Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:55:03 Player: CocoWaff Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2329) 2329 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 6728 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 160/160 System Corruption 29% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (4) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Signal Interpreter Recalibrator Heavy Assault Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Gravity Neutralizer Advanced Signal Interpreter > --- WEAPON ----------- Tesla Rifle Field Laser Long-range Proton Cannon Heavy Hammer Makeshift Sword > --- INVENTORY -------- Light Fission Core Improved Heat Sink Recalibrator [Rating: 49] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Recalibrator Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 3 | . . . 2 . . . 1 Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . . . 1 1 . . Weapon 3 | . . 1 . 1 . . 1 Parts Attached 94 | 6 5 15 15 1 20 19 13 Power 23 | 1 1 1 5 . 7 4 4 Engine 13 | 1 1 1 2 . 5 3 . Core 9 | . . . 3 . 1 1 4 Reactor 1 | . . . . . 1 . . Propulsion 22 | 2 2 4 6 . 5 1 2 Treads 10 | . . . 3 . 5 1 1 Leg 7 | . 1 4 2 . . . . Wheel 3 | 2 1 . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . 1 . . . . Utility 21 | 1 1 3 1 . 6 5 4 Device 13 | . . 3 . . 3 3 4 Storage 2 | 1 . . . . . 1 . Processor 4 | . . . 1 . 2 1 . Hackware 1 | . . . . . 1 . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 28 | 2 1 7 3 1 2 9 3 Energy Gun 4 | . . . . 1 1 1 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 16 | 2 . 4 3 . 1 5 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 3 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 58 | . 4 5 7 . 18 8 16 Power 14 | . . 1 . . 7 2 4 Propulsion 13 | . 2 2 3 . 3 1 2 Utility 10 | . 1 . 1 . 3 2 3 Weapon 21 | . 1 2 3 . 5 3 7 Highest Loss Streak 11 | . 2 5 6 . 11 3 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 67 | . 84 87 84 84 69 48 43 Engine 6 | . 14 9 8 . 3 7 3 Core 4 | . . . 18 23 7 . . Treads 3 | . . . 4 . 15 . . Leg 7 | . 4 22 11 15 2 . . Wheel 1 | . 20 1 . . . . . Device 6 | . . 11 3 . 6 8 5 Storage 1 | . 14 . . . . . 4 Processor 5 | . . . 2 7 6 13 7 Protection 4 | . 5 11 9 7 4 . . Energy Gun 2 | . . . . 7 5 1 4 Ballistic Gun 12 | . 14 21 16 23 10 10 3 Launcher 4 | . 10 10 7 . . . . Slashing Weapon 1 | . . . . . . 3 3 Naked Turns . | . . . . . . . . Heaviest Build 40 | 14 16 16 32 31 33 35 40 Greatest Support 100 | 20 20 30 60 34 100 28 35 Greatest Overweight (x) 11 | 1 4 4 10 . 5 11 10 Average Overweight (x) 1 | . . . . . . 4 3 Largest Inventory Capacity 10 | 8 8 8 5 5 5 10 10 Average Capacity 6 | 6 8 5 5 5 5 5 9 Most Carried 6 | 3 6 5 5 4 5 4 5 Average Carried 2 | 1 3 3 3 4 1 . 1 Final Capacity 10 | 8 8 5 5 5 5 10 5 Final Carried 5 | 2 5 4 5 4 3 . 5 Class Distribution -------------------- 38% | Mutant 14% | Scavenger-Skirmisher 14% | Tank 9% | Derelict-Gladiator 8% | Skirmisher 5% | Scavenger-Tank 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Derelict-Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Matter Collected 2078 | 224 186 653 342 . 199 317 157 Remotely . | . . . . . . . . Salvage Created 2518 | . 395 963 314 . 325 192 329 Parts 160 | . 26 76 19 . 16 8 15 Haulers Intercepted 5 | . 1 3 1 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Combat Hostiles Destroyed 52 | . 10 21 8 . 6 4 3 Melee 3 | . . . . . 2 . 1 Guns 27 | . 3 9 5 . 4 4 2 AOE 22 | . 7 12 3 . . . . Classes Destroyed 14 | . 5 6 1 . 1 1 . Worker 3 | . . 1 . . 2 . . Builder 7 | . 1 5 1 . . . . Tunneler 2 | . . 2 . . . . . Hauler 5 | . 1 3 1 . . . . Recycler 2 | . . 1 . . . . 1 Mechanic 1 | . 1 . . . . . . Watcher 4 | . 1 3 . . . . . Swarmer 4 | . . . 3 . . 1 . Grunt 33 | . 10 16 3 . 3 1 . Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 9 | . . 3 2 . 2 1 1 Hunter 2 | . . . . . . 1 1 Programmer 2 | . . . . . 1 . 1 Best Kill Streak 8 | . 4 8 4 . 2 3 1 Combat Bots Only 7 | . 3 7 4 . 1 3 1 Max Kills in Single Turn 5 | . 3 5 3 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 2 . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Hostile Shots Fired 690 | . 52 51 76 . 220 117 174 Missed 247 | . 17 12 32 . 89 38 59 Damage Taken 7077 | . 562 709 558 . 1993 935 2320 Core 1886 | . 90 87 47 . 408 239 1015 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 45 | . 8 19 10 . 8 . . Regen/Repaired (Parts) 68 | . . . . . 68 . . Core Remaining (%) 76 | 100 64 78 91 100 . 23 . Volleys Fired 175 | . 40 44 23 . 30 12 26 Largest 4 | . 2 3 3 . 4 3 3 Hottest 172 | . 50 83 83 . 118 86 172 Shots Fired 334 | . 51 113 39 . 64 27 40 Gun 284 | . 41 81 34 . 64 27 37 Cannon 3 | . . . . . . . 3 Launcher 47 | . 10 32 5 . . . . Special . | . . . . . . . . Kinetic 238 | . 41 81 34 . 38 27 17 Thermal 43 | . . . . . 26 . 17 Explosive 47 | . 10 32 5 . . . . Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 12 | . 7 12 7 . 9 5 10 Robot Miss Streak 4 | . 3 4 2 . 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 216 | . 33 65 23 . 44 18 33 Core Hits 145 | . 25 62 19 . 20 9 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 7 | . . . . . 1 1 5 Burn 3 | . . . . . 1 . 2 Destroy 1 | . . . . . . 1 . Smash 1 | . . . . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks 8 | . . . . . . . 8 Impact 3 | . . . . . . . 3 Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5528 | . 1011 2128 556 . 732 327 774 Guns 2822 | . 353 629 245 . 685 327 583 Cannons 14 | . . . . . . . 14 Explosions 2468 | . 658 1499 311 . . . . Melee 177 | . . . . . . . 177 Ramming 47 | . . . . . 47 . . Kinetic 2086 | . 353 629 245 . 295 327 237 Thermal 673 | . . . . . 390 . 283 Explosive 2468 | . 658 1499 311 . . . . Electromagnetic 77 | . . . . . . . 77 Impact 108 | . . . . . . . 108 Slashing 69 | . . . . . . . 69 Piercing . | . . . . . . . . Highest Corruption 29 | . 3 1 . . 7 7 29 Average Corruption 5 | . 2 1 . . 6 7 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 65 | . 7 4 . . 9 29 16 Message Errors 11 | . 2 . . . 2 6 1 Matter Fused 16 | . . 1 . . 2 8 5 Heat Flow Errors 11 | . . 1 . . 2 4 4 Energy Discharges 10 | . 2 1 . . 3 4 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . 2 . . . . 5 . Data Loss (major) 3 | . . . . . . 1 2 Alerts 2 | . . 1 . . . 1 . Misdirections 3 | . . . . . . . 3 Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 99 | . 17 4 . . . . 78 Projectiles . | . . . . . . . . Explosions 21 | . 17 4 . . . . . Melee 78 | . . . . . . . 78 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 329 | . 156 163 . . 10 . . Shots 15 | . 5 10 . . . . . Rammed 9 | . . . . . 9 . . Targets Rammed 12 | . . . . . 12 . . Kicked . | . . . . . . . . Crushed 3 | . . . . . 3 . . Highest Temperature 267 | . 18 203 112 . 245 267 197 Average Temperature 55 | . 8 24 37 . 73 83 87 Received Heat Transfer 1869 | . 252 228 207 . 828 219 135 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 . . . 3 . 2 Heat Transferred 1597 | . . . . . 931 . 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Peak Influence 552 | . 380 552 386 120 200 . 70 Initial 227 | . . 160 227 100 58 . . Average 175 | . 180 363 258 115 65 . 16 Maximum Alert Level 2 | . 1 2 1 . 1 . . Low Security (%) 55 | 100 47 6 11 100 96 . 100 Level 1 36 | . 52 60 88 . 3 . . Level 2 8 | . . 33 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 6 4 . 4 . 5 Investigation 11 | . 2 5 . . 2 . 2 Extermination 4 | . . . . . 1 . 3 Reinforcement 3 | . . 1 1 . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Distress Signals 4 | . . 2 1 . 1 . . Communications Jammed 11 | . . . . . 11 . . Distress Signals 11 | . . . . . 11 . . Times Spotted 102 | . 16 28 10 . 27 8 13 Peak Tracking Total 8 | . 4 6 4 . 8 4 7 Tactical Retreats 13 | . 1 3 . . 7 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Traps Triggered 6 | . 2 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Machines Disabled 9 | . 2 5 . . 1 . 1 Max in Single Turn 2 | . 1 2 . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Machines Accessed 20 | . 5 8 . 1 4 . 2 Terminals 16 | . 4 7 . 1 3 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 60 | . 12 30 . 3 10 . 5 Successful 30 | . 6 18 . 2 3 . 1 Failed 30 | . 6 12 . 1 7 . 4 Catastrophic 6 | . 1 1 . . 2 . 2 Database Lockouts . | . . . . . . . . Manual 7 | . . 1 . . 4 . 2 Terminals 47 | . 11 24 . 3 7 . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . . 3 . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 6 | . . 6 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 5 12 . 2 1 . . Record 9 | . 2 5 . 2 . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . . 2 . . 1 . . Unreport Threat 2 | . . 2 . . . . . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Process 1 | . . . . . . . 1 Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 5 8 . 1 4 . 2 Full Trace Events 14 | . 4 6 . . 2 . 2 Feedback Events 2 | . . 1 . . . . 1 Corruption 2 | . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 19 | . . . . . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter 7 | . . . . . . . 7 Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 106 | . . . . . . 106 . Highest-Rated Ally 106 | . . . . . . 106 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Turns Passed 4888 | 53 367 981 659 55 993 1027 753 Spaces Moved 2474 | 47 287 582 316 42 631 303 266 Core 827 | 12 1 108 14 . 190 282 220 Treads 422 | . . . 72 . 324 21 5 Legs 778 | . . 393 226 42 117 . . Wheels 402 | 35 286 81 . . . . . Hover 41 | . . . . . . . 41 Flight 4 | . . . 4 . . . . Fastest Speed 50 | 50 80 50 120 130 50 200 50 Average Speed 161 | 82 87 125 177 130 133 293 236 Slowest Speed 600 | 100 250 250 550 130 300 600 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 59 49 32 1 17 39 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . . . . 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 286 | . 56 196 33 . . 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 285 | . 56 196 33 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Fac Total 3075 | 60 349 746 381 42 733 424 340 Wait 208 | . 10 90 4 . 16 75 13 Move 2467 | 46 286 581 315 41 630 302 266 Hop . | . . . . . . . . Pick Up 85 | 8 7 12 16 . 17 12 13 Fast Attach 4 | . . . . . 1 . 3 Attach 73 | 6 3 9 10 1 17 19 8 Detach 4 | . . . . . . 4 . Swap 17 | . 2 6 5 . 2 . 2 Drop 22 | . 1 4 8 . 8 . 1 Fire 175 | . 40 44 23 . 30 12 26 Melee 8 | . . . . . . . 8 Ram 4 | . . . . . 4 . . Kick . | . . . . . . . . Crush 8 | . . . . . 8 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Fac) -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 350 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 554 | -9/Materials | Lost 5 parts (1p2n2w) 1355 | -9/Materials | Build established: Scavenger-Skirmisher 1384 | -9/Materials | Destroyed 7 combat bots 1396 | -9/Materials | Discovered new exit (range 6) 1402 | -9/Materials | Entered another Materials area 1402 | -8/Materials | Evolved 2 slots: Power x2 1731 | -8/Materials | Garrison activated, responded to threat 1737 | -8/Materials | Lost 6 parts (2n1u3w) 1956 | -8/Materials | Met 7R-MNS 2041 | -8/Materials | Discovered new exit (range 16) 2060 | -8/Materials | Identified exit to Factory 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2111 | -7/Factory | Discovered new exit (range 4) 2114 | -7/Factory | Identified exit to Factory 2116 | -7/Factory | Entered another Factory area 2116 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2182 | -6/Factory | Discovered new exit (range 4) 2186 | -6/Factory | Identified exit to Lower Caves 2272 | -6/Factory | Build established: Tank 2397 | -6/Factory | Lost 3 parts (2p1w) 2481 | -6/Factory | Repaired Nuclear Core 2926 | -6/Factory | Lost 11 parts (4p3n2u2w) 2993 | -6/Factory | Build established: Mutant 3093 | -6/Factory | Discovered exit to Lower Caves (range 15) 3109 | -6/Factory | Entered Lower Caves 3556 | -6/Lower Caves | Core integrity fell below 50% 3638 | -6/Lower Caves | Lost 3 parts (1p1u1w) 3830 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3927 | -6/Lower Caves | Encountered a Warlord checkpoint 3957 | -6/Lower Caves | Learned 4 Factory zone layouts 3976 | -6/Lower Caves | Lost 3 parts (1u2w) 4001 | -6/Lower Caves | Identified exit to Lower Caves 4037 | -6/Lower Caves | 12-ASH showed up to help 4039 | -6/Lower Caves | 12-ASH revealed a hidden path 4129 | -6/Lower Caves | Identified exit to Factory 4136 | -6/Lower Caves | Entered Factory 4136 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4311 | -5/Factory | Build established: Derelict-Gladiator 4668 | -5/Factory | Lost 9 parts (2p2n1u4w) 4717 | -5/Factory | System corruption reached 10% 4811 | -5/Factory | Core integrity fell below 50% 4836 | -5/Factory | Lost 4 parts (2u2w) 4874 | -5/Factory | Core integrity fell below 20% 4889 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: Substantial component data lost. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). K-01 Serf collects debris. System corrupted: Heat flow error (+131). K-01 Serf collects debris. Connecting with Terminal... ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. System corrupted: Matter fused (-9). Acquired Lgt. Fission Core. Lgt. Fission Core destroyed. System corrupted: Heat flow error (+180). DSF Access disabled. ALERT: Rogue bot located, Programmers report to Factory Zone 3M. Lgt. Fission Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????####????????? | | ??????????????????????????? +????????? | | ??????????????????????????? #????????? | | ????????????????????????#+# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# +????????? | | ????????????????????????# #????????? | | ??????????# ??????????# #????????? | | ??????????# ????###??#@ #????????? | | ??????????# #### ### #????????? | | ??????????# #????????? | | ??????????# ! #????????? | | ??????????# #????????? | | ?????????"" * #????????? | | ?????????"" * #????????? | | ?????????G """ """ g* ###????????? | | ?????????????""" 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""" #??????????? | | ??????????# #??????????? | | ??????????# #??????????? | | ??????????# ####p#####??????? | | ??????????# p# #??????? | | ???????????###+### # """"#??????? | | ?????????????????# # """"#??????? | | ?????????????????# # """"#??????? | | ?????????????????# # """"#??????? | | ?????????????????# # """"#??????? | | ?????????????????# + """"#??????? | | ?????????????????# # #??????? | | ?????????????????# # #??????? | | ?????????????????# ##+#######??????? | | ?????????????????# #????????? | | ?????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 41 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Armor Coverage 80 Resistance: EX 25 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control GoHome() Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Part-time Mechanic Remodeling Risk Taker System Compromised Total Silence Universal Adapter Challenges ------------ None Game ------ Seed AnalysisGaussActivator Manual? 0 Play Time 01:27:48 Cumulative 2.4 hours Start 2024.04.03 @ 19:08:40 End 2024.04.03 @ 20:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a151c907-b7d0-4d4b-95e3-f7afefb601cb