Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 20:31:40 Player: Falling_Sands Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (7063) 7063 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 14783 Bonus ------- High Alert Combat Kills 705 Follower Combat Kills 158 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -263 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Improved Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Weapon Mount Advanced Transmission Jammer Focal Shield Improved Force Field > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Advanced Plasma Cannon Railgun > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Light Treads Medium Treads Improved Signal Interpreter Scatter Rocket Array Power Sword [Rating: 96] Favorites ----------- Power Fission Core Engine Reinforced Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Weapon Mount Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 7 | . . . . . . . 1 1 . 1 2 2 Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 190 | 7 11 2 5 11 1 5 8 2 5 59 21 53 Power 18 | 1 3 . . . . . 1 . 1 5 1 6 Engine 7 | 1 3 . . . . . 1 . . 2 . . Core 10 | . . . . . . . . . 1 3 1 5 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 44 | 2 1 1 2 3 . 1 3 1 2 11 2 15 Treads 31 | 2 1 1 1 2 . 1 3 . 2 11 2 5 Leg 2 | . . . . 1 . . . 1 . . . . Wheel 11 | . . . 1 . . . . . . . . 10 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 2 2 . . 3 . . 3 1 . 16 9 13 Device 23 | 1 1 . . 1 . . . 1 . 5 5 9 Storage 5 | 1 1 . . . . . . . . 1 . 2 Processor 10 | . . . . 1 . . 2 . . 4 2 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . 1 . . 1 . . 6 2 1 Artifact . | . . . . . . . . . . . . . Weapon 79 | 2 5 1 3 5 1 4 1 . 2 27 9 19 Energy Gun 16 | 1 . . . . . . . . . 6 2 7 Energy Cannon 5 | . 1 . . . . . . . . 2 1 1 Ballistic Gun 21 | 1 2 1 1 3 1 2 . . . 7 2 1 Ballistic Cannon 7 | . 1 . 1 . . . 1 . 1 2 1 . Launcher 17 | . 1 . . 2 . 2 . . 1 4 2 5 Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 Slashing Weapon 10 | . . . . . . . . . . 6 1 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 1 . Parts Lost 69 | . 2 . . 7 . . . . . 12 3 45 Power 8 | . 1 . . . . . . . . 3 . 4 Propulsion 19 | . . . . 3 . . . . . 3 . 13 Utility 23 | . 1 . . 2 . . . . . 4 1 15 Weapon 19 | . . . . 2 . . . . . 2 2 13 Highest Loss Streak 23 | . 1 . . 7 . . . . . 5 2 23 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 93 100 100 98 91 88 89 92 92 98 92 74 Engine 6 | . 13 14 11 11 11 11 9 7 4 3 . . Core 4 | . . . . . . . . . 2 8 11 6 Treads 23 | . 28 28 29 22 22 24 27 23 26 25 21 10 Leg 1 | . . . . 7 11 8 . 7 3 . . . Device 8 | . 8 14 11 10 . . . 7 7 7 16 18 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 5 4 Processor 8 | . . . . . 11 11 9 7 7 13 11 8 Protection 2 | . . . . . . . 8 7 7 4 1 3 Energy Gun 3 | . . . . . . . . . . 8 2 9 Energy Cannon 3 | . 11 12 . . . . . . . 3 . 1 Ballistic Gun 12 | . 11 1 22 29 25 21 18 15 8 6 9 1 Ballistic Cannon 3 | . 4 14 10 3 . . 8 7 10 1 1 . Slashing Weapon 2 | . . . . . . . . . . 4 4 3 Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 127 | 12 97 97 100 101 103 103 111 108 117 127 79 85 Greatest Support 126 | 40 40 40 60 40 40 60 60 60 80 114 126 126 Greatest Overweight (x) 8 | . 2 2 8 8 2 2 1 1 1 1 . 4 Average Overweight (x) . | . 1 2 3 4 2 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 Average Capacity 17 | 6 22 25 25 25 25 25 25 25 25 15 10 9 Most Carried 25 | 7 25 25 25 25 25 25 25 24 25 25 10 10 Average Carried 15 | 4 12 24 23 21 22 24 24 23 23 13 9 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 5 Final Carried 25 | 7 25 25 25 21 24 25 25 23 25 10 10 . Class Distribution -------------------- 23% | Gunner 19% | Scavenger-Skirmisher 17% | Mutant 16% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Matter Collected 4507 | 214 372 35 90 231 20 109 199 . 159 1293 599 1186 Remotely . | . . . . . . . . . . . . . Salvage Created 6997 | 14 547 69 68 27 . 176 856 . 395 1913 986 1946 Parts 357 | 5 34 8 5 1 . 14 53 . 22 91 66 58 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed 6 | . . . . . . . 2 . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 130 | . 11 2 1 2 . 6 15 . 8 31 24 30 Melee 3 | . . . . . . . . . . . . 3 Guns 62 | . 6 . . 1 . 2 13 . 3 16 13 8 Cannons 30 | . 2 2 1 1 . . 2 . 1 11 7 3 AOE 33 | . 3 . . . . 4 . . 4 4 4 14 Classes Destroyed 20 | 1 6 . . 2 . 1 1 . 3 3 2 1 Worker 7 | . . . . . . . . . . 5 1 1 Builder 13 | . . . . 1 . 1 2 . . 3 5 1 Tunneler 2 | 1 1 . . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 10 | . 2 . . . . . . . . 2 . 6 Mechanic 1 | . . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 7 | . 1 . 1 . . . 4 . . 1 . . Swarmer 17 | . 6 . . . . 3 3 . . 1 4 . Grunt 59 | . 5 2 1 . . 2 9 . 3 9 13 15 Brawler 6 | . . . . . . 1 . . . 1 . 4 Duelist 1 | . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . 2 Sentry 10 | . . . . . . . 3 . . 4 . 3 Specialist 7 | . . . . . . . . . 3 4 . . Hunter 4 | . . . . . . . . . 1 3 . . Programmer 20 | . . . . . . . . . . 8 6 6 Heavy 2 | . . . . . . . . . 1 1 . . Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 11 | 1 4 2 2 3 . 3 8 . 5 8 8 11 Combat Bots Only 10 | . 3 2 1 2 . 3 7 . 5 4 6 10 Max Kills in Single Turn 4 | 1 4 1 1 1 . 2 2 . 4 2 4 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 . . . . 2 . . 3 2 2 4 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 839 | . 55 . . 33 . 10 6 . 23 343 104 265 Missed 213 | . 4 . . 3 . 3 3 . 9 104 28 59 Damage Taken 11635 | . 534 14 12 944 . 162 29 . 218 2956 1752 5014 Core 1769 | . 37 . . 154 . 8 . . 15 283 91 1181 Absorbed by Shields 1057 | . . . . . . . . . 65 156 59 777 Redirected to Shielding 293 | . . . . 55 . . 5 . 38 108 12 75 Ignored by Resistances 163 | . . . . . . . . . . 153 . 10 Regen/Repaired (Parts) 382 | . . . . . . . . . . 382 . . Core Remaining (%) 85 | 100 . 85 . . . 59 100 . 97 66 90 . Volleys Fired 292 | 2 48 2 5 12 . 6 14 2 10 96 35 60 Largest 4 | 2 2 2 3 3 . 1 2 2 2 4 4 4 Hottest 263 | 60 95 95 81 91 . 30 71 71 96 263 155 258 Shots Fired 771 | 4 96 4 15 32 . 19 89 4 43 271 99 95 Gun 542 | 4 69 . 10 20 . 16 75 2 30 169 75 72 Cannon 198 | . 26 4 5 8 . . 14 2 11 95 20 13 Launcher 31 | . 1 . . 4 . 3 . . 2 7 4 10 Special . | . . . . . . . . . . . . . Kinetic 491 | 2 75 2 15 28 . 16 89 4 41 118 75 26 Thermal 203 | 2 20 2 . . . . . . . 127 12 40 Explosive 31 | . 1 . . 4 . 3 . . 2 7 4 10 Electromagnetic 46 | . . . . . . . . . . 19 8 19 Robot Hit Streak 37 | 2 10 6 2 3 . 9 8 . 16 22 37 21 Robot Miss Streak 6 | 2 3 . 6 3 . 4 3 . 1 3 4 2 Penetration Max 2 | . . . . . . 1 1 . . 1 . 2 Secondary Targets . | . . . . . . . . . . . . . Autonomous 103 | . . . . . . 13 61 . 28 1 . . Shots Hit Robots 571 | 2 62 3 4 13 . 11 62 . 36 204 70 104 Core Hits 436 | 1 26 3 3 11 . 9 30 . 16 109 68 160 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . 1 . . 1 . 1 Critical Strikes 16 | . . . . 1 . . 3 . 1 4 3 4 Burn 1 | . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . 1 . . 1 . . Blast 6 | . . . . 1 . . 2 . 1 1 1 . Corrupt 2 | . . . . . . . . . . 1 1 . Smash 3 | . . . . . . . . . . . . 3 Sever 2 | . . . . . . . . . . . 1 1 Melee Attacks 122 | . . . . . . . . . . 27 44 51 Impact 30 | . . . . . . . . . . . . 30 Slashing 92 | . . . . . . . . . . 27 44 21 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 20313 | 26 1001 63 74 320 . 567 1863 . 1200 4812 3367 7020 Guns 8994 | 26 613 . 57 156 . 355 1590 . 722 2617 1270 1588 Cannons 3040 | . 242 55 17 72 . . 260 . 168 1333 471 422 Explosions 6878 | . 143 . . 92 . 212 . . 310 774 1595 3752 Melee 1310 | . . . . . . . . . . 76 31 1203 Ramming 91 | . 3 8 . . . . 13 . . 12 . 55 Kinetic 7577 | 14 645 20 74 228 . 355 1850 . 890 1415 1399 687 Thermal 3866 | 12 210 35 . . . . . . . 2300 277 1032 Explosive 6878 | . 143 . . 92 . 212 . . 310 774 1595 3752 Electromagnetic 591 | . . . . . . . . . . 235 65 291 Impact 795 | . . . . . . . . . . . . 795 Slashing 515 | . . . . . . . . . . 76 31 408 Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . 3 2 32 Average Corruption 3 | . . . . . . . . . . 1 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . . Effects 73 | . . . . . . . . . . 38 . 35 Message Errors 18 | . . . . . . . . . . 10 . 8 Matter Fused 17 | . . . . . . . . . . 8 . 9 Heat Flow Errors 9 | . . . . . . . . . . 5 . 4 Energy Discharges 8 | . . . . . . . . . . 7 . 1 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . . . . . 2 . 5 Data Loss (major) 4 | . . . . . . . . . . 1 . 3 Misfires 5 | . . . . . . . . . . 3 . 2 Alerts 2 | . . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 326 | . 28 . . 10 . 4 26 . . 85 39 134 Projectiles 46 | . . . . . . . 26 . . 15 5 . Explosions 188 | . 28 . . 10 . 4 . . . 20 34 92 Melee 92 | . . . . . . . . . . 50 . 42 Knockbacks 5 | . . . . . . . 1 . . 3 1 . Impact 1 | . . . . . . . 1 . . . . . Kinetic 4 | . . . . . . . . . . 3 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1062 | . . . . . . 70 . . . . 380 612 Shots 35 | . . . . . . 2 . . . . 10 23 Rammed 22 | . 1 1 . . . . 2 . . . . 18 Targets Rammed 23 | . 1 1 . . . . 2 . . 1 . 18 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 550 | . 135 90 35 84 . 6 7 . 76 550 120 350 Average Temperature 131 | . 53 49 17 33 . 3 3 . 40 181 25 82 Received Heat Transfer 2036 | . 216 9 6 60 . 36 9 . . 480 540 680 Effects 44 | . . . . . . . . . . 39 . 5 Shutdowns 15 | . . . . . . . . . . 14 . 1 Energy Bleed 3 | . . . . . . . . . . 2 . 1 Interference 12 | . . . . . . . . . . 9 . 3 Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 3 | . . . . . . . . . . 3 . . Damage (minor) 7 | . . . . . . . . . . 7 . . Damage (major) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 20 | . 1 . . . . . . . . 17 . 2 Heat Transferred 6856 | 25 444 74 . . . . . . . 4489 485 1339 Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Peak Influence 799 | 5 224 58 196 23 . 181 479 174 360 501 709 799 Initial 347 | . 3 . 8 . . . 70 172 125 189 245 347 Average 188 | 1 60 16 85 1 . 127 305 173 271 158 246 545 Maximum Alert Level 3 | . 1 . . . . . 2 . 1 2 3 3 Low Security (%) 58 | 100 85 100 100 100 . 100 22 100 38 64 30 . Level 1 29 | . 14 . . . . . 60 . 61 33 59 23 Level 2 9 | . . . . . . . 17 . . 2 8 57 Level 3 2 | . . . . . . . . . . . 2 18 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Squads Dispatched 38 | . 1 . 3 . . . 3 . 2 14 5 10 Investigation 4 | . . . 2 . . . . . . 1 . 1 Extermination 13 | . . . . . . . . . . 7 3 3 Reinforcement 16 | . 1 . 1 . . . 2 . 2 6 2 2 Assault 4 | . . . . . . . . . . . . 4 Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Distress Signals 7 | . . . . . . . 2 . . 1 3 1 Communications Jammed 14 | . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . 14 Times Spotted 190 | . 20 4 8 10 . 6 16 . 7 44 33 42 Peak Tracking Total 9 | . 4 2 4 9 . 3 4 . 5 6 6 7 Tactical Retreats 5 | . . . . . . 1 . . . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Traps Triggered 4 | . . . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Disabled 15 | . . . . 1 . . 1 . 1 5 6 1 Max in Single Turn 2 | . . . . 1 . . 1 . 1 1 2 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Accessed 18 | . 3 . 3 . 1 . 2 1 . 3 4 1 Terminals 14 | . 3 . 3 . . . 2 1 . 1 3 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 5 . 7 . 1 . 4 1 . 10 6 1 Successful 15 | . 2 . 1 . 1 . . 1 . 7 2 1 Failed 20 | . 3 . 6 . . . 4 . . 3 4 . Catastrophic 4 | . 1 . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 5 . 7 . 1 . 4 . . . 2 . Terminals 24 | . 5 . 7 . . . 4 1 . 1 5 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 6 | . . . . . . . . . . 6 . . Recycling Units 3 | . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 2 . 1 . 1 . . 1 . 1 2 1 Record 3 | . . . . . 1 . . . . . 1 1 Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 . 3 . . . 1 . . 1 3 . Full Trace Events 4 | . 1 . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . Time 76 | . . . . . . . . . . 76 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . . . Highest-Rated Group 40 | . . 40 40 24 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . Total Orders 12 | . . . . . . . . . . . 12 . ROAM 3 | . . . . . . . . . . . 3 . EXPLORE 8 | . . . . . . . . . . . 8 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 41 | . . 9 29 3 . . . . . . . . Total Damage 366 | . . 83 254 29 . . . . . . . . Kills 7 | . . 1 6 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 10 | . . . . . . . . . . . 10 . Drone Recoveries 6 | . . . . . . . . . . . 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Turns Passed 13108 | 121 1506 527 492 847 1460 215 712 59 224 3766 1977 1202 Spaces Moved 4815 | 64 444 156 203 283 455 67 264 22 77 1406 905 469 Core 23 | 3 . . . . . . . . . . . 20 Treads 4551 | 61 444 156 131 177 455 67 264 22 77 1406 905 386 Legs . | . . . . . . . . . . . . . Wheels 241 | . . . 72 106 . . . . . . . 63 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 210 210 320 240 240 240 240 160 160 50 Average Speed 217 | 154 292 320 229 278 320 293 240 240 242 187 160 151 Slowest Speed 320 | 160 320 320 240 320 320 320 240 240 245 245 160 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . 4 Exploration Rate (%) 39 | 6 71 38 22 73 90 23 39 1 74 27 29 16 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 89 | . . . . . . . . . . 26 47 16 Terrain Destroyed 552 | . 6 . . 37 . 22 45 2 18 85 222 115 Melee 84 | . . . . . . . . . . 25 43 16 Projectile 80 | . . . . . . 6 45 2 4 9 10 4 AOE 387 | . 6 . . 37 . 16 . . 14 50 169 95 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total 6708 | 79 556 182 218 317 462 78 318 25 100 2301 1296 776 Wait 1022 | . 24 10 2 4 3 . 4 . . 612 258 105 Move 4803 | 63 443 155 202 282 454 66 263 21 76 1405 904 469 Hop . | . . . . . . . . . . . . . Pick Up 113 | 7 21 5 2 5 2 . 12 . 4 38 13 4 Fast Attach 69 | 7 3 1 1 . . 1 2 . 2 16 7 29 Attach 60 | . 2 . 2 8 1 . . 2 . 23 6 16 Detach 15 | . . . 1 1 2 1 . . . 7 1 2 Swap 61 | . 6 1 2 3 . 4 6 . 3 20 8 8 Drop 127 | . 8 7 1 2 . . 15 . 5 56 19 14 Fire 292 | 2 48 2 5 12 . 6 14 2 10 96 35 60 Melee 121 | . . . . . . . . . . 27 44 50 Ram 19 | . . . . . . . . . . . . 19 Kick . | . . . . . . . . . . . . . Crush 5 | . 1 1 . . . . 2 . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 3) 627 | -10/Materials | Identified exit to Mines 1554 | -10/Materials | Discovered new exit (range 3) 1628 | -10/Materials | Entered Mines 1827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2029 | -10/Mines | Discovered new exit (range 9) 2070 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2155 | -10/Mines | Entered Materials 2155 | -9/Materials | Accompanied by 3 allies 2155 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2313 | -9/Materials | Identified exit to Mines 2449 | -9/Materials | Build established: Scavenger-Skirmisher 2647 | -9/Materials | Entered Mines 2647 | -9/Mines | Accompanied by 2 allies 2654 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2768 | -9/Mines | Learned Materials emergency access door positions 2806 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2859 | -9/Mines | Assembled infested the area 2898 | -9/Mines | Met 8R-AWN 2942 | -9/Mines | Lost 7 parts (3n2u2w) 3152 | -9/Mines | Build established: Tank 3230 | -9/Mines | Discovered new exit (range 11) 3422 | -9/Mines | Learned location of 1 exit from Lower Caves 3479 | -9/Mines | Discovered new exit (range 5) 3490 | -9/Mines | Identified exit to Exiles 3494 | -9/Mines | Entered Exiles 3542 | -9/Exiles | Discovered new exit (range 15) 3587 | -9/Exiles | Identified exit to Mines 3651 | -9/Exiles | Welcomed by 8R-AWN 3699 | -9/Exiles | Met EX-HEX 3702 | -9/Exiles | Learned about 8R-AWN's background 3776 | -9/Exiles | Build established: Gunner 3795 | -9/Exiles | Met EX-BIN 3840 | -9/Exiles | Aligned with FarCom system 3843 | -9/Exiles | Given EX-Vault access code 3920 | -9/Exiles | Opened EX-Vault 3933 | -9/Exiles | Found Prototype Ballistic Gun 3935 | -9/Exiles | Identified AWS/Gauss 4000 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4263 | -9/Exiles | Met EX-DEC 4328 | -9/Exiles | Visited The Gauntlet 4804 | -9/Exiles | Discovered exit to Mines (range 14) 4954 | -9/Exiles | Left Exiles lab with AWS/Gauss 4954 | -9/Exiles | Entered Mines 5138 | -8/Mines | Discovered new exit (range 15) 5166 | -8/Mines | Identified exit to Materials 5169 | -8/Mines | Entered Materials 5169 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5382 | -8/Materials | Destroyed 7 combat bots 5416 | -8/Materials | Build established: Scavenger-Skirmisher 5759 | -8/Materials | Garrison activated, responded to threat 5874 | -8/Materials | Discovered new exit (range 4) 5879 | -8/Materials | Identified exit to Factory 5881 | -8/Materials | Entered Factory 5881 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5940 | -7/Factory | Identified exit to DSF 5940 | -7/Factory | Entered DSF 5963 | -7/DSF | Additional patrols routed to DSF 6085 | -7/DSF | Sterilization system engaged 6105 | -7/DSF | Ambient heat levels rising (+10) 6120 | -7/DSF | Ambient heat levels rising (+10) 6127 | -7/DSF | Discovered new exit (range 16) 6135 | -7/DSF | Ambient heat levels rising (+10) 6150 | -7/DSF | Ambient heat levels rising (+10) 6162 | -7/DSF | Identified exit to Factory 6164 | -7/DSF | Entered Factory 6164 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6656 | -6/Factory | Build established: Scavenger-Tank 7102 | -6/Factory | Repaired Arm. Treads 7141 | -6/Factory | Repaired Arm. Treads 7402 | -6/Factory | Lost 5 parts (1p1n2u1w) 7671 | -6/Factory | Build established: Scavenger-Gunner 8100 | -6/Factory | Cargo convoy interrupted 8938 | -6/Factory | Build established: Scavenger-Skirmisher 9501 | -6/Factory | Discovered new exit (range 6) 9592 | -6/Factory | Identified exit to Lower Caves 9607 | -6/Factory | Found Prototype Launcher 9608 | -6/Factory | Identified Scatter Rocket Array 9923 | -6/Factory | Discovered new exit (range 5) 9928 | -6/Factory | Identified exit to Factory 9930 | -6/Factory | Entered another Factory area 9930 | -5/Factory | Evolved 2 slots: Utility x2 10380 | -5/Factory | Build established: Gunner 11316 | -5/Factory | Discovered new exit (range 99) 11906 | -5/Factory | Identified exit to Factory 11907 | -5/Factory | Entered another Factory area 11907 | -4/Factory | Evolved 2 slots: Utility x2 12190 | -4/Factory | First assault squad dispatched 12325 | -4/Factory | Build established: Scavenger-Tank 12466 | -4/Factory | Lost 6 parts (1n1u4w) 12467 | -4/Factory | Destroyed 10 combat bots 12798 | -4/Factory | System corruption reached 10% 12913 | -4/Factory | Lost 23 parts (4p6n7u6w) 13036 | -4/Factory | Crushed by falling debris 13037 | -4/Factory | Crushed by falling debris 13045 | -4/Factory | Core integrity fell below 50% 13073 | -4/Factory | Crushed by falling debris 13073 | -4/Factory | System corruption reached 30% 13081 | -4/Factory | Crushed by falling debris 13096 | -4/Factory | Core integrity fell below 20% 13109 | -4/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 13091_ R-10 Processor collects Rnf. Fission Core. 13091_ Slammed into B-60 Warrior. 13094_ R-10 Processor collects Imp. Treads. 13094_ Slammed into B-60 Warrior. 13094_ Destabilizing: Core damaged (-23). 13095_ Slug penetrates U-05 Engineer. 13095_ U-05 Engineer destroyed. 13095_ Slammed into B-60 Warrior. 13097_ R-10 Processor collects Lgt. Ion Engine. 13097_ Slammed into B-60 Warrior. 13099_ The unstable cave ceiling collapses. 13099_ B-60 Warrior crushed by falling debris. 13099_ Slug penetrates Wall. 13099_ Penetrated by Slug. 13100_ R-10 Processor collects Terrain Scanner. 13105_ Penetrated by Slug. 13106_ ALERT: Cargo convoy en route, clear transfer corridor. 13109_ The unstable cave ceiling collapses. 13109_ H-77 Assassin crushed by falling debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????w????h??h???????????????????????? | | ????????????????Y????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????Y???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????g?????g????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#b##?????????????????????? | | ???????????????????###??#h###????????????????????? | | ???????????????????# #??#h###????????????????????? | | ??????????????######"####u#########??????????????? | | ??????????????# # uu% #??????????????? | | ??????????????# #""u%""" #??????????????? | | ??????????????# #"" """ #??????????????? | | ?????????????## #"T """ #??????????????? | | ?????????????## #"" ! #??????????????? | | ?????????????## #""R """ !/ #??????????????? | | ??????############## # """ #??????????????? | | ????# % %%= % %+% """ #??????????????? | | ??????######## % #??????????????? | | ????????????##! #??????????????? | | ????????????# # #??????????????? | | ????????????## #??????????????? | | ?????????????# #####+ +#"####??????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# " #?????????????????? | | ????????????##+###########%" #?????????????????? | | ????????????# #" #?????????????????? | | ????????????# # #?????????????????? | | ????????????# """" """ # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 540 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Jamming Range 16 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Power Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 31 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just Browsing Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed DroneTiamatCoupler Manual? 0 Play Time 03:42:24 Cumulative 26.0 hours Start 2024.05.25 @ 00:39:44 End 2024.05.25 @ 20:31:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 417e59dc-e32d-490d-abc1-6b8d0505be05