Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 00:59:10 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (3283) 3283 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 9356 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 327 Entered DSFs 500 Cogmind --------- Core Integrity 811/1000 Matter 53/300 Energy 285/450 System Corruption 7% Temperature Warm (129) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (9) ------ Improved Coolant Injector Energy Well Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Kinecellerator > --- WEAPON (3) ------- Compact Ion Cannon Antimatter Cannon > --- INVENTORY (5) ---- Improved Kinecellerator Improved Kinecellerator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Coolant Injector Energy Well Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Compact Ion Cannon KE Penetrator Antimatter Cannon > --- INVENTORY -------- Improved Kinecellerator Improved Kinecellerator [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Shock Maul Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . Utility 7 | . . 1 . 1 2 . . 1 . 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 89 | 8 7 8 8 18 16 5 . . 8 11 Power 13 | 2 . 2 2 2 1 2 . . 1 1 Engine 9 | 2 . 2 2 2 . 1 . . . . Core 4 | . . . . . 1 1 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 2 1 6 2 2 . . 4 . Treads 13 | 2 . 2 1 6 2 . . . . . Leg 4 | . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . Utility 28 | 2 3 1 . 1 13 1 . . 1 6 Device 11 | 1 1 1 . . 6 . . . . 2 Storage 5 | 1 2 . . . 1 . . . . 1 Processor 6 | . . . . . 1 1 . . 1 3 Hackware . | . . . . . . . . . . . Protection 6 | . . . . 1 5 . . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 3 5 9 . . . . 2 4 Energy Gun 3 | 1 1 . . . . . . . 1 . Energy Cannon 2 | . . . . 1 . . . . . 1 Ballistic Gun 15 | 1 2 3 2 5 . . . . 1 1 Ballistic Cannon 4 | . 1 . . 1 . . . . . 2 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . . 3 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 25 | . . . . 3 5 10 . . 2 5 Power 4 | . . . . 1 . 2 . . . 1 Propulsion 7 | . . . . 1 1 3 . . 2 . Utility 11 | . . . . 1 4 4 . . . 2 Weapon 3 | . . . . . . 1 . . . 2 Highest Loss Streak 10 | . . . . 3 1 10 . . 1 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 1 6 12 14 14 14 8 4 4 4 2 Power 2 | . 1 2 1 . 3 2 1 1 1 . Propulsion 1 | . . 1 2 2 1 . . . . . Utility 5 | . 1 4 6 7 7 3 1 1 1 2 Weapon 2 | . 3 4 4 3 2 1 2 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . 2 3 . 4 5 . . . 2 Power 4 | . . 1 . . 2 1 . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 8 | . . 1 . . 2 3 . . . 2 Weapon 3 | . . . 2 . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 99 94 94 48 30 26 27 84 Engine 6 | . 14 11 10 8 2 . . . . . Core 2 | . . . . . 4 6 7 6 2 4 Treads 20 | . 28 22 21 26 22 6 . . . . Leg 1 | . . . . . . . . . 3 23 Device 15 | . 14 21 22 18 12 7 . . . 8 Storage 8 | . 14 11 11 10 7 2 . . . . Processor 4 | . . . . . 5 5 7 6 10 25 Protection 5 | . . . . 3 12 . . . . 2 Ballistic Gun 11 | . 14 23 30 18 . . . . 1 4 Ballistic Cannon 1 | . 5 9 . . . . . . . 4 Impact Weapon 6 | . . . 1 4 14 5 . . . . Slashing Weapon 3 | . . . 1 1 7 2 . . . . Peak Build Rating 75 | 7 8 13 19 22 44 40 12 12 33 75 Average Rating 25 | 4 7 10 14 18 34 19 12 12 16 65 On Entrance 16 | . 7 8 13 19 22 40 12 12 12 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 14 31 38 39 76 57 44 7 7 7 35 Greatest Support 63 | 40 40 40 40 60 63 63 8 8 60 30 Greatest Overweight (x) 13 | . . . . 1 1 13 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 15 15 5 5 5 5 Average Capacity 13 | 6 14 15 15 15 15 8 5 5 5 5 Most Carried 19 | 2 10 15 15 19 15 15 4 4 5 5 Average Carried 12 | 1 6 12 14 14 14 7 4 4 4 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 10 15 15 15 15 4 4 4 4 2 Class Distribution -------------------- 20% | Gunner 19% | Gladiator 13% | Scavenger-Gladiator 13% | Mutant 10% | Commander-Gunner 6% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Commander-Mutant 3% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Scavenger-Tank | -8/Materials Gladiator | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Matter Collected 2410 | 263 65 569 287 558 447 50 9 . 57 105 Remotely . | . . . . . . . . . . . Salvage Created 3300 | 116 137 599 212 622 1263 101 . . 57 193 Parts 161 | 3 7 33 20 43 39 1 . . 3 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 70 | . 4 14 2 14 26 2 . . 1 7 Melee 17 | . . . . . 16 1 . . . . Guns 28 | . 4 7 2 12 . . . . 1 2 Cannons 13 | . . 7 . 2 . . . . . 4 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 14 | 2 3 5 1 1 2 . . . . . Worker 5 | . . 1 1 1 1 . . . . 1 Builder 3 | . . . 2 . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 4 | 1 . . 1 . 2 . . . . . Operator 4 | . . 1 1 1 1 . . . . . Watcher 10 | . 2 2 1 1 3 . . . . 1 Swarmer 18 | . 3 . . 4 7 . . . . 4 Grunt 24 | . 1 9 2 5 7 . . . . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 12 | . . 3 . 4 4 . . . . 1 Specialist 3 | . . . . . 2 . . . 1 . Hunter 2 | . . . . 1 1 . . . . . Programmer 7 | . . . . . 5 . . . . 2 Thug 2 | . . . . . . 2 . . . . Best Kill Streak 7 | 2 4 7 2 5 4 1 . . 1 4 Combat Bots Only 5 | . 4 5 1 4 3 1 . . 1 3 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 . . 1 1 Gunslinging 1 | . 1 . . 1 . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 580 | . 13 42 8 119 197 85 . . 42 74 Missed 172 | . 1 13 2 33 52 24 . . 18 29 Hits 408 | . 12 29 6 86 145 61 . . 24 45 Melee 2 | . . 2 . . . . . . . . Projectile 406 | . 12 27 6 86 145 61 . . 24 45 AOE 1 | . . . . . . . . . . 1 Critical Strikes 8 | . . . . 3 . 5 . . . . Part Disruptions 3 | . . . . . . . . . 2 1 Damage Taken 6394 | . 154 373 119 1248 1700 1238 . . 560 1002 Core 1485 | . 32 35 69 95 220 419 . . 426 189 Absorbed by Shields 4 | . . . . . 4 . . . . . Regen/Repaired (Parts) 430 | . . . 41 . 338 . . . . 51 Core Remaining (%) 66 | 100 87 . 74 82 . . 8 . 49 . Volleys Fired 156 | 3 18 40 17 54 . . . . 9 15 Largest 3 | 2 2 3 3 3 . . . . 2 3 Hottest 156 | 60 60 70 69 114 . . . . 83 156 Shots Fired 403 | 6 36 120 47 139 . . . . 16 39 Gun 316 | 6 31 80 45 129 . . . . 16 9 Cannon 85 | . 5 40 . 10 . . . . . 30 Launcher . | . . . . . . . . . . . Special 2 | . . . 2 . . . . . . . Kinetic 353 | 3 23 120 45 129 . . . . 9 24 Thermal 28 | . 1 . 2 10 . . . . . 15 Explosive . | . . . . . . . . . . . Electromagnetic 22 | 3 12 . . . . . . . 7 . Robot Hit Streak 16 | 2 7 10 3 13 . . . . 7 16 Robot Miss Streak 8 | 1 2 3 7 6 . . . . 2 8 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 326 | 3 26 76 17 90 68 9 . . 15 22 Core Hits 127 | 2 12 34 13 31 17 1 . . 7 10 Critical Kills 6 | . . . . . 5 1 . . . . Critical Parts Destroyed 17 | . . 1 . 1 13 2 . . . . Critical Strikes 28 | . 1 1 . 1 20 3 . . . 2 Destroy 2 | . . 1 . 1 . . . . . . Blast 2 | . . . . . . . . . . 2 Corrupt 1 | . 1 . . . . . . . . . Smash 21 | . . . . . 18 3 . . . . Sever 2 | . . . . . 2 . . . . . Melee Attacks 150 | . . . 7 3 128 12 . . . . Impact 118 | . . . 1 2 105 10 . . . . Slashing 32 | . . . 6 1 23 2 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . 2 . 5 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 20 | . . . . . 19 1 . . . . Damage Inflicted 8603 | 35 329 1169 438 1308 3688 461 . . 218 957 Guns 2807 | 35 262 630 248 1204 . . . . 218 210 Cannons 1452 | . 66 535 . 104 . . . . . 747 Explosions . | . . . . . . . . . . . Melee 4290 | . . . 141 . 3688 461 . . . . Ramming 54 | . 1 4 49 . . . . . . . Kinetic 3584 | 7 163 1165 248 1204 . . . . 174 623 Thermal 449 | . 11 . . 104 . . . . . 334 Explosive . | . . . . . . . . . . . Electromagnetic 226 | 28 154 . . . . . . . 44 . Impact 3934 | . . . 72 . 3433 429 . . . . Slashing 356 | . . . 69 . 255 32 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 7 7 7 . 1 7 Average Corruption 2 | . . . 1 1 2 7 7 . 1 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 61 | . . . 11 6 35 7 1 . 1 . Message Errors 14 | . . . 4 2 7 1 . . . . Matter Fused 17 | . . . 4 3 8 1 1 . . . Heat Flow Errors 9 | . . . 1 . 6 1 . . 1 . Energy Discharges 8 | . . . . . 6 2 . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 8 | . . . 1 . 5 2 . . . . Data Loss (major) 3 | . . . 1 . 2 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1346 | . 10 . 32 . 1161 111 . . . 32 Projectiles 42 | . 10 . . . . . . . . 32 Explosions . | . . . . . . . . . . . Melee 1304 | . . . 32 . 1161 111 . . . . Knockbacks 26 | . 3 3 . . 16 2 . . . 2 Impact 17 | . . . . . 15 2 . . . . Kinetic 8 | . 3 3 . . . . . . . 2 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . 24 Shots 1 | . . . . . . . . . . 1 Rammed 10 | . 1 1 8 . . . . . . . Targets Rammed 10 | . 1 1 8 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 249 | 20 94 30 249 211 200 207 . . 85 198 Average Temperature 68 | 15 39 12 75 76 82 96 . . 57 109 Received Heat Transfer 1648 | . 54 144 18 558 229 513 . . . 132 Effects 3 | . . . . 3 . . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 15 | . . . . . 14 1 . . . . Combat Hostiles 11 | . . . . . 10 1 . . . . Parts Fried 15 | . . . 2 . 12 1 . . . . Impact Corruptions 49 | . . . 1 . 44 4 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 654 | . 25 . . 185 . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Maximum Alert Level 2 | . . . . . 2 . . . . . Low Security (%) 93 | 100 100 100 100 100 82 . . 100 100 100 Level 1 5 | . . . . . 14 . . . . . Level 2 . | . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 432 | 5 90 167 188 95 432 . . . 55 147 Initial 52 | . . . 52 44 9 . . . 3 28 Average 67 | . 15 51 90 38 97 . . . 22 12 Influence Increases 2730 | 10 140 432 488 446 894 . . 5 65 250 Destroy 0b10 Robot/C 1580 | . 80 280 240 300 520 . . . 20 140 Destroy 0b10 Robot/NC 135 | 10 10 20 30 15 40 . . . . 10 Destroy Leader 440 | . 24 74 62 82 166 . . . . 32 Allied During Kill 130 | . . . 126 4 . . . . . . Successful Hack 97 | . 26 28 13 13 12 . . 5 . . Disable Machine 90 | . . 30 15 15 . . . . . 30 Destroy Structure 33 | . . . 2 2 21 . . . . 8 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 210 | . . . . . 135 . . . 45 30 Influence Decreases 2583 | 10 140 307 506 532 486 389 40 . 15 158 Entered New Map 344 | . . . 73 63 12 159 8 . 2 27 Time Decay 1910 | 10 140 307 373 394 424 130 32 . . 100 Lost Part 216 | . . . . 22 50 100 . . 13 31 Lost Ally 113 | . . . 60 53 . . . . . . Squads Dispatched 22 | . . 1 2 2 9 . . . 1 7 Investigation 2 | . . . . 1 1 . . . . . Extermination 6 | . . . . . 5 . . . . 1 Reinforcement 11 | . . 1 2 1 3 . . . 1 3 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Distress Signals 8 | . . 4 2 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 10 24 28 23 44 7 . . 6 19 Peak Tracking Total 10 | . 4 8 3 5 4 4 . . 4 10 Tactical Retreats 22 | . . 5 3 2 6 3 . . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Traps Triggered 10 | . 1 . 5 1 1 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Machines Disabled 6 | . . 2 1 1 . . . . . 2 Max in Single Turn 1 | . . 1 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Machines Accessed 33 | . 5 3 9 3 10 . . 1 . 2 Terminals 25 | . 5 3 7 2 6 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 2 1 2 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 83 | . 17 8 22 8 23 . . 1 . 4 Successful 31 | . 8 2 8 3 6 . . 1 . 3 Failed 52 | . 9 6 14 5 17 . . . . 1 Catastrophic 8 | . 2 1 2 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 7 3 4 3 6 . . . . . Terminals 62 | . 17 8 17 5 13 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 19 | . . . 5 3 8 . . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 8 2 5 2 . . . 1 . 1 Prototype ID Bank 4 | . 2 . 1 1 . . . . . . Open Door 2 | . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 Patrol Status 3 | . 2 . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 5 | . 1 2 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . 3 1 6 . . . . 2 Scan Component 7 | . . . 2 1 3 . . . . 1 Repair 5 | . . . 1 . 3 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 5 3 7 3 9 . . . . 2 Full Trace Events 4 | . . . 2 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 3 . . . . 1 Time 144 | . . . 26 . 80 . . . . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 5 . . . . . . Highest-Rated Group 88 | . . . 88 40 . . . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 72 | . . . 60 12 . . . . . . Total Damage 680 | . . . 602 78 . . . . . . Kills 13 | . . . 12 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Active Infowar (turns) 8660 | 5 610 1041 1540 1183 3403 88 . . 72 718 Optics 790 | . . . . . . . . . 72 718 Traps 453 | . . . . . 365 88 . . . . Seismic 6590 | 5 610 1041 1540 1152 2242 . . . . . Jamming 1831 | . . . . . 1757 74 . . . . ECM 4660 | . . 1040 1540 1183 897 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Turns Passed 9094 | 95 610 1041 1540 1183 3403 277 99 14 114 718 Spaces Moved 4984 | 46 323 410 748 504 1510 559 309 42 171 362 Core 19 | 3 . . . . . 2 . . 14 . Treads 3570 | 43 323 410 748 504 1510 32 . . . . Legs 377 | . . . . . . . . . 15 362 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1018 | . . . . . . 525 309 42 142 . Fastest Speed 32 | 50 160 160 160 160 160 32 32 32 32 90 Average Speed 134 | 152 160 160 160 170 160 41 32 32 40 153 Slowest Speed 700 | 160 160 160 160 240 245 700 32 32 90 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 58 27 87 34 35 80 44 2 86 11 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . 3 2 . . . Spaces Dug 23 | . . . . 2 21 . . . . . Terrain Destroyed 29 | . . . . 2 21 . . . . 6 Melee 23 | . . . . 2 21 . . . . . Projectile 6 | . . . . . . . . . . 6 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Total 6811 | 61 379 707 1037 714 2302 580 308 41 197 485 Wait 1340 | 4 23 235 229 96 653 7 . . 7 86 Move 4970 | 45 322 409 747 503 1509 554 308 41 170 362 Hop 2 | . . . . . . 2 . . . . Pick Up 42 | 1 5 7 7 8 10 2 . . . 2 Fast Attach 40 | 7 . 1 3 1 9 1 . . 5 13 Attach 30 | . . 2 1 8 9 4 . . 3 3 Detach 10 | . . . . 2 4 . . . 3 1 Swap 58 | 1 8 6 8 23 10 . . . . 2 Drop 47 | . 2 6 10 17 11 . . . . 1 Fire 156 | 3 18 40 17 54 . . . . 9 15 Melee 106 | . . . 7 2 87 10 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . 1 1 8 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 480 | -10/Materials | Discovered new exit (range 11) 571 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1006 | -9/Materials | Build established: Gunner 1561 | -9/Materials | Discovered new exit (range 16) 1747 | -9/Materials | Entered Storage 1778 | -9/Storage | Met 01-MTF 1954 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2245 | -9/Storage | Build established: Commander-Gunner 2270 | -9/Storage | Discovered new exit (range 12) 2575 | -9/Storage | Repaired Assault Rifle 3121 | -9/Storage | Discovered new exit (range 10) 3287 | -9/Storage | Entered Materials 3287 | -8/Materials | Accompanied by 6 allies (01-MTF) 3287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -8/Materials | 01-MTF left 3403 | -8/Materials | Lost 5 allies 3789 | -8/Materials | Build established: Scavenger-Tank 3817 | -8/Materials | Discovered new exit (range 16) 3957 | -8/Materials | Lost 3 parts (1p1n1u) 4470 | -8/Materials | Entered Factory 4470 | -7/Factory | Evolved 2 slots: Utility x2 4509 | -7/Factory | Build established: Scavenger-Mutant 4878 | -7/Factory | Build established: Mutant 5263 | -7/Factory | Build established: Scavenger-Gladiator 5732 | -7/Factory | Repaired Imp. Treads 5765 | -7/Factory | Repaired Med. Armor Plating 6413 | -7/Factory | Build established: Gladiator 7429 | -7/Factory | Repaired Imp. Treads 7577 | -7/Factory | Discovered new exit (range 13) 7873 | -7/Factory | Entered Lower Caves 7943 | -7/Lower Caves | Attacked by a faux Warlord 7946 | -7/Lower Caves | Core integrity fell below 50% 7969 | -7/Lower Caves | Core integrity fell below 20% 7976 | -7/Lower Caves | Released all parts (3) 7995 | -7/Lower Caves | Entered a destroyed Warlord outpost 8006 | -7/Lower Caves | Lost 10 parts (2p3n4u1w) 8140 | -7/Lower Caves | Encountered a Warlord checkpoint 8148 | -7/Lower Caves | Discovered new exit (range 8) 8150 | -7/Lower Caves | Entered another Lower Caves area 8245 | -7/Lower Caves | Discovered new exit (range 15) 8249 | -7/Lower Caves | Entered Factory 8249 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8250 | -6/Factory | Identified exit to Lower Caves 8263 | -6/Factory | Identified exit to DSF 8263 | -6/Factory | Entered DSF 8314 | -6/DSF | Additional patrols routed to DSF 8353 | -6/DSF | Discovered new exit (range 14) 8370 | -6/DSF | Core integrity fell below 50% 8377 | -6/DSF | Entered Factory 8377 | -5/Factory | Evolved 2 slots: Utility x2 8452 | -5/Factory | Found Prototype Processor 8452 | -5/Factory | Identified Exp. Targeting Computer 8579 | -5/Factory | Repaired Nuclear Core 8787 | -5/Factory | Build established: Gunner 8919 | -5/Factory | Garrison activated, responded to threat 9095 | -5/Factory | Self-destructed Last Messages --------------- 09078_ K-01 Serf collects debris. 09079_ Neutrino Reactor explodes. 09081_ U-05 Engineer repairs door. 09085_ KE Penetrator destroyed. 09085_ U-05 Engineer lays Concrete. 09088_ Acquired Corrupted Fusion Compressor. 09088_ Integrated Corrupted Fusion Compressor (+7). 09088_ U-05 Engineer lays Concrete. 09088_ R-10 Processor collects Autogun. 09089_ U-05 Engineer lays Concrete. 09089_ P-70 Sage knocked back. 09090_ U-05 Engineer lays Concrete. 09091_ R-10 Processor collects Corrupted VTOL Module. 09092_ U-05 Engineer lays Concrete. 09092_ P-70 Sage destroyed. 09093_ U-05 Engineer lays Concrete. 09094_ R-10 Processor collects Antigrav System. 09094_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ########????????????????? | | ???????????? ??????# ##??????????????#? | | ???????????""""????? 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""" ""?????? | | ????????# #????????" """ "??????? | | ????????# "#????????T """ "??????? | | ????????# #????????" ""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 25 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 59% | -9/Storage Imp. Treads | 18% | -7/Factory Med. Armor Plating | 43% | -7/Factory Imp. Treads | 7% | -7/Factory Nuclear Core | 32% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingGravjetArray Manual? 0 Play Time 00:52:22 Cumulative 58.6 hours Start 2025.09.14 @ 00:07:02 End 2025.09.14 @ 00:59:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 112 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12942fad-1511-4f83-916b-df3b27d87f67