Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 07:02:40 Player: War__Prophet Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1564) 1564 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5569 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 133/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Large Storage Unit Improved Utility Shielding Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Signal Interpreter Remote Force Field Mini Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Heat Sink Coolant Injector Large Storage Unit Improved Utility Shielding Medium Armor Plating [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 8 | . . 2 2 . 2 2 Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 69 | 7 10 11 11 2 12 16 Power 7 | 1 1 3 1 . . 1 Engine 5 | 1 1 3 . . . . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 34 | 4 3 5 7 . 9 6 Treads 7 | . . . . . 1 6 Leg 9 | 2 3 1 3 . . . Wheel 10 | 2 . . . . 8 . Hover . | . . . . . . . Flight 8 | . . 4 4 . . . Utility 14 | 1 2 2 1 1 1 6 Device 5 | . 1 1 . . . 3 Storage 3 | 1 1 . . . 1 . Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 3 | . . 1 . . . 2 Artifact . | . . . . . . . Weapon 14 | 1 4 1 2 1 2 3 Energy Gun 2 | . 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 2 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 5 | . . . 2 1 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 42 | . 3 8 7 1 11 12 Power 3 | . 1 1 1 . . . Propulsion 25 | . 2 2 5 . 9 7 Utility 4 | . . 1 . . . 3 Weapon 10 | . . 4 1 1 2 2 Highest Loss Streak 9 | . 2 4 7 1 9 6 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 4 7 8 8 9 6 Power . | . . . . . . . Propulsion 1 | . 2 4 . . 1 . Utility 4 | . . 1 5 6 7 6 Weapon 1 | . 1 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 13 | . 1 . 4 . . 8 Power . | . . . . . . . Propulsion 4 | . . . 4 . . . Utility 9 | . 1 . . . . 8 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 58 | . 75 68 65 46 55 27 Engine 4 | . 12 9 2 . . . Leg 7 | . 19 17 2 . . . Wheel 3 | . . . . . 20 . Flight 12 | . . 9 30 23 9 4 Device 2 | . 6 4 . . . 1 Storage 8 | . 14 11 9 7 6 1 Processor 5 | . . . 8 7 13 5 Energy Gun 2 | . 7 3 1 . . . Ballistic Gun 5 | . 14 12 1 . . . Slashing Weapon 3 | . . . 7 7 3 4 Peak Build Rating 46 | 5 10 12 26 26 31 46 Average Rating 15 | 3 6 8 19 23 21 20 On Entrance 14 | . 5 10 11 23 26 26 Avg Prop Armor Cover (%) 10 | . . . 23 . 8 . Naked Turns 39 | . . . . . . 39 Heaviest Build 39 | 10 20 22 20 15 25 39 Greatest Support 150 | 20 20 30 30 15 128 150 Greatest Overweight (x) 6 | . 6 1 4 . 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 10 Average Capacity 9 | 6 8 10 10 10 12 6 Most Carried 12 | 3 10 10 10 10 12 10 Average Carried 7 | 1 4 7 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 1 9 10 10 8 9 5 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1061 | 195 273 197 201 10 176 9 Remotely . | . . . . . . . Salvage Created 2498 | . 465 183 791 117 704 238 Parts 125 | . 29 6 42 8 27 13 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 13 5 8 2 4 2 Melee 13 | . . . 7 2 3 1 Guns 19 | . 13 5 1 . . . AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 3 2 5 1 . 1 Worker 5 | . . . 3 . 1 1 Builder 7 | . . . 2 1 2 2 Tunneler 1 | . . . 1 . . . Hauler 2 | . . . 2 . . . Recycler 7 | . 1 . 2 . 3 1 Watcher 1 | . . . 1 . . . Swarmer 6 | . 4 2 . . . . Grunt 22 | . 9 1 8 1 3 . Brawler 2 | . . 1 . . 1 . Sentry 1 | . . 1 . . . . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . 1 . . Best Kill Streak 5 | . 5 2 4 1 5 2 Combat Bots Only 4 | . 4 2 4 1 2 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 593 | . 108 96 94 38 91 166 Missed 209 | . 36 40 38 13 26 56 Hits 384 | . 72 56 56 25 65 110 Melee 7 | . . 2 . . 5 . Projectile 377 | . 72 54 56 25 60 110 Critical Strikes 10 | . . . 2 1 3 4 Damage Taken 6808 | . 743 652 884 395 1329 2805 Core 2412 | . 189 159 279 201 542 1042 Absorbed by Shields 32 | . . . . . . 32 Core Remaining (%) 56 | 100 24 60 49 71 36 . Volleys Fired 97 | . 60 32 3 . . 2 Largest 2 | . 2 2 2 . . 2 Hottest 85 | . 85 85 60 . . 78 Shots Fired 150 | . 87 53 6 . . 4 Gun 146 | . 87 53 6 . . . Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 108 | . 60 45 3 . . . Thermal 38 | . 27 8 3 . . . Explosive 4 | . . . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 11 21 6 . . 3 Robot Miss Streak 5 | . 5 3 1 . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 164 | . 58 33 39 7 17 10 Core Hits 71 | . 26 10 16 2 6 11 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 10 | . 1 2 5 . . 2 Destroy 3 | . 1 2 . . . . Sever 7 | . . . 5 . . 2 Melee Attacks 109 | . . . 51 18 23 17 Impact 15 | . . . . . 15 . Slashing 94 | . . . 51 18 8 17 Piercing . | . . . . . . . Sneak Attacks 23 | . . . 13 1 6 3 Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6113 | . 693 324 2574 424 1068 1030 Guns 1064 | . 693 322 49 . . . Cannons . | . . . . . . . Explosions 498 | . . . . . . 498 Melee 4543 | . . . 2525 424 1062 532 Ramming 8 | . . 2 . . 6 . Kinetic 607 | . 389 200 18 . . . Thermal 457 | . 304 122 31 . . . Explosive 498 | . . . . . . 498 Electromagnetic . | . . . . . . . Impact 349 | . . . . . 349 . Slashing 4194 | . . . 2525 424 713 532 Piercing . | . . . . . . . Highest Corruption 13 | . . 13 . . 8 . Average Corruption 11 | . . 12 . . 8 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . 18 . . 6 . Message Errors 8 | . . 8 . . . . Matter Fused 5 | . . 3 . . 2 . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 4 | . . 2 . . 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . 1 . . . . Misdirections 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 906 | . . . 467 119 221 99 Projectiles . | . . . . . . . Explosions 34 | . . . . . . 34 Melee 872 | . . . 467 119 221 65 Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 499 | . . . . . . 499 Shots 9 | . . . . . . 9 Rammed 2 | . . . 1 . 1 . Targets Rammed 4 | . . 1 1 . 2 . Kicked 1 | . . 1 . . . . Crushed 1 | . . . . . 1 . Highest Temperature 191 | . 68 191 33 6 3 36 Average Temperature 21 | . 23 51 5 6 3 27 Received Heat Transfer 2260 | . 309 189 504 207 567 484 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1089 | . 718 296 75 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . 1 . 2 . . 1 Low Security (%) 76 | 100 94 100 23 100 100 49 Level 1 22 | . 5 . 73 . . 50 Level 2 . | . . . 2 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 404 | . 215 148 404 155 163 337 Initial 155 | . . 74 62 155 66 79 Average 128 | . 104 38 254 123 59 201 Influence Increases 2339 | . 393 340 672 121 350 463 Destroy 0b10 Robot/C 680 | . 260 100 160 40 80 40 Destroy 0b10 Robot/NC 115 | . 5 . 55 5 30 20 Destroy Leader 156 | . 60 30 26 10 20 10 Successful Hack 81 | . 8 . . . 25 48 Disable Machine 180 | . . . 15 15 . 150 Destroy Structure 137 | . . . 11 6 . 120 Partial Spotted 105 | . . 15 45 . 15 30 Lose Combat Pursuer 885 | . 60 195 360 45 180 45 Influence Decreases 2135 | . 216 369 478 327 323 422 Entered New Map 530 | . . 103 86 187 70 84 Time Decay 1100 | . 186 202 222 130 162 198 Search Patrol Dispatched 100 | . . . 100 . . . Lost Part 385 | . 30 64 70 10 91 120 Lost Ally 20 | . . . . . . 20 Squads Dispatched 15 | . 4 1 2 1 1 6 Investigation 7 | . 3 . . . 1 3 Extermination 1 | . . . . 1 . . Reinforcement 4 | . 1 1 2 . . . Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered 1 | . . . 1 . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 20 23 41 9 17 14 Peak Tracking Total 10 | . 5 10 9 4 7 7 Tactical Retreats 27 | . 3 3 13 2 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . 3 1 . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 12 | . . . 1 1 . 10 Max in Single Turn 5 | . . . 1 1 . 5 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 22 | . 5 . 3 4 5 5 Terminals 17 | . 5 . 2 2 4 4 Fabricators 3 | . . . . 1 1 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 34 | . 6 . 6 6 7 9 Successful 17 | . 4 . 3 3 5 2 Failed 17 | . 2 . 3 3 2 7 Catastrophic 7 | . . . 1 1 1 4 Database Lockouts . | . . . . . . . Manual 24 | . 6 . 4 5 5 4 Terminals 27 | . 6 . 4 3 6 8 Fabricators 3 | . . . . 1 1 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 15 | . 4 . 2 3 4 2 Terminals 12 | . 4 . 2 2 3 1 Skim 12 | . 4 . 2 2 3 1 Fabricators 3 | . . . . 1 1 1 Liberate 3 | . . . . 1 1 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 2 1 2 4 Full Trace Events 4 | . . . . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . 2 . . 2 Machine Destruction 4 | . . . 2 . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 29 | . . . . . 29 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 75 | . . . . . 75 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1208 | . . . 443 260 370 135 Optics 1204 | . . . 443 260 370 131 Sensors 4 | . . . . . . 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2571 | 52 512 496 469 260 370 412 Spaces Moved 2939 | 39 227 438 746 568 384 537 Core 239 | 1 2 . 9 . 2 225 Treads 54 | . . . . . 15 39 Legs 466 | 20 225 204 17 . . . Wheels 112 | 18 . . . . 94 . Hover . | . . . . . . . Flight 2068 | . . 234 720 568 273 273 Fastest Speed 28 | 50 120 31 28 34 34 34 Average Speed 58 | 99 148 81 35 34 57 55 Slowest Speed 360 | 120 350 190 360 34 250 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 26 | . . 7 17 1 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 39 36 43 16 11 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 20 | . . . 11 6 . 3 Terrain Destroyed 93 | . . . 11 6 . 76 Melee 20 | . . . 11 6 . 3 Projectile . | . . . . . . . AOE 73 | . . . . . . 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3408 | 50 315 524 826 597 485 611 Wait 147 | . 9 26 15 7 53 37 Move 2884 | 38 226 423 714 565 381 537 Hop 24 | . . 7 15 1 1 . Pick Up 25 | 1 7 7 5 2 2 1 Fast Attach 48 | 7 3 5 7 1 8 17 Attach 23 | . 2 10 4 1 6 . Detach 12 | 2 . 5 2 . 3 . Swap 15 | . 6 4 1 . 4 . Drop 19 | 2 2 4 9 2 . . Fire 97 | . 60 32 3 . . 2 Melee 109 | . . . 51 18 23 17 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Derelicts attacked the area 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | System corruption reached 10% 767 | -9/Materials | Lost 4 parts (1n1u2w) 952 | -9/Materials | Lost 3 parts (1p1n1w) 993 | -9/Materials | Discovered new exit (range 8) 1056 | -9/Materials | Discovered new exit (range 15) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x2 1250 | -8/Materials | Build established: Scavenger-Sprinter 1340 | -8/Materials | Lost 7 parts (1p5n1w) 1461 | -8/Materials | Search patrols dispatched 1505 | -8/Materials | Core integrity fell below 50% 1526 | -8/Materials | Discovered new exit (range 8) 1530 | -8/Materials | Entered Factory 1530 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1592 | -7/Factory | Build established: Mutant 1595 | -7/Factory | Discovered new exit (range 8) 1783 | -7/Factory | Discovered new exit (range 20) 1790 | -7/Factory | Entered another Factory area 1790 | -6/Factory | Evolved 2 slots: Propulsion x2 2080 | -6/Factory | Core integrity fell below 50% 2108 | -6/Factory | Lost 9 parts (8n1w) 2150 | -6/Factory | Discovered new exit (range 5) 2160 | -6/Factory | Entered another Factory area 2160 | -5/Factory | Evolved 2 slots: Propulsion x2 2242 | -5/Factory | Spotted B-75 Beast 2284 | -5/Factory | Garrison activated, responded to threat 2291 | -5/Factory | Released all parts (4) 2320 | -5/Factory | Lost 3 parts (2n1w) 2334 | -5/Factory | Core integrity fell below 50% 2438 | -5/Factory | Core integrity fell below 20% 2525 | -5/Factory | Released all parts (7) 2532 | -5/Factory | Lost 6 parts (4n2u) 2572 | -5/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 02513_ Repair Station disabled. 02513_ Backup Plating I tumbles out of repair station. 02515_ Slug penetrates Repair Station. 02515_ Backup Laser I tumbles out of repair station. 02516_ Acquired Backup Plating I. 02525_ Released Backup Plating I. 02525_ Released Arm. Medium Treads. 02525_ Released Imp. Medium Treads. 02525_ Released Power Sword. 02525_ Released Imp. Signal Interpreter. 02525_ Released Rnf. Fission Core. 02525_ Released Imp. Medium Armor Plating. 02526_ Acquired Power Sword. 02541_ K-01 Serf collects debris. 02546_ K-01 Serf cleans the Terminal. 02547_ U-05 Engineer builds a Wall. 02572_ Nuclear Reactor explodes. 02572_ Destroyed Hvy. Laser. Map ----- +----------------------------------------------------+ | #??????????# """""" #"" # # | | #??????????# """""" #"" # " """??? | | #??????????# % #"" # #! ! 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