Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.04 @ 14:14:24 // Winter2019/RPGLIKE Player: st gulik Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1724) 1724 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (964) 964 TOTAL SCORE: 7188 Bonus ------- Follower Combat Kills 164 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 252/390 System Corruption 1% Temperature Cool (12) Movement Rolling (85) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Maxwheels > --- UTILITY (7) ------ Structural Scanner Improved Terrain Scanner Surveybot 24 Chip Improved Particle Charger A0-MCA's Component Scanner > --- WEAPON (2+2) ----- Thermic Laser (+) Thermic Laser (+) Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (3) ---- LU-1G1's Laser Shovel PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Maxwheels > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Surveybot 24 Chip Improved Particle Charger A0-MCA's Component Scanner > --- WEAPON ----------- Thermic Laser Thermic Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- LU-1G1's Laser Shovel PL-3XN's Ring of Power [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Maxwheels Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon LU-1G1's Laser Shovel Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | 4 . 1 2 1 . 2 Power . | . . . . . . . Propulsion 3 | 1 . . 2 . . . Utility 6 | 2 . 1 . 1 . 2 Weapon 1 | 1 . . . . . . Parts Attached 22 | 8 4 1 1 2 3 3 Power 2 | 1 . . . 1 . . Engine 2 | 1 . . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | 2 . . 1 . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 3 2 1 . 1 2 1 Device 5 | 2 1 1 . . . 1 Storage . | . . . . . . . Processor 4 | 1 1 . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 7 | 2 2 . . . 1 2 Energy Gun 2 | . . . . . . 2 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups . | . . 1 1 1 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 2 | . . . 1 . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 98 100 95 63 63 66 Engine 9 | . 12 11 10 7 7 6 Leg 12 | . 25 23 19 . . . Wheel 3 | . . . . 7 7 6 Device 25 | . 17 30 31 21 21 20 Processor 10 | . 17 11 10 7 7 13 Protection 1 | . . . . 4 6 . Energy Cannon 18 | . 21 23 21 14 13 13 Peak Build Rating 79 | 10 14 23 53 58 76 79 Average Rating 39 | 6 13 19 26 56 65 73 On Entrance 33 | . 9 14 23 53 58 76 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 7 13 14 14 26 26 32 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 4 | . . . 4 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 3 3 Average Capacity 1 | 1 1 1 1 1 1 3 Most Carried 3 | . 1 1 1 1 3 3 Average Carried . | . . 1 1 1 . 2 Final Capacity 3 | 1 1 1 1 1 3 3 Final Carried 2 | . 1 1 1 1 2 2 Class Distribution -------------------- 90% | Hacker-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -10/Subcaves Hacker-Skirmisher | -9/Recycling Hacker-Skirmisher | -9/Scraptown Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 496 | 234 138 20 10 . 70 24 Remotely . | . . . . . . . Salvage Created 2781 | 143 665 55 680 81 196 961 Parts 118 | 6 33 6 33 5 5 30 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 43 | . 9 4 15 2 2 11 Guns 3 | . 2 . . . . 1 Cannons 36 | . 7 4 14 2 2 7 Classes Destroyed 14 | 2 5 . 3 . 1 3 Worker 3 | . 1 . . . . 2 Builder 1 | . 1 . . . . . Tunneler 5 | 4 1 . . . . . Hauler 1 | . . . . . . 1 Recycler 4 | 1 3 . . . . . Operator 3 | . . . . . . 3 Turret 1 | . . . 1 . . . Watcher 3 | . 3 . . . . . Swarmer 14 | . 4 4 6 . . . Grunt 14 | . 5 . 2 . . 7 Sentry 6 | . . . 1 2 . 3 Programmer 1 | . . . . . . 1 Subdweller 6 | . . . 6 . . . Scrapper 2 | . . . . . 2 . Best Kill Streak 5 | 4 3 2 5 2 1 4 Combat Bots Only 4 | . 2 2 4 2 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 396 | . 34 16 81 10 44 211 Missed 130 | . 13 6 29 4 9 69 Hits 266 | . 21 10 52 6 35 142 Projectile 266 | . 21 10 52 6 35 142 AOE 2 | . . . 2 . . . Critical Strikes 10 | . . . . 1 6 3 Damage Taken 2611 | . 160 44 599 54 414 1340 Core 2082 | . 130 33 485 40 342 1052 Absorbed by Shields . | . . . . . . . Redirected to Core 1607 | . 81 30 373 31 229 863 Ignored by Resistances 1572 | . 103 34 337 32 251 815 Core Remaining (%) 71 | 100 . . . . 43 . Volleys Fired 186 | 16 34 7 54 3 18 54 Largest 4 | 2 2 2 2 2 2 4 Hottest 306 | 40 136 136 136 136 136 306 Shots Fired 386 | 32 68 14 108 6 32 126 Gun 80 | 32 22 . . . . 26 Cannon 306 | . 46 14 108 6 32 100 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 54 | 32 22 . . . . . Thermal 332 | . 46 14 108 6 32 126 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 52 | 17 43 6 52 19 35 41 Robot Miss Streak 1 | 1 1 1 1 . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 310 | 25 54 9 89 6 23 104 Core Hits 113 | 10 22 4 30 2 8 37 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 1 . . 5 Burn 4 | . . . . . . 4 Meltdown 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6088 | 205 896 185 1765 122 502 2413 Guns 872 | 205 180 . . . . 487 Cannons 5210 | . 710 185 1765 122 502 1926 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 6 | . 6 . . . . . Kinetic 385 | 205 180 . . . . . Thermal 5697 | . 710 185 1765 122 502 2413 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . 11 . 1 . . 26 Projectiles 38 | . 11 . 1 . . 26 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . 150 12 . 85 243 360 Average Temperature 61 | . 22 5 . 44 36 97 Received Heat Transfer 1332 | . 105 . 204 45 462 516 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 . . 3 Combat Hostiles 4 | . . . 1 . . 3 Parts Melted 21 | . 1 1 4 1 3 11 Heat Transferred 9754 | . 1295 333 3182 222 671 4051 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 55 | 10 50 50 . 55 . 55 Initial . | . . . . . . . Average 8 | 2 7 4 . 7 . 15 Influence Increases 1168 | 25 265 100 298 170 . 310 Destroy 0b10 Robot/C 780 | . 180 80 260 40 . 220 Destroy 0b10 Robot/NC 100 | 25 45 . . . . 30 Destroy Leader 128 | . 36 20 30 . . 42 Allied During Kill 8 | . . . 8 . . . Successful Hack 20 | . . . . 10 . 10 Select Force Hacks 120 | . . . . 120 . . Disable Machine 12 | . 4 . . . . 8 Influence Decreases 1148 | 25 265 100 298 170 . 290 Time Decay 1128 | 25 265 100 278 170 . 290 Lost Ally 20 | . . . 20 . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 5 | . 3 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 16 4 24 2 22 23 Peak Tracking Total 11 | . 4 2 7 2 11 9 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 10 | . 1 . 3 . 4 2 Max in Single Turn 2 | . 1 . 1 . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 34 | . 9 . 3 8 5 9 Terminals 15 | . 7 . . 4 . 4 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . 4 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 103 | . 12 . 14 29 27 21 Successful 87 | . 11 . 14 23 27 12 Failed 16 | . 1 . . 6 . 9 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 20 | . . . . 17 . 3 Terminals 40 | . 10 . . 20 . 10 Fabricators 8 | . . . . . . 8 Repair Stations . | . . . . . . . Recycling Units 12 | . 2 . . 9 . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 72 | . 9 . 14 14 27 8 Record 39 | . . . 12 . 27 . Part Schematic 9 | . . . . 4 . 5 Robot Analysis 5 | . 1 . . 3 . 1 Prototype ID Bank 10 | . 3 . . 7 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . 2 . . 5 . 1 Report Inventory 7 | . 2 . . 4 . 1 Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . 4 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Tunnel 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . . . . 3 Used 1 | . . . . . . 1 Hacking Detections 9 | . . . . 2 . 7 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . . . 4 . 5 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Initial UFD Resources 48 | . . . . . . 48 Total Orders . | . . . . . . . Ally Attacks 43 | . . . 43 . . . Total Damage 398 | . . . 398 . . . Kills 8 | . . . 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 6554 | 88 784 693 2322 611 1405 651 Sensors 5089 | . . 437 2322 611 1405 314 Terrain 6553 | 88 783 693 2322 611 1405 651 Structural 6034 | . 352 693 2322 611 1405 651 Robot Analysis Total 5 | . 1 . . 3 . 1 Derelict Logs Recovered 4 | . . . 3 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6580 | 114 784 693 2322 611 1405 651 Spaces Moved 5785 | 47 555 552 1863 734 1523 511 Core 7 | 3 . . 4 . . . Treads . | . . . . . . . Legs 2691 | 44 555 552 1540 . . . Wheels 3087 | . . . 319 734 1523 511 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 80 80 80 Average Speed 98 | 115 120 120 113 80 80 81 Slowest Speed 250 | 120 120 120 250 80 80 85 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 3 99 97 87 97 92 22 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . . 2 4 . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 14 | . . 1 8 . 5 . Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 3 | . . . . . 3 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6287 | 77 608 568 1963 751 1678 642 Wait 212 | 6 . 6 20 . 126 54 Move 5779 | 46 554 551 1862 733 1522 511 Hop . | . . . . . . . Pick Up 3 | . 1 . 1 . 1 . Fast Attach 22 | 8 5 1 1 1 3 3 Attach 3 | . . . . . 2 1 Detach 5 | . 1 . . . 3 1 Swap 1 | . . . . 1 . . Drop 12 | 1 3 . 3 1 3 1 Fire 186 | 16 34 7 54 3 18 54 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 63 | . 9 3 22 12 . 17 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Rec / *Scr) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Subcaves 186 | -10/Materials | Discovered exit to Subcaves (range 13) 308 | -10/Materials | Build established: Hacker-Mutant 332 | -10/Materials | Identified exit to Materials 332 | -10/Materials | Discovered exit to Materials (range 16) 438 | -10/Materials | Discovered exit to Materials (range 14) 515 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered exit to Mines (range 13) 853 | -10/Materials | Build established: Hacker-Skirmisher 899 | -10/Materials | Entered Mines 901 | -10/Mines | Reached level 2 903 | -10/Mines | Discovered exit to Materials (range 5) 910 | -10/Mines | Discovered exit to Subcaves (range 9) 991 | -10/Mines | Discovered exit to Materials (range 16) 1153 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1154 | -10/Mines | Upgraded with Utility slot (x1) 1155 | -10/Mines | Found Prototype Device 1155 | -10/Mines | Identified Exp. Sensor Array 1388 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1592 | -10/Mines | Entered Subcaves 1592 | -10/Subcaves | Accompanied by 3 allies 1592 | -10/Subcaves | Learned Materials emergency access door positions 1593 | -10/Subcaves | Approached by a straggling Scientist 1594 | -10/Subcaves | Reached level 3 1696 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1858 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1865 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1962 | -10/Subcaves | Identified exit to Recycling 1962 | -10/Subcaves | Discovered exit to Recycling (range 13) 2152 | -10/Subcaves | Learned 2 Materials zone layouts 2218 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2567 | -10/Subcaves | Learned location of Zion (-7) 2567 | -10/Subcaves | Met a Zionite searching for "candidates" 3114 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3320 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3346 | -10/Subcaves | Learned 4 Materials zone layouts 3359 | -10/Subcaves | Visited Clippyterm 3363 | -10/Subcaves | Learned location of Section 7 (-3) 3363 | -10/Subcaves | Learned Factory stockpile data 3491 | -10/Subcaves | Reached level 4 3543 | -10/Subcaves | Identified exit to Materials 3543 | -10/Subcaves | Discovered exit to Materials (range 5) 3636 | -10/Subcaves | Visited 4L-MR0's lab 3641 | -10/Subcaves | Upgraded with Propulsion slot (x2) 3655 | -10/Subcaves | Found Maxwheels 3656 | -10/Subcaves | Attached Maxwheels, gained temporary slots: Weapon x2 3914 | -10/Subcaves | Entered Recycling 3915 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4086 | -9/Recycling | Upgraded with Utility slot (x1) 4304 | -9/Recycling | Identified exit to Factory 4304 | -9/Recycling | Discovered exit to Factory (range 12) 4311 | -9/Recycling | Reached level 5 4507 | -9/Recycling | Scanned before Scraplab entrance 4515 | -9/Recycling | Identified exit to Scraptown 4515 | -9/Recycling | Discovered exit to Scraptown (range 11) 4518 | -9/Recycling | Entered Scraplab 4525 | -9/Recycling | Entered Scraptown 4602 | -9/Scraptown | Visited UFD Registry 4602 | -9/Scraptown | Registered with UFD as "Laserslicer" 4632 | -9/Scraptown | Visited Botcube Research 4654 | -9/Scraptown | Visited A0-MCA Data Center 4658 | -9/Scraptown | Given a B+ rating by A0-MCA 4662 | -9/Scraptown | Found A0-MCA's Component Scanner 4683 | -9/Scraptown | Visited Scrap Suit Storage 4710 | -9/Scraptown | Visited LU-1G1's Boring Crew 4722 | -9/Scraptown | Identified exit to Factory 4722 | -9/Scraptown | Discovered exit to Factory (range 9) 4753 | -9/Scraptown | Visited Scrapoid Pod Storage 4770 | -9/Scraptown | Visited Curators Association 4968 | -9/Scraptown | Visited Abandonware Association 4977 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 4977 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4979 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4997 | -9/Scraptown | Visited Science Guys 5018 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5025 | -9/Scraptown | Found DCF Scrap (26 items) 5061 | -9/Scraptown | Visited IN-MT5's Study 5083 | -9/Scraptown | Visited Cave Peace 5117 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5131 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5143 | -9/Scraptown | Discovered exit to Factory (range 11) 5501 | -9/Scraptown | Visited The Evicted 5517 | -9/Scraptown | Visited Symbiants 5543 | -9/Scraptown | Visited Shadow of the Wyrm 5553 | -9/Scraptown | Visited Spacefarers 5598 | -9/Scraptown | Visited Assassins FH 5695 | -9/Scraptown | Met Optimus 5695 | -9/Scraptown | Accepted into 0bPrime 5812 | -9/Scraptown | Civil war broke out across Scraptown 5822 | -9/Scraptown | Found PL-3XN's Ring of Power 5827 | -9/Scraptown | Found Surveybot 24 Chip 5900 | -9/Scraptown | Found LU-1G1's Laser Shovel 5929 | -9/Scraptown | Core integrity fell below 50% 5930 | -9/Scraptown | Entered Factory 5931 | -6/Factory | Core integrity fell below 50% 5932 | -6/Factory | Reached level 6 5932 | -6/Factory | Reached level 7 5932 | -6/Factory | Reached level 8 5932 | -6/Factory | Reached level 9 5932 | -6/Factory | Reached level 10 5932 | -6/Factory | Reached level 11 5932 | -6/Factory | Reached level 12 5932 | -6/Factory | Reached level 13 5951 | -6/Factory | Lost 17 allies 5998 | -6/Factory | Identified exit to DSF 6026 | -6/Factory | Reached level 14 6032 | -6/Factory | Core integrity fell below 20% 6401 | -6/Factory | Fabricated Thermic Laser (x2) 6504 | -6/Factory | Spotted B-75 Beast 6517 | -6/Factory | Upgraded with Utility slot (x2) 6543 | -6/Factory | Cargo convoy interrupted 6581 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06558_ M-28 Smith repairs I-36 Angel. 06559_ K-01 Serf collects debris. 06559_ U-05 Engineer lays Concrete. 06559_ R-10 Processor collects Cld. Phase Gun. 06560_ U-05 Engineer lays Concrete. 06561_ Penetrated by Slug. 06561_ U-05 Engineer lays Concrete. 06562_ R-10 Processor collects Exp. Thermal Defense Suite. 06562_ U-05 Engineer lays Concrete. 06563_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 06563_ R-10 Processor collects Cld. Proton Cannon. 06563_ U-05 Engineer lays Concrete. 06571_ Destroyed Shock Rifle. 06574_ Destroyed Gravmag System. 06575_ P-60 Hacker heat damages Imp. Heat Sink, Imp. Heat Sink. 06578_ Target Analyzer melted. 06578_ P-60 Hacker destroyed. 06579_ K-01 Serf collects debris. 06580_ Penetrated by Slug. 06581_ B-48 Gladiator suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????##?????????????? | | ???????????????????? ?##?# """ "????? # | | ?????????????????? # #### ?"" """? ? # | | ???????????????? # "" #### ? ? # | | ??????????????? # "" #### """ """ # | | ?????????????? #"" """ #### """ """ # | | ????????????? #"Y """ #### """ """ # | | ???????????? #"" """ #### # | | ???????????? ? # #### # | | ??????????? ###########+################## | | ??????????? ########### ################## | | ???????????? ########### ################## | | ?????????? | | ?????????? k | | ?????????? b g | | ?????????? pk | | ????????? @ ihh | | ??????????#####+#######+########### | | ?????????? # ##### | | ?????????? """" # """" ##### ! | | ?????????? """" # ""S"" ##### !]!]! | | ?????????? """" # "" "" ##### &[!%![[ | | ???????????"?"" # ##### !!]!]! | | ??????????? # ##### /!!!/ | | ???????????? #? ##### """" | | ???????????? # ##### """"" | | ????????????? # ##### """"" | | ?????????????= # ##### ! """" | | ??????????????? # ##### % | | ?????????????????# ? ##### = %%" | | ??????????????????##?##+#####+## % %"% | | ????????????????????### ##### ### %"" | | ?????????????????????????#### ### | | ?????????????????????????? ### | | ????????????????????????? ### " """ | | ????????????????????????? ### """"" | | ????????????????????????? ? ### """"" | | ???????????????????????????######## T## """"" | | ?????????????????????????? ?####### ## | | ?????????????????????????? ######## ### | | ????????????????????????????####### ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 21 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 2410 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 20 Offensive Hacking 50 Defensive Hacking 25 Item Schematics ----------------- Gravmag System | -9/Recycling | Hacked Cooling System | -9/Recycling | Hacked Airjet | -9/Recycling | Hacked Imp. Light Cannon | -9/Recycling | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Hvy. Phase Cannon | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Structural Scanner | -6/Factory | Hacked Stasis Canceller | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Thermic Laser | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 13 | . . 1 2 1 . 9 XP Earned 26828 | 6000 1050 1000 2531 1800 900 13547 XP Spent 24265 | 4590 745 1100 1900 1400 1250 13280 Upgrades 53 | 14 6 1 2 1 2 27 Propulsion Slot 3 | 1 . . 2 . . . Utility Slot 6 | 2 . 1 . 1 . 2 Weapon Slot 1 | 1 . . . . . . Core Integrity 8 | . . . . . . 8 Heat Dissipation 14 | . 4 . . . . 10 Energy Generation 1 | 1 . . . . . . Energy Storage 2 | . 2 . . . . . Inventory Capacity 3 | 1 . . . . 2 . Terrain Scan Density 4 | 4 . . . . . . Hack Attack % 6 | 2 . . . . . 4 Hack Defense % 5 | 2 . . . . . 3 Protomatter Created 486 | . 60 18 143 59 . 206 Integrity Restored 1327 | . 155 51 482 246 . 393 Core 1081 | . 130 33 452 73 . 393 Parts 246 | . 25 18 30 173 . . Protomatter Decayed 3399 | . 5 . 24 133 3162 75 Game ------ Seed GravjetInterceptNanovents Manual? 0 Play Time 00:51:59 Cumulative 403.3 hours Start 2026.07.04 @ 11:01:40 End 2026.07.04 @ 14:14:24 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 133 Rogue 0 Adventurer 0 Explorer 133 Win Type - Total 19 Types 7/2/2/2/1/1/1/1/0/2 Lore% 88 Gallery% 62 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Smallcaps Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa87e4a-6b0b-419f-8d37-0de582a02944