Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 18:41:19 Player: Terminus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (656) 3280 Value Destroyed (34023) 34023 Prototype IDs (68) 1360 Alien Tech Used (11) 2200 Bonus (22258) 22258 TOTAL SCORE: 74021 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 11559 Follower Combat Kills 948 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1924 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -573 Cogmind --------- Core Integrity 0/1600 Matter 101/300 Energy 840/840 System Corruption 0% Temperature Cool (4) Movement Core (1250) Ox24 Location -1/Command Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (17) ----- Large Storage Unit Large Storage Unit Improved Energy Well Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Heavy Regenerative Plating Advanced Hacking Suite > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (16) --- Antimatter Reactor Particle Reactor Quantum Reactor Experimental Cooling System Experimental Cooling System Improved Energy Well (600) Long-range Sensor Array Advanced Particle Charger Advanced Transmission Jammer Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Myomer Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Quantum Capacitor SHELL Armor Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Biometal Heavy Treads Myomer Exoskeleton Experimental Cooling System Experimental Cooling System Improved Energy Well Long-range Sensor Array Long-range Sensor Array Advanced Transmission Jammer Dimensional Node Initializer Core Reset Matrix Advanced Plasma Cannon Cooled Phase Cannon Enhanced Gamma Bomb Array Plasma Cutter CR-A16's Behemoth Slayer [Rating: 216] Favorites ----------- Power Improved Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Myomer Leg Treads Experimental Biometal Heavy Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 3 . 2 . . . . 1 . . . . 2 . . . 2 . . . . 2 . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 618 | 7 7 6 1 4 51 37 38 6 4 6 10 34 1 13 . 32 60 11 16 4 40 9 13 10 12 8 50 14 27 44 23 20 Power 45 | 1 . 1 . . 4 2 1 . . . 1 3 . 1 . . 2 1 . . 2 . 2 1 1 . 6 2 2 7 4 1 Engine 13 | 1 . 1 . . 4 2 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . 1 . 1 . . 1 1 . . 1 . 2 . . . 2 . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 4 2 2 7 4 1 Propulsion 69 | 2 3 1 . 1 7 5 7 . . 2 2 4 1 . . 4 4 3 3 . 6 1 1 3 . . 3 . . 3 1 2 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Leg 64 | 2 3 1 . 1 7 5 7 . . 2 2 4 1 . . 4 4 3 3 . 5 1 1 3 . . 3 . . 2 . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 188 | 2 2 . 1 . 13 2 9 . . 2 2 10 . 5 . 22 14 3 10 1 11 4 1 4 5 5 17 3 10 15 8 7 Device 96 | . . . . . 3 1 5 . . 2 1 1 . 2 . 14 6 2 4 1 7 3 1 2 3 1 10 1 6 10 4 6 Storage 28 | 2 2 . 1 . 5 . . . . . . 5 . . . 1 . . 2 . . . . . 1 1 1 . 1 2 4 . Processor 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 1 . 2 . . . Hackware 9 | . . . . . . . . . . . . 1 . . . . 3 . . . 2 . . . . . 1 1 1 . . . Protection 48 | . . . . . 5 1 3 . . . 1 2 . 3 . 7 5 1 4 . 2 1 . 2 1 1 4 1 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 316 | 2 2 4 . 3 27 28 21 6 4 2 5 17 . 7 . 6 40 4 3 3 21 4 9 2 6 3 24 9 15 19 10 10 Energy Gun 108 | . 1 3 . 1 10 18 4 2 2 2 2 7 . 1 . . 22 1 . . 3 . 2 . . . 4 5 6 7 3 2 Energy Cannon 95 | . . . . . . . 6 1 . . 1 4 . 2 . 3 9 . . 1 12 2 5 2 4 3 14 2 6 10 5 3 Ballistic Gun 23 | 2 1 . . 1 13 . . . . . . 1 . . . . . . . . 1 . . . . . 2 1 . . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Launcher 58 | . . 1 . 1 4 5 8 2 2 . 1 4 . 3 . 3 2 2 2 1 2 2 2 . 1 . 2 1 2 1 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 19 | . . . . . . . . . . . 1 1 . 1 . . 4 . 1 1 3 . . . 1 . 2 . 1 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . 3 5 . . . . . 2 . . . 4 1 . 5 . 1 . 1 4 . 1 8 3 1 11 . 3 Parts Lost 129 | . 1 4 . . 10 2 7 . 1 . 4 5 1 4 . . 13 . 4 . 7 . 3 . 2 . 21 2 3 4 10 21 Power 21 | . . 1 . . 1 . . . . . 1 1 . . . . 1 . . . 1 . 1 . 1 . 5 . 1 1 3 3 Propulsion 22 | . . 1 . . 3 . 4 . . . 1 2 1 . . . . . . . 4 . . . . . 1 . . . 2 3 Utility 39 | . . . . . 1 1 1 . . . 1 1 . 2 . . 6 . 2 . 2 . . . . . 10 1 1 . 1 9 Weapon 47 | . 1 2 . . 5 1 2 . 1 . 1 1 . 2 . . 6 . 2 . . . 2 . 1 . 5 1 1 3 4 6 Highest Loss Streak 21 | . 1 4 . . 2 1 3 . 1 . 4 3 1 3 . . 3 . 4 . 2 . 3 . 1 . 6 2 1 1 7 21 Average Slot Usage (%) 94 | . 100 99 100 100 96 99 99 100 99 99 98 99 99 99 100 96 95 92 94 100 99 99 99 90 99 100 90 79 79 81 79 75 Engine 5 | . 14 13 14 14 8 9 7 7 7 7 6 12 13 11 6 6 4 5 5 5 5 5 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 6 6 5 5 5 5 3 . 6 8 3 . 2 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 6 11 13 7 6 9 11 10 9 Leg 16 | . 28 28 28 28 26 27 22 23 23 23 22 19 19 20 20 20 17 17 16 17 13 13 15 14 15 13 9 4 4 4 2 . Device 11 | . . . . . 9 9 14 15 15 14 13 12 13 12 13 16 13 10 10 11 9 9 9 10 9 11 16 12 10 7 10 9 Storage 20 | . 28 28 28 28 25 27 23 23 23 23 23 20 20 20 20 20 17 17 18 23 21 21 20 20 19 14 16 16 15 16 15 17 Processor 7 | . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 13 13 12 14 16 15 14 Hackware 7 | . . . . . . . . . . . . 6 6 6 6 . 9 11 11 11 21 21 20 20 20 18 10 8 8 8 7 6 Protection 4 | . . . . . 7 9 7 7 7 7 7 6 6 6 6 4 5 4 5 5 4 4 5 4 4 3 2 4 4 3 3 2 Energy Gun 6 | . 7 21 28 15 8 10 4 9 14 14 7 6 6 5 6 . 5 3 2 . 3 . 3 . . . . 8 8 4 1 . Energy Cannon 3 | . . . . . . . 4 1 . . 2 5 . . 6 10 2 5 3 5 5 8 4 . 9 9 6 3 2 5 2 5 Ballistic Gun 1 | . 20 5 . 2 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . 10 . 1 3 2 . . 3 . 6 4 . 1 . 1 2 1 . . 1 . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 17 26 26 34 37 69 74 86 79 80 76 82 151 143 144 141 149 156 167 167 159 168 160 164 177 181 182 199 214 215 203 208 208 Greatest Support 100 | 20 20 20 20 28 48 47 50 50 50 68 68 65 65 60 60 68 84 76 90 90 90 70 70 90 90 90 100 100 100 100 85 75 Greatest Overweight (x) 12 | 4 1 1 1 1 2 1 2 1 1 1 1 2 3 2 2 2 2 2 2 1 9 3 2 2 2 2 2 2 2 3 2 12 Average Overweight (x) 1 | . . . 1 1 . 1 1 1 1 1 . 1 2 2 2 2 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 28 | 8 12 12 14 14 22 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 26 24 Average Capacity 24 | 6 9 12 13 14 18 22 22 22 22 22 22 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 26 24 22 Most Carried 28 | 2 12 12 10 14 22 22 22 22 22 22 22 28 28 28 28 28 28 28 28 27 28 28 28 28 28 28 28 28 28 26 24 24 Average Carried 23 | 1 7 10 9 11 17 21 21 21 21 21 21 24 28 27 28 27 25 27 27 24 27 27 26 27 26 24 26 26 25 24 21 20 Final Capacity 28 | 8 12 12 14 14 22 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 26 24 16 Final Carried 28 | 2 12 9 9 14 22 22 22 22 22 22 20 28 28 28 28 28 28 28 27 25 28 28 28 28 24 28 28 28 26 25 15 10 Class Distribution -------------------- 42% | Hauler-Mutant 18% | Hacker-Mutant 14% | Generator-Mutant 10% | Scavenger-Mutant 7% | Mutant 4% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Gunner | -2/Research Generator-Gunner | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 11794 | 282 297 45 . 124 737 795 555 135 77 123 105 392 28 297 . 1583 882 459 487 171 535 495 214 . 284 50 594 208 371 619 511 339 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 35028 | 56 461 8 . 105 1489 2747 2500 366 257 . 326 1458 70 616 . 842 1848 564 1166 133 2651 535 1162 . 104 107 1734 893 2554 1583 7884 809 Parts 1526 | 2 32 . . 14 74 114 142 13 10 . 20 58 2 32 . 25 93 20 49 6 106 20 39 . 5 10 92 25 127 99 270 27 Haulers Intercepted 20 | . 2 . . . 3 5 . . . . . 1 . . . . 2 . . . 3 . . . . . . 2 . . 2 . Recyclers Shooed 17 | . . . . . 1 1 . . . . . 2 . . . . 5 . . . 6 . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . 7 6 1 9 . . 12 . 22 . . 28 5 . 4 2 . 21 . . . . . . . Prevented 158 | . . . . . . . . 7 3 2 6 . 2 16 . 18 . 16 48 . . 15 25 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 502 | . 12 3 . 7 30 40 36 7 10 . 5 18 1 14 . 17 21 8 17 1 29 7 14 . 1 2 28 8 28 23 99 16 Melee 15 | . . . . . . 3 . . . . . . . . . . 4 . . . 2 . . . . . 2 . . . 1 3 Guns 82 | . 12 3 . . 21 18 2 . 2 . . 4 . 1 . . 8 . . . 2 . 1 . . . 1 1 4 . 1 1 Cannons 71 | . . . . . . . 3 . . . . 3 . . . 4 3 1 . . 10 . . . . 2 20 . 1 3 20 1 AOE 205 | . . . . 7 8 18 26 7 7 . 3 5 1 8 . 6 3 2 12 . 12 4 5 . . . 2 . 4 12 44 9 Classes Destroyed 26 | 1 5 2 . . 3 3 2 . . . 2 1 . . . . . . 2 . . . 1 . . . . 1 2 . 1 . Worker 35 | . . . . . 1 9 11 . . . . 3 . . . . 3 . . . 1 . . . . . 4 . . . 3 . Builder 29 | . . . . . 1 2 9 . . . . 2 . . . . 4 . . . 3 . . . . . 1 . 1 1 5 . Tunneler 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hauler 20 | . 2 . . . 3 5 . . . . . 1 . . . . 2 . . . 3 . . . . . . 2 . . 2 . Recycler 19 | 1 . . . . . 2 5 . . . . . . . . . 3 . . . 6 . . . . . . . 1 . 1 . Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 8 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 Operator 12 | . 1 . . . 2 2 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . 3 . . Watcher 21 | . 2 . . . 3 . 2 . . . . 2 . . . . 2 . . . 1 . . . . . . . 1 3 4 1 Swarmer 96 | . 6 . . 4 8 4 11 1 7 . . . . 6 . 5 5 . 2 . 14 1 . . . . 4 . 3 5 10 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Grunt 210 | . 6 . . 3 17 30 19 5 3 . 2 9 . 5 . 8 . 7 7 . 1 4 7 . . . 8 1 10 3 49 6 Brawler 15 | . . . . . . 1 . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . 1 1 8 . Duelist 16 | . . . . . . 2 1 1 . . . 1 . 1 . 1 . . . . . 1 1 . . . 1 . 1 . 4 1 Protector 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 30 | . . . . . 5 3 3 . . . . 2 . . . . 2 . . . 5 1 . . . . . 2 . 3 4 . Demolisher 5 | . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 27 | . . . . . . . . . . . 1 1 1 . . 2 3 . 4 . 2 . . . . . 6 3 1 1 2 . Programmer 55 | . . . . . . . 2 . . . . 4 . . . . 11 . . . 7 . . . . 2 9 . 1 5 12 2 Behemoth 7 | . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 26 | 1 3 3 . 4 5 21 17 4 6 . 3 7 1 4 . 6 5 8 7 1 10 4 6 . 1 2 5 4 11 9 26 13 Combat Bots Only 24 | . 3 3 . 4 5 14 6 4 6 . 3 4 1 4 . 6 5 8 7 1 9 4 6 . 1 2 4 3 8 8 24 10 Max Kills in Single Turn 13 | 1 1 1 . 2 3 8 13 2 3 . 2 4 1 2 . 3 2 1 3 1 2 2 2 . 1 1 2 1 3 4 4 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 2 3 7 4 2 3 . 2 1 1 2 . 3 1 1 3 . 2 2 2 . . . 1 . 2 4 4 4 Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 35797 | . 535 417 . 83 1776 1059 1064 49 283 . 635 1313 123 565 . 450 2366 506 1507 172 1648 113 567 . 299 248 3277 1565 2127 3573 3700 5777 Core 3981 | . 94 96 . 10 175 85 127 . . . 26 155 37 20 . 48 206 80 81 62 206 . 21 . 52 . 228 74 279 211 353 1255 Absorbed by Shields 4954 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1655 . . . 1055 2244 Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Core Remaining (%) 65 | 100 . . . 20 . 52 . . . . 78 . . . . 69 . . . 57 . . . . 75 . 75 . . 64 . . Volleys Fired 1258 | 2 54 8 . 9 113 95 49 7 16 . 8 84 4 27 . 40 94 15 24 4 98 10 19 . 2 20 113 44 63 79 133 24 Largest 3 | 2 2 2 . 2 2 2 2 1 2 . 2 2 1 1 . 1 2 1 2 1 2 1 2 . 1 2 2 3 3 3 1 2 Hottest 225 | 40 85 130 . 108 108 122 120 55 110 . 111 171 36 80 . 90 170 81 92 98 220 81 162 . 110 220 208 225 225 200 200 218 Shots Fired 1920 | 4 108 12 . 9 200 158 68 7 25 . 11 126 4 27 . 40 166 16 43 4 153 11 27 . 3 36 186 80 131 97 133 35 Gun 997 | 4 108 12 . 2 193 140 19 1 20 . 3 55 . 5 . . 90 . 1 . 53 . 6 . . . 13 73 108 58 20 13 Cannon 637 | . . . . . . . 21 . . . 3 55 . . . 32 73 9 . 4 88 1 8 . 3 36 166 7 15 32 70 14 Launcher 286 | . . . . 7 7 18 28 6 5 . 5 16 4 22 . 8 3 7 42 . 12 10 13 . . . 7 . 8 7 43 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 259 | 4 78 1 . 1 87 48 . . . . . . . . . . 12 . . . 9 . . . . . 7 8 . . . 4 Thermal 647 | . 30 11 . 1 27 20 21 . . . . 87 . 5 . 3 76 . . 4 40 . 1 . 2 34 151 7 15 32 70 10 Explosive 46 | . . . . 7 4 1 1 . 5 . . . . 9 . 3 3 . . . . . . . . . 7 . . . . 6 Electromagnetic 968 | . . . . . 82 89 46 7 20 . 11 39 4 13 . 34 75 16 43 . 104 11 26 . 1 2 21 65 116 65 63 15 Robot Hit Streak 50 | 3 8 4 . 3 17 16 11 3 11 . 5 11 . 7 . 4 11 7 9 5 20 3 6 . 7 8 33 16 16 50 36 23 Robot Miss Streak 12 | 1 12 8 . 2 3 3 3 1 2 . 1 3 . 2 . 2 5 1 1 . 4 . 4 . . 3 2 3 3 2 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . Shots Hit Robots 1239 | 3 78 11 . 2 132 106 46 2 16 . 7 63 . 10 . 23 111 9 8 3 92 3 13 . 4 5 127 58 87 67 100 53 Core Hits 1249 | 1 35 21 . 9 72 101 88 10 13 . 7 37 2 24 . 23 60 9 46 1 79 12 23 . 1 2 55 17 77 50 321 53 Critical Hits 43 | 1 . . . . 3 1 . . . . 1 . . . . . 2 1 . . 7 . . . . . 7 2 . 7 5 6 Critical Kills 16 | 1 . . . . . 1 . . . . . . . . . . . 1 . . 3 . . . . . 1 1 . 3 3 2 Critical Parts Destroyed 26 | . . . . . 3 . . . . . 1 . . . . . 2 . . . 4 . . . . . 6 1 . 4 2 3 Melee Attacks 120 | . . . . . . 10 18 6 . . 3 1 . 2 . . 21 . . 2 11 . . . 1 . 18 . 2 1 . 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . 10 18 6 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 86 | . . . . . . . . . . . 3 1 . 2 . . 21 . . 2 11 . . . 1 . 18 . 2 1 . 24 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81921 | 36 974 140 . 440 3458 4249 4828 570 987 . 390 3425 95 1288 . 1614 4599 911 2709 67 4466 616 1535 . 115 235 5895 1334 4031 4865 21774 6275 Guns 14082 | 36 974 140 . . 2285 1998 241 20 333 . 24 929 . 76 . . 1342 . . . 828 . 114 . . . 111 1193 1934 884 458 162 Cannons 19335 | . . . . . . . 411 . . . 70 776 . . . 774 1280 162 . 67 2344 28 139 . 115 235 4211 141 96 1767 6096 623 Explosions 45029 | . . . . 440 1160 2146 4176 550 654 . 262 1720 95 1212 . 840 909 749 2709 . 1191 588 1282 . . . 844 . 2001 2214 15220 4067 Melee 3452 | . . . . . . 105 . . . . 34 . . . . . 1068 . . . 93 . . . . . 729 . . . . 1423 Ramming 23 | . . . . . 13 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Kinetic 2756 | 36 739 . . . 901 566 . . . . . . . . . . 322 . . . 87 . . . . . 35 38 . . . 32 Thermal 32475 | . 235 140 . . 770 1004 1093 119 48 . 44 1778 . 76 . 61 1541 128 655 67 1326 . . . 100 221 4022 141 537 3879 13912 578 Explosive 9173 | . . . . 440 670 6 1093 . 606 . . 250 . 582 . 294 498 . . . 57 . . . . . 690 . . . . 3987 Electromagnetic 34042 | . . . . . 1104 2568 2642 451 333 . 312 1397 95 630 . 1259 1170 783 2054 . 2893 616 1535 . 15 14 419 1155 3494 986 7862 255 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . 105 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3347 | . . . . . . . . . . . 34 . . . . . 1068 . . . 93 . . . . . 729 . . . . 1423 Highest Corruption 15 | . 2 2 2 2 3 8 5 5 5 5 . 2 2 3 3 4 8 10 15 . 6 6 6 6 8 2 13 . 2 3 . . Average Corruption 3 | . 2 2 2 2 1 6 3 5 5 5 . 1 2 2 3 3 5 9 13 . 3 6 6 6 6 1 6 . 1 2 . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Effects 498 | . 10 5 2 6 7 36 31 25 16 1 . 3 5 22 4 20 70 15 3 . 46 22 17 10 13 4 66 . 14 25 . . Message Errors 133 | . 4 2 1 2 3 5 5 6 4 1 . 3 4 3 1 6 13 8 1 . 12 8 4 4 2 1 18 . 7 5 . . Matter Fused 77 | . . . . . . 7 8 7 3 . . . . 5 1 5 15 1 . . 6 5 4 3 . . 6 . . 1 . . Heat Flow Errors 68 | . 2 1 . . 1 6 6 5 1 . . . 1 7 . 3 10 . . . 7 1 2 1 4 . 3 . 2 5 . . Energy Discharges 62 | . 3 . 1 2 . 4 5 3 3 . . . . 2 1 3 8 . 1 . 7 3 1 1 3 . 4 . 2 5 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 64 | . . 1 . 1 1 4 3 3 4 . . . . 2 1 3 12 2 . . 5 2 3 1 3 1 6 . . 6 . . Data Loss (major) 9 | . . . . . . . 1 1 1 . . . . . . . 2 . . . . 1 1 . . . 2 . . . . . Misfires 9 | . . . . . . . . . . . . . . . . . 4 1 . . 1 1 1 . 1 . . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 7 . . . . . Targeting Errors 55 | . 1 1 . . 2 10 3 . . . . . . 3 . . 5 1 . . 6 1 1 . . 2 14 . 3 2 . . Weapon Failures 10 | . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . 5 . . 1 . . Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . 3 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 3683 | . . . . 4 63 69 270 23 28 . . 37 . 52 . 11 208 44 40 30 186 33 . . . . 267 . 24 242 1768 284 Projectiles 1616 | . . . . . . . 2 . . . . 31 . . . 5 112 12 . 30 160 . . . . . 265 . . 110 843 46 Explosions 1999 | . . . . 4 63 69 268 23 28 . . 6 . 52 . 6 96 32 40 . 26 33 . . . . 2 . 24 132 925 170 Melee 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Knockbacks 6 | . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2010 | . . . . 31 95 65 313 . . . . 214 . 68 . 35 81 109 62 . 175 . 14 . . . 17 . 33 109 589 . Shots 91 | . . . . 1 2 4 12 . . . . 5 . 4 . 2 2 5 3 . 4 . 3 . . . 1 . 3 10 30 . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 258 263 . 48 88 356 251 175 197 . . 274 216 248 . 220 337 52 63 4 300 205 207 130 225 150 179 135 513 109 113 . Average Temperature 85 | . 61 120 . 20 12 68 104 84 99 . . 41 116 109 . 88 49 13 33 2 54 103 88 95 107 60 33 43 137 50 43 . Received Heat Transfer 3955 | . 162 . . 24 846 459 201 27 99 . 78 213 . 69 . 147 39 144 108 18 132 . 123 . 21 18 177 63 36 252 299 200 Effects 8 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted 133 | . . . . . 1 2 6 . 1 . 1 6 . 4 . 7 5 5 5 . 6 3 8 . . . 2 8 20 7 35 1 Combat Hostiles 120 | . . . . . 1 1 5 . 1 . 1 4 . 4 . 7 3 5 5 . 3 3 8 . . . 2 7 19 7 33 1 Parts Fried 308 | . . . . . 9 11 16 2 3 . 2 12 . 4 . 12 7 5 14 . 32 4 11 . . . 3 9 58 5 87 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 60 | . . . . . 2 4 3 . . . . 10 . 1 . . 8 . . . . . 1 . . . 7 . 6 5 12 1 Heat Transferred 27691 | . 300 180 . . 1346 1629 1354 150 50 . 50 2212 . 175 . 100 2090 150 600 100 1025 . . . 50 100 3583 148 387 2727 8786 399 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 69 | . . . . . 4 12 9 3 1 . 3 2 . . . 1 1 2 6 . 3 1 2 . . . 1 . 5 . 13 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 3486 | 5 228 67 . 190 561 1214 1830 . . . . 438 . . . . 495 . . . 430 . . . . 127 548 657 774 698 3486 2471 Initial 2230 | . 3 67 . . . 201 552 . . . . . . . . . 98 . . . 18 . . . . 14 . 261 247 273 418 2230 Average 453 | 2 114 32 . 71 218 484 1099 . . . . 164 . . . . 214 . . . 199 . . . . 37 243 481 543 283 1757 2285 Maximum Alert Level 5 | . 1 . . . 2 4 5 . . . . 2 . . . . 2 . . . 2 . . . . . 2 2 3 2 5 5 Low Security (%) 38 | 100 91 100 . 100 53 5 . . . . . 63 . . . . 36 . . . 53 . . . . 100 48 . . 34 . . Level 1 25 | . 8 . . . 35 55 . . . . . 29 . . . . 51 . . . 40 . . . . . 15 22 17 40 . . Level 2 21 | . . . . . 11 21 29 . . . . 7 . . . . 11 . . . 6 . . . . . 36 77 65 25 12 . Level 3 3 | . . . . . . 12 20 . . . . . . . . . . . . . . . . . . . . . 17 . 6 . Level 4 3 | . . . . . . 5 29 . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 5 3 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . 16 51 High Security 3 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 39 48 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 123 | . 3 . . 1 6 7 14 . . . . 7 . . . . 12 . . . 8 . . . . 3 10 3 10 6 22 11 Investigation 18 | . 1 . . 1 4 . 2 . . . . 1 . . . . 2 . . . . . . . . 1 2 . 3 1 . . Extermination 27 | . . . . . . . 2 . . . . 3 . . . . 6 . . . 4 . . . . 2 4 . 1 3 2 . Reinforcement 33 | . 2 . . . 2 5 1 . . . . 2 . . . . 4 . . . 4 . . . . . 4 3 2 2 2 . Assault 40 | . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . 1 . 18 11 Garrison 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 1 1 . . . . 1 . . . . 2 . . . 2 . . . . . 1 . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 18 | . . . . . 1 2 . . . . . 2 . . . . . . . . 1 . . . . . 1 7 . 2 2 . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Times Spotted 736 | . 23 13 . 5 43 60 45 3 10 1 5 28 1 15 . 18 35 7 40 1 37 3 14 . 6 4 41 17 31 31 141 58 Peak Tracking Total 21 | . 3 12 . 4 4 9 9 4 4 1 3 4 1 4 . 9 5 4 10 1 9 4 6 . 3 2 4 4 9 6 14 21 Tactical Retreats 41 | . 1 1 . . 5 7 4 . . . . 1 . 2 . 2 4 . 4 . 3 . . . 1 . 1 1 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . 2 . . . 4 5 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 . Indirectly 13 | . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . 6 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 1 1 . . 1 . . . . . . . . . 2 . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 117 | . . . . 1 10 12 12 . . . . 13 . . . . 9 . . . 19 . . . . . 11 2 9 12 7 . Max in Single Turn 6 | . . . . 1 4 3 5 . . . . 4 . . . . 4 . . . 6 . . . . . 1 1 1 1 1 . Garrison Access 10 | . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . 2 1 1 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 110 | . 7 . 1 1 6 3 7 2 1 . . 12 . 1 4 . 12 . . . 9 . . 4 . 4 6 1 12 9 5 3 Terminals 68 | . 6 . . . 5 2 5 1 . . . 8 . . . . 8 . . . 5 . . . . 4 4 . 8 6 4 2 Fabricators 12 | . . . . . . . 2 . . . . 3 . . . . 4 . . . 1 . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Garrison Access 7 | . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 1 . . Total Hacks 356 | . 19 . 4 1 26 8 28 10 1 . . 45 . 1 26 . 30 . . . 34 . . 17 . 11 21 1 28 29 10 6 Successful 223 | . 12 . 4 1 17 2 10 10 1 . . 22 . 1 26 . 16 . . . 20 . . 17 . 6 12 1 18 19 5 3 Failed 133 | . 7 . . . 9 6 18 . . . . 23 . . . . 14 . . . 14 . . . . 5 9 . 10 10 5 3 Catastrophic 15 | . . . . . 1 1 1 . . . . 5 . . . . 4 . . . . . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 19 . . . 18 2 9 1 . . . 15 . . . . 14 . 1 . 14 . . . . 5 11 1 15 20 4 1 Terminals 221 | . 18 . . . 25 5 21 3 . . . 32 . . . . 21 . . . 16 . . . . 11 15 . 19 22 8 5 Fabricators 40 | . . . . . . . 7 . . . . 12 . . . . 9 . . . 6 . . . . . 6 . . . . . Repair Stations 13 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 6 1 2 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 12 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 2 3 . . Garrison Access 11 | . . . . . 1 3 . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 3 . . Terminal Hacks 139 | . 5 . 4 1 10 . 5 10 1 . . 9 . 1 26 . 6 . . . 8 . . 17 . 5 7 . 9 11 2 2 Record 30 | . . . 4 . . . . 9 . . . . . . 11 . . . . . 1 . . 5 . . . . . . . . Part Schematic 16 | . 1 . . . . . 1 1 . . . 2 . . 7 . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . . . . . 3 . 1 . . . . . . 4 . . . . . . . . Open Door 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 6 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 . . 1 1 . . Fabricator Index 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 12 | . 1 . . . 2 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . 2 . 2 1 . . Unreport Threat 10 | . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . . 1 . . 2 2 . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 16 | . 3 . . . 4 . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 3 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . . 2 . . . . 7 . . . . 4 . . . 2 . . . . . 2 . . . . . Load Schematic 9 | . . . . . . . 1 . . . . 3 . . . . 3 . . . 1 . . . . . 1 . . . . . Build 8 | . . . . . . . 1 . . . . 4 . . . . 1 . . . 1 . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . Seal Access 6 | . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . Unauthorized Hacks 49 | . 7 . . . 6 1 3 . . . . 5 . . . . 6 . . . 5 . . . . 1 3 1 3 6 2 . Terminals 43 | . 6 . . . 6 1 3 . . . . 5 . . . . 6 . . . 2 . . . . 1 3 . 3 5 2 . Track 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Botnet 36 | . 5 . . . 5 1 3 . . . . 5 . . . . 5 . . . 1 . . . . . 1 . 3 5 2 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 6 . . . 4 3 7 1 . . . 11 . . . . 12 . . . 7 . . . . 4 6 1 10 8 5 2 Full Trace Events 15 | . . . . . 3 1 2 . . . . 1 . . . . 1 . . . . . . . . 1 2 . 3 1 . . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . 1 1 . . . 2 . . 7 . . . . . . . . 4 . . . . . . . . Parts Built 8 | . . . . . . . 1 . . . . 4 . . . . 1 . . . 1 . . . . . 1 . . . . . Matter 1450 | . . . . . . . 168 . . . . 518 . . . . 212 . . . 384 . . . . . 168 . . . . . Time 429 | . . . . . . . 84 . . . . 162 . . . . 53 . . . 102 . . . . . 28 . . . . . Total Part Build Rating 31 | . . . . . . . 4 . . . . 9 . . . . 6 . . . 8 . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 9 . . 2 . Machine Destruction 9 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 2 . . 2 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 29 | . . 3 . . . . 12 2 . . . . . . . 3 1 . . . . . . . 1 1 . 3 . 2 1 . Largest Group 8 | . . 3 . . . . 8 2 . . . . . . . 2 1 . . . . . . . 1 1 . 3 . 2 1 . Highest-Rated Group 214 | . . 90 . . . . 214 62 . . . . . . . 94 26 . . . . . . . 99 99 . 174 . 180 32 . Highest-Rated Ally 99 | . . 31 . . . . 31 31 . . . . . . . 94 26 . . . . . . . 99 99 . 58 . 90 32 . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 101 | . . 4 . . . . 37 10 . . . . . . . 22 . . . . . . . . 12 3 . 12 . 1 . . Total Damage 3057 | . . 42 . . . . 588 168 . . . . . . . 859 . . . . . . . . 885 154 . 304 . 57 . . Kills 23 | . . . . . . . 5 2 . . . . . . . 7 . . . . . . . . 6 1 . 1 . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . 1 1 1 2 . 2 1 . 1 . . . 1 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 34754 | 88 1049 579 253 598 1613 1030 1747 830 703 1508 451 2564 565 981 149 1091 3101 343 726 383 2595 818 561 273 507 816 1647 1298 2082 1776 1376 653 Spaces Moved 17819 | 59 623 364 168 368 782 441 827 512 421 982 265 1125 303 472 82 470 1442 157 348 247 1319 410 272 149 264 418 633 788 1247 970 630 261 Core 19 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 1122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 630 258 Legs 16674 | 41 623 364 168 368 782 441 827 512 421 982 265 1125 303 472 82 470 1442 157 348 247 1317 410 272 149 264 418 633 788 1247 736 . . Wheels 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 120 153 153 153 153 150 120 150 180 180 180 180 150 153 130 130 129 180 150 150 150 150 120 120 120 120 155 120 Average Speed 153 | 118 129 149 150 150 142 153 161 153 153 150 149 165 181 180 180 180 160 182 153 130 146 185 179 167 150 166 143 134 127 134 175 186 Slowest Speed 650 | 250 150 150 150 150 185 153 180 153 153 153 150 180 210 180 180 180 183 183 183 130 600 210 180 180 180 180 180 140 140 205 185 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . Exploration Rate (%) 49 | 4 88 45 56 69 64 61 29 80 56 83 47 31 57 70 69 51 39 19 44 41 28 59 47 60 55 11 75 37 87 45 20 17 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 11 | . 1 . 1 . . . . . . 2 1 . 1 . 1 . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 26 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . . 3 1 3 2 . 2 2 . 1 . . . . . 3 3 . . . . . . . . . Spaces Dug 419 | . . . . 19 35 16 14 6 28 . 10 20 . 25 . 27 12 8 . 3 61 . . . . 19 23 . 4 31 58 . Terrain Destroyed 1497 | . . . . 64 67 64 83 12 58 . 10 117 . 101 . 41 104 17 17 3 104 3 1 . . 28 146 . 32 121 269 35 Melee 38 | . . . . . . . 14 6 . . . . . . . . 6 . . 1 9 . . . . . 1 . 1 . . . Projectile 172 | . . . . . 1 . . . . . . 28 . . . 3 17 . . 2 11 . 1 . . 28 47 . 8 13 12 1 AOE 1287 | . . . . 64 66 64 69 6 58 . 10 89 . 101 . 38 81 17 17 . 84 3 . . . . 98 . 23 108 257 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 23183 | 70 757 384 169 405 1096 634 1130 542 454 1013 299 1699 315 569 84 677 2016 196 496 301 1799 457 317 172 368 501 1150 950 1626 1329 845 363 Wait 2740 | 1 56 4 . 8 91 17 181 4 11 12 12 413 8 49 3 82 356 5 85 44 297 22 3 . 86 47 285 84 238 181 40 15 Move 17787 | 58 622 363 167 367 781 440 826 511 420 981 264 1124 302 471 81 469 1441 156 347 246 1318 409 271 148 263 417 632 787 1246 969 629 261 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 290 | 2 12 1 . 10 34 10 12 4 2 4 1 26 . 4 . 6 21 3 8 1 19 1 6 2 . 6 26 11 28 13 5 12 Fast Attach 152 | 7 . . . 1 12 11 . . . 5 1 2 1 1 . 13 11 2 8 . 8 4 2 10 4 3 12 2 3 20 4 5 Attach 156 | . 1 4 . . 12 2 10 . 1 . 3 7 . 3 . 8 13 1 2 3 7 1 4 . 2 2 23 4 7 15 12 9 Detach 18 | . . . . . . . . . . . . . . . . 3 2 1 . . . 1 . . . . 4 . . 4 1 2 Swap 328 | . 6 2 1 3 27 24 28 6 3 1 6 25 . 9 . 11 36 8 6 1 25 4 8 1 6 3 16 8 19 21 7 7 Drop 291 | . 6 . 1 7 25 25 5 4 1 10 1 17 . 3 . 21 21 5 16 . 15 5 4 11 4 3 21 10 20 26 1 3 Fire 1258 | 2 54 8 . 9 113 95 49 7 16 . 8 84 4 27 . 40 94 15 24 4 98 10 19 . 2 20 113 44 63 79 133 24 Melee 120 | . . . . . . 10 18 6 . . 3 1 . 2 . . 21 . . 2 11 . . . 1 . 18 . 2 1 . 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Rewire 34 | . . 2 . . . . 1 . . . . . . . . 24 . . . . . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Discovered new exit (range 6) 987 | -10/Materials | Discovered new exit (range 5) 1138 | -10/Materials | Entered Mines 1141 | -10/Mines | Received a Mining Laser from a helpful Derelict 1313 | -10/Mines | Learned Materials interactive machine intel 1343 | -10/Mines | Discovered new exit (range 7) 1370 | -10/Mines | Assembled infested the area 1381 | -10/Mines | Discovered new exit (range 11) 1382 | -10/Mines | Core integrity fell below 50% 1404 | -10/Mines | Met 8R-AWN 1423 | -10/Mines | Lost 4 parts (1p1n2w) 1466 | -10/Mines | Discovered new exit (range 5) 1717 | -10/Mines | Entered Exiles 1753 | -10/Exiles | Welcomed by 8R-AWN 1779 | -10/Exiles | Met EX-HEX 1857 | -10/Exiles | Met EX-DEC 1884 | -10/Exiles | Learned location of Zion (-7) 1955 | -10/Exiles | Discovered new exit (range 12) 1970 | -10/Exiles | Entered Mines 2337 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2374 | -9/Mines | Found a hidden stash of uninstalled traps 2457 | -9/Mines | Met a Derelict shopkeep closing up shop 2527 | -9/Mines | Discovered new exit (range 8) 2568 | -9/Mines | Entered Materials 2568 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2569 | -8/Materials | Loaded intel: 18 interactive machine locations 2586 | -8/Materials | Identified exit to Storage 3064 | -8/Materials | Discovered new exit (range 16) 3080 | -8/Materials | Build established: Scavenger-Mutant 3557 | -8/Materials | Discovered new exit (range 14) 3994 | -8/Materials | Build established: Hauler-Mutant 4181 | -8/Materials | Entered Storage 4981 | -8/Storage | First assault squad dispatched 5053 | -8/Storage | Destroyed 14 combat bots 5173 | -8/Storage | Discovered new exit (range 15) 5211 | -8/Storage | Entered Factory 5211 | -7/Factory | Evolved 2 slots: Utility x2 5271 | -7/Factory | Identified exit to Lower Caves 6011 | -7/Factory | First assault squad dispatched 6419 | -7/Factory | Local fabrication network quarantined 6497 | -7/Factory | Fabricated Lrn. Sensor Array? 6600 | -7/Factory | Lost 3 parts (1n1u1w) 6804 | -7/Factory | Garrison activated, responded to threat 6831 | -7/Factory | High security lockdown imminent 6911 | -7/Factory | High security lockdown engaged 6958 | -7/Factory | Entered Lower Caves 7000 | -7/Lower Caves | Learned Factory trap positions 7000 | -7/Lower Caves | Learned Extension terminal intel 7000 | -7/Lower Caves | A Commander dispatched an escort 7776 | -7/Lower Caves | Discovered new exit (range 7) 7784 | -7/Lower Caves | Identified exit to Lower Caves 7788 | -7/Lower Caves | Entered another Lower Caves area 7788 | -7/Lower Caves | Accompanied by 2 allies 7789 | -7/Lower Caves | Commander's escort returned to base 7789 | -7/Lower Caves | Commander's escort returned to base 7997 | -7/Lower Caves | Encountered a Warlord checkpoint 8002 | -7/Lower Caves | Discovered new exit (range 13) 8194 | -7/Lower Caves | Learned Factory emergency access door positions 8366 | -7/Lower Caves | Discovered new exit (range 12) 8379 | -7/Lower Caves | Identified exit to Zion 8491 | -7/Lower Caves | Entered Zion 8558 | -7/Zion | System corruption cleaned by Quarantine Array 8686 | -7/Zion | Given A8's code to call for help 8693 | -7/Zion | Discovered new exit (range 12) 9206 | -7/Zion | Given the Hacking Drone Bay 9209 | -7/Zion | Found Prototype Device 9312 | -7/Zion | Learned location of Warlord (-5) 9563 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9671 | -7/Zion | Received a hallucinogenic algorithm 9697 | -7/Zion | Found CR-A16's Pointy Stick 9993 | -7/Zion | Identified exit to Proximity Caves 9999 | -7/Zion | Entered Proximity Caves 10220 | -6/Proximity Caves | Spotted B-75 Beast 10241 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10247 | -6/Proximity Caves | Destroyed B-75 Beast 10277 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 10336 | -6/Proximity Caves | Learned location of Extension (-6) 10433 | -6/Proximity Caves | Discovered new exit (range 11) 10448 | -6/Proximity Caves | Identified exit to Factory 10450 | -6/Proximity Caves | Entered Factory 10450 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10451 | -6/Factory | Identified exit to Lower Caves 10451 | -6/Factory | Identified exit to Extension 10452 | -6/Factory | Loaded intel: 89 trap records 10478 | -6/Factory | Found Hvy. Reflective Plating 10480 | -6/Factory | Found Hvy. Reflective Plating 10597 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 10839 | -6/Factory | Spotted B-75 Beast 10878 | -6/Factory | Destroyed B-75 Beast 10904 | -6/Factory | Lost 3 parts (1n1u1w) 11166 | -6/Factory | Build established: Scavenger-Mutant 11585 | -6/Factory | Fabricated Hcp. Storage Unit? 11671 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 12086 | -6/Factory | Garrison activated, responded to threat 12542 | -6/Factory | Build established: Hauler-Mutant 12639 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13014 | -6/Factory | Entered Lower Caves 13563 | -6/Lower Caves | Discovered new exit (range 8) 13567 | -6/Lower Caves | Learned Factory security intel 13574 | -6/Lower Caves | Identified exit to Lower Caves 13579 | -6/Lower Caves | Entered another Lower Caves area 14008 | -6/Lower Caves | Spotted B-75 Beast 14014 | -6/Lower Caves | Destroyed B-75 Beast 14044 | -6/Lower Caves | Lost 3 parts (2u1w) 14046 | -6/Lower Caves | Learned Factory trap positions 14305 | -6/Lower Caves | Found Prototype Device 14522 | -6/Lower Caves | Discovered new exit (range 10) 14536 | -6/Lower Caves | Identified exit to Data Miner 14560 | -6/Lower Caves | Entered Data Miner 14560 | -6/Data Miner | Discovered new exit (range 6) 14595 | -6/Data Miner | Met Data Miner 14632 | -6/Data Miner | Learned location of Section 7 (-2) 14632 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14658 | -6/Data Miner | Received God Mode back door access code from Data Miner 14706 | -6/Data Miner | Identified exit to Proximity Caves 14709 | -6/Data Miner | Entered Proximity Caves 14759 | -5/Proximity Caves | Escorted by Enhanced Grunt 14850 | -5/Proximity Caves | Identified Heart of Steel 14963 | -5/Proximity Caves | Found Prototype Device 14963 | -5/Proximity Caves | Identified Exp. Thermal Shield 15565 | -5/Proximity Caves | Learned Factory trap positions 15787 | -5/Proximity Caves | Discovered new exit (range 8) 15798 | -5/Proximity Caves | Identified exit to Factory 15800 | -5/Proximity Caves | Entered Factory 15800 | -5/Factory | Evolved 2 slots: Utility x2 15801 | -5/Factory | Loaded intel: 116 trap records 16390 | -5/Factory | Build established: Scavenger-Mutant 16480 | -5/Factory | Identified exit to Upper Caves 16653 | -5/Factory | Spotted B-75 Beast 16900 | -5/Factory | Build established: Hauler-Mutant 16991 | -5/Factory | Lost 3 parts (2u1w) 17822 | -5/Factory | Fabricated Adv. Hacking Suite? 17919 | -5/Factory | Lost 3 parts (1p2w) 18901 | -5/Factory | Entered Upper Caves 18910 | -5/Upper Caves | System corruption reached 10% 18975 | -5/Upper Caves | Destroyed 8 combat bots 19067 | -5/Upper Caves | Encountered a Warlord checkpoint 19236 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19242 | -5/Upper Caves | Identified exit to Warlord 19244 | -5/Upper Caves | Entered Warlord 19309 | -5/Warlord | System corruption cleaned by Quarantine Array 19459 | -5/Warlord | Met Warlord 19475 | -5/Warlord | Opened Warlord's prototype stash 19483 | -5/Warlord | Found Prototype Reactor 19484 | -5/Warlord | Warlord's base attacked by MAIN.C 19490 | -5/Warlord | Found Prototype Device 19490 | -5/Warlord | Identified Exp. Cloaking Device 19498 | -5/Warlord | Found Prototype Device 19498 | -5/Warlord | Identified Exp. Focal Shield 19534 | -5/Warlord | Found Prototype Processor 19689 | -5/Warlord | Spotted B-75 Beast 19834 | -5/Warlord | Warlord forces counterattacked 19883 | -5/Warlord | Destroyed 7 combat bots 19893 | -5/Warlord | Found Exp. Targeting Computer 19929 | -5/Warlord | Spotted Striker 19932 | -5/Warlord | Spotted B-86 Titan 19934 | -5/Warlord | Spotted Executioner 19961 | -5/Warlord | Discovered new exit (range 8) 19969 | -5/Warlord | Identified exit to Proximity Caves 19970 | -5/Warlord | Entered Proximity Caves 19974 | -4/Proximity Caves | Lost 4 parts (2u2w) 20010 | -4/Proximity Caves | Learned location of 1 exit from Research 20095 | -4/Proximity Caves | Spotted B-86 Titan 20140 | -4/Proximity Caves | Destroyed B-86 Titan 20319 | -4/Proximity Caves | Discovered new exit (range 10) 20328 | -4/Proximity Caves | Identified exit to Factory 20353 | -4/Proximity Caves | Entered Factory 20353 | -4/Factory | Evolved 2 slots: Utility x2 20354 | -4/Factory | Loaded intel: 97 trap records 20644 | -4/Factory | Build established: Hacker-Mutant 20838 | -4/Factory | Identified exit to Upper Caves 21232 | -4/Factory | Destroyed 9 combat bots 21630 | -4/Factory | Identified Exp. Core Analyzer 22111 | -4/Factory | Discovered new exit (range 14) 22507 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 22784 | -4/Factory | Identified exit to Research 22948 | -4/Factory | Entered Upper Caves 23232 | -4/Upper Caves | Learned location of Armory (-3) 23753 | -4/Upper Caves | Discovered new exit (range 8) 23764 | -4/Upper Caves | Identified exit to Upper Caves 23766 | -4/Upper Caves | Entered another Upper Caves area 23767 | -4/Upper Caves | Encountered a Warlord checkpoint 23779 | -4/Upper Caves | Discovered exit to Research (range 9) 23839 | -4/Upper Caves | Lost 3 parts (1p2w) 23924 | -4/Upper Caves | Learned location of 1 exit from Research 24104 | -4/Upper Caves | Attacked by a faux Warlord 24158 | -4/Upper Caves | Found Alien Artifact 24158 | -4/Upper Caves | Identified Core Expander 24158 | -4/Upper Caves | Installed Core Expander, added new Power slot 24305 | -4/Upper Caves | Discovered new exit (range 11) 24325 | -4/Upper Caves | Identified exit to Zhirov 24327 | -4/Upper Caves | Entered Zhirov 24328 | -4/Zhirov | Discovered new exit (range 3) 24361 | -4/Zhirov | Met Zhirov 24393 | -4/Zhirov | Learned location of Quarantine (-2) 24393 | -4/Zhirov | Learned location of Testing (-3) 24393 | -4/Zhirov | Learned location of Command (-1) 24409 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24437 | -4/Zhirov | Found Alien Artifact 24437 | -4/Zhirov | Identified Integrated Dissipator 24437 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24463 | -4/Zhirov | Found Alien Artifact 24598 | -4/Zhirov | Identified exit to Proximity Caves 24600 | -4/Zhirov | Entered Proximity Caves 24691 | -3/Proximity Caves | Spotted B-86 Titan 24771 | -3/Proximity Caves | Destroyed B-86 Titan 24882 | -3/Proximity Caves | Heart of Steel transformed into Warbot 25089 | -3/Proximity Caves | Discovered exit to Research (range 8) 25107 | -3/Proximity Caves | Entered Research 25107 | -3/Research | Accompanied by 1 ally (Warbot) 25107 | -3/Research | Evolved 2 slots: Utility x2 25108 | -3/Research | Identified exit to Armory 25109 | -3/Research | Identified exit to Testing 25109 | -3/Research | Identified exit to Research 25923 | -3/Research | Entered Testing 26125 | -3/Testing | Lost 3 parts (1p1u1w) 26227 | -3/Testing | Identified Transdimensional Reconstructor 26227 | -3/Testing | Warped through subspace 26499 | -3/Testing | Lost 6 parts (2p2u2w) 26555 | -3/Testing | Spotted Striker 26659 | -3/Testing | Lost 5 parts (1p1n2u1w) 26669 | -3/Testing | Found Exp. Signal Interpreter 26706 | -3/Testing | Identified Vortex Chain Reactor 26861 | -3/Testing | System corruption reached 10% 26933 | -3/Testing | Build established: Generator-Mutant 26955 | -3/Testing | Found Prototype Leg 26955 | -3/Testing | Identified Myomer Exoskeleton 27105 | -3/Testing | Fabricated Lrn. Sensor Array (x1) 27162 | -3/Testing | Found Prototype Protection 27165 | -3/Testing | Found Prototype Protection 27165 | -3/Testing | Identified Med. Regenerative Plating 27514 | -3/Testing | Found Prototype Energy Cannon 27570 | -3/Testing | Entered Research 27570 | -2/Research | Warlord forces began assault on 0b10 27570 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27680 | -2/Research | Research machine network offline 27698 | -2/Research | Identified SHELL Armor 27820 | -2/Research | Borebot progress halted 27901 | -2/Research | Spotted Striker 28037 | -2/Research | Spotted Striker 28067 | -2/Research | Spotted Striker 28082 | -2/Research | Destroyed Striker 28196 | -2/Research | Discovered new exit (range 13) 28207 | -2/Research | Borebot progress halted 28213 | -2/Research | Identified exit to Access 28259 | -2/Research | Met up with Warlord 28357 | -2/Research | Found Prototype Launcher 28357 | -2/Research | Identified Enh. Gamma Bomb Array 28516 | -2/Research | Found Exp. Targeting Computer 28573 | -2/Research | Build established: Generator-Gunner 28841 | -2/Research | Discovered new exit (range 15) 28867 | -2/Research | Identified exit to Quarantine 28868 | -2/Research | Entered Quarantine 28890 | -2/Quarantine | Found Alien Artifact 28938 | -2/Quarantine | Found Alien Artifact 28955 | -2/Quarantine | Garrison activated, responded to threat 29045 | -2/Quarantine | Identified Core Reset Matrix 29045 | -2/Quarantine | Identified Subatomic Replicator 29047 | -2/Quarantine | Destroyed 8 combat bots 29315 | -2/Quarantine | Cryocooling Duct disabled 29330 | -2/Quarantine | Ambient heat levels rising (+20) 29330 | -2/Quarantine | Non-combat units ordered to evacuate 29368 | -2/Quarantine | First assault squad dispatched 29377 | -2/Quarantine | Cryocooling Duct disabled 29392 | -2/Quarantine | Ambient heat levels rising (+20) 29392 | -2/Quarantine | Combat units ordered to evacuate 29492 | -2/Quarantine | Quarantine Guard activated 29533 | -2/Quarantine | Found Transdimensional Reconstructor 29536 | -2/Quarantine | Found Transdimensional Reconstructor 29539 | -2/Quarantine | Found Alien Artifact 29553 | -2/Quarantine | Found Alien Artifact 29574 | -2/Quarantine | Spotted Quarantine Guard 29581 | -2/Quarantine | Destroyed Quarantine Guard 29586 | -2/Quarantine | Spotted Quarantine Guard 29591 | -2/Quarantine | Destroyed Quarantine Guard 29696 | -2/Quarantine | Spotted Quarantine Guard 29719 | -2/Quarantine | Destroyed Quarantine Guard 29732 | -2/Quarantine | Spotted Quarantine Guard 29738 | -2/Quarantine | Spotted Quarantine Guard 29766 | -2/Quarantine | Destroyed Quarantine Guard 29776 | -2/Quarantine | Destroyed Quarantine Guard 30073 | -2/Quarantine | Cryocooling Duct disabled 30088 | -2/Quarantine | Ambient heat levels rising (+20) 30130 | -2/Quarantine | Cryocooling Duct disabled 30145 | -2/Quarantine | Ambient heat levels rising (+20) 30295 | -2/Quarantine | Spotted Quarantine Guard 30305 | -2/Quarantine | Destroyed Quarantine Guard 30366 | -2/Quarantine | Discovered exit to Access (range 8) 30366 | -2/Quarantine | Spotted Quarantine Guard 30396 | -2/Quarantine | Spotted Quarantine Guard 30405 | -2/Quarantine | Destroyed Quarantine Guard 30473 | -2/Quarantine | Spotted Quarantine Guard 30482 | -2/Quarantine | Destroyed Quarantine Guard 30641 | -2/Quarantine | Warped through subspace 30688 | -2/Quarantine | Spotted Quarantine Guard 30694 | -2/Quarantine | Destroyed Quarantine Guard 30726 | -2/Quarantine | Build established: Scavenger-Mutant 30749 | -2/Quarantine | Found Transdimensional Reconstructor 30761 | -2/Quarantine | Found Alien Artifact 30869 | -2/Quarantine | Warped through subspace 30921 | -2/Quarantine | Discovered new exit (range 6) 30921 | -2/Quarantine | Spotted Quarantine Guard 30932 | -2/Quarantine | Destroyed Quarantine Guard 30941 | -2/Quarantine | Identified exit to Section 7 30950 | -2/Quarantine | Entered Section 7 30990 | -2/Section 7 | Found Alien Artifact 30990 | -2/Section 7 | Identified Integrated Reactor 30990 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31225 | -2/Section 7 | Spotted B-90 Cyclops 31241 | -2/Section 7 | Destroyed B-90 Cyclops 31250 | -2/Section 7 | Found Quantum Capacitor 31434 | -2/Section 7 | Found Integrated Dissipator 31434 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31518 | -2/Section 7 | Spotted S7 Guard 31535 | -2/Section 7 | Destroyed S7 Guard 31546 | -2/Section 7 | Found Alien Artifact 31702 | -2/Section 7 | Identified Imp. Potential Cannon 31745 | -2/Section 7 | Destroyed 8 combat bots 31779 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 31779 | -2/Section 7 | Warped through subspace 31899 | -2/Section 7 | Spotted S7 Guard 31906 | -2/Section 7 | Found Alien Artifact 31954 | -2/Section 7 | Identified Dimensional Node Initializer (x2) 31977 | -2/Section 7 | Incoming investigation squad redirected 32014 | -2/Section 7 | Destroyed S7 Guard 32038 | -2/Section 7 | Identified Core Regenerator 32038 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 32039 | -2/Section 7 | Identified Core Membrane 32039 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32044 | -2/Section 7 | Spotted S7 Guard 32051 | -2/Section 7 | Found Alien Artifact 32051 | -2/Section 7 | Identified Integrated Heat Negator 32051 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 32074 | -2/Section 7 | Destroyed S7 Guard 32075 | -2/Section 7 | Build established: Generator-Mutant 32198 | -2/Section 7 | Spotted S7 Guard 32204 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 32205 | -2/Section 7 | Found Alien Artifact 32205 | -2/Section 7 | Identified Integrated Singularity Reactor 32205 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 32231 | -2/Section 7 | Destroyed S7 Guard 32238 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 32340 | -2/Section 7 | Found Integrated Dissipator 32340 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32384 | -2/Section 7 | Initialized slip node 32698 | -2/Section 7 | Warped through subspace to slip node 32726 | -2/Section 7 | Entered Access 32726 | -1/Access | Evolved 2 slots: Utility x2 32749 | -1/Access | Identified exit to Command 32815 | -1/Access | Energy Cycler disabled 33019 | -1/Access | Incoming assault squad redirected 33226 | -1/Access | First assault squad dispatched 33255 | -1/Access | Incoming assault squad redirected 33493 | -1/Access | Incoming assault squad redirected 33561 | -1/Access | High security lockdown imminent 33641 | -1/Access | High security lockdown engaged 33822 | -1/Access | Destroyed 12 combat bots 33859 | -1/Access | Scanned by Researcher 33861 | -1/Access | Destroyed Investigator 33893 | -1/Access | Destroyed 24 combat bots 33971 | -1/Access | Spotted Executioner 33973 | -1/Access | Spotted Executioner 33975 | -1/Access | Destroyed Executioner 33975 | -1/Access | Destroyed Executioner 34010 | -1/Access | Spotted Executioner 34010 | -1/Access | Spotted Striker 34010 | -1/Access | Spotted Executioner 34019 | -1/Access | Destroyed Executioner 34020 | -1/Access | Destroyed Striker 34023 | -1/Access | Destroyed Executioner 34047 | -1/Access | Destroyed 12 combat bots 34082 | -1/Access | Lost 7 parts (3p2n1u1w) 34102 | -1/Access | Entered Command 34338 | -1/Command | Disengaged cave seal 34338 | -1/Command | Derelicts emerged from the dark tunnel 34338 | -1/Command | Welcomed Warlord to Command 34352 | -1/Command | First assault squad dispatched 34368 | -1/Command | Incoming assault squad redirected 34376 | -1/Command | Spotted B-99 Colossus 34381 | -1/Command | Incoming assault squad redirected 34389 | -1/Command | Destroyed B-99 Colossus 34439 | -1/Command | High security lockdown imminent 34519 | -1/Command | High security lockdown engaged 34598 | -1/Command | Warlord commented on Warlord statues 34607 | -1/Command | Spotted Combat Programmer 34608 | -1/Command | Spotted Combat Programmer 34609 | -1/Command | Spotted M Guard 34615 | -1/Command | Spotted M Guard 34620 | -1/Command | Spotted Striker 34628 | -1/Command | Destroyed M Guard 34634 | -1/Command | Spotted Striker 34636 | -1/Command | Spotted Executioner 34636 | -1/Command | Spotted Executioner 34639 | -1/Command | Warlord destroyed during the assault 34654 | -1/Command | Found Prototype Launcher 34654 | -1/Command | Identified Hellfire Missile Launcher 34680 | -1/Command | Destroyed Combat Programmer 34701 | -1/Command | Destroyed 10 combat bots 34706 | -1/Command | Core integrity fell below 50% 34718 | -1/Command | Destroyed Combat Programmer 34718 | -1/Command | All MAIN.C guards destroyed 34724 | -1/Command | Destroyed Executioner 34730 | -1/Command | Initialized slip node 34731 | -1/Command | Found Prototype Reactor 34732 | -1/Command | Spotted Investigator 34738 | -1/Command | Found Prototype Protection 34738 | -1/Command | Identified Hvy. Regenerative Plating 34739 | -1/Command | Core integrity fell below 20% 34740 | -1/Command | Identified Zero-point Reactor 34755 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 34743_ Destroyed Imp. Particle Charger. 34744_ The unstable cave ceiling collapses. 34744_ Held in stasis. 34744_ Investigator is analyzing... 34744_ K-01 Serf collects debris. 34745_ The unstable cave ceiling collapses. 34745_ Sneak attack on Warlord KY-Z71. 34747_ Held in stasis. 34747_ K-01 Serf collects debris. 34749_ L-61 Swordsman destroyed. 34750_ The unstable cave ceiling collapses. 34750_ K-01 Serf collects debris. 34750_ Sneak attack on Warlord KY-Z71. 34751_ Held in stasis. 34751_ Investigator is analyzing... 34753_ Sneak attack on Warlord KY-Z71. 34753_ Warlord KY-Z71 suffers critical hit. 34754_ K-01 Serf collects debris. 34754_ Held in stasis. 34754_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #???????? ???????????? | | ????????????????????????# #?????## #???????????? | | ????????????????????????# #????# #????????????? | | ???????????????????????## ##### #?????????????? | | ?????????????????????### # ##????????????? | | ?????????????????#"""# # g ###########??? | | ?????????????????# # ## #??? | | ?????????????????#///# W #gW # # #### | | ?????????????????# @ g l + | | ?????????????????# b g g % +" | | ?????????????????# =! mg % + | | ?????????????????# !!! g g %%k " | | ?????????????????# != * ggm % %" + | | ?????????????????# cW ### W"# # #### | | ?????????????????###### ## # # ## #??# | | ?????????????????????# #;#### # #############??# | | ????????????????????# ##;???# ###?????????????# | | ????????????????????##?##????######??????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 120 Energy Generation 127 Energy Capacity 2450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1125 Resistance: TH 15 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 24 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Lower Caves | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Lrn. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor High-powered Transdimensional Reconstructor Core Regenerator Core Membrane Integrated Heat Negator Subatomic Replicator Integrated Singularity Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionDisposableCorpse Manual? 0 Play Time 04:18:08 Cumulative 1096.7 hours Start 2020.09.21 @ 14:03:12 End 2020.09.21 @ 18:41:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 79 Types 14/9/35/5/1/2/12/0/1 Lore% 96 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd08c903-6e3e-45d2-be5a-8100c1b46600