advanced Force Field Improved System Restoration Module > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Protomatter-78 Protomatter-76 Protomatter-75 Protomatter-75 High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Assembled Alloy Leg Sigix Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Assembled Biocell Array Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Advanced Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Graphene Brace Advanced Force Field Improved System Restoration Module > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Omega Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Advanced Hardlight Generator Transdimensional Reconstructor Sigix Sheargun [Rating: 360] Favorites ----------- Power Zero-point Reactor Engine Makeshift Power Source Power Core Light Fission Core Reactor Zero-point Reactor Propulsion VTOL Module Leg Sigix Exoskeleton Wheel Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Assembled Alloy Armor Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 10 1 . 1 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 1 . 1 1 . Weapon 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 233 | 5 4 14 1 5 8 2 4 1 1 1 2 1 . . . 1 1 . 2 . 2 7 1 12 16 22 65 7 30 16 2 Power 18 | 1 1 . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . 1 . 2 8 . . 1 . Engine 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 7 . . 1 . Propulsion 22 | 2 . 4 . . 4 1 1 . . 1 1 . . . . . 1 . . . 1 3 . 1 2 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 4 . . 4 1 1 . . 1 1 . . . . . 1 . . . 1 3 . 1 2 . . . . . . Utility 158 | . 2 2 1 . . . 1 1 1 . . 1 . . . . . . 1 . . 2 1 10 14 18 57 7 23 14 2 Device 120 | . . 1 1 . . . 1 1 1 . . 1 . . . . . . 1 . . 1 . 10 10 9 45 7 21 8 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 35 | . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 4 8 11 . 2 6 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 1 8 . 4 4 . 2 . . . . . . . . 1 . . . . 1 2 . . . 2 . . 7 1 . Energy Gun 16 | . . 5 . 4 3 . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Energy Cannon 10 | . . 2 . . 1 . 2 . . . . . . . . 1 . . . . 1 2 . . . . . . 1 . . Ballistic Gun 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 3 1 1 2 . . 1 1 . 1 1 . . . 1 . . 3 . 1 3 4 . 3 7 2 3 6 3 1 Parts Lost 4 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . 1 . 1 2 . 1 1 2 3 3 2 2 2 2 2 3 3 3 3 3 4 3 2 3 4 3 4 5 5 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 1 1 2 3 2 2 2 2 2 2 2 2 2 1 2 2 2 2 3 2 2 4 4 1 . Weapon . | . . . 1 2 . . . 1 . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . Weapon 3 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 94 90 87 93 99 100 91 100 100 100 100 100 100 100 100 100 99 100 98 100 94 87 93 90 98 83 87 89 85 84 84 Engine 1 | . 1 . . . . 11 12 12 12 12 9 . . . . . . . . . . . . . . . . . . . . Core 5 | . 12 8 . 5 12 . . . . . 2 12 12 12 12 12 12 12 10 12 12 12 11 10 10 6 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 8 9 8 8 8 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 8 8 8 Wheel 2 | . 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . 15 37 37 36 37 29 37 37 37 37 37 37 37 37 37 36 37 37 37 32 25 34 30 38 14 . . . . . Device 19 | . . 8 12 12 12 12 11 12 12 12 12 12 12 12 12 12 12 12 10 12 12 12 8 10 9 19 36 39 38 35 30 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 Processor 12 | . 22 15 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 11 10 10 9 9 9 8 14 20 Energy Gun 9 | . . 11 . 15 20 25 1 . . . . . . . . . . . . . . . . . . 11 18 18 15 12 12 Energy Cannon 9 | . . 6 25 9 3 . 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 20 20 7 . . . . . Ballistic Gun 1 | . 23 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 360 | 5 9 18 22 19 24 25 29 34 35 31 33 39 32 32 32 40 32 32 40 34 43 62 71 77 88 321 336 338 347 360 348 Average Rating 145 | 3 8 12 14 16 20 24 23 26 27 30 31 32 32 32 32 33 31 32 32 33 37 48 62 70 78 205 325 335 332 335 340 On Entrance 78 | . 5 9 14 14 19 23 25 26 27 28 31 32 32 32 32 32 32 32 32 34 34 43 58 69 70 80 311 334 335 326 343 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 6 9 12 9 10 15 14 21 21 21 21 24 24 24 24 24 24 24 24 24 24 24 34 34 34 34 92 93 86 91 85 81 Greatest Support 105 | 25 30 30 25 30 30 30 31 31 31 32 32 32 32 32 32 32 32 32 32 32 36 39 39 45 47 105 105 85 85 85 85 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 7 Average Capacity 5 | 1 1 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 Most Carried 7 | . 2 2 4 4 4 1 3 3 4 4 4 4 3 4 4 5 5 4 5 5 5 7 7 7 7 7 7 7 7 7 7 Average Carried 4 | . 1 1 2 3 1 1 1 2 3 4 3 3 3 3 3 4 4 4 4 4 4 5 6 6 5 4 6 7 6 6 6 Final Capacity 7 | 1 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | . 2 2 2 4 1 1 2 3 4 4 4 4 3 3 4 4 4 4 5 5 5 6 7 6 6 7 7 7 7 5 5 Class Distribution -------------------- 42% | Hacker-Scout 39% | Alien-Sigix 7% | Mutant 6% | Wizard-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -7/Deep Caves Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -6/Archives Hacker-Scout | -6/Hub_04(d) Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Wizard-Mutant | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 4995 | 250 849 384 44 77 144 30 50 . 50 10 30 24 . . 20 23 32 . . . . 100 . 280 157 822 890 133 354 195 47 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 67320 | . 1438 1579 219 1349 1135 362 919 163 247 644 429 24 . 231 1009 72 408 1056 . 145 85 180 . 390 276 6272 10849 463 17975 15799 3602 Parts 3597 | . 92 93 21 89 47 10 34 3 2 23 24 9 . 15 25 9 22 23 . 8 3 18 . 20 6 233 528 27 906 997 310 Haulers Intercepted 31 | . 2 6 . 5 3 . . . . . 1 . . . 2 . . . . . . . . . 1 . 1 1 9 . . Recyclers Shooed 4 | . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . 9 33 . . 23 . . . . . . 20 14 . 7 . . . . . . . . . . . Prevented 6 | . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 954 | . 25 31 8 29 19 5 11 2 . 11 3 2 . 4 12 5 9 15 . 7 . 4 . 6 1 98 145 4 236 217 45 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 807 | . 22 14 . 11 12 5 . . . . . . . . . . . . . . . . . . . 98 145 4 234 217 45 Cannons 123 | . 3 15 8 15 4 . 11 2 . 10 3 2 . 4 10 . 9 14 . 7 . 3 . 3 . . . . . . . AOE 10 | . . . . 2 . . . . . . . . . . . 5 . . . . . . . 3 . . . . . . . Classes Destroyed 31 | . 7 3 1 1 2 1 2 1 . . . . . . . . . . . . . 1 . . . 8 2 . . 2 . Worker 19 | . 2 . 1 . 1 . . . . . 2 . . . 2 . . . . . . . . . . 2 . . 5 4 . Builder 12 | . 5 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 6 . 5 3 . . . . . 1 . . . 2 . . . . . . . . . 1 . 1 1 9 . . Recycler 11 | . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 3 . Minesweeper 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 5 10 . Operator 15 | . 3 1 . 1 . . . . . . 1 1 . . . 1 . . . . . 1 . . . . 2 . 1 3 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 69 | . 2 5 . 5 7 . . . . . 5 . . . 5 . . . . . 3 1 . 2 2 5 8 2 12 5 . Swarmer 121 | . . 10 6 6 . 4 1 . . 5 . . . . 3 5 5 5 . 4 . . . 4 . . 15 . 22 26 . Cutter 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . Saboteur 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . 5 10 . Grunt 284 | . 25 13 1 13 13 . 2 . . 4 . . . . 5 . 2 4 . . . . . . 1 34 47 . 72 48 . Brawler 32 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 7 6 . 6 10 . Duelist 30 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . 3 5 . 8 9 . Protector 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . 9 15 . Sentry 89 | . . 8 . 8 2 . 3 . . 1 2 2 . 4 4 . 1 1 . . . 1 . . . 2 27 . 17 6 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Hunter 46 | . . . . . 1 . . . . . 1 . . . . . . . . 3 . . . . . 11 2 . 11 17 . Programmer 99 | . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . 2 . 12 12 4 34 30 . Heavy 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 2 . Behemoth 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 10 . . Combat Programmer 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 10 2 . Investigator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 3 . Striker 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . 13 13 . Executioner 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 12 15 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 71 | . 5 9 5 7 7 4 6 2 . 5 3 1 . 2 6 6 5 5 . 4 2 2 . 3 1 16 30 3 64 71 11 Combat Bots Only 62 | . 4 4 4 7 5 4 5 2 . 5 1 1 . 2 6 5 5 5 . 4 . 2 . 3 1 14 28 2 58 62 11 Max Kills in Single Turn 5 | . 1 2 2 2 2 2 1 1 . 1 2 1 . 1 3 5 1 1 . 1 2 1 . 3 1 4 4 2 3 3 2 Gunslinging 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 2 . 2 1 1 Exploded 5 | . . . . 2 . . . . . . . . . . . 5 . . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 10 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 6 Imprinter (-7/Zion) A7 (-6/Extension) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 4624 | . 114 122 33 116 151 31 32 6 10 38 66 82 8 21 147 1 38 32 . 109 57 41 . 66 15 659 700 8 688 774 459 Missed 2663 | . 28 37 13 53 68 14 10 3 3 19 30 41 3 5 76 1 14 12 . 56 38 18 . 36 10 387 409 4 442 520 313 Hits 1961 | . 86 85 20 63 83 17 22 3 7 19 36 41 5 16 71 . 24 20 . 53 19 23 . 30 5 272 291 4 246 254 146 Melee 44 | . . . 3 2 . . 4 1 . . . 1 . . . . . . . . . . . . . 4 17 . 3 3 6 Projectile 1917 | . 86 85 17 61 83 17 18 2 7 19 36 40 5 16 71 . 24 20 . 53 19 23 . 30 5 268 274 4 243 251 140 AOE 27 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 21 . Critical Strikes 101 | . 1 2 . 2 2 . 2 . . . . 1 2 . . . . . . 3 1 . . 3 . 24 19 . 10 15 14 Actively Blocked 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 19 . 10 15 14 Damage Taken 20091 | . 1026 973 218 1061 1121 411 390 63 337 374 431 573 134 376 611 . 388 381 . 795 282 373 . 822 103 1750 1885 21 1849 2278 1065 Core 17194 | . 848 802 185 885 971 339 336 52 284 319 354 462 118 316 504 . 328 315 . 652 225 313 . 696 86 1559 1676 20 1620 1995 934 Absorbed by Shields 8091 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1304 1868 24 1544 2222 1129 Redirected to Core 12897 | . 579 552 106 611 497 264 196 40 201 207 258 380 61 224 347 . 205 244 . 491 207 217 . 475 64 1270 1348 16 1360 1717 760 Ignored by Resistances 17287 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2964 3901 47 3505 4604 2266 Regen/Repaired (Parts) 127 | . . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . 61 Core Remaining (%) 70 | 100 69 . 92 58 . . . . . 76 . . . . 62 . . . . 29 . . 100 . . 14 . 92 . . 81 Volleys Fired 2132 | . 195 146 22 112 86 20 47 8 13 30 37 26 . 14 38 12 24 31 . 22 9 28 3 19 13 133 178 14 335 341 176 Largest 4 | . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 1 2 2 4 4 4 4 3 3 Hottest 400 | . 50 136 136 136 141 120 170 170 170 170 170 170 . 170 170 170 170 170 . 170 170 240 120 240 240 400 400 400 400 300 300 Shots Fired 5508 | . 301 289 44 222 168 40 93 16 25 45 74 53 . 28 76 14 48 62 . 44 16 54 3 36 17 393 679 37 1080 1023 528 Gun 4375 | . 210 156 . 126 143 40 4 . . . . . . . . . . . . . . . . . . 350 679 37 1079 1023 528 Cannon 1132 | . 91 133 44 96 25 . 89 16 25 45 74 53 . 28 76 14 48 62 . 44 16 54 3 36 17 43 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 363 | . 301 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1449 | . . 227 44 222 168 40 93 16 25 45 74 53 . 28 76 14 48 62 . 44 16 54 3 36 17 43 . . 1 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3696 | . . . . . . . . . . . . . . . . . . . . . . . . . . 350 679 37 1079 1023 528 Robot Hit Streak 81 | . 28 29 9 20 18 23 16 28 33 45 21 23 . 12 28 5 45 52 . 22 30 26 . 30 12 55 58 10 53 81 45 Robot Miss Streak 5 | . 5 2 4 3 2 2 2 . . 1 1 1 . 1 3 . . 1 . 1 1 1 . 1 . 1 3 1 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 260 | . 2 . . 2 2 2 . . . . . . . . . . . . . . . . . . . 27 56 . 75 76 18 Max Gunslinging Chain 2 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 2 . 2 2 1 Shots Hit Robots 3951 | . 153 140 23 133 135 33 60 12 5 39 44 47 . 23 53 2 40 53 . 36 9 35 . 15 7 281 493 13 820 797 450 Core Hits 2153 | . 68 61 10 65 52 12 22 5 3 18 14 15 . 9 30 6 16 25 . 13 5 11 . 14 5 193 287 7 483 485 219 Critical Kills 10 | . 1 1 . . . . . . . 2 . . . . 1 . 1 1 . . 1 1 . . 1 . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 222 | . 5 12 . 3 14 1 . . . 2 . . . . 1 . 1 1 . . 1 1 . . 1 8 30 1 52 60 28 Burn 29 | . . 11 . 3 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . 1 . . . . . . . 2 . . . . 1 . 1 1 . . 1 1 . . 1 . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 30 1 52 60 28 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 232089 | . 1804 2465 532 3208 2855 934 1954 365 181 1213 1686 1440 . 766 2350 630 1252 1693 . 1098 504 1292 . 1439 349 23721 35200 843 61428 56868 24019 Guns 207508 | . 1382 1519 . 1440 2295 934 . . . . . . . . . . . . . . . . . . . 22912 34930 843 60634 56600 24019 Cannons 19950 | . 273 747 532 1310 560 . 1954 365 181 1213 1486 1440 . 766 1683 63 1252 1693 . 1098 269 1292 . 697 349 727 . . . . . Explosions 3260 | . 145 199 . 458 . . . . . . 200 . . . 667 567 . . . . 235 . . 742 . . . . 47 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1371 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 82 270 . 747 268 . Kinetic 2233 | . 1655 578 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 26501 | . 86 1887 532 2912 2855 934 1954 365 181 1213 1686 1440 . 766 1683 630 1252 1693 . 1098 269 1292 . 697 349 727 . . . . . Explosive 1237 | . . . . 213 . . . . . . . . . . . . . . . . 235 . . 742 . . . . 47 . . Electromagnetic 809 | . 59 . . 83 . . . . . . . . . . 667 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 199938 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22912 34930 843 60634 56600 24019 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 1 1 . 1 1 1 . . . . 2 2 2 3 . . . . . . . . 1 2 10 2 . 3 1 1 Average Corruption 1 | . 2 1 1 . 1 1 1 . . . . 2 2 2 2 . . . . . . . . 1 1 2 1 . 1 1 1 Corruption Purged 24 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 5 . 11 3 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . 9 1 5 . 9 1 2 . . . . 1 1 1 8 . . . . . . . . 1 4 27 6 . 2 1 1 Message Errors 11 | . . . 1 . 1 . 1 . . . . . . 1 1 . . . . . . . . . 2 4 . . . . . Matter Fused 22 | . 2 . 3 . 4 1 . . . . . . . . 2 . . . . . . . . . . 8 1 . 1 . . Heat Flow Errors 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . Energy Discharges 14 | . 2 1 1 . 1 . . . . . . . 1 . 2 . . . . . . . . . 1 4 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . . 1 . Misfires 6 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots 18 | . . . . . 3 14 1 . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1434 | . 76 6 12 80 42 . 157 42 27 69 255 16 . . 113 11 23 1 . 38 34 62 . 98 5 88 47 . 107 25 . Projectiles 791 | . . 6 12 12 42 . 157 42 27 69 96 16 . . 7 11 23 1 . 38 . 62 . 77 5 88 . . . . . Explosions 464 | . 76 . . 68 . . . . . . 159 . . . 106 . . . . . 34 . . 21 . . . . . . . Melee 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . 107 25 . Knockbacks 16 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 2 . Impact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 2 . Kinetic 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Self-Inflicted Damage 234 | . 2 . . . . . . . . . 68 . . . . . . . . . . . . 100 . 64 . . . . . Shots 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 14 4 . Kicked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 14 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 43 93 10 141 433 142 13 . . 10 259 8 . . 8 . . 5 . 26 . 30 . 8 170 244 451 128 345 264 188 Average Temperature 85 | . 8 13 4 22 92 81 5 . . 2 54 6 . . 4 . . 5 . 26 . 15 . 3 113 80 131 54 116 133 100 Received Heat Transfer 3862 | . 588 327 6 396 540 36 108 29 42 90 78 138 18 72 207 . 36 117 . 27 . 126 . 151 9 198 283 . 77 101 62 Effects 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 11 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 6 1 . Impact Corruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 6 2 . Robots Melted 15 | . . 2 . 1 3 . . . . 2 . . . . 2 . 1 1 . . 1 1 . . 1 . . . . . . Combat Hostiles 14 | . . 2 . 1 3 . . . . 2 . . . . 2 . 1 1 . . . 1 . . 1 . . . . . . Parts Melted 95 | . . 14 1 14 13 1 . . . 2 3 2 . 2 8 . 2 6 . 5 . 3 . 3 2 1 1 . 12 . . Heat Transferred 37818 | . 50 4688 962 5354 6405 1501 2368 332 222 1443 1913 1389 . 851 2035 424 1480 2035 . 1332 346 1208 . 555 296 629 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . 2 4 2 3 3 . . . . . 2 1 . . 2 2 . . . . 1 . . 1 1 5 5 5 5 5 . Low Security (%) 20 | 100 43 . . . . . . . . . 13 44 100 100 40 . . . . . 90 100 . 91 91 34 . . . . . Level 1 13 | . 40 18 . 12 17 . . . . . 79 55 . . 54 71 . . . . 9 . . 8 8 2 . . . . . Level 2 16 | . 15 41 100 52 65 . . . . . 7 . . . 5 28 . . . . . . . . . . . . . . . Level 3 5 | . . 21 . 35 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 100 9 17 . High Security 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . 82 . Max Security 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . 90 . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Peak Influence 12730 | . 545 1313 588 1082 820 . . . . . 530 294 104 77 618 597 . . . . 210 138 . 348 209 5198 7796 4526 10807 12730 . Initial 6916 | . . 224 508 195 367 . . . . . 126 259 104 33 23 302 . . . . 50 98 . . 189 41 2923 4385 2695 6916 . Average 2781 | . 205 707 522 638 537 . . . . . 303 194 97 46 213 406 . . . . 84 77 . 54 149 1800 6092 4403 6158 9720 . Influence Increases 38832 | . 1122 1609 200 1625 1005 135 245 . . 310 786 248 . 84 857 431 285 270 . 160 386 330 . 525 93 4078 5793 393 9262 7027 1573 Destroy 0b10 Robot/C 18420 | . 500 620 160 600 380 100 220 . . 220 60 40 . 80 240 100 180 220 . 140 . 80 . 120 20 1920 3100 80 4860 4380 . Destroy 0b10 Robot/NC 1165 | . 75 95 5 65 60 15 15 . . 10 45 10 . . 45 5 10 . . . 15 10 . 20 15 85 90 15 230 230 . Destroy Leader 3322 | . 128 182 20 160 130 20 10 . . 20 20 10 . . 84 10 20 20 . 20 6 22 . 34 6 248 568 26 952 606 . Allied During Kill 1859 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 564 . 970 321 . Trap Triggered on 0b10 180 | . . 20 . . 10 . . . . . . . . . 100 . . . . . . . . 10 . 30 . 10 . . . Successful Hack 1010 | . 31 48 . 26 61 . . . . . 68 78 . . 68 56 . . . . 23 112 . 49 23 110 46 124 . 87 . Select Force Hacks 540 | . 60 60 . 60 150 . . . . . 150 . . . . 60 . . . . . . . . . . . . . . . Disable Machine 2175 | . 225 375 15 390 30 . . . . . 135 15 . . 90 120 . . . . 30 75 . 30 15 135 120 30 150 120 75 Anti-Garrison Action 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 300 50 . Destroy Structure 6061 | . 103 104 . 52 4 . . . . . 83 3 . 4 110 80 . . . . 72 16 . 112 14 140 930 108 1590 1038 1498 Partial Spotted 240 | . . . . 15 . . . . . . 15 15 . . 15 . . . . . . 15 . 30 . 45 75 . 15 . . Lose Combat Pursuer 3360 | . . 105 . 255 180 . . . . 60 210 75 . . 105 . 75 30 . . 240 . . 120 . 1365 150 . 195 195 . Influence Decreases 38732 | . 589 837 1003 1319 993 434 356 410 . 110 456 591 103 101 306 466 416 277 445 80 266 452 78 187 357 427 3195 3697 2947 4671 13163 Entered New Map 29184 | . . 309 797 307 441 304 100 410 . . 74 271 83 51 44 316 216 87 445 . 30 102 78 . 149 33 2275 3411 1797 3891 13163 Time Decay 5559 | . 490 518 206 392 522 130 246 . . 110 262 130 20 50 262 130 190 190 . 80 136 350 . 177 198 294 80 286 90 20 . Search Patrol Dispatched 300 | . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . 100 . . . . . Lost Part 40 | . . 10 . . . . 10 . . . . . . . . . 10 . . . . . . 10 . . . . . . . Lost Ally 2800 | . . . . 20 30 . . . . . 20 40 . . . 20 . . . . . . . . 10 . 840 . 1060 760 . Purge Threat 849 | . 99 . . 600 . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 295 | . 8 4 . 9 18 . 1 . . . 7 2 . . 6 3 . . . . . 5 . 2 3 60 44 8 75 40 . Investigation 35 | . 6 2 . 2 12 . . . . . 6 1 . . 2 2 . . . . . . . . 1 . 1 . . . . Extermination 15 | . . . . . 4 . . . . . 1 . . . . . . . . . . 3 . 1 2 1 . 2 1 . . Reinforcement 25 | . 2 2 . 2 . . . . . . . 1 . . 2 1 . . . . . 2 . 1 . 2 3 . 3 4 . Assault 198 | . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . 56 35 6 61 36 . Garrison 14 | . . . . 3 1 . . . . . . . . . 2 . . . . . . . . . . . 2 . 6 . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 4 . . Searches Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 44 | . . 4 . 2 2 . . . . . . 1 1 . 3 . . . . . 3 4 . 1 . 3 6 . 2 12 . Communications Jammed 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 1 65 24 . Distress Signals 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 1 49 24 . Times Spotted 1510 | . 34 45 9 56 49 5 9 16 4 14 25 11 5 4 26 5 12 17 . 10 28 25 . 24 11 282 177 6 264 261 76 Peak Tracking Total 62 | . 4 6 3 17 7 4 7 11 26 7 6 6 5 1 11 5 5 5 . 4 11 5 . 14 7 62 20 2 14 15 5 Tactical Retreats 88 | . . 5 . 10 4 . . 1 . 1 6 2 . . 3 . 1 1 . . 4 2 . 3 . 21 7 . 10 7 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 21 | . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 7 . 7 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 31 | . . 4 . 6 . . . . . . . 9 . . . . . . . . . . . . 6 6 . . . . . Reprogrammed 57 | . . 7 . . 5 . . . . . . . . . 15 7 . . . . . 2 . 6 6 7 . 2 . . . Reused 19 | . . 2 . . 1 . . . . . . . . . 10 . . . . . . 1 . 1 . 3 . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . 2 . . 1 . . . . . . . . . 10 . . . . . . . . 1 . 3 . 1 . . . Objects Rigged 28 | . . 6 . 6 . . . . . . 3 . . . 1 2 . . . . 3 4 . 1 . . . 2 . . . Exploded 8 | . . 1 . 3 . . . . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 179 | . 16 26 1 26 2 . . 2 2 2 9 1 . . 6 8 . . . . 2 5 1 2 1 14 12 2 20 11 8 Max in Single Turn 7 | . 2 4 1 2 1 . . . 1 1 6 1 . . 5 7 . . . . 2 1 1 1 1 1 2 1 1 2 1 Garrison Access 17 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 1 1 3 1 6 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 157 | . 7 10 2 11 19 1 2 . . 1 14 10 . . 6 6 . 2 3 . 3 9 . 8 12 12 5 9 1 3 1 Terminals 107 | . 5 7 . 9 9 . . . . 1 8 10 . . 4 4 . . . . 3 6 . 7 10 10 3 8 . 3 . Fabricators 6 | . . . . . 3 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 2 2 . 2 5 . . . . . 5 . . . . 2 . . . . . 2 . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 10 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 1 1 1 1 1 . . Total Hacks 793 | . 24 66 2 59 72 1 2 . . 5 54 30 . . 41 46 . 2 13 . 15 49 . 73 78 57 27 57 1 12 7 Successful 492 | . 10 37 2 36 44 1 2 . . 5 30 20 . . 22 24 . 2 13 . 11 27 . 49 57 45 10 31 1 6 7 Failed 299 | . 14 29 . 23 28 . . . . . 24 10 . . 19 22 . . . . 4 22 . 23 21 11 17 26 . 6 . Catastrophic 34 | . 4 1 . . 2 . . . . . 2 1 . . 3 1 . . . . 1 1 . 4 3 3 4 4 . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Manual 426 | . 7 37 . 31 38 . . 5 . . 37 9 . . 28 26 . . . . 9 21 . 59 52 26 16 19 . 6 . Terminals 666 | . 20 54 . 53 47 . . . . 5 39 30 . . 39 30 . . . . 15 43 . 72 76 55 21 55 . 12 . Fabricators 17 | . . . . . 9 . . . . . 2 . . . . . . . . . . 2 . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 62 | . 4 7 . 6 12 . . . . . 13 . . . . 16 . . . . . 4 . . . . . . . . . Scanalyzers 7 | . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 14 | . . . . . 4 . . . . . . . . . 2 . . . . . . . . 1 1 1 2 2 1 . . Terminal Hacks 325 | . 6 22 2 21 14 1 2 . . 5 7 19 . . 13 13 . 2 13 . 8 15 . 40 45 40 3 22 . 5 7 Record 10 | . . . . . . . . . . 5 . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Analysis 11 | . . . . . . . . . . . . 1 . . . 1 . . 4 . . . . 1 2 1 . 1 . . . Prototype ID Bank 31 | . . 2 . 3 2 . . . . . 2 2 . . . 1 . . 4 . 1 1 . 3 3 5 . 1 . 1 . Open Door 15 | . . . 2 . . 1 2 . . . . 5 . . . . . 2 . . . . . . . 2 . . . 1 . Level Access Points 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 15 | . 1 2 . 2 1 . . . . . 1 1 . . 1 . . . . . 1 . . 1 1 1 1 1 . . . Emergency Access Points 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machine Index 8 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 2 1 . 1 . . . Terminal Index 7 | . . 1 . 1 . . . . . . 1 . . . 1 . . . . . 1 . . 1 1 . . . . . . Fabricator Index 7 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 . 1 . Recycling Unit Index 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Alert Level 9 | . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . 2 1 1 . 1 . . . Unreport Threat 7 | . 2 . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 51 | . . 6 . 5 4 . . . . . 1 2 . . 2 3 . . . . 1 5 . 2 6 6 1 5 . 2 . Disarm Traps 7 | . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . 1 1 1 . . . . . Reprogram Traps 16 | . . 2 . . 1 . . . . . . . . . 3 2 . . . . . 1 . 1 3 2 . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Investigation Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Extermination Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Reinforcement Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Assault Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recall Investigation 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 13 | . 1 1 . 2 1 . . . . . 1 . . . 1 1 . . . . 1 . . 1 1 1 . 1 . . . Registered Components 6 | . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 . . . Registered Prototypes 9 | . . 1 . 1 . . . . . . 1 1 . . . . . . . . 1 1 . 1 . 1 . 1 . . . Zone Layout 55 | . 1 2 . . 2 . . . . . . 1 . . 1 . . . . . 1 3 . 20 15 8 . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . 8 . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . Network Status 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 5 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 19 | . 1 1 . 2 5 . . . . . 6 . . . . 2 . . . . . 2 . . . . . . . . . Retrieve Components 19 | . 1 1 . 2 5 . . . . . 6 . . . . 2 . . . . . 2 . . . . . . . . . Scanalyzer 6 | . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 10 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 1 1 1 1 1 . . Seal Access 10 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 1 1 1 1 1 . . Unauthorized Hacks 119 | . 3 9 . 13 15 . . . . . 15 1 . . 7 9 . . . . 3 9 . 8 10 4 4 8 . 1 . Terminals 99 | . 1 7 . 10 10 . . . . . 10 1 . . 7 7 . . . . 3 8 . 8 10 4 4 8 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 13 | . 1 . . 1 4 . . . . . 2 . . . 1 2 . . . . . . . . 1 . 1 . . . . Botnet 55 | . . 3 . 4 6 . . . . . 5 1 . . 3 3 . . . . 2 4 . 6 4 3 3 7 . 1 . Detonate 19 | . . 2 . 3 . . . . . . 2 . . . 2 2 . . . . 1 2 . 1 3 . . 1 . . . Operators 11 | . . 2 . 2 . . . . . . 1 . . . 1 . . . . . . 2 . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 2 2 . 3 5 . . . . . 5 . . . . 2 . . . . . 1 . . . . . . . . . Reject 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 18 | . 2 2 . 2 5 . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Used 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 4 7 . 6 12 . . . . 1 11 5 . . 4 5 . . . . 2 6 . 7 10 5 4 8 . 2 . Full Trace Events 21 | . 3 3 . 2 7 . . . . . 1 1 . . 2 . . . . . . . . . 1 . 1 . . . . Feedback Events 4 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Corruption 4 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 . . 1 . . 15 . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Parts Built 7 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 382 | . . . . . 240 . . . . . 31 . . . . . . . . . . . . . . . 111 . . . . Total Part Build Rating 31 | . . . . . 12 . . . . . 10 . . . . . . . . . . . . . . . 9 . . . . Part Studies Acquired 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 63 | . 9 4 . 11 22 . . . . . 11 . . . . 3 . . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 232 | . . . 1 1 3 . . 2 . . 2 4 . . . 1 . . . . . . . . 1 . 93 . 79 45 . Largest Group 28 | . . . 1 1 2 . . 2 . . 2 3 . . . 1 . . . . . . . . 1 . 28 . 15 13 . Highest-Rated Group 390 | . . . 31 31 52 . . 192 . . 36 179 . . . 10 . . . . . . . . 10 . 390 . 210 185 . Highest-Rated Ally 159 | . . . 31 31 26 . . 96 . . 26 159 . . . 10 . . . . . . . . 10 . 15 . 15 15 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 659 | . . . . 12 . . . 16 . . . 13 . . . . . . . . . . . . . . 195 . 251 172 . Total Damage 12999 | . . . . 168 . . . 972 . . . 368 . . . . . . . . . . . . . . 3905 . 4662 2924 . Kills 52 | . . . . 1 . . . 5 . . . 1 . . . . . . . . . . . . . . 16 . 13 16 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 16704 | . . 1055 429 922 1456 260 513 392 184 344 569 261 42 108 563 214 381 382 56 214 290 774 100 396 313 1323 2039 620 2053 451 . Optics 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . . . Sensors 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . IFF 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Terrain 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Structural 11903 | . . 1055 427 922 1456 260 513 392 184 344 569 261 42 108 563 214 381 382 56 214 290 772 100 392 309 1319 378 . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . T.N.C. 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Triangulation 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Cloaking 1169 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 52 616 238 262 . Jamming 4783 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1657 620 2053 451 . ECM 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . 1 . . Robot Analysis Total 11 | . . . . . . . . . . . . 1 . . . 1 . . 4 . . . . 1 2 1 . 1 . . . Derelict Logs Recovered 11 | . . . 2 . . 1 2 1 . 1 . . . . . . 3 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 21409 | 37 1493 1429 429 922 1456 260 531 394 186 344 569 263 42 108 563 264 381 382 66 214 290 780 149 415 411 1743 2245 620 2053 1535 835 Spaces Moved 32708 | 37 1153 1423 563 1108 2689 630 1063 956 460 731 1178 418 84 66 503 582 812 856 170 380 767 1030 211 917 768 2231 3333 806 3452 1945 1386 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11983 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1061 3333 806 3452 1945 1386 Wheels 1870 | 36 1153 681 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18854 | . . 742 563 1108 2689 630 1063 956 460 731 1178 418 84 66 503 582 812 856 170 380 767 1030 211 917 768 1170 . . . . . Fastest Speed 29 | 50 80 32 32 32 29 29 29 30 30 30 32 32 32 32 32 32 32 32 32 32 32 34 34 31 29 29 30 30 30 30 30 Average Speed 35 | 79 80 55 32 32 29 29 30 30 30 31 32 32 32 32 32 32 32 32 32 32 33 36 34 33 29 29 42 62 31 30 30 Slowest Speed 117 | 80 80 80 32 32 32 29 32 30 30 32 32 32 32 32 32 32 37 32 32 32 37 117 34 34 34 30 90 90 90 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . 2 6 6 17 . 1 1 . . 5 3 3 . 3 3 . . . . 3 2 . 1 1 2 . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Exploration Rate (%) 68 | 4 96 88 97 94 64 75 97 86 71 83 43 61 50 67 49 16 86 83 62 63 25 70 89 25 76 83 92 82 77 63 83 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 25 | . 2 2 . 2 5 . . . . 2 5 . . . . 2 1 1 3 . . . . . . . . . . . . Known Exits Taken 26 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 22 | . . . 1 . . 1 8 3 . 3 . . . . . . 2 4 . . . . . . . . . . . . . Spaces Dug 344 | . . . . . 3 . 5 . 6 . 53 . . . 1 7 . . . . 6 4 . 10 4 18 55 14 85 73 . Terrain Destroyed 2963 | . 118 112 . 59 3 . 26 . 7 3 97 3 . 3 176 41 7 6 . 8 44 6 . 64 7 116 408 42 649 520 438 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 2064 | . . . . 1 3 . 26 . 7 3 20 3 . 3 13 10 7 6 . 8 7 6 . 17 7 63 377 42 543 454 438 AOE 899 | . 118 112 . 58 . . . . . . 77 . . . 163 31 . . . . 37 . . 47 . 53 31 . 106 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 39289 | 41 1442 1778 761 1444 3157 665 1172 1044 482 797 1290 491 95 124 824 643 884 901 178 428 778 1376 285 981 929 3108 3955 908 4088 2585 1655 Wait 2714 | . 54 126 167 177 307 . 25 78 5 8 59 13 8 25 262 42 12 13 . . . 233 52 1 93 564 111 66 101 81 31 Move 32555 | 36 1152 1418 550 1095 2654 629 1060 953 459 730 1167 411 79 65 496 575 811 855 169 379 760 1025 210 914 765 2226 3330 805 3448 1943 1386 Hop 57 | . . 2 6 6 17 . 1 1 . . 5 3 1 . 3 3 . . . . 3 2 . 1 1 2 . . . . . Pick Up 91 | . 3 5 2 3 7 . 2 1 1 . 1 1 . 1 1 3 1 . 1 2 1 7 7 . 1 13 9 . 7 8 3 Fast Attach 216 | 5 2 8 1 3 4 . 3 1 1 . 1 2 . . 1 1 1 . 3 . 1 4 . 12 15 32 62 7 27 16 3 Attach 37 | . . 2 . . 2 . 2 . . . . . . . . 2 . . . . . 2 4 1 . 12 3 . 3 4 . Detach 84 | . . 4 . . . . 3 . . . . . . . . . . . . . . 1 . 3 11 25 22 1 7 6 1 Swap 104 | . 3 10 1 4 5 2 1 1 1 1 2 1 . . . 1 . . 3 . 1 4 1 10 10 3 24 8 4 2 1 Drop 231 | . 2 11 3 3 16 . 1 1 2 1 3 2 1 1 . 4 1 . 2 2 3 8 3 11 10 20 53 7 33 21 6 Fire 2132 | . 195 146 22 112 86 20 47 8 13 30 37 26 . 14 38 12 24 31 . 22 9 28 3 19 13 133 178 14 335 341 176 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 14 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 104 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . 20 28 . 5 40 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 939 | . 30 46 9 41 59 14 27 . . 27 15 21 6 18 23 . 34 2 . 23 . 62 5 9 10 57 130 . 104 119 48 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 399 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Reached level 2 566 | -10/Materials | Core integrity fell below 20% 638 | -10/Materials | Derelicts attacked the area 680 | -10/Materials | Discovered new exit (range 13) 828 | -10/Materials | Reached level 3 832 | -10/Materials | Discovered new exit (range 9) 1461 | -10/Materials | Reached level 4 1531 | -10/Materials | Entered another Materials area 1533 | -9/Materials | Reached level 5 1699 | -9/Materials | Core integrity fell below 50% 1767 | -9/Materials | Discovered new exit (range 16) 1784 | -9/Materials | Reached level 6 1790 | -9/Materials | Upgraded with Propulsion slot (x1) 1835 | -9/Materials | Build established: Hacker-Mutant 1962 | -9/Materials | Discovered new exit (range 5) 1971 | -9/Materials | Identified exit to Mines 2186 | -9/Materials | Reached level 7 2572 | -9/Materials | Reached level 8 2726 | -9/Materials | Build established: Hacker-Scout 2902 | -9/Materials | Identified exit to Materials 2929 | -9/Materials | Reached level 9 2960 | -9/Materials | Entered Mines 2961 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2964 | -9/Mines | Identified exit to Zion 2980 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2981 | -9/Mines | Found Prototype Device 2981 | -9/Mines | Identified Exp. Sensor Array 2999 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3016 | -9/Mines | Met a Derelict bent on vengeance 3064 | -9/Mines | Learned Materials terminal intel 3093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3093 | -9/Mines | Discovered new exit (range 6) 3094 | -9/Mines | Identified exit to Exiles 3106 | -9/Mines | Discovered exit to Materials (range 12) 3110 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3153 | -9/Mines | Found the Drone Emporium 3164 | -9/Mines | Learned Materials stockpile data 3256 | -9/Mines | Discovered exit to Materials (range 5) 3263 | -9/Mines | Received a Mining Laser from a helpful Derelict 3389 | -9/Mines | Entered Materials 3389 | -8/Materials | Accompanied by 1 ally 3391 | -8/Materials | Loaded intel: 12 terminal locations 3391 | -8/Materials | Reached level 10 3458 | -8/Materials | Reached level 11 3524 | -8/Materials | Destroyed 7 combat bots 3580 | -8/Materials | Identified exit to Storage 3615 | -8/Materials | Discovered new exit (range 16) 3749 | -8/Materials | Reached level 12 3789 | -8/Materials | First assault squad dispatched 3822 | -8/Materials | Discovered new exit (range 13) 3828 | -8/Materials | Identified exit to Factory 3909 | -8/Materials | Garrison activated, responded to threat 4020 | -8/Materials | Discovered exit to Factory (range 16) 4306 | -8/Materials | Reached level 13 4311 | -8/Materials | Entered Factory 4313 | -7/Factory | Reached level 14 4546 | -7/Factory | Identified exit to Lower Caves 4550 | -7/Factory | Fabricated VTOL Module? 4711 | -7/Factory | First assault squad dispatched 4801 | -7/Factory | Discovered new exit (range 10) 4808 | -7/Factory | Identified exit to Factory 5033 | -7/Factory | Reached level 15 5042 | -7/Factory | Discovered exit to Factory (range 15) 5200 | -7/Factory | Fabricated Cld. Pulse Rifle? 5432 | -7/Factory | Garrison activated, responded to threat 5488 | -7/Factory | Fabricated Cld. Pulse Rifle? 5708 | -7/Factory | Discovered exit to Factory (range 9) 5767 | -7/Factory | Entered Lower Caves 5868 | -7/Lower Caves | Spotted B-75 Beast 5895 | -7/Lower Caves | Destroyed B-75 Beast 5944 | -7/Lower Caves | Learned 4 Factory zone layouts 5966 | -7/Lower Caves | Discovered new exit (range 4) 5967 | -7/Lower Caves | Identified exit to Lower Caves 5983 | -7/Lower Caves | Core integrity fell below 50% 6027 | -7/Lower Caves | Entered another Lower Caves area 6029 | -7/Lower Caves | Reached level 16 6034 | -7/Lower Caves | Discovered exit to Factory (range 15) 6102 | -7/Lower Caves | Encountered a Warlord checkpoint 6105 | -7/Lower Caves | Learned location of 1 exit from Factory 6166 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6296 | -7/Lower Caves | Discovered exit to Zion (range 14) 6490 | -7/Lower Caves | Learned Factory garrison access intel 6558 | -7/Lower Caves | Entered Zion 6575 | -7/Zion | Discovered new exit (range 10) 6578 | -7/Zion | Identified exit to Proximity Caves 6608 | -7/Zion | Given the Hacking Drone Bay 6609 | -7/Zion | Found Prototype Device 6609 | -7/Zion | Identified Hacking Drone Bay 6629 | -7/Zion | Given A8's code to call for help 6650 | -7/Zion | Learned location of 1 exit from Factory 6763 | -7/Zion | Visited the Megawrench Repair Shop 6763 | -7/Zion | Megawrench repaired 6 parts 6807 | -7/Zion | Met Imprinter 6835 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6835 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6899 | -7/Zion | Attacked by Zionites 6901 | -7/Zion | Allies destroyed Imprinter 6904 | -7/Zion | Extracted access codes from Imprinter's data core 6935 | -7/Zion | Opened final containment barrier to the Deep Caves 6939 | -7/Zion | Discovered new exit (range 5) 6940 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6941 | -7/Zion | Identified exit to Deep Caves 6952 | -7/Zion | Entered Deep Caves 6973 | -7/Deep Caves | Z-Facility disabled 7037 | -7/Deep Caves | Discovered new exit (range 9) 7039 | -7/Deep Caves | Identified exit to Proximity Caves 7086 | -7/Deep Caves | Found Prototype Device 7086 | -7/Deep Caves | Identified Trap Reconfigurator 7101 | -7/Deep Caves | Spotted AG-39853 7112 | -7/Deep Caves | Triggered Deep Caves wall 7112 | -7/Deep Caves | Exposed GOLEM chamber 7114 | -7/Deep Caves | Found GOLEM Unit 7117 | -7/Deep Caves | Spotted AS-86435 7138 | -7/Deep Caves | Entered Proximity Caves 7140 | -6/Proximity Caves | Reached level 17 7235 | -6/Proximity Caves | Encountered a Derelict sapper outpost 7276 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7326 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7409 | -6/Proximity Caves | Learned location of 1 exit from Research 7409 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 7409 | -6/Proximity Caves | Learned Factory trap positions 7439 | -6/Proximity Caves | Reached level 18 7482 | -6/Proximity Caves | Entered Factory 7483 | -6/Factory | Identified exit to Factory 7485 | -6/Factory | Loaded intel: 112 trap records 7486 | -6/Factory | Loaded intel: 4 garrison access locations 7529 | -6/Factory | Core integrity fell below 50% 7653 | -6/Factory | Identified exit to Lower Caves 7653 | -6/Factory | Identified exit to Extension 7832 | -6/Factory | Search patrols dispatched 7921 | -6/Factory | Fabricated Lgt. Fission Core? 8007 | -6/Factory | Reached level 19 8051 | -6/Factory | Entered Extension 8070 | -6/Extension | Rescued A7 8084 | -6/Extension | Rescued a captive Derelict 8152 | -6/Extension | Murdered A7 8153 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8206 | -6/Extension | Rescued a captive Derelict 8212 | -6/Extension | Spotted B-75 Beast 8215 | -6/Extension | Spotted B-75 Beast 8221 | -6/Extension | Identified exit to Cetus 8223 | -6/Extension | Rescued a captive Derelict 8223 | -6/Extension | Rescued a captive Derelict 8253 | -6/Extension | Rescued a captive Derelict 8309 | -6/Extension | Discovered exit to Factory (range 10) 8311 | -6/Extension | Disrupted transfer network 8314 | -6/Extension | Entered Cetus 8326 | -6/Cetus | Spotted Cetus Guard 8326 | -6/Cetus | Spotted Cetus Guard 8326 | -6/Cetus | Spotted Cetus Guard 8326 | -6/Cetus | Spotted Cetus Guard 8351 | -6/Cetus | Discovered new exit (range 15) 8355 | -6/Cetus | Identified exit to Archives 8356 | -6/Cetus | Entered Archives 8459 | -6/Archives | Discovered new exit (range 13) 8463 | -6/Archives | Identified exit to Hub_04(d) 8464 | -6/Archives | Entered Hub_04(d) 8466 | -6/Hub_04(d) | Reached level 20 8556 | -6/Hub_04(d) | Garrison activated, responded to threat 8851 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 8995 | -6/Hub_04(d) | Network Hub disabled 9027 | -6/Hub_04(d) | Entered Factory 9028 | -5/Factory | Identified exit to Upper Caves 9029 | -5/Factory | Reached level 21 9187 | -5/Factory | Identified exit to Factory 9291 | -5/Factory | Entered Upper Caves 9292 | -5/Upper Caves | Identified exit to Upper Caves 9366 | -5/Upper Caves | Core integrity fell below 50% 9369 | -5/Upper Caves | Reached level 22 9460 | -5/Upper Caves | Encountered a Warlord checkpoint 9484 | -5/Upper Caves | Learned Factory garrison access intel 9550 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9592 | -5/Upper Caves | Learned Factory garrison access intel 9672 | -5/Upper Caves | Entered another Upper Caves area 9716 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9764 | -5/Upper Caves | Entered a destroyed Warlord outpost 9915 | -5/Upper Caves | Discovered new exit (range 8) 9917 | -5/Upper Caves | Identified exit to Zhirov 9964 | -5/Upper Caves | Ambushed by wild Derelicts 10054 | -5/Upper Caves | Entered Zhirov 10054 | -5/Zhirov | Discovered new exit (range 3) 10055 | -5/Zhirov | Identified exit to Proximity Caves 10061 | -5/Zhirov | Met Zhirov 10074 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10082 | -5/Zhirov | Found Alien Artifact 10082 | -5/Zhirov | Identified Integrated Dissipator 10082 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10090 | -5/Zhirov | Found Alien Artifact 10120 | -5/Zhirov | Entered Proximity Caves 10122 | -4/Proximity Caves | Reached level 23 10173 | -4/Proximity Caves | Core integrity fell below 20% 10320 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10334 | -4/Proximity Caves | Entered Factory 10335 | -4/Factory | Loaded intel: 4 garrison access locations 10335 | -4/Factory | Core integrity fell below 50% 10336 | -4/Factory | Reached level 24 10388 | -4/Factory | Identified exit to Upper Caves 10388 | -4/Factory | Identified exit to Armory 10470 | -4/Factory | Discovered new exit (range 12) 10486 | -4/Factory | Core integrity fell below 20% 10581 | -4/Factory | Spotted B-86 Titan 10584 | -4/Factory | Search patrols dispatched 10624 | -4/Factory | Entered Armory 10625 | -4/Armory | Met VL-GR5, who suggested a friendly competition 10791 | -4/Armory | Lost the competition with VL-GR5 10961 | -4/Armory | Reached level 25 10994 | -4/Armory | Attacked by VL-GR5 11077 | -4/Armory | Discovered new exit (range 9) 11081 | -4/Armory | Identified exit to Research 11130 | -4/Armory | Unchained authorized (CL-0N3) 11321 | -4/Armory | Found Prototype Processor 11321 | -4/Armory | Identified Exp. Signal Interpreter 11323 | -4/Armory | Found Prototype Device 11323 | -4/Armory | Identified Exp. ECM Suite 11368 | -4/Armory | Discovered new exit (range 4) 11371 | -4/Armory | Identified exit to Lab 11388 | -4/Armory | Discovered exit to Research (range 4) 11401 | -4/Armory | Identified Transdimensional Reconstructor 11401 | -4/Armory | Warped through subspace to slip node 11404 | -4/Armory | Entered Lab 11404 | -4/Lab | Discovered exit to Research (range 10) 11408 | -4/Lab | Hidden lab's door opened automatically 11408 | -4/Lab | Sensor layout match revealed 11409 | -4/Lab | Gained access to the hidden lab's interior 11409 | -4/Lab | Reached level 26 11458 | -4/Lab | Found Alien Artifact 11483 | -4/Lab | Found Alien Artifact 11492 | -4/Lab | Found Alien Artifact 11502 | -4/Lab | Found Prototype Hackware 11502 | -4/Lab | Identified Deep Network Scanner 11507 | -4/Lab | Upgraded with Utility slot (x1) 11507 | -4/Lab | Identified Core Expander 11507 | -4/Lab | Installed Core Expander, added new Propulsion slot 11508 | -4/Lab | Identified Integrated Reactor 11508 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11524 | -4/Lab | Found Transdimensional Reconstructor 11549 | -4/Lab | Identified Core Reset Matrix 11549 | -4/Lab | Used Core Reset Matrix 11553 | -4/Lab | Entered Research 11555 | -3/Research | Reached level 27 11559 | -3/Research | Identified exit to Quarantine 11742 | -3/Research | Unchained authorized (CL-0N3) 11756 | -3/Research | Central database locked down 11777 | -3/Research | Spotted B-86 Titan 11842 | -3/Research | Build established: Wizard-Scout 11861 | -3/Research | K-01 Serf reconstituted as Armor Guard 11861 | -3/Research | Spotted Armor Guard 11958 | -3/Research | K-01 Serf reconstituted as Combat Programmer 11958 | -3/Research | Spotted Combat Programmer 11963 | -3/Research | Core integrity fell below 50% 11964 | -3/Research | Spotted B-90 Cyclops 11968 | -3/Research | Entered Quarantine 11969 | -3/Quarantine | Detected hypermatrix surge 11969 | -3/Quarantine | Sensed 17 artifacts in vicinity 11970 | -3/Quarantine | Reached level 28 12061 | -3/Quarantine | Found Prototype Processor 12061 | -3/Quarantine | Identified Spectral Analyzer 12074 | -3/Quarantine | Found Prototype Device 12074 | -3/Quarantine | Identified Exp. Sensor Array 12185 | -3/Quarantine | Unchained authorized (CL-0N3) 12264 | -3/Quarantine | K-01 Serf reconstituted as Access Guard 12264 | -3/Quarantine | Spotted Access Guard 12269 | -3/Quarantine | Found Subatomic Replicator 12275 | -3/Quarantine | Identified exit to Research 12330 | -3/Quarantine | Spotted Alpha 7 12356 | -3/Quarantine | Spotted Fortress 12375 | -3/Quarantine | Discovered new exit (range 6) 12375 | -3/Quarantine | Discovered new exit (range 7) 12376 | -3/Quarantine | Identified exit to Section 7 12377 | -3/Quarantine | Identified exit to Protoforge 12379 | -3/Quarantine | Entered Section 7 12380 | -3/Section 7 | Detected hypermatrix surge 12380 | -3/Section 7 | Sensed 19 artifacts in vicinity 12633 | -3/Section 7 | Spotted B-86 Titan 12636 | -3/Section 7 | Spotted S7 Guard 12641 | -3/Section 7 | Found Core Regenerator 12641 | -3/Section 7 | Used Core Regenerator, restored core integrity (+200) 12733 | -3/Section 7 | Central database locked down 12742 | -3/Section 7 | Spotted Alpha 7 12814 | -3/Section 7 | Found Integrated Dissipator 12814 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12879 | -3/Section 7 | Search patrols dispatched 12897 | -3/Section 7 | Spotted B-99 Colossus 12946 | -3/Section 7 | Used Subatomic Replicator to replicate Core Expander 13015 | -3/Section 7 | Integrated with Sigix Exoskeleton 13015 | -3/Section 7 | Reached level 29 13021 | -3/Section 7 | Spotted Executioner 13021 | -3/Section 7 | Spotted Executioner 13023 | -3/Section 7 | Destroyed Executioner 13028 | -3/Section 7 | Destroyed Executioner 13035 | -3/Section 7 | Found Prototype Processor 13035 | -3/Section 7 | Identified Exp. Targeting Computer 13040 | -3/Section 7 | Upgraded with Utility slot (x2) 13060 | -3/Section 7 | Found Prototype Device 13060 | -3/Section 7 | Identified Adv. Kinecellerator 13063 | -3/Section 7 | Found Prototype Processor 13063 | -3/Section 7 | Identified Exp. Core Analyzer 13071 | -3/Section 7 | Spotted Striker 13071 | -3/Section 7 | Spotted Striker 13072 | -3/Section 7 | Destroyed Striker 13091 | -3/Section 7 | Destroyed Striker 13163 | -3/Section 7 | Found Core Expander 13163 | -3/Section 7 | Installed Core Expander, added new Utility slot 13165 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 13179 | -3/Section 7 | Found LRC Inertial Stabilizer 13179 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 13181 | -3/Section 7 | Found LRC Matter Compressor 13181 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 13185 | -3/Section 7 | Upgraded with Weapon slot (x2) 13303 | -3/Section 7 | Spotted Striker 13303 | -3/Section 7 | Spotted Striker 13307 | -3/Section 7 | Spotted Executioner 13317 | -3/Section 7 | Build established: Alien-Sigix 13335 | -3/Section 7 | Spotted Striker 13335 | -3/Section 7 | Spotted Striker 13337 | -3/Section 7 | Destroyed Striker 13340 | -3/Section 7 | Destroyed Striker 13345 | -3/Section 7 | Destroyed Striker 13353 | -3/Section 7 | Destroyed Striker 13360 | -3/Section 7 | Found Sigix Sheargun 13362 | -3/Section 7 | Found Sigix Sheargun 13378 | -3/Section 7 | Destroyed Executioner 13381 | -3/Section 7 | Upgraded with Utility slot (x4) 13397 | -3/Section 7 | Upgraded with Power slot (x1) 13399 | -3/Section 7 | Destroyed 10 combat bots 13553 | -3/Section 7 | Reached level 30 13583 | -3/Section 7 | Destroyed 10 combat bots 13732 | -3/Section 7 | Destroyed 12 combat bots 13734 | -3/Section 7 | Scanned by Researcher 13734 | -3/Section 7 | Destroyed Investigator 13735 | -3/Section 7 | Intercept squad dispatched 13762 | -3/Section 7 | Spotted Tracker 13765 | -3/Section 7 | Destroyed Tracker 13804 | -3/Section 7 | Destroyed 14 combat bots 13826 | -3/Section 7 | Spotted Combat Programmer 13826 | -3/Section 7 | Destroyed Combat Programmer 13834 | -3/Section 7 | Destroyed Striker 13894 | -3/Section 7 | Spotted Executioner 13894 | -3/Section 7 | Spotted Executioner 13895 | -3/Section 7 | Destroyed Executioner 13898 | -3/Section 7 | Destroyed Executioner 13919 | -3/Section 7 | Found Exp. Core Analyzer 13947 | -3/Section 7 | Destroyed 14 combat bots 13957 | -3/Section 7 | Spotted Executioner 13976 | -3/Section 7 | Reached level 31 14025 | -3/Section 7 | Upgraded with Utility slot (x1) 14049 | -3/Section 7 | Spotted Alpha 7 14058 | -3/Section 7 | Spotted Investigator 14084 | -3/Section 7 | Destroyed Investigator 14111 | -3/Section 7 | Spotted Striker 14116 | -3/Section 7 | Spotted Striker 14118 | -3/Section 7 | Core integrity fell below 20% 14119 | -3/Section 7 | Destroyed 13 combat bots 14119 | -3/Section 7 | System corruption reached 10% 14122 | -3/Section 7 | Entered Research 14123 | -2/Research | Emitted hypermatrix ping 14123 | -2/Research | Core integrity fell below 50% 14123 | -2/Research | Core integrity fell below 20% 14128 | -2/Research | Assembled emerged from beneath the floor 14214 | -2/Research | Identified exit to Testing 14258 | -2/Research | Assembled emerged from beneath the floor 14265 | -2/Research | Intercept squad dispatched 14282 | -2/Research | High security lockdown imminent 14293 | -2/Research | Discovered new exit (range 17) 14303 | -2/Research | Spotted Tracker 14304 | -2/Research | Assembled emerged from beneath the floor 14304 | -2/Research | Spotted Tracker 14334 | -2/Research | Assembled emerged from beneath the floor 14339 | -2/Research | Reached level 32 14341 | -2/Research | Lost 4 allies 14362 | -2/Research | High security lockdown engaged 14369 | -2/Research | Garrison activated, responded to threat 14385 | -2/Research | Spotted Combat Programmer 14386 | -2/Research | Destroyed Combat Programmer 14393 | -2/Research | Spotted Combat Programmer 14403 | -2/Research | Destroyed Combat Programmer 14419 | -2/Research | Destroyed Tracker 14442 | -2/Research | Fabricated Zero-point Reactor? 14454 | -2/Research | Destroyed 24 combat bots 14506 | -2/Research | Destroyed 9 combat bots 14526 | -2/Research | Reached level 33 14553 | -2/Research | Upgraded with Utility slot (x1) 14634 | -2/Research | Found Prototype Device 14634 | -2/Research | Identified Exp. Focal Shield 14676 | -2/Research | Intercept squad dispatched 14688 | -2/Research | Spotted Investigator 14690 | -2/Research | Destroyed Investigator 14717 | -2/Research | Spotted Tracker 14718 | -2/Research | Destroyed Tracker 14721 | -2/Research | Spotted Tracker 14729 | -2/Research | Destroyed Tracker 14742 | -2/Research | Found Exp. Phase Shifter 14745 | -2/Research | Spotted Combat Programmer 14748 | -2/Research | Destroyed Combat Programmer 14751 | -2/Research | Spotted Investigator 14751 | -2/Research | Destroyed Investigator 14786 | -2/Research | Spotted Combat Programmer 14795 | -2/Research | Destroyed Combat Programmer 14828 | -2/Research | Destroyed 28 combat bots 14845 | -2/Research | Spotted Striker 14845 | -2/Research | Spotted Striker 14847 | -2/Research | Spotted Executioner 14849 | -2/Research | Spotted Striker 14849 | -2/Research | Destroyed Striker 14851 | -2/Research | Destroyed Executioner 14851 | -2/Research | Destroyed Striker 14856 | -2/Research | Spotted Executioner 14881 | -2/Research | Destroyed Striker 14896 | -2/Research | Destroyed Executioner 14917 | -2/Research | Destroyed 15 combat bots 15022 | -2/Research | Destroyed 9 combat bots 15032 | -2/Research | Intercept squad dispatched 15042 | -2/Research | Spotted Tracker 15043 | -2/Research | Spotted Tracker 15048 | -2/Research | Destroyed Tracker 15050 | -2/Research | Destroyed Tracker 15058 | -2/Research | Reached level 34 15067 | -2/Research | Spotted Combat Programmer 15067 | -2/Research | Destroyed Combat Programmer 15091 | -2/Research | Spotted Combat Programmer 15092 | -2/Research | Destroyed 8 combat bots 15093 | -2/Research | Destroyed Combat Programmer 15157 | -2/Research | Spotted Striker 15159 | -2/Research | Spotted Executioner 15163 | -2/Research | Spotted B-90 Cyclops 15172 | -2/Research | Assembled emerged from beneath the floor 15174 | -2/Research | Destroyed Executioner 15174 | -2/Research | Destroyed Striker 15182 | -2/Research | Spotted Striker 15183 | -2/Research | Spotted Striker 15202 | -2/Research | Destroyed 8 combat bots 15214 | -2/Research | Destroyed Striker 15219 | -2/Research | Lost 4 allies 15255 | -2/Research | Assembled emerged from beneath the floor 15275 | -2/Research | Sterilization system engaged 15275 | -2/Research | Non-combat units ordered to evacuate 15313 | -2/Research | Discovered new exit (range 16) 15319 | -2/Research | Assembled emerged from beneath the floor 15331 | -2/Research | Found Unknown Device 15331 | -2/Research | Identified Quantum Capacitor 15365 | -2/Research | Destroyed 13 combat bots 15375 | -2/Research | Combat units ordered to evacuate 15383 | -2/Research | Assembled emerged from beneath the floor 15414 | -2/Research | Found Faulty Exp. Armor Integrity Analyzer 15435 | -2/Research | Lost 3 allies 15575 | -2/Research | Ambient heat levels rising (+10) 15593 | -2/Research | Found Exp. Armor Integrity Analyzer 15634 | -2/Research | Spotted Striker 15638 | -2/Research | Destroyed Striker 15643 | -2/Research | Assembled emerged from beneath the floor 15670 | -2/Research | Assembled emerged from beneath the floor 15682 | -2/Research | Assembled emerged from beneath the floor 15702 | -2/Research | Assembled emerged from beneath the floor 15708 | -2/Research | Discovered new exit (range 16) 15725 | -2/Research | Ambient heat levels rising (+10) 15875 | -2/Research | Ambient heat levels rising (+10) 16025 | -2/Research | Ambient heat levels rising (+10) 16123 | -2/Research | Lost 3 allies 16175 | -2/Research | Ambient heat levels rising (+10) 16303 | -2/Research | Assembled emerged from beneath the floor 16325 | -2/Research | Ambient heat levels rising (+10) 16367 | -2/Research | Entered Testing 16398 | -2/Testing | Lost 5 allies 16415 | -2/Testing | Spotted PP-Y22USDR4LG 16617 | -2/Testing | First assault squad dispatched 16665 | -2/Testing | Found Prototype Device 16665 | -2/Testing | Identified Exp. Thermal Shield 16720 | -2/Testing | Found Unknown Device 16720 | -2/Testing | Identified Heavy Servo Lattice 16873 | -2/Testing | Discovered new exit (range 17) 16940 | -2/Testing | Spotted Alpha 7 16987 | -2/Testing | Entered Access 16989 | -1/Access | Reached level 35 16992 | -1/Access | Emitted hypermatrix ping 16997 | -1/Access | Assembled emerged from beneath the floor 17052 | -1/Access | Murdered 4 allies 17062 | -1/Access | Lost 3 allies 17223 | -1/Access | Found Prototype Device 17223 | -1/Access | Identified Exp. Transmission Jammer 17230 | -1/Access | Discovered new exit (range 17) 17261 | -1/Access | Assembled emerged from beneath the floor 17271 | -1/Access | Intercept squad dispatched 17286 | -1/Access | Spotted Tracker 17287 | -1/Access | Spotted Tracker 17288 | -1/Access | Destroyed Tracker 17290 | -1/Access | Destroyed Tracker 17302 | -1/Access | Spotted Combat Programmer 17305 | -1/Access | Destroyed Combat Programmer 17311 | -1/Access | Found Prototype Device 17311 | -1/Access | Identified Exp. ECM Suite 17329 | -1/Access | Spotted Combat Programmer 17341 | -1/Access | Spotted Investigator 17345 | -1/Access | Destroyed Combat Programmer 17360 | -1/Access | Lost 7 allies 17366 | -1/Access | Assembled emerged from beneath the floor 17381 | -1/Access | Reached level 36 17400 | -1/Access | Lost 3 allies 17430 | -1/Access | Energy Cycler disabled 17489 | -1/Access | Assembled emerged from beneath the floor 17538 | -1/Access | Intercept squad dispatched 17555 | -1/Access | Spotted Tracker 17556 | -1/Access | Spotted Tracker 17556 | -1/Access | Spotted Tracker 17572 | -1/Access | Destroyed Tracker 17574 | -1/Access | Destroyed Tracker 17585 | -1/Access | Spotted Combat Programmer 17592 | -1/Access | Destroyed Combat Programmer 17594 | -1/Access | Lost 4 allies 17605 | -1/Access | Spotted Combat Programmer 17606 | -1/Access | Destroyed Combat Programmer 17632 | -1/Access | Spotted Combat Programmer 17633 | -1/Access | Destroyed Combat Programmer 17691 | -1/Access | Destroyed 20 combat bots 17693 | -1/Access | Spotted B-99 Colossus 17701 | -1/Access | Destroyed B-99 Colossus 17748 | -1/Access | Destroyed 10 combat bots 17752 | -1/Access | Intercept squad dispatched 17754 | -1/Access | Spotted Tracker 17754 | -1/Access | Destroyed Tracker 17755 | -1/Access | Spotted Tracker 17755 | -1/Access | Spotted Tracker 17758 | -1/Access | Destroyed Tracker 17764 | -1/Access | Garrison activated, responded to threat 17764 | -1/Access | Destroyed Tracker 17779 | -1/Access | Spotted Combat Programmer 17785 | -1/Access | Destroyed Combat Programmer 17787 | -1/Access | Spotted Combat Programmer 17792 | -1/Access | Destroyed Combat Programmer 17849 | -1/Access | Spotted Combat Programmer 17851 | -1/Access | Reached level 37 17851 | -1/Access | Destroyed Combat Programmer 17886 | -1/Access | Upgraded with Utility slot (x1) 17915 | -1/Access | Spotted Executioner 17915 | -1/Access | Spotted Executioner 17915 | -1/Access | Spotted Executioner 17915 | -1/Access | Spotted Executioner 17918 | -1/Access | Spotted Investigator 17924 | -1/Access | Destroyed Executioner 17924 | -1/Access | Destroyed Investigator 17926 | -1/Access | Destroyed Executioner 17926 | -1/Access | Destroyed Executioner 17934 | -1/Access | Destroyed Executioner 17957 | -1/Access | Destroyed 11 combat bots 17994 | -1/Access | Spotted Striker 17994 | -1/Access | Spotted Striker 17994 | -1/Access | Spotted Striker 17997 | -1/Access | Destroyed Striker 17999 | -1/Access | Destroyed Striker 17999 | -1/Access | Destroyed Striker 18028 | -1/Access | Assembled emerged from beneath the floor 18046 | -1/Access | Assembled emerged from beneath the floor 18057 | -1/Access | Destroyed 12 combat bots 18121 | -1/Access | Found Unknown Device 18121 | -1/Access | Identified Adv. Force Booster 18136 | -1/Access | Assembled emerged from beneath the floor 18140 | -1/Access | Discovered new exit (range 18) 18144 | -1/Access | Intercept squad dispatched 18147 | -1/Access | Destroyed 7 combat bots 18204 | -1/Access | Spotted Tracker 18208 | -1/Access | Destroyed Tracker 18211 | -1/Access | Spotted Tracker 18211 | -1/Access | Spotted Tracker 18211 | -1/Access | Destroyed Tracker 18215 | -1/Access | Destroyed Tracker 18221 | -1/Access | Found Prototype Energy Gun 18221 | -1/Access | Identified Immobilizer 18235 | -1/Access | Spotted Executioner 18235 | -1/Access | Spotted Striker 18235 | -1/Access | Spotted Executioner 18243 | -1/Access | Lost 8 allies 18245 | -1/Access | Destroyed Executioner 18247 | -1/Access | Spotted Investigator 18251 | -1/Access | Destroyed Investigator 18251 | -1/Access | Destroyed Executioner 18257 | -1/Access | Destroyed Striker 18290 | -1/Access | Spotted Combat Programmer 18290 | -1/Access | Destroyed Combat Programmer 18291 | -1/Access | Sterilization system engaged 18293 | -1/Access | Spotted Combat Programmer 18294 | -1/Access | Destroyed Combat Programmer 18342 | -1/Access | Destroyed 23 combat bots 18343 | -1/Access | Assembled emerged from beneath the floor 18353 | -1/Access | Spotted Executioner 18359 | -1/Access | Spotted Striker 18369 | -1/Access | Destroyed Striker 18371 | -1/Access | Destroyed Executioner 18384 | -1/Access | Reached level 38 18389 | -1/Access | Lost 6 allies 18390 | -1/Access | Spotted Striker 18397 | -1/Access | Destroyed Striker 18403 | -1/Access | Spotted Striker 18403 | -1/Access | Spotted Executioner 18403 | -1/Access | Spotted Executioner 18405 | -1/Access | Destroyed Striker 18407 | -1/Access | Destroyed Executioner 18413 | -1/Access | Destroyed Executioner 18415 | -1/Access | Spotted Executioner 18419 | -1/Access | Destroyed Executioner 18429 | -1/Access | Spotted Striker 18434 | -1/Access | Destroyed Striker 18464 | -1/Access | Spotted Executioner 18471 | -1/Access | Destroyed Executioner 18477 | -1/Access | Spotted Striker 18477 | -1/Access | Spotted Striker 18487 | -1/Access | Destroyed Investigator 18489 | -1/Access | Destroyed Striker 18491 | -1/Access | Destroyed Striker 18500 | -1/Access | Spotted Executioner 18500 | -1/Access | Spotted Striker 18508 | -1/Access | Destroyed Executioner 18513 | -1/Access | Destroyed Striker 18562 | -1/Access | Destroyed 58 combat bots 18591 | -1/Access | Ambient heat levels rising (+10) 18609 | -1/Access | Assembled emerged from beneath the floor 18621 | -1/Access | Destroyed 9 combat bots 18647 | -1/Access | Assembled emerged from beneath the floor 18719 | -1/Access | Found Prototype Ballistic Gun 18719 | -1/Access | Identified Multirail 18741 | -1/Access | Ambient heat levels rising (+10) 18771 | -1/Access | Found Prototype Special Weapon 18771 | -1/Access | Identified Exp. Remote Datajack 18796 | -1/Access | Spotted B-99 Colossus 18872 | -1/Access | Spotted Striker 18877 | -1/Access | Destroyed Striker 18891 | -1/Access | Ambient heat levels rising (+10) 18918 | -1/Access | Spotted Striker 18918 | -1/Access | Destroyed Striker 18929 | -1/Access | Assembled emerged from beneath the floor 19029 | -1/Access | Destroyed 29 combat bots 19036 | -1/Access | Spotted B-99 Colossus 19036 | -1/Access | Spotted B-99 Colossus 19040 | -1/Access | Entered Command 19045 | -1/Command | Emitted hypermatrix ping 19050 | -1/Command | Assembled emerged from beneath the floor 19089 | -1/Command | High security lockdown imminent 19104 | -1/Command | Spotted M Guard 19104 | -1/Command | Spotted M Guard 19104 | -1/Command | Spotted Combat Programmer 19105 | -1/Command | Spotted Combat Programmer 19140 | -1/Command | Assembled emerged from beneath the floor 19144 | -1/Command | Destroyed Combat Programmer 19150 | -1/Command | Destroyed Combat Programmer 19169 | -1/Command | High security lockdown engaged 19172 | -1/Command | Core integrity fell below 50% 19175 | -1/Command | Destroyed M Guard 19217 | -1/Command | Destroyed M Guard 19217 | -1/Command | All MAIN.C guards destroyed 19221 | -1/Command | Found Zero-point Reactor 19227 | -1/Command | Assembled emerged from beneath the floor 19272 | -1/Command | Phase Generator disabled 19272 | -1/Command | Reached level 39 19353 | -1/Command | Discovered new exit (range 16) 19361 | -1/Command | Destroyed 20 combat bots 19368 | -1/Command | Assembled emerged from beneath the floor 19419 | -1/Command | Spotted Striker 19423 | -1/Command | Destroyed Striker 19427 | -1/Command | Lost 6 allies 19446 | -1/Command | Destroyed 16 combat bots 19555 | -1/Command | Destroyed Executioner 19555 | -1/Command | Spotted Striker 19557 | -1/Command | Destroyed Striker 19620 | -1/Command | Destroyed 16 combat bots 19627 | -1/Command | Assembled emerged from beneath the floor 19636 | -1/Command | Assembled emerged from beneath the floor 19652 | -1/Command | Spotted Striker 19666 | -1/Command | Destroyed Striker 19722 | -1/Command | Destroyed 10 combat bots 19739 | -1/Command | Spotted Alpha 7 19739 | -1/Command | Spotted Striker 19740 | -1/Command | Spotted Executioner 19749 | -1/Command | Destroyed Striker 19756 | -1/Command | Spotted Executioner 19757 | -1/Command | Destroyed Executioner 19757 | -1/Command | Destroyed Executioner 19762 | -1/Command | Found Prototype Processor 19762 | -1/Command | Identified Exp. Target Analyzer 19765 | -1/Command | Spotted Striker 19765 | -1/Command | Spotted Executioner 19765 | -1/Command | Spotted Executioner 19765 | -1/Command | Spotted Alpha 7 19775 | -1/Command | Destroyed Striker 19786 | -1/Command | Destroyed Alpha 7 19786 | -1/Command | Destroyed Executioner 19809 | -1/Command | Found Exp. Core Analyzer 19813 | -1/Command | Found Exp. Core Analyzer 19818 | -1/Command | Found Exp. Core Analyzer 19826 | -1/Command | Destroyed 12 combat bots 19829 | -1/Command | Found Exp. Targeting Computer 19831 | -1/Command | Upgraded with Utility slot (x1) 19858 | -1/Command | Spotted Executioner 19869 | -1/Command | Destroyed Executioner 19877 | -1/Command | Spotted Striker 19877 | -1/Command | Spotted Striker 19880 | -1/Command | Destroyed Striker 19885 | -1/Command | Destroyed Striker 19902 | -1/Command | Spotted B-99 Colossus 19906 | -1/Command | Destroyed 7 combat bots 19911 | -1/Command | Destroyed B-99 Colossus 19913 | -1/Command | Spotted B-99 Colossus 19913 | -1/Command | Destroyed Executioner 19935 | -1/Command | Spotted Executioner 19937 | -1/Command | Destroyed Executioner 19973 | -1/Command | Spotted Executioner 19973 | -1/Command | Spotted Executioner 19973 | -1/Command | Spotted Striker 19973 | -1/Command | Destroyed Striker 19980 | -1/Command | Destroyed Executioner 19984 | -1/Command | Spotted Executioner 19984 | -1/Command | Spotted Executioner 20009 | -1/Command | Destroyed Executioner 20011 | -1/Command | Destroyed Executioner 20015 | -1/Command | Destroyed Executioner 20032 | -1/Command | Destroyed Investigator 20081 | -1/Command | Destroyed B-99 Colossus 20084 | -1/Command | Spotted Striker 20086 | -1/Command | Spotted Executioner 20091 | -1/Command | Spotted Executioner 20094 | -1/Command | Destroyed Striker 20094 | -1/Command | Destroyed Executioner 20098 | -1/Command | Destroyed Executioner 20119 | -1/Command | Destroyed 62 combat bots 20130 | -1/Command | Destroyed Striker 20134 | -1/Command | Destroyed Investigator 20163 | -1/Command | Destroyed 8 combat bots 20263 | -1/Command | Spotted Investigator 20269 | -1/Command | Spotted Striker 20272 | -1/Command | Spotted Striker 20272 | -1/Command | Spotted Executioner 20272 | -1/Command | Spotted Striker 20286 | -1/Command | Destroyed Striker 20286 | -1/Command | Destroyed Striker 20288 | -1/Command | Destroyed Executioner 20294 | -1/Command | Destroyed Striker 20310 | -1/Command | Destroyed Investigator 20315 | -1/Command | Destroyed 17 combat bots 20347 | -1/Command | Met MAIN.C 20354 | -1/Command | 0b10 Conduit disabled 20356 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20356 | -1/Command | Destroyed MAIN.C Shell 20356 | -1/Command | Spotted M Shell/Def 20356 | -1/Command | Spotted M Shell/Atk 20356 | -1/Command | Spotted M Shell/Def 20356 | -1/Command | Spotted M Shell/Atk 20356 | -1/Command | Spotted M Shell/Atk 20356 | -1/Command | Spotted M Shell/Def 20356 | -1/Command | Spotted M Shell/Atk 20356 | -1/Command | Spotted M Shell/Def 20358 | -1/Command | MAIN.C activated Command garrisons 20422 | -1/Command | Reached level 40 20422 | -1/Command | Destroyed MAIN.C 20425 | -1/Command | Discovered new exit (range 146) 20425 | -1/Command | Discovered new exit (range 51) 20425 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20429 | -1/Command | Found Omega Cannon 20434 | -1/Command | Assembled emerged from beneath the floor 20459 | -1/Command | Spotted Executioner 20461 | -1/Command | Destroyed Executioner 20465 | -1/Command | Destroyed M Shell/Def 20492 | -1/Command | Spotted B-99 Colossus 20503 | -1/Command | Destroyed B-99 Colossus 20538 | -1/Command | Spotted B-99 Colossus 20543 | -1/Command | Destroyed B-99 Colossus 20564 | -1/Command | Warped through subspace to slip node 20564 | -1/Command | Discovered new exit (range 5) 20567 | -1/Command | Destroyed 20 combat bots 20575 | -1/Command | Entered Access_0 20576 | -1/Access_0 | Sensed 2 artifacts in vicinity 20576 | -1/Access_0 | Met Architect 20580 | -1/Access_0 | Destroyed A8 20599 | -1/Access_0 | Architect warped through subspace 20637 | -1/Access_0 | Architect warped through subspace 20662 | -1/Access_0 | A6 warped into view 20676 | -1/Access_0 | Destroyed A6 20680 | -1/Access_0 | Architect warped through subspace 20700 | -1/Access_0 | Architect warped through subspace 20715 | -1/Access_0 | Architect warped through subspace 20718 | -1/Access_0 | Subspace Access Node disabled 20732 | -1/Access_0 | Architect warped through subspace 20748 | -1/Access_0 | Destroyed 8 combat bots 20757 | -1/Access_0 | Architect warped through subspace 20763 | -1/Access_0 | Subspace Access Node disabled 20783 | -1/Access_0 | A5 warped into view 20793 | -1/Access_0 | Architect warped through subspace 20804 | -1/Access_0 | Destroyed A5 20822 | -1/Access_0 | Architect warped through subspace 20840 | -1/Access_0 | Architect warped through subspace 20855 | -1/Access_0 | Architect warped through subspace 20887 | -1/Access_0 | Architect warped through subspace 20916 | -1/Access_0 | Architect warped through subspace 20920 | -1/Access_0 | Found Prototype Device 20920 | -1/Access_0 | Identified Desublimator 20936 | -1/Access_0 | Architect warped through subspace 20948 | -1/Access_0 | Found Exp. Weapon Cycler 20953 | -1/Access_0 | Architect warped through subspace 20975 | -1/Access_0 | A4 warped into view 20979 | -1/Access_0 | Architect warped through subspace 20987 | -1/Access_0 | Destroyed 11 combat bots 20995 | -1/Access_0 | Destroyed A4 21002 | -1/Access_0 | Architect warped through subspace 21024 | -1/Access_0 | Architect warped through subspace 21040 | -1/Access_0 | Architect warped through subspace 21055 | -1/Access_0 | Architect warped through subspace 21066 | -1/Access_0 | Architect warped through subspace 21073 | -1/Access_0 | Architect warped through subspace 21075 | -1/Access_0 | Subspace Access Node disabled 21099 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 21104 | -1/Access_0 | Architect warped through subspace 21122 | -1/Access_0 | Destroyed A2 21124 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 21127 | -1/Access_0 | Architect warped through subspace 21149 | -1/Access_0 | Architect warped through subspace 21183 | -1/Access_0 | Architect warped through subspace 21212 | -1/Access_0 | A3 warped into view 21221 | -1/Access_0 | Destroyed A3 21226 | -1/Access_0 | Architect warped through subspace 21229 | -1/Access_0 | Found Integrity Redistributor 21229 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-11) 21256 | -1/Access_0 | Architect warped through subspace 21277 | -1/Access_0 | Architect warped through subspace 21307 | -1/Access_0 | Architect warped through subspace 21375 | -1/Access_0 | Architect warped through subspace 21380 | -1/Access_0 | Started Test 138-B, establishing a local singularity 21404 | -1/Access_0 | Architect warped through subspace 21409 | -1/Access_0 | Started Test 138-B, establishing a local singularity 21410 | -1/Access_0 | Started Test 138-C, cascade imminent 21410 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 21409_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 21410_ Adv. Hardlight Generator ripped apart by the singularity. 21410_ Connecting with Gate Controls... >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ???################# ############################ | | ???################ ############################ | | ????############### ########################## | | ????#################" ######################### | | ????#################"# ######################## | | ????#################"# ########"#####"# | | ????################ "# ##### #####""" """ " " | | ?????############### ; ##### ##"""" ! | | ?????############### ## =!= | | ?????############### !!* | | ?????############### ## #####" !%% | | ??????############## ######## #####" " """""!! | | ??????#########""""" """""# ########"####"[! | | ??????##########"""" """"## ########### ### | | ?????###########" "## ######### #### | | ??????#########"" ""# ## #### ##### | | ??????#########"" ""## ### ###### | | ?????###########" "### # ####### | | ??????##########" "### "####"""# | | ??????##########" "### ####""="" | | ?????###########" "### ## #"!/!" | | ?????###########" "### ## ##"][]" | | ?????##########"" ""### " # ###""/"" | | ??????#########"" ""### ""# "#####"""# | | ??????##########" "#### ### "########## | | ??????##########"""" XA""#### ### ########### | | ?????##########""""" """""### ##" ########### | | ??????############## #######" #"# ########### | | ??????############## ###### ########### | | ??????############## ### #"############# | | ??????############## #### """"########### | | ??????############## ##### "# ########### | | ???????############ ####" ########### | | ??????############ """ ########### | | ???????########### ########### | | ??????########### ### ########### | | ?????############ ####" """""### ########### | | ????### ###############" " #### ############## | | ????#### ############ " " ##### ############## | | ???###### ########### ## ""###### ############## | | ??########%"!==! ######" ####### ############## | | ??########!!*=!! ####"" ##### ############# | | ??########*!!!!! ## "" #### ############# | | ?##########%!== ###### ############# | | ###########]%*! ######## ############# | | ############"" ########## ############# | | ############# ##### ### ############## | | ############# #### #### ############## | | ############# "# "## #### ############## | | ############# ##" ""# ## #### ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Coolant Potential 100 Energy Generation 122 Energy Capacity 1480 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Power Amplification 60 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 100 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 20 Target Analysis 14 Core Analysis 12 Armor Integrity Analysis 50 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 50 Defensive Hacking 30 Item Schematics ----------------- Diametric Drive | -3/Research | Hacked Zero-point Reactor | -3/Section 7 | Hacked Robot Schematics ------------------ Y-72 Warden | -2/Testing | Hacked A-15 Conveyor | -2/Testing | Hacked K-01 Serf | -2/Testing | Hacked Fabricated ------------ VTOL Module | x2 | -7/Factory Cld. Pulse Rifle | x1 | -7/Factory Cld. Pulse Rifle | x1 | -7/Factory Lgt. Fission Core | x2 | -6/Factory | Preloaded Zero-point Reactor | x1 | -2/Research Repaired ---------- Nothing Studied --------- Enh. Nova Cannon | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Reactor Core Reset Matrix Core Regenerator Subatomic Replicator Sigix Exoskeleton Sigix Sheargun LRC Inertial Stabilizer LRC Matter Compressor Integrity Redistributor Achievements -------------- Alien Attack Integration Complete Sprinter Stardust Turtlemind Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 39 | . 3 5 . 4 2 . 1 . . 2 1 . . . 1 1 1 . . 1 1 1 1 1 1 3 3 . 4 2 . XP Earned 61987 | 3000 4630 7377 713 5285 3786 530 623 232 510 1827 1668 573 170 302 1003 1875 625 565 220 1551 1164 1047 1900 1962 844 4284 5258 316 5631 2076 440 XP Spent 59530 | 2550 3000 8970 . 4900 2950 . . . . . . . . . . 1250 . . . . 160 3250 800 . . 19040 5360 . 3500 3800 . Upgrades 84 | 7 12 18 . 5 7 . . . . . . . . . . 1 . . . . 4 2 1 . . 18 7 . 1 1 . Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion Slot 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 1 . 1 1 . Weapon Slot 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Core Integrity 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Heat Dissipation 19 | . . 4 . . 5 . . . . . . . . . . . . . . . . . . . . 4 6 . . . . Energy Generation 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 1 1 2 . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Sight Range 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Sensor Range 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 8 | 1 . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 20992 | . 276 384 41 516 403 99 173 . . 201 109 199 . 137 172 . 260 30 . 166 . 210 . 113 . 2262 3386 43 5140 5337 1335 Integrity Restored 19974 | . 663 996 174 845 1206 297 585 . . 577 327 453 138 407 516 . 743 45 . 498 . 1360 87 210 228 1249 2790 . 2110 2502 968 Core 16985 | . 663 954 174 681 1039 297 558 . . 512 327 347 138 341 516 . 556 45 . 498 . 962 74 190 228 1036 2326 . 1645 2082 796 Parts 2989 | . . 42 . 164 167 . 27 . . 65 . 106 . 66 . . 187 . . . . 398 13 20 . 213 464 . 465 420 172 Protomatter Decayed 14489 | . 89 33 8 154 7 . 70 . . 36 . . . . . . 10 . . . . 566 39 99 . 300 2012 238 4375 5680 773 Game ------ Seed AntisysCryofiberMembrane Manual? 0 Play Time 07:30:13 Cumulative 224.9 hours Start 2025.11.23 @ 19:04:24 End 2025.11.24 @ 02:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 5 Total 9 Types 2/1/2/3/0/1/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aeb7b81-2f2f-417d-8c5e-dc1e2d0eda40