Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 19:39:38 Player: Olga Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3079) 3079 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 8028 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 101 Aligned with FarCom 300 Friendly Fire -303 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Beam Rifle Gauss Rifle Coil Gun Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Weapon Cycler Weapon Cycler Transmission Jammer Focal Shield Drone Bay Drone Bay > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Drone Bay Drone Bay Advanced Beam Rifle Gauss Rifle Coil Gun Flak Cannon Heavy Flak Cannon Missile Launcher [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Weapon Cycler Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Katana Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 103 | . 5 7 1 3 38 11 32 6 . Power 13 | . 2 1 . . 5 1 3 1 . Engine 11 | . 2 1 . . 5 1 2 . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 32 | . . 4 . . 13 4 9 2 . Treads 12 | . . . . . 8 4 . . . Leg 14 | . . . . . 3 . 9 2 . Wheel 4 | . . 2 . . 2 . . . . Hover . | . . . . . . . . . . Flight 2 | . . 2 . . . . . . . Utility 31 | . 2 . . 2 10 5 12 . . Device 14 | . . . . . 2 2 10 . . Storage 5 | . . . . 1 4 . . . . Processor 4 | . 2 . . 1 . 1 . . . Hackware . | . . . . . . . . . . Protection 8 | . . . . . 4 2 2 . . Artifact . | . . . . . . . . . . Weapon 27 | . 1 2 1 1 10 1 8 3 . Energy Gun 2 | . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | . 1 2 1 1 4 1 5 1 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 3 | . . . . . . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 49 | . . 4 . 1 14 5 11 14 . Power 7 | . . . . . 2 1 2 2 . Propulsion 18 | . . 2 . . 5 2 3 6 . Utility 12 | . . . . 1 2 1 5 3 . Weapon 12 | . . 2 . . 5 1 1 3 . Highest Loss Streak 8 | . . 4 . 1 8 5 4 8 . Average Slot Usage (%) 88 | . 92 76 92 99 89 97 90 43 6 Engine 8 | . 14 14 14 14 8 6 3 2 . Treads 11 | . . . . . 22 29 3 . . Leg 8 | . 28 . . . 3 . 20 13 . Wheel 6 | . . 17 28 28 4 . . . . Device 6 | . . . . . . 8 22 9 . Storage 11 | . 14 14 14 14 14 7 6 3 . Processor 9 | . 7 14 14 13 9 11 6 6 6 Protection 7 | . . . . . 10 14 9 . . Ballistic Gun 10 | . 28 14 20 28 4 . 12 . . Slashing Weapon 5 | . . . . . 10 14 . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 10 10 11 11 18 42 59 66 45 . Greatest Support 86 | 20 20 26 26 26 86 86 68 60 3 Greatest Overweight (x) 4 | . . 3 . . 4 . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 10 15 15 15 15 5 Average Capacity 11 | . 8 8 8 9 12 15 15 11 5 Most Carried 15 | . 8 8 8 10 15 15 15 10 5 Average Carried 10 | . 7 7 7 8 11 14 12 6 5 Final Capacity 15 | 8 8 8 8 10 15 15 15 5 5 Final Carried 15 | 6 8 8 8 9 15 13 10 5 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 2031 | 200 120 101 . 146 523 70 732 139 . Remotely . | . . . . . . . . . . Salvage Created 3438 | . 164 87 . 136 1250 512 1289 . . Parts 191 | . 13 10 . 7 64 24 73 . . Haulers Intercepted 3 | . . . . . 2 1 . . . Recyclers Shooed 5 | . . . . . 4 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 74 | . 8 6 . 6 24 6 24 . . Melee 24 | . . . . . 18 6 . . . Guns 40 | . 8 6 . 3 6 . 17 . . AOE 10 | . . . . 3 . . 7 . . Classes Destroyed 17 | . 2 . . 1 6 4 4 . . Worker 2 | . . . . . 1 . 1 . . Builder 4 | . . . . . . 2 2 . . Tunneler 1 | . . . . . . 1 . . . Hauler 3 | . . . . . 2 1 . . . Recycler 2 | . . . . . . 1 1 . . Drone 2 | . . . . . . . 2 . . Watcher 1 | . . . . . 1 . . . . Swarmer 22 | . 6 6 . 3 3 . 4 . . Grunt 25 | . 2 . . 2 11 3 7 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . . . . 6 1 2 . . Specialist 4 | . . . . . . . 4 . . Hunter 7 | . . . . . 3 1 3 . . Programmer 2 | . . . . . . . 2 . . Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 3 6 . 3 5 3 5 . . Combat Bots Only 6 | . 3 6 . 3 5 3 5 . . Max Kills in Single Turn 3 | . 1 1 . 3 1 1 3 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 . . 3 . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 8833 | . 353 313 . 189 2201 1607 2340 1809 21 Core 1621 | . 80 67 . 21 432 165 96 739 21 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 32 21 76 . . . Volleys Fired 173 | . 22 17 . 18 31 . 78 7 . Largest 2 | . 2 2 . 2 2 . 2 2 . Hottest 85 | . 40 40 . 43 85 . 66 83 . Shots Fired 325 | . 44 31 . 36 54 . 152 8 . Gun 311 | . 44 31 . 36 54 . 145 1 . Cannon 6 | . . . . . . . . 6 . Launcher 8 | . . . . . . . 7 1 . Special . | . . . . . . . . . . Kinetic 303 | . 44 31 . 36 40 . 145 7 . Thermal 14 | . . . . . 14 . . . . Explosive 8 | . . . . . . . 7 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 8 3 . 8 7 . 13 4 . Robot Miss Streak 6 | . 3 2 . 1 3 . 2 6 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 5 | . 1 3 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 326 | . 28 18 . 21 108 36 108 7 . Core Hits 162 | . 16 8 . 9 46 12 67 4 . Critical Kills 4 | . . . . . . . 4 . . Critical Parts Destroyed 5 | . 1 . . . . . 4 . . Critical Strikes 16 | . 1 . . . 4 2 9 . . Burn 1 | . . . . . 1 . . . . Destroy 10 | . 1 . . . . . 9 . . Sever 5 | . . . . . 3 2 . . . Melee Attacks 143 | . . . . . 94 47 . 2 . Impact 9 | . . . . . 9 . . . . Slashing 134 | . . . . . 85 47 . 2 . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . . 9 8 . . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 12 | . . . . . 5 7 . . . Damage Inflicted 9481 | . 237 186 . 455 3166 1524 3712 201 . Guns 3831 | . 220 186 . 284 493 . 2648 . . Cannons 126 | . . . . . . . . 126 . Explosions 1199 | . . . . 154 . . 1011 34 . Melee 4208 | . . . . . 2666 1509 . 33 . Ramming 117 | . 17 . . 17 7 15 53 8 . Kinetic 3825 | . 220 186 . 284 361 . 2648 126 . Thermal 286 | . . . . 154 132 . . . . Explosive 1045 | . . . . . . . 1011 34 . Electromagnetic . | . . . . . . . . . . Impact 124 | . . . . . 124 . . . . Slashing 4084 | . . . . . 2542 1509 . 33 . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 1 1 6 . . 7 16 16 Average Corruption 3 | . 1 1 1 2 . . 4 12 16 Corruption Purged 5 | . . . . . . . 5 . . Effects 42 | . 2 . . 4 . . 23 13 . Message Errors 10 | . 1 . . 1 . . 3 5 . Matter Fused 12 | . . . . 1 . . 7 4 . Heat Flow Errors 5 | . . . . . . . 4 1 . Energy Discharges 6 | . 1 . . 1 . . 4 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 3 1 . Data Loss (major) 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 522 | . . . . . 273 234 15 . . Projectiles . | . . . . . . . . . . Explosions 15 | . . . . . . . 15 . . Melee 507 | . . . . . 273 234 . . . Knockbacks 5 | . 1 . . 1 . . . 3 . Impact 2 | . 1 . . 1 . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 50 | . . . . 8 3 . . 39 . Shots 1 | . . . . . . . . 1 . Rammed 7 | . . . . 1 1 3 . 2 . Targets Rammed 15 | . 2 . . 1 1 5 3 3 . Kicked 6 | . 2 . . . . . 3 1 . Crushed 2 | . . . . . . 2 . . . Highest Temperature 259 | . 36 . . . 103 10 259 134 . Average Temperature 59 | . 12 . . . 41 8 71 39 . Received Heat Transfer 2272 | . 129 . . 48 747 486 354 508 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 707 | . . . . 300 407 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 683 | . 150 121 . 160 297 385 683 . . Initial 106 | . . 21 . . 62 106 67 . . Average 100 | . 60 51 . 28 110 148 126 . . Maximum Alert Level 2 | . . . . . 1 1 2 . . Low Security (%) 90 | . 100 100 . 100 87 78 91 . . Level 1 7 | . . . . . 12 21 . . . Level 2 1 | . . . . . . . 7 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 5 5 7 . . Investigation 2 | . . . . . 1 1 . . . Extermination 3 | . . . . . . 1 2 . . Reinforcement 13 | . 1 . . . 4 3 5 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 9 | . . . . . 6 2 1 . . Communications Jammed 8 | . . . . . . . 8 . . Distress Signals 8 | . . . . . . . 8 . . Times Spotted 160 | . 21 6 . 3 53 22 39 15 1 Peak Tracking Total 12 | . 5 4 . 3 6 8 12 9 1 Tactical Retreats 11 | . 2 . . . 3 2 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 9 | . 1 . . . 4 1 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Exploded 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 7 | . . . . 6 . . 1 . . Max in Single Turn 6 | . . . . 6 . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 21 | . 5 . 1 . 6 3 6 . . Terminals 14 | . 5 . . . 3 1 5 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 50 | . 18 . 1 . 16 7 8 . . Successful 16 | . 6 . 1 . 5 3 1 . . Failed 34 | . 12 . . . 11 4 7 . . Catastrophic 8 | . 1 . . . . 2 5 . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 6 . 1 . 7 5 4 . . Terminals 38 | . 18 . . . 12 3 5 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 2 . 3 . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 3 . . . Terminal Hacks 8 | . 6 . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . 1 . . Scan Component 2 | . . . . . 1 . 1 . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . 2 2 . . . Terminals 2 | . . . . . 2 . . . . Botnet 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Reject 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 5 . . . 4 3 5 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 5 | . . 2 . . . 3 . . . Largest Group 3 | . . 2 2 . . 3 . . . Highest-Rated Group 93 | . . 53 53 . . 93 . . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . . Total Orders 13 | . . . . . . . 9 4 . EXPLORE 12 | . . . . . . . 9 3 . RETURN 1 | . . . . . . . . 1 . Ally Attacks 17 | . . . . . . 17 . . . Total Damage 271 | . . . . . . 271 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 . Drone Launches 15 | . . . . . . . 13 2 . Drone Recoveries 5 | . . . . . . . 4 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 7087 | . 630 884 213 526 2049 1056 1442 276 11 Spaces Moved 4545 | 1 441 717 235 464 898 545 899 324 21 Core 356 | . . 131 . . 1 . . 203 21 Treads 1324 | . . . . . 631 545 148 . . Legs 1316 | 1 441 . . . 2 . 751 121 . Wheels 1548 | . . 585 235 464 264 . . . . Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Fastest Speed 50 | 120 120 90 90 90 90 148 120 50 50 Average Speed 120 | 120 120 110 90 90 139 156 128 76 50 Slowest Speed 270 | 120 120 200 90 90 250 170 270 120 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 2 69 99 61 70 53 16 32 56 5 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . 3 . 1 . . . 2 . Spaces Dug 10 | . . . . . 7 3 . . . Terrain Destroyed 73 | . . . . 30 7 3 24 9 . Melee 10 | . . . . . 7 3 . . . Projectile 3 | . . . . . . . 3 . . AOE 60 | . . . . 30 . . 21 9 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 5756 | . 509 786 236 537 1523 694 1106 344 21 Wait 627 | . 26 37 . 48 399 63 54 . . Move 4536 | . 440 716 234 463 897 544 898 323 21 Hop . | . . . . . . . . . . Pick Up 100 | . 7 5 1 2 47 15 23 . . Fast Attach 15 | . . . . . 8 4 2 1 . Attach 61 | . 2 6 1 1 23 3 20 5 . Detach 3 | . . 1 . . . . 2 . . Swap 27 | . 3 1 . 2 7 4 10 . . Drop 76 | . 7 3 . 2 27 19 15 3 . Fire 173 | . 22 17 . 18 31 . 78 7 . Melee 122 | . . . . . 83 37 . 2 . Ram 4 | . . . . 1 1 . . 2 . Kick 6 | . 2 . . . . . 3 1 . Crush 5 | . . . . . . 5 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 5) 401 | -10/Materials | Identified exit to Materials 629 | -10/Materials | Identified exit to Mines 631 | -10/Materials | Entered Mines 636 | -10/Mines | Met a Derelict bent on vengeance 665 | -10/Mines | Core integrity fell below 50% 695 | -10/Mines | Lost 4 parts (2n2w) 702 | -10/Mines | Learned Materials garrison access intel 1030 | -10/Mines | Discovered exit to Materials (range 15) 1170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1170 | -10/Mines | Discovered new exit (range 5) 1217 | -10/Mines | Discovered exit to Materials (range 6) 1483 | -10/Mines | Identified exit to Exiles 1515 | -10/Mines | Entered Exiles 1515 | -10/Exiles | Accompanied by 2 allies 1527 | -10/Exiles | Discovered new exit (range 15) 1541 | -10/Exiles | Met 8R-AWN 1545 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1554 | -10/Exiles | Met EX-HEX 1588 | -10/Exiles | Met EX-BIN 1601 | -10/Exiles | Aligned with FarCom system 1602 | -10/Exiles | Given EX-Vault access code 1624 | -10/Exiles | Opened EX-Vault 1630 | -10/Exiles | Found Supersonic Drone Bay 1649 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1663 | -10/Exiles | Exiles lab attacked by MAIN.C 1715 | -10/Exiles | Discovered new exit (range 14) 1725 | -10/Exiles | Identified exit to Mines 1728 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1728 | -10/Exiles | Entered Mines 1735 | -9/Mines | Learned location of Zion (-7) 2247 | -9/Mines | Discovered new exit (range 10) 2253 | -9/Mines | Identified exit to Materials 2254 | -9/Mines | Entered Materials 2254 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2255 | -8/Materials | Loaded intel: 1 garrison access location 2312 | -8/Materials | Repaired Com. Wheel 2714 | -8/Materials | Core integrity fell below 50% 2736 | -8/Materials | Lost 8 parts (3n1u4w) 2905 | -8/Materials | Lost 3 parts (1p1n1w) 3320 | -8/Materials | Build established: Scavenger-Mutant 3692 | -8/Materials | Build established: Mutant 4300 | -8/Materials | Discovered new exit (range 3) 4302 | -8/Materials | Identified exit to Factory 4303 | -8/Materials | Entered Factory 4303 | -7/Factory | Evolved 2 slots: Utility x2 5147 | -7/Factory | Allied Derelicts emerged from ambush trap array 5283 | -7/Factory | Discovered new exit (range 5) 5351 | -7/Factory | Identified exit to Factory 5359 | -7/Factory | Entered another Factory area 5359 | -6/Factory | Evolved 2 slots: Utility x2 5376 | -6/Factory | Lost 5 parts (1p2n1u1w) 5647 | -6/Factory | Build established: Scavenger-Mutant 6328 | -6/Factory | Spotted B-75 Beast 6470 | -6/Factory | Destroyed B-75 Beast 6500 | -6/Factory | Lost 3 parts (1n2u) 6595 | -6/Factory | Discovered new exit (range 56) 6691 | -6/Factory | Cargo convoy interrupted 6739 | -6/Factory | Lost 4 parts (1p1n2u) 6799 | -6/Factory | Identified exit to Lower Caves 6801 | -6/Factory | Entered Lower Caves 6801 | -6/Lower Caves | Accompanied by 2 allies 6811 | -6/Lower Caves | Learned Factory machine intel 6813 | -6/Lower Caves | Learned Factory terminal intel 6858 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6893 | -6/Lower Caves | System corruption reached 10% 6923 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 6960 | -6/Lower Caves | Core integrity fell below 50% 7001 | -6/Lower Caves | Lost 4 parts (1p3n) 7045 | -6/Lower Caves | Core integrity fell below 20% 7071 | -6/Lower Caves | Discovered new exit (range 13) 7077 | -6/Lower Caves | Identified exit to Lower Caves 7077 | -6/Lower Caves | Entered another Lower Caves area 7088 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06980_ Found Mak. Terrain Scan Processor. 06980_ Found 15 Matter. 06981_ Acquired 15 matter. 06981_ Acquired Scythe. 06989_ System corrupted: Matter fused (-9). 07031_ System corrupted: Heat flow error (+171). 07032_ Critical hit (Burn: +50). 07037_ Scythe destroyed. 07038_ Slammed into G-50 Soldier. 07039_ Destabilizing: System interference. 07039_ Imp. Signal Interpreter temporarily disabled. 07039_ Weapon Cycler destroyed. 07047_ System corrupted: Matter fused (-10). 07070_ Acquired 45 matter. 07071_ EXIT=FOUND 07077_ System corrupted: Matter fused (-9). 07077_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07088_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ???????????????????????????????????# ##????????? | | ??????????????????????????????????## ######## | | ??????????????????????????????##### ## | | ????????????????????????####### ## | | ????????????????????????# ### | | ????????????????????????# ##### ##???? | | ????????????????????????# #???# ##????? | | ????????????????????????# #???# ##?????? | | ????????????????????????# #???# ### ##??????? | | ????????????????????????#@#???## ##?## #???????? | | ??????????????????????? #????# #???# #??????? | | ????????????????????? h #????# ???# #??????? | | ??????????????????? ####????## ?? #??????? | | ????????????????? ###?????????# ??#####??????? | | ??????????????? ????????????? ????????????? | | ??????????????# ?????????????? #????????????? | | ??????????????##???????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 60 Jamming Range 8 EM Shielding 2 Armor Coverage 750 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Hey, That's Mine! No Signal Part-time Excavator Challenges ------------ None Game ------ Seed AlloyShadeMallet Manual? 0 Play Time 01:34:46 Cumulative 42.9 hours Start 2021.08.08 @ 15:40:09 End 2021.08.08 @ 19:39:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0746804-1b49-4b54-bf5b-04b85f793bdb