Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 05:02:17 Player: biznut Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (510) 510 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2510 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Large Storage Unit Sensor Array Maul Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Missile Launcher Maul > --- INVENTORY -------- Heat Sink Large Storage Unit Visual Processing Unit Sensor Array Light Armor Plating Mining Laser Signal Generator [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 35 | 6 8 11 1 9 Power 6 | 1 1 3 . 1 Engine 6 | 1 1 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 3 . 3 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel 5 | . 2 3 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 . 3 Device 1 | . . . . 1 Storage 4 | 1 . 2 . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 4 3 1 2 Energy Gun 6 | 1 3 2 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 5 | . . . . 5 Parts Lost 13 | . 2 2 . 9 Power 2 | . 1 . . 1 Propulsion 7 | . 1 2 . 4 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . 2 1 . 8 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 8 8 7 Power . | . . 1 1 . Propulsion 1 | 1 2 . . . Utility 3 | . 1 4 6 4 Weapon 2 | . 2 2 1 2 Tool/Special . | . . . . . Unused Backups 9 | . 3 . 1 5 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 6 | . . . 1 5 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 97 95 100 90 Engine 13 | . 13 11 11 16 Leg 10 | . 26 . . 10 Wheel 17 | . 1 28 33 13 Device 1 | . . . . 8 Storage 11 | . 14 11 11 8 Processor 10 | . 12 11 11 8 Energy Gun 20 | . 26 25 12 7 Energy Cannon 6 | . . 7 11 13 Special Weapon 1 | . . . 9 2 Peak Build Rating 26 | 6 10 14 14 26 Average Rating 12 | 5 9 13 13 19 On Entrance 8 | . 6 9 14 13 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns 21 | . . . . 21 Heaviest Build 50 | 12 14 27 27 50 Greatest Support 45 | 20 26 36 30 45 Greatest Overweight (x) 8 | 2 . 1 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 9 | 7 8 9 10 11 Most Carried 10 | 6 8 10 10 9 Average Carried 7 | 3 7 8 9 7 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 6 6 10 9 5 Class Distribution -------------------- 40% | Gunner 40% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 693 | 235 106 262 30 60 Remotely . | . . . . . Salvage Created 807 | 10 123 443 . 231 Parts 52 | 2 4 35 . 11 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 2 9 . 4 Melee 1 | . . . . 1 Guns 7 | . 2 5 . . Cannons 5 | . . 2 . 3 AOE 2 | . . 2 . . Classes Destroyed 10 | 1 3 5 . 1 Worker 4 | 1 . 3 . . Builder 2 | . . 1 . 1 Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Watcher 4 | . . 4 . . Swarmer 8 | . 1 7 . . Grunt 4 | . 1 1 . 2 Sentry 1 | . . 1 . . Hunter 2 | . . . . 2 Best Kill Streak 6 | 1 1 6 . 2 Combat Bots Only 3 | . 1 3 . 1 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 307 | . 106 65 . 136 Missed 119 | . 53 23 . 43 Hits 188 | . 53 42 . 93 Projectile 188 | . 53 42 . 93 Critical Strikes 5 | . . 1 . 4 Damage Taken 2352 | . 483 386 . 1483 Core 737 | . 102 76 . 559 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 59 . 81 . Volleys Fired 69 | 12 9 32 . 16 Largest 3 | 2 2 3 . 3 Hottest 187 | 70 112 168 . 187 Shots Fired 180 | 24 18 96 . 42 Gun 127 | 24 18 72 . 13 Cannon 50 | . . 24 . 26 Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 12 | 12 . . . . Thermal 131 | 12 18 72 . 29 Explosive . | . . . . . Electromagnetic 37 | . . 24 . 13 Robot Hit Streak 6 | 5 3 4 . 6 Robot Miss Streak 7 | 3 4 7 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 90 | 14 8 41 . 27 Core Hits 36 | 2 3 21 . 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . 3 2 . 3 Burn 6 | . 3 1 . 2 Corrupt 1 | . . 1 . . Smash 1 | . . . . 1 Melee Attacks 4 | . 2 . . 2 Impact 4 | . 2 . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1853 | 190 193 812 . 658 Guns 858 | 190 103 433 . 132 Cannons 725 | . . 295 . 430 Explosions 122 | . . 84 . 38 Melee 133 | . 90 . . 43 Ramming 15 | . . . . 15 Kinetic 126 | 126 . . . . Thermal 1054 | 64 103 517 . 370 Explosive . | . . . . . Electromagnetic 525 | . . 295 . 230 Impact 133 | . 90 . . 43 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 . . 5 Average Corruption 3 | . 1 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 138 | . 65 . . 73 Projectiles 7 | . . . . 7 Explosions 23 | . . . . 23 Melee 108 | . 65 . . 43 Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . . . . 34 Shots 1 | . . . . 1 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 504 | 27 223 504 . 431 Average Temperature 151 | 12 92 184 . 155 Received Heat Transfer 885 | . 78 42 . 765 Effects 14 | . . 11 . 3 Shutdowns 3 | . . 2 . 1 Energy Bleed 2 | . . 2 . . Interference 2 | . . . . 2 Matter Decay 3 | . . 3 . . Damage (minor) 2 | . . 2 . . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 1 . . Impact Corruptions 6 | . 3 . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 2 5 . 1 Heat Transferred 2827 | 185 481 1334 . 827 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 97 | 5 33 97 27 57 Initial 27 | . . 5 27 . Average 19 | . 4 40 6 15 Influence Increases 596 | 5 110 342 . 139 Destroy 0b10 Robot/C 300 | . 40 180 . 80 Destroy 0b10 Robot/NC 65 | 5 5 50 . 5 Destroy Leader 80 | . 20 30 . 30 Successful Hack 28 | . . 28 . . Disable Machine 30 | . 15 . . 15 Destroy Structure 18 | . . 9 . 9 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 596 | 5 96 285 71 139 Entered New Map 53 | . . 9 44 . Time Decay 473 | 5 76 256 27 109 Lost Part 70 | . 20 20 . 30 Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 4 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 13 18 . 21 Peak Tracking Total 10 | . 8 6 . 10 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . . 4 . 1 Terminals 5 | . . 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 10 . 3 Successful 9 | . . 7 . 2 Failed 4 | . . 3 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . 10 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 7 . 2 Record 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Alert Level 2 | . . 2 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1813 | 125 540 640 144 364 Spaces Moved 1108 | 64 193 475 153 223 Core 46 | 8 . . . 38 Treads . | . . . . . Legs 288 | 56 156 . . 76 Wheels 774 | . 37 475 153 109 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 80 50 Average Speed 98 | 117 114 86 80 119 Slowest Speed 450 | 150 120 105 80 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 36 32 31 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 21 | . . 11 . 10 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 14 | . . 11 . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1663 | 87 489 633 175 279 Wait 394 | . 268 95 16 15 Move 1104 | 63 192 474 152 223 Hop . | . . . . . Pick Up 27 | 6 5 10 2 4 Fast Attach 19 | 6 3 7 . 3 Attach 12 | . 2 3 2 5 Detach 4 | . . 1 . 3 Swap 7 | . 3 2 . 2 Drop 20 | . 5 9 3 3 Fire 69 | 12 9 32 . 16 Melee 4 | . 2 . . 2 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 5) 665 | -10/Materials | Identified exit to Materials 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 973 | -9/Materials | Build established: Gunner 1278 | -9/Materials | Discovered new exit (range 7) 1288 | -9/Materials | Identified exit to Mines 1306 | -9/Materials | Entered Mines 1307 | -9/Mines | Met a Derelict testing a Signal Generator 1310 | -9/Mines | Found Signal Generator 1421 | -9/Mines | Discovered new exit (range 10) 1448 | -9/Mines | Identified exit to Materials 1450 | -9/Mines | Entered Materials 1450 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1793 | -8/Materials | Released all parts (3) 1798 | -8/Materials | Core integrity fell below 50% 1812 | -8/Materials | Core integrity fell below 20% 1814 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01766_ Critical hit (Burn: +37). 01768_ K-01 Serf cleans the Pressure Siphon. 01773_ Critical hit (Burn: +37). 01775_ System corrupted: Carbon-fiber Leg fused. 01777_ Imp. Ion Engine destroyed. 01777_ Carbon-fiber Leg destroyed. 01780_ Purification Channel disabled. 01785_ Heat Sink destroyed. 01786_ Missile Launcher destroyed. 01787_ Carbon-fiber Leg destroyed. 01789_ Critical hit (Burn: +37). 01792_ System corrupted: Matter fused (-8). 01792_ A-02 Transporter destroyed. 01793_ Released Lrg. Storage Unit. 01793_ Released Imp. Ion Engine. 01793_ Released Imp. Targeting Computer. 01795_ Critical hit (Burn: +37). 01806_ Slammed into G-47 Trooper. 01807_ Destabilizing: Core damaged (-22). 01808_ Slammed into G-47 Trooper. 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"" [ # | | ?????????????##### """ # | | ???????????????##T "" # | | ???????########### """ #####T###### # | | ???????# # """ #???###????????? | | ???????# # " #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Overwhelming Well Done Challenges ------------ None Game ------ Seed WarpNodeTracker Manual? 0 Play Time 00:25:54 Cumulative 20.8 hours Start 2026.08.13 @ 04:32:31 End 2026.08.13 @ 05:02:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d807ff-de86-400d-8c28-a0efd3736513