Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 17:19:41 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1560 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 198/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Medium Storage Unit Visual Processing Unit 0b10 Alert Chip Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Visual Processing Unit 0b10 Alert Chip Small Laser Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | 7 3 . . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 3 . . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 4 | 1 3 5 5 6 Power . | . 1 1 1 1 Propulsion . | . . . . . Utility 1 | . . 2 2 3 Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 90 100 100 100 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Hackware 10 | . 4 14 14 14 Ballistic Gun 28 | . 28 28 28 28 Peak Build Rating 10 | 6 9 9 10 10 Average Rating 8 | 4 7 9 9 10 On Entrance 6 | . 6 9 9 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 17 | 12 17 17 17 17 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 6 | 2 5 5 6 6 Average Carried 4 | 1 3 5 5 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 6 | 2 5 5 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 300 | 256 21 23 . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 7 | . 3 . . 4 Missed 1 | . 1 . . . Hits 6 | . 2 . . 4 Projectile 6 | . 2 . . 4 AOE 4 | . . . . 4 Damage Taken 208 | . 32 . . 176 Core 52 | . . . . 52 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted . | . . . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 18 | . 18 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence . | . . . . . Initial . | . . . . . Average . | . . . . . Influence Increases . | . . . . . Influence Decreases . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 4 | . 3 . . 1 Peak Tracking Total 2 | . 2 . . 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 638 | 54 198 83 262 41 Spaces Moved 516 | 37 160 67 218 34 Core 6 | 6 . . . . Treads . | . . . . . Legs 510 | 31 160 67 218 34 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 112 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 50 19 60 17 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 532 | 46 165 69 218 34 Wait 4 | 1 . 3 . . Move 512 | 36 159 66 217 34 Hop . | . . . . . Pick Up 5 | 2 2 . 1 . Fast Attach 8 | 6 2 . . . Attach . | . . . . . Detach . | . . . . . Swap 2 | 1 1 . . . Drop 1 | . 1 . . . Fire . | . . . . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Met 8R-AWN 182 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 14) 253 | -10/Materials | Entered Mines 255 | -10/Mines | Followed 8R-AWN into the Mines 280 | -10/Mines | Learned Materials emergency access door positions 310 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 5) 336 | -10/Mines | Entered Exiles 354 | -10/Exiles | Discovered new exit (range 15) 370 | -10/Exiles | Welcomed by 8R-AWN 389 | -10/Exiles | Met EX-HEX 422 | -10/Exiles | Met EX-BIN 438 | -10/Exiles | Aligned with FarCom system 440 | -10/Exiles | Given EX-Vault access code 478 | -10/Exiles | Opened EX-Vault 486 | -10/Exiles | Found 0b10 Alert Chip 511 | -10/Exiles | Warned to stay clear of 0b10 Research branches 543 | -10/Exiles | Met EX-DEC 583 | -10/Exiles | Discovered new exit (range 14) 598 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 598 | -10/Exiles | Entered Mines 599 | -9/Mines | Assembled infested the area 604 | -9/Mines | Assisted by a Guerilla fighting off Assembled 610 | -9/Mines | Learned location of Storage (-8) 639 | -9/Mines | Self-destructed Last Messages --------------- 00598_ Receiving FarCom transmissions... 00599_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00604_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00610_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 00612_ FR-PS6(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00612_ FR-PS6(g) slips back into the shadows. 00630_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????#""####?????????????????????????????? | | ????# X ????????????????????????????? | | ????# ????????????????????????????? | | ????# ########???????????????????? | | ????# ##??????????????????? | | ????# #??????????????????? | | ????# @ #????????????????????? | | ????# #????????????????????? | | ??????######### ???????????s???????? | | ??????????????# #??????????????????? | | ??????????????# # #??????????????????? | | ?????????????# ## #???? ????????????? | | ?????????????### ###??#### ???????????? | | ?????????????### d #? " ???????????? | | ?????????????# ## ??????????? | | ?????????????# [ !??????????? | | ?????????????# * = ??????????? | | ?????????????# !%! ??????????? | | ?????????????# ] ??????????? | | ?????????????### # ??????????? | | ???????????????# ### # ??????????? | | ?????##????????# ###??## #???????????? | | ????## ####???# #??????? #????????????? | | ????# ##?# #???????? #?????????????? | | ????# ### #???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# #####???????????????????????? | | ????# #???????????????????????????? | | ????# ???????????????????????????? | | ????## ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationMassShredder Manual? 0 Play Time 00:08:51 Cumulative 84.7 hours Start 2026.02.16 @ 17:10:19 End 2026.02.16 @ 17:19:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a496db13-3e8d-4dd0-b0a4-e9f2d92088d5