Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 14:31:20 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (2844) 2844 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4327) 4327 TOTAL SCORE: 11636 Bonus ------- Triggered High Security 500 High Alert Combat Kills 821 Follower Combat Kills 3554 Aligned with FarCom 300 Friendly Fire -848 Cogmind --------- Core Integrity 24/700 Matter 295/300 Energy 280/280 System Corruption 8% Temperature Cool (0) Movement Core (1800) Ox35 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (28) --- Reinforced Deuterium Engine Cesium-ion Thruster Flying Fortress v7 High-capacity Matter Pod (68) Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Improved Propulsion Shielding Improved Weapon Shielding Medium Reactive Plating System Backup Module Heavy Assault Rifle Improved Assault Rifle Precision Assault Rifle Assault Cannon Greatsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Reinforced Deuterium Engine Wheel Armored Wheel Cesium-ion Thruster Flying Fortress v7 High-capacity Matter Pod Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding Improved Light Armor Plating Reactive Plating EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Assault Cannon Assault Cannon Rocket Launcher Katana Greatsword [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 188 | 6 13 5 17 3 8 7 18 19 92 Power 12 | 1 1 1 2 . 1 . . 1 5 Engine 11 | 1 . 1 2 . 1 . . 1 5 Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 2 2 4 1 . 2 4 2 15 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 34 | 2 2 2 4 1 . 2 4 2 15 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 4 1 1 . 3 . 5 3 20 Device 10 | . 1 . . . . . 1 1 7 Storage 11 | 1 3 1 . . 3 . 1 . 2 Processor 3 | . . . 1 . . . . . 2 Hackware 1 | . . . . . . . . . 1 Protection 13 | . . . . . . . 3 2 8 Artifact . | . . . . . . . . . . Weapon 104 | 2 6 1 10 2 4 5 9 13 52 Energy Gun 8 | . . 1 3 1 1 . 1 1 . Energy Cannon 9 | . . . . . . . 1 . 8 Ballistic Gun 45 | 2 4 . 3 1 3 4 4 8 16 Ballistic Cannon 9 | . 2 . . . . . 2 . 5 Launcher 16 | . . . 4 . . 1 1 1 9 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 3 14 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 2 1 Parts Lost 13 | . 2 . . . . . . . 11 Power . | . . . . . . . . . . Propulsion 7 | . 1 . . . . . . . 6 Utility 1 | . . . . . . . . . 1 Weapon 5 | . 1 . . . . . . . 4 Highest Loss Streak 5 | . 2 . . . . . . . 5 Average Slot Usage (%) 97 | . 99 100 99 100 68 100 99 99 99 Engine 8 | . 6 11 11 11 11 11 9 9 7 Wheel 23 | . 28 28 22 22 22 22 26 27 22 Device 1 | . 2 . . . . . . 1 2 Storage 24 | . 24 28 22 22 26 33 27 27 23 Processor 5 | . . . 11 11 6 . . . 8 Hackware 1 | . . . . . . . . . 4 Protection 3 | . . . . . . . 9 7 5 Energy Gun 2 | . . 4 7 10 . 4 6 2 . Energy Cannon 1 | . . . . . . . 2 1 2 Ballistic Gun 16 | . 25 14 24 22 2 28 15 21 12 Ballistic Cannon 1 | . 2 9 . . . . 2 . 1 Slashing Weapon 2 | . . . . . . . . 1 5 Naked Turns . | . . . . . . . . . . Heaviest Build 125 | 13 28 41 47 47 93 94 104 101 125 Greatest Support 32 | 20 20 20 22 22 22 20 30 32 32 Greatest Overweight (x) 9 | . 1 2 2 2 4 4 4 3 9 Average Overweight (x) 2 | . . 1 2 2 2 4 3 3 3 Largest Inventory Capacity 28 | 6 12 16 16 16 26 26 26 26 28 Average Capacity 23 | 5 9 13 16 16 21 26 26 26 27 Most Carried 28 | 4 10 16 16 16 26 26 26 26 28 Average Carried 22 | 2 7 13 15 15 19 24 25 25 27 Final Capacity 28 | 6 10 16 16 16 26 26 26 26 28 Final Carried 26 | 4 10 16 16 16 21 26 26 26 20 Class Distribution -------------------- 38% | Hauler-Skirmisher 19% | Hauler-Mutant 14% | Skirmisher 13% | Mutant 10% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 4297 | 198 457 214 372 120 . 194 289 365 2088 Remotely . | . . . . . . . . . . Salvage Created 3919 | . 394 179 411 74 . 16 325 810 1710 Parts 205 | . 19 8 36 4 . 3 16 30 89 Haulers Intercepted 12 | . 2 . 2 . . . 1 3 4 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 62 | . 7 1 11 7 . . 3 6 27 Guns 28 | . 6 1 5 1 . . 1 3 11 Cannons 9 | . 1 . . . . . 1 1 6 AOE 25 | . . . 6 6 . . 1 2 10 Classes Destroyed 17 | . 4 2 2 1 . 1 1 2 4 Worker 24 | . 4 2 . . . . 3 5 10 Builder 8 | . . . . . . 1 1 2 4 Tunneler 4 | . . 1 1 1 . . . . 1 Hauler 12 | . 2 . 2 . . . 1 3 4 Recycler 6 | . . 1 . . . . 1 2 2 Mechanic 3 | . . . . . . . . 2 1 Operator 2 | . . . . . . . 1 1 . Watcher 3 | . . . . . . . . . 3 Swarmer 10 | . 3 . 5 . . . . . 2 Grunt 33 | . 4 1 4 1 . . 3 4 16 Brawler 3 | . . . . . . . . 1 2 Duelist 4 | . . . 1 . . . . . 3 Protector 1 | . . . . . . . . . 1 Sentry 3 | . . . 1 . . . . 2 . Hunter 2 | . . . . . . . . . 2 Programmer 1 | . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . Best Kill Streak 7 | . 4 2 4 6 . 1 2 5 7 Combat Bots Only 6 | . 3 1 3 6 . . 2 3 6 Max Kills in Single Turn 5 | . 1 1 3 5 . 1 1 3 3 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 2 5 . . 1 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 3924 | . 442 139 165 221 . 38 181 153 2585 Core 614 | . 67 39 37 41 . . 29 15 386 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 66 | 100 . 17 . . . 74 . 76 . Volleys Fired 233 | . 47 20 21 9 . 6 22 24 84 Largest 3 | . 2 2 3 3 . 3 3 3 3 Hottest 149 | . 55 60 80 83 . 80 146 149 146 Shots Fired 608 | . 94 40 63 21 . 18 66 69 237 Gun 483 | . 86 31 58 18 . 18 51 59 162 Cannon 97 | . 8 9 . . . . 13 8 59 Launcher 28 | . . . 5 3 . . 2 2 16 Special . | . . . . . . . . . . Kinetic 479 | . 94 29 45 15 . 15 39 51 191 Thermal 26 | . . . . . . . 18 8 . Explosive 28 | . . . 5 3 . . 2 2 16 Electromagnetic 75 | . . 11 13 3 . 3 7 8 30 Robot Hit Streak 14 | . 13 10 13 10 . 11 6 8 14 Robot Miss Streak 5 | . 4 5 4 2 . 2 5 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 Shots Hit Robots 397 | . 62 23 33 15 . 11 36 38 179 Core Hits 233 | . 24 9 26 24 . 3 19 30 98 Critical Hits 7 | . 3 . 1 . . . . 1 2 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 5 | . 3 . 1 . . . . . 1 Melee Attacks 51 | . . . . . . . . 8 43 Impact . | . . . . . . . . . . Slashing 51 | . . . . . . . . 8 43 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 2 12 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 Damage Inflicted 10695 | . 851 362 818 568 . 119 650 1261 6066 Guns 4093 | . 582 195 399 173 . 119 405 541 1679 Cannons 1386 | . 99 133 . . . . 89 119 946 Explosions 3750 | . 170 34 419 395 . . 156 416 2160 Melee 1466 | . . . . . . . . 185 1281 Ramming . | . . . . . . . . . . Kinetic 4139 | . 681 251 267 149 . 92 236 424 2039 Thermal 488 | . . 34 . . . . 206 117 131 Explosive 3585 | . 170 . 419 395 . . 156 416 2029 Electromagnetic 1017 | . . 77 132 24 . 27 52 119 586 Impact . | . . . . . . . . . . Slashing 1466 | . . . . . . . . 185 1281 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 3 3 3 3 . . 8 Average Corruption 4 | . . . 2 3 3 3 . . 5 Corruption Purged . | . . . . . . . . . . Effects 137 | . . . 7 9 5 9 . . 107 Message Errors 32 | . . . 1 3 . 2 . . 26 Matter Fused 24 | . . . 3 2 1 1 . . 17 Heat Flow Errors 13 | . . . . 2 1 1 . . 9 Energy Discharges 16 | . . . 1 1 1 2 . . 11 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 25 | . . . 2 1 2 3 . . 17 Data Loss (major) 3 | . . . . . . . . . 3 Targeting Errors 18 | . . . . . . . . . 18 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 508 | . 98 . . 4 . . 13 . 393 Projectiles 21 | . . . . . . . 11 . 10 Explosions 131 | . 98 . . 4 . . 2 . 27 Melee 356 | . . . . . . . . . 356 Knockbacks 8 | . 4 1 . . . . 1 . 2 Impact . | . . . . . . . . . . Kinetic 7 | . 3 1 . . . . 1 . 2 Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 305 | . 200 19 . 37 . . . . 49 Shots 5 | . 2 1 . 1 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 248 | . 36 81 24 245 221 98 248 36 231 Average Temperature 39 | . 9 27 6 73 121 24 69 12 44 Received Heat Transfer 1094 | . 81 54 54 38 . . 90 72 705 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 1 . Heat Transferred 853 | . . 50 . . . . 444 259 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 3914 | . 273 249 399 320 . 190 232 745 3914 Average Influence 600 | . 137 178 141 251 . 102 77 483 1100 Maximum Alert Level 5 | . 1 1 1 1 . . 1 3 5 Low Security (%) 33 | 100 61 73 63 9 . 100 84 11 7 Level 1 25 | . 38 26 36 90 . . 15 10 23 Level 2 17 | . . . . . . . . 73 16 Level 3 6 | . . . . . . . . 4 13 Level 4 5 | . . . . . . . . . 12 Level 5 4 | . . . . . . . . . 11 High Security 6 | . . . . . . . . . 14 Max Security . | . . . . . . . . . . Squads Dispatched 41 | . 1 . 3 . . . 2 3 32 Investigation 3 | . . . 1 . . . . . 2 Extermination 5 | . . . . . . . . . 5 Reinforcement 14 | . 1 . 2 . . . 2 2 7 Assault 18 | . . . . . . . . 1 17 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 16 | . 2 . 4 . . . 1 3 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 245 | . 20 3 30 23 . 7 15 22 125 Peak Tracking Total 19 | . 3 2 5 19 . 4 4 4 17 Tactical Retreats 5 | . 3 . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 10 | . . 1 3 . . . 2 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 2 | . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 30 | . 4 1 . . . . 2 3 20 Max in Single Turn 3 | . 3 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 48 | . 7 1 10 . 1 . 4 11 14 Terminals 28 | . 5 . 6 . . . 3 9 5 Fabricators 3 | . . . . . . . . . 3 Repair Stations 5 | . . . 2 . . . 1 1 1 Recycling Units 5 | . 2 . 1 . . . . . 2 Scanalyzers 3 | . . . 1 . . . . . 2 Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 123 | . 16 1 22 . 1 . 12 34 37 Successful 65 | . 8 1 11 . 1 . 6 18 20 Failed 58 | . 8 . 11 . . . 6 16 17 Catastrophic 5 | . . . 3 . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 23 | . 2 . 7 . 1 . 6 2 5 Terminals 72 | . 12 . 15 . . . 7 27 11 Fabricators 8 | . . . . . . . . . 8 Repair Stations 20 | . . . 4 . . . 5 6 5 Recycling Units 10 | . 4 . 1 . . . . . 5 Scanalyzers 8 | . . . 2 . . . . . 6 Garrison Access 3 | . . . . . . . . 1 2 Terminal Hacks 25 | . 7 1 4 . 1 . 1 11 . Part Schematic 1 | . 1 . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 1 . Locate Traps 5 | . 2 . . . . . . 3 . Patrol Status 1 | . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 2 . Hauler Manifests 2 | . . . 1 . . . . 1 . Registered Components 2 | . 1 . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . . 6 Load Schematic 3 | . . . . . . . . . 3 Build 3 | . . . . . . . . . 3 Repair Station Hacks 16 | . . . 4 . . . 4 4 4 Scan Component 8 | . . . 2 . . . 2 2 2 Repair 8 | . . . 2 . . . 2 2 2 Recycling Unit Hacks 3 | . 1 . . . . . . . 2 Process 1 | . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . 1 Scanalyzer 7 | . . . 2 . . . . . 5 Insert Component 4 | . . . 1 . . . . . 3 Analyze 3 | . . . 1 . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 7 | . . . 1 . . . 1 2 3 Terminals 5 | . . . 1 . . . 1 2 1 Assimilate 1 | . . . . . . . . 1 . Botnet 4 | . . . 1 . . . 1 1 1 Fabricators 1 | . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered 2 | . . . 1 . . . . 1 . Used 1 | . . . 1 . . . . . . Hacking Detections 34 | . 6 . 8 . . . 2 8 10 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . . . . . 2 Parts Built 3 | . . . . . . . . . 3 Matter 412 | . . . . . . . . . 412 Time 155 | . . . . . . . . . 155 Total Part Build Rating 5 | . . . . . . . . . 5 Parts Repaired 8 | . . . 2 . . . 2 2 2 Time 287 | . . . 64 . . . 64 70 89 Parts Recycled . | . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . 26 Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 2 . . . . . . . 10 Parts Scanalyzed 3 | . . . 1 . . . . . 2 Part Schematics Acquired 3 | . . . 1 . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 14 | . 1 . . 3 . . . 10 . Largest Group 11 | . 1 1 1 4 4 4 2 11 1 Highest-Rated Group 251 | . 58 60 72 112 112 112 93 251 101 Highest-Rated Ally 101 | . 58 60 72 72 72 72 78 81 101 Total Orders . | . . . . . . . . . . Ally Attacks 327 | . 27 22 20 12 . 18 19 92 117 Total Damage 15067 | . 334 236 401 130 . 225 436 2462 10843 Kills 160 | . 7 3 8 5 . 8 6 27 96 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 8257 | 37 619 314 849 427 498 540 563 1077 3333 Spaces Moved 5991 | 30 448 234 621 360 422 427 346 781 2322 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 5989 | 28 448 234 621 360 422 427 346 781 2322 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 105 95 120 110 110 110 Average Speed 108 | 78 89 92 103 105 112 120 110 111 113 Slowest Speed 180 | 80 90 100 105 105 125 120 120 113 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 3 90 49 69 88 72 85 33 85 50 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 18 | . . . . . . . . 3 15 Terrain Destroyed 243 | . 21 3 37 20 . . 20 19 123 Melee 18 | . . . . . . . . 3 15 Projectile 3 | . . . . . . . . . 3 AOE 222 | . 21 3 37 20 . . 20 16 105 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 7166 | 40 578 295 788 396 447 441 481 926 2774 Wait 510 | . 45 27 102 17 . . 77 70 172 Move 5982 | 29 447 233 620 359 421 426 345 780 2322 Hop . | . . . . . . . . . . Pick Up 89 | 5 11 7 12 4 7 1 9 7 26 Fast Attach 34 | 5 6 . 2 . 1 1 6 4 9 Attach 21 | 1 2 . 2 . 4 . 2 1 9 Detach 16 | . 4 . 1 . 4 1 . 3 3 Swap 133 | . 5 5 13 3 3 6 10 14 74 Drop 104 | . 11 3 15 4 7 . 10 15 39 Fire 233 | . 47 20 21 9 . 6 22 24 84 Melee 44 | . . . . . . . . 8 36 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 503 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Discovered new exit (range 17) 657 | -10/Materials | Entered Mines 657 | -10/Mines | Accompanied by 1 ally 661 | -10/Mines | Learned Materials security intel 696 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 802 | -10/Mines | Core integrity fell below 20% 908 | -10/Mines | Discovered new exit (range 9) 919 | -10/Mines | Learned location of Zion (-7) 971 | -10/Mines | Entered Materials 971 | -9/Materials | Accompanied by 1 ally 971 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1062 | -9/Materials | Repaired Assault Rifle 1261 | -9/Materials | Build established: Skirmisher 1265 | -9/Materials | Discovered new exit (range 12) 1545 | -9/Materials | Discovered new exit (range 6) 1680 | -9/Materials | Repaired Adv. Targeting Computer 1793 | -9/Materials | Discovered new exit (range 18) 1820 | -9/Materials | Entered Mines 1820 | -9/Mines | Accompanied by 1 ally 1829 | -9/Mines | Assembled infested the area 1845 | -9/Mines | Met 8R-AWN 1955 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2025 | -9/Mines | Discovered new exit (range 14) 2202 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2223 | -9/Mines | Discovered new exit (range 5) 2247 | -9/Mines | Entered Exiles 2247 | -9/Exiles | Accompanied by 4 allies 2261 | -9/Exiles | Discovered new exit (range 16) 2277 | -9/Exiles | Welcomed by 8R-AWN 2292 | -9/Exiles | Met EX-HEX 2353 | -9/Exiles | Met EX-DEC 2472 | -9/Exiles | Met EX-BIN 2489 | -9/Exiles | Aligned with FarCom system 2490 | -9/Exiles | Given EX-Vault access code 2517 | -9/Exiles | Opened EX-Vault 2525 | -9/Exiles | Found Chronowheel 2529 | -9/Exiles | Found Flying Fortress v7 2535 | -9/Exiles | Found AWS/Gauss 2585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2625 | -9/Exiles | Build established: Hauler-Mutant 2633 | -9/Exiles | Learned about 8R-AWN's background 2745 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2745 | -9/Exiles | Entered Mines 2745 | -8/Mines | Accompanied by 4 allies 3048 | -8/Mines | Build established: Hauler-Skirmisher 3241 | -8/Mines | Discovered new exit (range 9) 3285 | -8/Mines | Entered Materials 3285 | -8/Materials | Accompanied by 2 allies 3285 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -8/Materials | Identified exit to Storage 3571 | -8/Materials | Repaired Adv. Targeting Computer 3598 | -8/Materials | Repaired Assault Rifle 3848 | -8/Materials | Entered Storage 3848 | -8/Storage | Accompanied by 1 ally 3913 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4460 | -8/Storage | Repaired Arm. Wheel? 4568 | -8/Storage | Repaired Imp. Heat Sink 4623 | -8/Storage | Discovered new exit (range 16) 4648 | -8/Storage | First assault squad dispatched 4925 | -8/Storage | Entered Factory 4925 | -7/Factory | Accompanied by 1 ally 4925 | -7/Factory | Evolved 2 slots: Utility x2 5555 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5752 | -7/Factory | Build established: Hauler-Assassin 6025 | -7/Factory | Discovered new exit (range 16) 6130 | -7/Factory | Repaired Imp. Propulsion Shielding 6183 | -7/Factory | Repaired Imp. Assault Rifle 6293 | -7/Factory | Discovered new exit (range 13) 6329 | -7/Factory | Fabricated Rocket Launcher? 6525 | -7/Factory | First assault squad dispatched 6551 | -7/Factory | Discovered new exit (range 15) 6705 | -7/Factory | Build established: Hauler-Mutant 7343 | -7/Factory | Build established: Hauler-Skirmisher 7490 | -7/Factory | Discovered new exit (range 16) 7501 | -7/Factory | Garrison activated, responded to threat 7520 | -7/Factory | Fabricated Imp. Assault Rifle? 7769 | -7/Factory | High security lockdown imminent 7835 | -7/Factory | Identified exit to Lower Caves 7849 | -7/Factory | High security lockdown engaged 7983 | -7/Factory | Core integrity fell below 50% 8113 | -7/Factory | Lost 3 parts (3n) 8232 | -7/Factory | Core integrity fell below 20% 8258 | -7/Factory | Self-destructed Last Messages --------------- 08213_ H-55 Commando suffers critical hit. 08213_ H-55 Commando destroyed. 08231_ C-30 ARC bursts open, deploying its payload. 08231_ G-50 Soldier unfolds itself. 08231_ L-41 Fighter unfolds itself. 08231_ B-48 Gladiator unfolds itself. 08231_ L-41 Fighter unfolds itself. 08231_ M-28 Smith unfolds itself. 08241_ System corrupted: Component data lost. 08248_ Acquired System Backup Module. 08248_ Wheel destroyed. 08250_ Imp. Assault Rifle destroyed. 08252_ Assault Cannon destroyed. 08252_ Arm. Wheel destroyed. 08254_ Dropped Cld. Ion Engine. 08255_ Katana destroyed. 08255_ Dropped EM Pulse Cannon. 08256_ Dropped Imp. 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