Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 21:07:10 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1801) 1801 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5806 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 419/700 Matter 81/300 Energy 83/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Humpback Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Datajack Longsword +1 > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Treads Medium Treads Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Improved Signal Interpreter Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Component Analysis Suite Long-range Tractor Beam Heavy Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Humpback Device Improved Terrain Scanner Storage Humpback Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 2 2 . Weapon 2 | . . . . . 2 . . Parts Attached 56 | 6 1 7 2 1 22 12 5 Power 6 | 1 . 3 . . 1 . 1 Engine 3 | 1 . 2 . . . . . Core 3 | . . 1 . . 1 . 1 Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . 4 2 . Treads 7 | 2 . . . . 4 1 . Leg . | . . . . . . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 . 2 2 . 10 5 . Device 3 | . . 1 . . 1 1 . Storage 9 | 1 . 1 2 . 5 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . . . 4 4 . Artifact . | . . . . . . . . Weapon 22 | 2 1 2 . 1 7 5 4 Energy Gun 3 | 2 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . . 2 . . 4 3 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon 3 | . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 13 | . . 2 . . 3 . 8 Power 2 | . . . . . 1 . 1 Propulsion 3 | . . . . . 2 . 1 Utility 2 | . . . . . . . 2 Weapon 6 | . . 2 . . . . 4 Highest Loss Streak 7 | . . 1 . . 1 . 7 Average Slot Usage (%) 90 | . 85 95 99 85 88 90 70 Engine 4 | . 14 12 14 14 . . . Core 5 | . . 1 . . 7 7 6 Treads 19 | . 28 28 28 28 17 13 . Storage 18 | . 14 23 20 14 14 23 22 Protection 8 | . . . . . 12 14 4 Energy Gun 5 | . 25 11 . . 5 . . Ballistic Gun 21 | . . 9 28 15 25 25 14 Launcher 2 | . 2 6 . . 2 1 3 Naked Turns 1 | . . . . . . . 1 Heaviest Build 145 | 13 14 22 85 87 134 145 140 Greatest Support 40 | 40 40 40 40 40 40 40 28 Greatest Overweight (x) 5 | . . . 2 2 5 4 4 Average Overweight (x) 1 | . . . . 2 2 3 3 Largest Inventory Capacity 36 | 6 6 10 24 24 36 36 36 Average Capacity 23 | 5 6 8 9 24 26 36 34 Most Carried 36 | 1 3 8 10 10 35 36 36 Average Carried 20 | . 1 6 8 10 22 34 33 Final Capacity 36 | 6 6 8 24 24 36 36 4 Final Carried 36 | 1 3 8 10 10 35 36 4 Class Distribution -------------------- 25% | Hauler-Mutant 24% | Mutant 23% | Hauler-Tank 12% | Scavenger-Tank 8% | Hauler-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1726 | 260 . 586 40 27 541 272 . Remotely . | . . . . . . . . Salvage Created 2449 | . . 257 . 50 1625 334 183 Parts 130 | . . 20 . 3 81 22 4 Haulers Intercepted 4 | . . . . . 4 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 42 | . . 12 . 4 19 6 1 Melee 5 | . . . . 4 1 . . Guns 26 | . . 3 . . 17 6 . AOE 11 | . . 9 . . 1 . 1 Classes Destroyed 12 | . . 4 . . 6 1 1 Worker 4 | . . . . . 4 . . Builder 1 | . . . . . 1 . . Hauler 4 | . . . . . 4 . . Recycler 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Watcher 5 | . . . . . 5 . . Swarmer 10 | . . 6 . 4 . . . Grunt 15 | . . 3 . . 12 . . Sentry 12 | . . 2 . . 7 3 . Programmer 3 | . . . . . . 3 . Compactor 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | . . 5 . 4 5 2 1 Combat Bots Only 5 | . . 5 . 4 4 2 1 Max Kills in Single Turn 4 | . . 2 . 1 4 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . 2 . . 1 . 1 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3452 | . . 470 . 198 1096 742 946 Core 517 | . . 72 . 50 114 25 256 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . . . 51 79 . . Volleys Fired 128 | . 1 31 . 1 64 18 13 Largest 4 | . 1 2 . 2 4 4 2 Hottest 119 | . 30 40 . 40 119 92 46 Shots Fired 318 | . 1 37 . 2 194 72 12 Gun 279 | . . 26 . 2 177 72 2 Cannon . | . . . . . . . . Launcher 39 | . 1 11 . . 17 . 10 Special . | . . . . . . . . Kinetic 238 | . . 26 . 2 136 72 2 Thermal 41 | . . . . . 41 . . Explosive 22 | . 1 11 . . . . 10 Electromagnetic 17 | . . . . . 17 . . Robot Hit Streak 27 | . . 7 . 8 27 21 12 Robot Miss Streak 2 | . . 2 . 1 2 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 250 | . . 21 . 10 149 59 11 Core Hits 122 | . . 22 . 4 73 17 6 Critical Hits 3 | . . . . 1 2 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . Melee Attacks 34 | . . . . 15 8 5 6 Impact 7 | . . . . . 5 2 . Slashing 23 | . . . . 15 3 . 5 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5787 | . . 518 . 406 2471 920 1472 Guns 2583 | . . 137 . 8 1486 920 32 Cannons . | . . . . . . . . Explosions 2664 | . . 381 . . 843 . 1440 Melee 540 | . . . . 398 142 . . Ramming . | . . . . . . . . Kinetic 2216 | . . 137 . 8 1119 920 32 Thermal 476 | . . . . . 476 . . Explosive 1821 | . . 381 . . . . 1440 Electromagnetic 734 | . . . . . 734 . . Impact . | . . . . . . . . Slashing 540 | . . . . 398 142 . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 2 1 17 Average Corruption 2 | . . . . . 1 1 9 Corruption Purged . | . . . . . . . . Effects 13 | . . . . . 2 1 10 Message Errors 2 | . . . . . 1 1 . Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 4 | . . . . . 1 . 3 Energy Discharges 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Targeting Errors 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 168 | . . 3 . 64 66 . 35 Projectiles . | . . . . . . . . Explosions 104 | . . 3 . . 66 . 35 Melee 64 | . . . . 64 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 571 | . . 78 . . 173 . 320 Shots 21 | . . 2 . . 9 . 10 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 470 | . . 14 . . 470 328 198 Average Temperature 103 | . . 8 . . 112 101 84 Received Heat Transfer 813 | . . 156 . . 441 216 . Effects 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . 8 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1273 | . . . . . 1273 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . 6 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 360 | . 7 212 . 90 360 199 65 Initial 163 | . . 2 . . 35 163 32 Average 115 | . 3 77 . 63 156 109 38 Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 84 | 100 100 88 . 100 69 100 100 Level 1 15 | . . 11 . . 30 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 7 | . . 4 . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 1 14 . 4 33 7 6 Peak Tracking Total 6 | . . 3 . 4 6 3 5 Tactical Retreats 5 | . . 2 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . 3 . . 4 . . Max in Single Turn 2 | . . 2 . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 12 | . 1 . 1 . 5 5 . Terminals 7 | . 1 . . . 4 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 33 | . 1 . 1 . 13 18 . Successful 19 | . 1 . 1 . 4 13 . Failed 14 | . . . . . 9 5 . Catastrophic 4 | . . . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 12 | . . . 1 . 10 1 . Terminals 14 | . 1 . . . 11 2 . Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . . 10 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 7 | . . . . . 2 5 . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 1 . 3 . . Robot Analysis 2 | . . . . . 2 . . Prototype ID Bank 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . . 8 . Scan Component 4 | . . . . . . 4 . Repair 4 | . . . . . . 4 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . 1 4 . Insert Component 3 | . . . . . 1 2 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . . 5 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . . 4 . Time 140 | . . . . . . 140 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . 3 1 Non-combat 3 | . . . . . . 3 . Combat 1 | . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . 3 1 parse_system 2 | . . . . . . 1 1 find_chute 1 | . . . . . . 1 . find_recycling 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . . . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 4857 | 81 160 836 401 82 1984 1146 167 Spaces Moved 2022 | 48 97 437 240 20 687 407 86 Core 4 | 4 . . . . . . . Treads 1851 | 44 97 437 240 20 687 326 . Legs . | . . . . . . . . Wheels 167 | . . . . . . 81 86 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 140 130 Average Speed 187 | 150 160 160 161 200 211 212 139 Slowest Speed 270 | 160 160 160 200 200 270 230 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 37 | 5 26 74 61 10 60 17 50 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 16 | . . . . 4 5 2 5 Terrain Destroyed 210 | . 6 79 . 4 26 2 93 Melee 16 | . . . . 4 5 2 5 Projectile . | . . . . . . . . AOE 194 | . 6 79 . . 21 . 88 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 2843 | 54 100 542 256 45 1097 637 112 Wait 487 | . . 56 . 9 246 175 1 Move 2016 | 47 96 436 239 19 686 407 86 Hop . | . . . . . . . . Pick Up 76 | 1 2 7 11 . 48 7 . Fast Attach 23 | 6 . 5 . . 6 6 . Attach 14 | . . 2 2 . 5 2 3 Detach 2 | . . 1 . . . . 1 Swap 19 | . 1 . . 1 11 4 2 Drop 38 | . . 4 4 . 23 7 . Fire 128 | . 1 31 . 1 64 18 13 Melee 34 | . . . . 15 8 5 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Entered Mines 287 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 313 | -10/Mines | Build established: Mutant 603 | -10/Mines | Excavation squad dispatched 603 | -10/Mines | A large section of the Mines collapsed 853 | -10/Mines | Excavation squad dispatched 873 | -10/Mines | Learned Materials stockpile data 910 | -10/Mines | Discovered new exit (range 7) 1067 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1068 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Entered Exiles 1118 | -10/Exiles | Met 8R-AWN 1147 | -10/Exiles | Met EX-HEX 1195 | -10/Exiles | Met EX-BIN 1213 | -10/Exiles | Aligned with FarCom system 1214 | -10/Exiles | Given EX-Vault access code 1253 | -10/Exiles | Opened EX-Vault 1266 | -10/Exiles | Found Longsword +1 1304 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1321 | -10/Exiles | Exiles lab attacked by MAIN.C 1437 | -10/Exiles | Discovered new exit (range 10) 1479 | -10/Exiles | Left Exiles lab with Longsword +1 1479 | -10/Exiles | Entered Mines 1480 | -9/Mines | Assembled infested the area 1537 | -9/Mines | Discovered new exit (range 10) 1561 | -9/Mines | Entered Materials 1561 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2159 | -8/Materials | Discovered new exit (range 13) 2176 | -8/Materials | Build established: Scavenger-Tank 2842 | -8/Materials | Build established: Hauler-Tank 3191 | -8/Materials | Discovered new exit (range 15) 3326 | -8/Materials | Build established: Hauler-Mutant 3465 | -8/Materials | Garrison activated, responded to threat 3545 | -8/Materials | Entered Factory 3545 | -7/Factory | Evolved 2 slots: Utility x2 3606 | -7/Factory | Repaired Arm. Treads 3640 | -7/Factory | Repaired Hvy. Assault Rifle 3673 | -7/Factory | Repaired Hvy. Assault Rifle 3713 | -7/Factory | Repaired Hrd. Medium Armor Plating 4017 | -7/Factory | Build established: Hauler-Tank 4691 | -7/Factory | Sucked down chute 4691 | -7/Factory | Entered Waste 4706 | -7/Waste | EMP discharged 4712 | -7/Waste | Build established: Hauler-Mutant 4734 | -7/Waste | Spotted C-40 Crusher 4735 | -7/Waste | Spotted C-40 Crusher 4741 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4748 | -7/Waste | Crushed by falling debris 4748 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4755 | -7/Waste | Spotted C-40 Crusher 4757 | -7/Waste | Spotted C-40 Crusher 4791 | -7/Waste | Spotted C-40 Crusher 4799 | -7/Waste | Spotted C-40 Crusher 4806 | -7/Waste | EMP discharged 4806 | -7/Waste | System corruption reached 10% 4821 | -7/Waste | Destroyed C-40 Crusher 4841 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4853 | -7/Waste | Crushed by Compactor (1 part destroyed) 4857 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4858 | -7/Waste | Self-destructed Last Messages --------------- 04850_ Hcp. Storage Unit crushed. 04851_ Adv. EMP Blaster crushed. 04851_ Hrd. Medium Armor Plating crushed. 04851_ Med. Treads crushed. 04851_ Hrd. Medium Armor Plating crushed. 04853_ Longsword +1 crushed. 04854_ System corrupted: Mni. Grenade Launcher failed to launch. 04855_ The unstable cave ceiling collapses. 04855_ C-40 Crusher crushed by falling debris. 04855_ C-40 Crusher destroyed. 04855_ The unstable cave ceiling collapses. 04855_ Arm. Treads crushed. 04856_ System corrupted: Energy discharge (-27). 04857_ The unstable cave ceiling collapses. 04857_ C-40 Crusher crushed by falling debris. 04857_ Lrg. Storage Unit crushed. 04857_ Arm. Huge Wheel destroyed. 04857_ Mni. Grenade Launcher destroyed. 04858_ Nuclear Core crushed. 04858_ 162 Matter crushed. Map ----- +----------------------------------------------------+ | ??# ????????????????? | | ??# ?????????????????? | | ??### ######## ########????????????????????? | | ##??# #?????## ###?????????????????????????? | | #??# ##???## ###?????????????????????????? | | #??# #### #??????????????????????????? | | #### # # ???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ##??????????????????????????? | | #### ## # #??????????????????????????? | | #??# ###### ??????????????????????????? | | #??# #????# ??????????????????????????? | | ##??# #?????# #??????????????????????????? | | ????# #????## ##?????????????????????????? | | ???? ????# #?????????????????????????? | | ??? ???# CC #?????????????????????????? | | ??# #??# CC #?????????????????????????? | | ??# #??# #?????????????????????????? | | ??# #??# ##?##?????????????????????? | | ??# #??# CC# # ##????????????????????? | | ??# #??# CC ##???????????????????? | | ??? ???# CC ! #???????????????????? | | ????######????####### CC!// #???????????????????? | | ????????????????????# CC@!! #???????????????????? | | ???????????????????# CC]]] #???????????????????? | | ???????????????????# ! #???????????????????? | | ???????????????????## ##???????????????????? | | ????????????????????## ## ##????????????????????? | | ?????????????????????###??##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Adv. EMP Blaster | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteDecoyWeb Manual? 0 Play Time 00:35:20 Cumulative 114.0 hours Start 2021.12.09 @ 20:31:48 End 2021.12.09 @ 21:07:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/1/0/0/0/0 Lore% 36 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9231df1-36cd-4d61-8836-a293d1afcaf0