Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 06:03:00 Player: grayrest Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (121) 605 Value Destroyed (2366) 2366 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10591 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 728/1300 Matter 222/300 Energy 53/100 System Corruption 7% Temperature Cool (0) Movement Flying (29) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet Cesium-ion Thruster Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (14) ----- Machine Analyzer Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Shock Absorption System Improved Force Field Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Machine Analyzer Seismic Detector Improved Transmission Jammer ECM Suite Improved Reaction Control System Utility Shielding Graphene Brace Advanced Focal Shield Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Lance > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Particle Reactor Combat Airjet Linear Gravjet Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved Cesium-ion Thruster Impulse Thruster Array Energy Well Stasis Canceller Improved Shock Absorption System Improved Force Field [Rating: 100] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 12 | . . . 1 . . . 1 2 2 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 82 | 5 5 4 16 3 . 2 18 6 3 2 4 3 . 9 2 Power 8 | 1 . 1 1 . . . 2 1 . . . 1 . 1 . Engine 6 | 1 . 1 1 . . . 2 1 . . . . . . . Core 2 | . . . . . . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 23 | 2 . 2 8 . . 1 5 . . . . . . 3 2 Treads 14 | 2 . . 7 . . 1 4 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | . . 2 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . 1 . . . . . . 3 1 Utility 34 | . 3 . 4 . . . 8 5 3 2 2 2 . 5 . Device 14 | . 1 . . . . . 4 1 . 1 2 2 . 3 . Storage 3 | . 1 . . . . . 1 . . . . . . 1 . Processor 2 | . 1 . . . . . . . . 1 . . . . . Hackware 6 | . . . . . . . . 3 2 . . . . 1 . Protection 9 | . . . 4 . . . 3 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 2 1 3 3 . 1 3 . . . 2 . . . . Energy Gun 7 | . 2 1 2 . . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 1 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 3 . . . . . . . . Parts Lost 25 | . . 3 3 . . . 4 . . . . 1 . 13 1 Power 4 | . . 1 . . . . 1 . . . . . . 2 . Propulsion 5 | . . 1 1 . . . 2 . . . . . . 1 . Utility 12 | . . . 1 . . . 1 . . . . 1 . 8 1 Weapon 4 | . . 1 1 . . . . . . . . . . 2 . Highest Loss Streak 13 | . . 3 2 . . . 2 . . . . 1 . 12 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | . 4 4 16 25 23 22 21 13 14 12 12 14 15 13 3 Power 1 | . 1 1 1 2 2 2 1 1 2 2 2 2 2 2 . Propulsion 5 | . . . 6 8 7 6 6 5 6 7 7 7 7 6 1 Utility 5 | . 1 2 3 7 6 7 8 7 5 3 3 4 5 4 2 Weapon 3 | . 1 1 4 8 7 6 4 . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . . . 1 . 3 . 7 2 2 . 1 . . 7 1 Power 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 9 | . . . . . 2 . 1 . 2 . . . . 4 . Utility 9 | . . . . . . . 4 2 . . . . . 2 1 Weapon 3 | . . . . . 1 . 2 . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 92 98 100 100 100 95 75 76 77 82 81 77 78 48 Engine 9 | . 14 13 11 11 11 11 8 7 6 5 5 4 5 3 . Treads 21 | . 28 13 26 33 33 33 31 . . . . . . . . Wheel 1 | . . 8 5 . . . . . . . . . . . . Flight 1 | . . . . . . . . 7 6 5 5 5 5 4 12 Device 12 | . 3 12 11 11 11 11 15 7 6 6 19 19 14 19 7 Storage 8 | . 7 14 11 11 11 11 9 7 6 5 5 5 5 3 . Processor 1 | . 7 1 . . . . . . . 5 5 5 5 4 4 Hackware 6 | . . . . . . . . 22 26 23 21 21 21 21 19 Protection 9 | . . . 10 11 11 11 10 7 12 11 10 10 10 7 . Energy Gun 12 | . 18 28 10 20 22 19 15 . . . . . . . . Ballistic Gun 2 | . 9 . 11 . . . . . . . . . . . . Launcher 1 | . . . . . . 2 1 7 3 5 5 5 5 3 . Slashing Weapon 1 | . . . . . . . 1 7 6 5 4 . . . . Peak Build Rating 100 | 5 9 10 22 22 25 25 58 62 67 75 89 90 86 100 47 Average Rating 38 | 4 7 8 17 21 23 25 34 57 64 69 85 87 85 90 43 On Entrance 41 | . 5 8 10 22 22 25 25 52 59 66 75 89 80 86 40 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 108 | 8 89 90 100 100 100 103 108 42 45 47 48 50 47 49 4 Greatest Support 80 | 40 40 20 60 60 60 60 80 50 50 50 50 50 50 50 16 Greatest Overweight (x) 15 | 2 2 8 4 1 1 1 2 . . . . . . 15 . Average Overweight (x) . | . . 6 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 Average Capacity 20 | 5 15 25 25 25 25 25 24 15 15 15 15 15 15 14 5 Most Carried 25 | 1 7 7 25 25 25 25 25 15 15 14 14 15 15 15 4 Average Carried 17 | . 4 4 16 25 24 24 23 13 14 12 12 14 14 14 2 Final Capacity 25 | 5 25 25 25 25 25 25 15 15 15 15 15 15 15 5 5 Final Carried 25 | 1 7 6 25 25 25 25 15 15 14 13 14 15 14 4 2 Class Distribution -------------------- 49% | Scavenger-Mutant 27% | Hacker-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Matter Collected 1873 | 89 282 67 496 74 . 67 365 60 43 14 . 253 45 15 3 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3585 | . 418 196 1112 188 . 77 1189 102 53 38 . 159 . 53 . Parts 240 | . 33 15 71 10 . 5 83 4 4 9 . 2 . 4 . Haulers Intercepted 12 | . 1 . 5 . . . 5 1 . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 73 | . 12 2 19 8 . 4 19 . 3 4 . . . 2 . Guns 51 | . 12 1 18 4 . 1 15 . . . . . . . . AOE 19 | . . . . 3 . 3 4 . 3 4 . . . 2 . Classes Destroyed 13 | . 6 2 3 . . 1 1 . . . . . . . . Worker 8 | . 1 3 1 . . . 1 . . 1 . . . 1 . Builder 12 | . . 1 1 . . . 7 1 . 2 . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . Hauler 12 | . 1 . 5 . . . 5 1 . . . . . . . Recycler 3 | . . . 1 . . . 2 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . Watcher 7 | . 1 . 3 . . . 2 1 . . . . . . . Swarmer 39 | . 6 . 6 5 . 3 10 . 3 4 . . . 2 . Grunt 25 | . 6 2 9 3 . . 5 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 6 | . . . 3 . . . 3 . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . Best Kill Streak 8 | . 6 2 4 3 . 3 8 1 3 5 . . . 3 . Combat Bots Only 4 | . 3 2 3 3 . 3 4 . 3 4 . . . 2 . Max Kills in Single Turn 3 | . 2 1 1 3 . 3 3 1 3 1 . . . 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 3 . 3 1 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Hostile Shots Fired 604 | . 55 22 84 46 . 14 121 1 4 19 25 33 9 160 11 Missed 236 | . 13 4 25 9 . 4 32 1 4 8 18 23 5 85 5 Hits 368 | . 42 18 59 37 . 10 89 . . 11 7 10 4 75 6 Melee 6 | . . . 2 . . . . . . . . . . 4 . Projectile 362 | . 42 18 57 37 . 10 89 . . 11 7 10 4 71 6 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 8 | . 1 . 2 . . . 2 . . . . 1 . 2 . Actively Blocked 3 | . . . . . . . . . . . . 1 . 2 . Damage Taken 5291 | . 434 235 681 408 . 195 841 . . 249 90 248 70 1705 135 Core 923 | . 79 55 60 31 . 23 68 . . 35 . . . 554 18 Absorbed by Shields 244 | . . . . . . . 200 . . 36 . 8 . . . Redirected to Shielding 65 | . . . . . . . 11 . . . . 19 . 35 . Ignored by Resistances 79 | . . . . . . . . . . . 12 9 . 58 . Regen/Repaired (Parts) 25 | . . . 25 . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 46 . . . 71 87 100 100 96 . . 100 . . Volleys Fired 280 | 1 44 20 90 17 . 9 84 . 1 9 . 2 . 3 . Largest 2 | 1 2 2 2 2 . 2 2 . 1 1 . 1 . 1 . Hottest 112 | 20 100 100 112 112 . 112 112 . 30 30 . 30 . 30 . Shots Fired 518 | 1 88 40 174 33 . 18 149 . 1 9 . 2 . 3 . Gun 493 | 1 88 40 174 32 . 15 143 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 25 | . . . . 1 . 3 6 . 1 9 . 2 . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 147 | 1 50 . 88 8 . . . . . . . . . . . Thermal 346 | . 38 40 86 24 . 15 143 . . . . . . . . Explosive 25 | . . . . 1 . 3 6 . 1 9 . 2 . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 1 9 8 19 5 . 7 8 . 2 5 . . . 2 . Robot Miss Streak 5 | . 4 4 5 2 . 3 4 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . Shots Hit Robots 327 | 1 57 23 109 21 . 7 92 4 1 8 . 3 . 1 . Core Hits 177 | 1 28 11 42 10 . 4 55 3 3 10 . 2 . 8 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 24 | . 5 . 8 1 . 1 8 . . 1 . . . . . Burn 22 | . 4 . 8 1 . 1 8 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 67 | . . . . . . . 17 7 1 12 12 3 . 15 . Impact . | . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . 17 7 1 12 8 . . . . Piercing 22 | . . . . . . . . . . . 4 3 . 15 . Sneak Attacks 11 | . . . . . . . 6 2 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7719 | 14 658 299 1521 489 . 297 2553 217 164 868 . 280 . 359 . Guns 4605 | 14 658 299 1521 316 . 102 1695 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1770 | . . . . 172 . 195 256 . 164 624 . . . 359 . Melee 1336 | . . . . . . . 595 217 . 244 . 280 . . . Ramming 8 | . . . . 1 . . 7 . . . . . . . . Kinetic 1134 | 14 309 . 729 82 . . . . . . . . . . . Thermal 3471 | . 349 299 792 234 . 102 1695 . . . . . . . . Explosive 1770 | . . . . 172 . 195 256 . 164 624 . . . 359 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1056 | . . . . . . . 595 217 . 244 . . . . . Piercing 280 | . . . . . . . . . . . . 280 . . . Highest Corruption 7 | . . . . . . . . . 1 . . . . 7 7 Average Corruption 1 | . . . . . . . . . 1 . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . 1 2 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 367 | . . . . . . 32 124 38 . 86 . 84 . 3 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 37 | . . . . . . 32 . . . 2 . . . 3 . Melee 330 | . . . . . . . 124 38 . 84 . 84 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . 46 . . . 117 . 33 . . . Shots 9 | . . . . . . 2 . . . 6 . 1 . . . Rammed 3 | . . . . 1 . . 2 . . . . . . . . Targets Rammed 3 | . . . . 1 . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 448 | . 156 448 72 285 . 108 118 . . 5 . . . . 226 Average Temperature 63 | . 41 223 19 109 . 56 38 . . 5 . . . . 111 Received Heat Transfer 1099 | . 153 132 222 189 . . 283 . . . . 36 9 75 . Effects 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . 1 1 1 . . . . . . . . . . . Parts Melted 31 | . 5 2 10 1 . 3 10 . . . . . . . . Heat Transferred 9657 | . 1332 888 2664 592 . 296 3885 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . Low Security (%) 89 | 100 100 100 100 100 . 100 57 100 100 100 100 . . 100 100 Level 1 10 | . . . . . . . 42 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 322 | . 101 40 105 170 . 95 322 123 73 151 22 . . 77 26 Initial 123 | . . 17 . 26 . . 34 123 . 6 22 . . . 11 Average 58 | . 40 9 51 54 . 2 141 40 18 34 2 . . 12 13 Influence Increases 2838 | . 330 80 606 234 . 140 708 103 109 267 47 15 . 184 15 Destroy 0b10 Robot/C 1460 | . 240 40 380 160 . 80 380 . 60 80 . . . 40 . Destroy 0b10 Robot/NC 255 | . 20 30 60 . . . 95 15 . 15 . 15 . 5 . Destroy Leader 338 | . 54 10 106 20 . 20 104 4 10 10 . . . . . Successful Hack 172 | . 1 . 9 . . . 23 23 35 28 8 . . 45 . Disable Machine 90 | . . . . 15 . . 45 . . 30 . . . . . Destroy Structure 268 | . . . 6 9 . 40 16 1 4 104 24 . . 64 . Partial Spotted 105 | . . . . . . . . 60 . . 15 . . 15 15 Lose Combat Pursuer 150 | . 15 . 45 30 . . 45 . . . . . . 15 . Influence Decreases 2822 | . 285 125 538 302 . 51 526 374 96 233 90 19 . 169 14 Entered New Map 312 | . . 28 . 42 . . 55 148 . 7 25 3 . . 4 Time Decay 2193 | . 285 77 467 260 . 51 458 226 96 91 65 16 . 101 . Lost Part 141 | . . 20 30 . . . 13 . . . . . . 68 10 Purge Threat 176 | . . . 41 . . . . . . 135 . . . . . Squads Dispatched 20 | . 2 . 3 . . . 1 3 1 2 3 . . 5 . Investigation 2 | . 1 . 1 . . . . . . . . . . . . Extermination 6 | . . . . . . . . 2 . 1 1 . . 2 . Reinforcement 12 | . 1 . 2 . . . 1 1 1 1 2 . . 3 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Distress Signals 15 | . 4 . 4 . . . 4 . . . . . . 3 . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . 1 . Times Spotted 216 | . 19 2 31 9 . 4 54 4 3 12 8 8 6 49 7 Peak Tracking Total 23 | . 5 2 5 3 . 1 5 2 3 5 5 3 5 23 12 Tactical Retreats 31 | . 1 . 3 1 . . 2 1 . 5 3 5 3 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Traps Triggered 6 | . 1 . 1 . . . . 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Machines Disabled 6 | . . . . 1 . . 3 . . 2 . . . . . Max in Single Turn 2 | . . . . 1 . . 2 . . 2 . . . . . Garrison Access 5 | . . . . . . . . 1 . . 2 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Machines Accessed 54 | . 5 . 6 . 2 . 4 11 6 7 5 . 1 7 . Terminals 30 | . 4 . 5 . . . 4 7 3 4 1 . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 6 | . 1 . 1 . . . . 1 . 2 . . . 1 . Recycling Units 5 | . . . . . . . . . 2 1 1 . . 1 . Scanalyzers 3 | . . . . . . . . 1 1 . 1 . . . . Garrison Access 6 | . . . . . . . . 1 . . 2 . . 3 . Total Hacks 117 | . 12 . 15 . 2 . 11 25 19 16 6 . 1 10 . Successful 73 | . 7 . 6 . 2 . 5 12 17 12 5 . 1 6 . Failed 44 | . 5 . 9 . . . 6 13 2 4 1 . . 4 . Catastrophic 7 | . 1 . 2 . . . 1 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 8 . 9 . 1 . 11 11 4 6 2 . . 4 . Terminals 74 | . 10 . 13 . . . 11 16 6 12 2 . . 4 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 10 | . 2 . 2 . . . . 2 . 3 . . . 1 . Recycling Units 6 | . . . . . . . . . 3 1 1 . . 1 . Scanalyzers 14 | . . . . . . . . 3 10 . 1 . . . . Garrison Access 8 | . . . . . . . . 2 . . 2 . . 4 . Terminal Hacks 28 | . 3 . 3 . 2 . 3 4 3 8 . . 1 1 . Record 2 | . . . . . 1 . . 1 . . . . . . . Robot Analysis 2 | . . . . . . . . 1 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . 1 . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . 1 . 1 . . . . . Maintenance Status 4 | . . . . . . . 1 1 1 . . . . 1 . Patrol Status 1 | . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . 1 . 2 . . . . 1 . 2 . . . . . Scan Component 4 | . 1 . 1 . . . . 1 . 1 . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 2 1 1 . . 1 . Report Inventory 5 | . . . . . . . . . 2 1 1 . . 1 . Scanalyzer 14 | . . . . . . . . 3 10 . 1 . . . . Insert Component 7 | . . . . . . . . 2 4 . 1 . . . . Analyze 7 | . . . . . . . . 1 6 . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . 2 . . 3 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Seal Access 5 | . . . . . . . . 1 . . 2 . . 2 . Unauthorized Hacks 13 | . 3 . 1 . . . 2 2 2 1 1 . . 1 . Terminals 13 | . 3 . 1 . . . 2 2 2 1 1 . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . . . . Botnet 12 | . 3 . 1 . . . 2 2 2 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 5 . . . 3 11 4 5 1 . . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 76 | . . . 38 . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 1 4 . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Total Allies 1 | . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Active Infowar (turns) 2913 | . . . . . . . 173 524 285 293 536 402 220 446 34 Seismic 412 | . . . . . . . . . . . . . . 412 . Machine Analysis 1931 | . . . . . . . . . . 293 536 402 220 446 34 Jamming 51 | . . . . . . . . . . 1 3 22 1 24 . ECM 2865 | . . . . . . . 173 524 285 293 536 402 220 432 . Robot Analysis Total 2 | . . . . . . . . 1 . 1 . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Turns Passed 9986 | 67 829 323 1413 715 503 1047 2256 534 368 293 536 402 220 446 34 Spaces Moved 7126 | 39 293 104 483 269 208 411 961 937 498 412 579 734 431 659 108 Core 8 | 7 . . . . . . . . . . . . . 1 . Treads 2316 | 32 293 21 372 269 208 411 710 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 194 | . . 83 111 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4608 | . . . . . . . 251 937 498 412 579 734 431 658 108 Fastest Speed 29 | 50 160 140 110 240 240 240 50 50 50 50 50 50 50 32 29 Average Speed 114 | 147 228 240 214 240 240 240 191 50 50 50 50 50 50 49 29 Slowest Speed 800 | 160 320 480 240 240 240 240 250 50 50 50 50 50 50 800 32 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 2 2 1 2 4 . . 10 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 56 22 49 52 59 74 56 37 8 13 21 96 49 25 24 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 . . 1 . 1 . . Scrap Searched 4 | . . . . . . 1 . . . . . 1 2 . . Spaces Dug 35 | . . . . . . . 2 1 1 8 12 . . 11 . Terrain Destroyed 199 | . . . . 10 . 48 15 1 3 58 12 15 . 37 . Melee 35 | . . . . . . . 2 1 1 8 12 . . 11 . Projectile . | . . . . . . . . . . . . . . . . AOE 164 | . . . . 10 . 48 13 . 2 50 . 15 . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Total 8339 | 45 371 135 694 302 216 457 1200 989 613 469 803 759 435 742 109 Wait 615 | . 21 5 68 10 . 32 56 20 100 34 206 10 . 53 . Move 7073 | 38 292 103 482 268 207 410 957 932 495 407 570 733 430 642 107 Hop 16 | . . . . . . . 1 2 1 2 4 . . 6 . Pick Up 82 | 1 5 2 26 . 3 2 20 5 4 2 4 1 2 5 . Fast Attach 22 | 5 5 1 2 . . . 3 . 1 . 1 . . 4 . Attach 34 | . . 2 3 . . . 9 2 3 3 2 1 1 6 2 Detach 6 | . 2 . . . . . . . 2 . 1 1 . . . Swap 60 | . . 2 14 6 . 2 19 6 2 . 1 7 . 1 . Drop 71 | . 2 . 9 . 6 2 32 5 3 . 2 1 2 7 . Fire 280 | 1 44 20 90 17 . 9 84 . 1 9 . 2 . 3 . Melee 67 | . . . . . . . 17 7 1 12 12 3 . 15 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . 1 . . 2 . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 7) 592 | -10/Materials | Discovered new exit (range 14) 897 | -10/Materials | Entered Mines 921 | -10/Mines | Core integrity fell below 50% 953 | -10/Mines | Lost 3 parts (1p1n1w) 1213 | -10/Mines | Discovered new exit (range 6) 1220 | -10/Mines | Entered Materials 1220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -9/Materials | Discovered new exit (range 15) 1972 | -9/Materials | Build established: Scavenger-Mutant 1979 | -9/Materials | Repaired Lgt. Nuclear Core 2304 | -9/Materials | Discovered new exit (range 5) 2509 | -9/Materials | Identified exit to Mines 2633 | -9/Materials | Entered Mines 2691 | -9/Mines | Learned location of 1 exit from Lower Caves 2708 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2791 | -9/Mines | Learned location of Storage (-7) 2868 | -9/Mines | Discovered new exit (range 10) 3312 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3338 | -9/Mines | Discovered new exit (range 5) 3348 | -9/Mines | Entered Exiles 3406 | -9/Exiles | Met 8R-AWN 3449 | -9/Exiles | Met EX-HEX 3512 | -9/Exiles | Met EX-BIN 3543 | -9/Exiles | Aligned with FarCom system 3545 | -9/Exiles | Given EX-Vault access code 3600 | -9/Exiles | Opened EX-Vault 3620 | -9/Exiles | Found Flying Fortress v7 3674 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3743 | -9/Exiles | Met EX-DEC 3760 | -9/Exiles | Learned location of Zion (-6) 3827 | -9/Exiles | Discovered new exit (range 12) 3851 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3851 | -9/Exiles | Entered Mines 4880 | -8/Mines | Discovered new exit (range 8) 4898 | -8/Mines | Entered Materials 4898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6554 | -8/Materials | Identified exit to Factory 6748 | -8/Materials | Build established: Mutant 7154 | -8/Materials | Entered Factory 7154 | -7/Factory | Evolved 2 slots: Utility x2 7453 | -7/Factory | Allied Derelicts emerged from ambush trap array 7464 | -7/Factory | Build established: Hacker-Mutant 7666 | -7/Factory | Discovered new exit (range 15) 7688 | -7/Factory | Entered another Factory area 7688 | -6/Factory | Evolved 2 slots: Utility x2 7702 | -6/Factory | Discovered new exit (range 7) 8028 | -6/Factory | Identified exit to Factory 8056 | -6/Factory | Entered another Factory area 8056 | -5/Factory | Evolved 2 slots: Utility x2 8135 | -5/Factory | Identified exit to Factory 8349 | -5/Factory | Entered another Factory area 8349 | -4/Factory | Evolved 2 slots: Utility x2 8799 | -4/Factory | Discovered new exit (range 7) 8885 | -4/Factory | Entered Upper Caves 8957 | -4/Upper Caves | Identified exit to Upper Caves 9040 | -4/Upper Caves | Spotted B-86 Titan 9287 | -4/Upper Caves | Entered another Upper Caves area 9308 | -4/Upper Caves | Discovered new exit (range 4) 9450 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9507 | -4/Upper Caves | Entered Research 9507 | -3/Research | Evolved 2 slots: Utility x2 9950 | -3/Research | Identified exit to Garrison 9953 | -3/Research | Entered Garrison 9972 | -3/Garrison | Spotted B-86 Titan 9984 | -3/Garrison | Discovered new exit (range 10) 9986 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9987 | -3/Garrison | Self-destructed Last Messages --------------- 09948_ P-80 Master resets S-43 Plague, system corruption cleaned. 09949_ Knocked back. 09950_ Connecting with Garrison Access... >>Unlock Access door unlocked. 09950_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 09953_ Receiving FarCom transmissions... 09955_ System corrupted: Heat flow error (+263). 09974_ :0&/QH8>UJ B