Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 14:37:22 Player: saltine Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2326) 2326 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 5638 Bonus ------- High Alert Combat Kills 242 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 148/150 System Corruption 14% Temperature Cool (20) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Signal Interpreter Targeting Computer Particle Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Terrain Scanner Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Armored Treads Wheel Advanced Heat Sink Improved Signal Interpreter Targeting Computer Improved Light Armor Plating Reactive Plating Field Recycling Unit Particle Cannon Advanced Beam Cannon Ion Cannon Minigun Datajack Katana [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Backup Laser III Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 2 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 70 | 7 6 16 23 7 1 10 Power 10 | 1 1 2 4 1 . 1 Engine 4 | 1 1 1 1 . . . Core 6 | . . 1 3 1 . 1 Reactor . | . . . . . . . Propulsion 24 | 3 1 5 7 2 . 6 Treads 11 | 1 1 5 4 . . . Leg 2 | . . . . 1 . 1 Wheel 5 | 2 . . 3 . . . Hover 1 | . . . . 1 . . Flight 5 | . . . . . . 5 Utility 22 | 1 3 6 6 2 1 3 Device 7 | . . 2 3 . 1 1 Storage 4 | 1 1 . 1 . . 1 Processor 2 | . . . 1 1 . . Hackware 1 | . . . . . . 1 Protection 8 | . 2 4 1 1 . . Artifact . | . . . . . . . Weapon 14 | 2 1 3 6 2 . . Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 1 3 3 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 32 | . 2 2 18 . . 10 Power 7 | . 1 1 4 . . 1 Propulsion 13 | . 1 . 6 . . 6 Utility 6 | . . 1 4 . . 1 Weapon 6 | . . . 4 . . 2 Highest Loss Streak 8 | . 1 1 8 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 91 96 93 20 9 20 Engine 5 | . 13 8 2 . . 2 Core 3 | . . 2 5 4 1 . Treads 13 | . 5 18 20 . . . Wheel 5 | . 19 2 5 . . . Device 10 | . . 11 18 . . . Storage 8 | . 14 11 8 . . . Protection 11 | . 10 19 11 2 1 . Ballistic Gun 15 | . 27 22 13 3 1 . Ballistic Cannon 1 | . . . 3 . . . Naked Turns 158 | . . . 19 57 40 42 Heaviest Build 98 | 13 35 44 98 14 14 10 Greatest Support 66 | 32 32 43 66 18 18 24 Greatest Overweight (x) 7 | 1 2 2 7 . . 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 5 5 10 Average Capacity 13 | 7 8 15 20 5 5 5 Most Carried 19 | 4 9 15 19 5 4 5 Average Carried 11 | 1 7 14 16 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 Final Carried 15 | 4 9 15 5 4 4 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2064 | 199 224 608 925 70 . 38 Remotely . | . . . . . . . Salvage Created 2508 | . 309 946 1253 . . . Parts 163 | . 15 69 79 . . . Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed 4 | . 2 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 6 22 29 . . . Guns 44 | . 6 22 16 . . . Cannons 4 | . . . 4 . . . AOE 9 | . . . 9 . . . Classes Destroyed 10 | . 2 4 4 . . . Builder 2 | . . . 2 . . . Hauler 4 | . 1 1 2 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 8 | . . 4 4 . . . Grunt 33 | . 6 10 17 . . . Brawler 2 | . . 1 1 . . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 6 5 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 12 | . 2 4 12 . . . Combat Bots Only 8 | . 2 4 8 . . . Max Kills in Single Turn 3 | . 1 2 3 . . . Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 601 | . 42 99 232 . 1 227 Missed 221 | . 5 32 80 . . 104 Damage Taken 4976 | 7 492 868 2315 55 31 1208 Core 1292 | . 144 62 380 55 31 620 Absorbed by Shields . | . . . . . . . Redirected to Shielding 39 | . . 9 30 . . . Regen/Repaired (Parts) 88 | . 88 . . . . . Core Remaining (%) 64 | 100 42 84 30 . . . Volleys Fired 185 | . 40 56 89 . . . Largest 2 | . 2 2 2 . . . Hottest 72 | . 40 50 72 . . . Shots Fired 344 | . 78 111 155 . . . Gun 308 | . 78 111 119 . . . Cannon 26 | . . . 26 . . . Launcher 10 | . . . 10 . . . Special . | . . . . . . . Kinetic 334 | . 78 111 145 . . . Thermal . | . . . . . . . Explosive 10 | . . . 10 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 12 14 15 . . . Robot Miss Streak 7 | . 4 5 7 . . . Penetration Max 1 | . . . 1 . . . Secondary Targets 10 | . 1 7 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 222 | . 48 69 105 . . . Core Hits 118 | . 19 30 68 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5078 | 14 535 1299 3228 . . 2 Guns 3253 | . 513 1263 1477 . . . Cannons 422 | . . . 422 . . . Explosions 1313 | . . . 1313 . . . Melee . | . . . . . . . Ramming 90 | 14 22 36 16 . . 2 Kinetic 3675 | . 513 1263 1899 . . . Thermal . | . . . . . . . Explosive 1308 | . . . 1308 . . . Electromagnetic 5 | . . . 5 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 2 . . 8 14 Average Corruption 4 | . . 2 . . 8 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . 15 . . . 23 Message Errors 9 | . . 4 . . . 5 Matter Fused 10 | . . 4 . . . 6 Heat Flow Errors 6 | . . 2 . . . 4 Energy Discharges 5 | . . 3 . . . 2 Data Loss (minor) 4 | . . 1 . . . 3 Data Loss (major) 2 | . . 1 . . . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 20 | . . . 20 . . . Projectiles . | . . . . . . . Explosions 20 | . . . 20 . . . Melee . | . . . . . . . Knockbacks 6 | . . 2 4 . . . Impact 2 | . . 2 . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 65 | 7 10 10 37 . . 1 Shots 2 | . . . 2 . . . Rammed 13 | 1 5 5 1 . . 1 Targets Rammed 13 | 1 5 5 1 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | . 38 318 87 . . 231 Average Temperature 43 | . 12 67 19 . . 108 Received Heat Transfer 1479 | . 273 255 747 . . 204 Effects 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 760 | . 167 333 760 268 108 148 Initial 268 | . . . 140 268 93 75 Average 256 | . 82 121 534 268 101 87 Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 56 | 100 100 75 7 . 100 100 Level 1 16 | . . 24 13 100 . . Level 2 21 | . . . 61 . . . Level 3 5 | . . . 16 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 3 7 . . 4 Investigation 6 | . . 1 3 . . 2 Extermination 1 | . . . . . . 1 Reinforcement 8 | . 2 2 3 . . 1 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . . 3 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 12 32 48 . 6 21 Peak Tracking Total 13 | . 4 5 9 . 6 13 Tactical Retreats 9 | . . . 5 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . . 3 3 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . . 6 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 25 | . 4 6 5 1 . 9 Terminals 19 | . 3 5 5 1 . 5 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . . 2 Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 59 | . 13 15 9 3 . 19 Successful 16 | . 4 3 4 . . 5 Failed 43 | . 9 12 5 3 . 14 Catastrophic 11 | . 2 4 . . . 5 Database Lockouts . | . . . . . . . Manual 20 | . 9 5 3 . . 3 Terminals 42 | . 10 10 9 3 . 10 Fabricators 2 | . . . . . . 2 Repair Stations 8 | . 3 . . . . 5 Recycling Units 5 | . . 5 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 8 | . 1 1 3 . . 3 Record 1 | . . . . . . 1 Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . . 1 Dispatch Records 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . 2 . . . . 1 Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . Terminals 3 | . 1 1 1 . . . Botnet 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 3 6 4 1 . 8 Full Trace Events 2 | . . . . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . 9 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3705 | 54 461 1144 1263 156 49 578 Spaces Moved 2470 | 42 298 527 626 186 85 706 Core 572 | 6 . . 39 110 80 337 Treads 741 | . . 350 391 . . . Legs 271 | . . . . 76 5 190 Wheels 707 | 36 298 177 196 . . . Hover 86 | . . . . . . 86 Flight 93 | . . . . . . 93 Fastest Speed 31 | 50 100 130 50 50 50 31 Average Speed 123 | 95 110 179 156 78 54 79 Slowest Speed 240 | 100 130 240 240 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 50 54 61 5 86 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 81 | . . . 81 . . . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 77 | . . . 77 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2816 | 53 360 631 771 194 87 720 Wait 7 | . . . 7 . . . Move 2466 | 42 297 526 625 186 84 706 Hop . | . . . . . . . Pick Up 45 | 3 9 15 17 . . 1 Fast Attach 35 | 7 2 6 4 6 1 9 Attach 21 | . 3 6 11 1 . . Detach 2 | 1 . 1 . . . . Swap 14 | . 1 4 8 . . 1 Drop 29 | . 3 12 9 1 2 2 Fire 185 | . 40 56 89 . . . Melee . | . . . . . . . Ram 9 | . 5 2 1 . . 1 Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Repaired Assault Rifle 504 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Utility x2 1115 | -9/Materials | Discovered new exit (range 8) 1120 | -9/Materials | Identified exit to Mines 1554 | -9/Materials | Discovered new exit (range 7) 1660 | -9/Materials | Entered another Materials area 1660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1840 | -8/Materials | Discovered new exit (range 14) 1923 | -8/Materials | Destroyed 8 combat bots 2237 | -8/Materials | Build established: Scavenger-Mutant 2500 | -8/Materials | Lost 5 parts (1p1n1u2w) 2860 | -8/Materials | First assault squad dispatched 2904 | -8/Materials | Core integrity fell below 50% 2904 | -8/Materials | Released all parts (4) 2910 | -8/Materials | Identified exit to Factory 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2934 | -7/Factory | Lost 8 parts (2p3n1u2w) 3079 | -7/Factory | Sucked down chute 3079 | -7/Factory | Entered Waste 3084 | -7/Waste | Spotted C-40 Crusher 3086 | -7/Waste | Released all parts (5) 3089 | -7/Waste | Spotted C-40 Crusher 3094 | -7/Waste | EMP discharged 3096 | -7/Waste | Spotted C-40 Crusher 3097 | -7/Waste | Spotted C-40 Crusher 3110 | -7/Waste | Spotted C-40 Crusher 3111 | -7/Waste | Spotted C-40 Crusher 3118 | -7/Waste | Discovered new exit (range 14) 3128 | -7/Waste | Entered Factory 3146 | -7/Factory | Build established: Mutant 3524 | -7/Factory | System corruption reached 10% 3554 | -7/Factory | Lost 3 parts (1n1u1w) 3601 | -7/Factory | Core integrity fell below 50% 3654 | -7/Factory | Core integrity fell below 20% 3678 | -7/Factory | Identified exit to Storage 3678 | -7/Factory | Identified exit to Lower Caves 3706 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- >>Query(Mines) Deep underground areas newly excavated to provide access to raw materials for processing in the lower levels of [Complex 0b10]. Initially the mining tunnels only rarely experienced hostile [Derelict] activity, not enough to justify allocating significant resources to defense. This has recently changed with the [Infestation], for which the current response is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. 03681_ Xenon Bombardment Thruster destroyed. 03681_ Acquired 19 matter. 03683_ M-13 Machinist repairs G-47 Trooper. 03692_ K-01 Serf cleans the Fabricator. 03694_ System corrupted: Component data lost. 03697_ K-01 Serf cleans the Power Conduit. 03706_ Xenon Bombardment Thruster destroyed. 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""" #??????????????# #????????## #? | | ????# """ #??????????????+ +????????# #? | | ????# "" #??????????????? ?????????# #? | | ????# ???#?????????????????????????????# #? | | ????# ?????????????????????????????????##+###+## | | ????####??????????????????????????????????# | | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# """"? | | ??????????????????????????????????????????# ? | | ??????????????????????????????????????????# ? | | ??????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ImpulseLightThruster Manual? 0 Play Time 00:45:24 Cumulative 35.4 hours Start 2024.06.11 @ 13:50:20 End 2024.06.11 @ 14:37:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 983c22c7-de19-4306-921e-9e1636574a39