Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.07 @ 22:29:04 Player: Salamander Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1007) 1007 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2173 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 301/400 Matter 9/450 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (12) --- Ion Engine Faulty Cooled Ion Engine Improved Aluminum Leg High-capacity Storage Unit Large Matter Pod (0) Weight Redist. System Structural Scanner Structural Scanner Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Weight Redist. System > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Cooled Ion Engine Improved Aluminum Leg High-capacity Storage Unit Large Matter Pod Weight Redist. System Structural Scanner Structural Scanner Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 6 14 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 2 | . . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 96 | . 96 97 Engine 12 | . 13 9 Leg 27 | . 26 32 Device 2 | . . 11 Storage 19 | . 19 22 Protection 6 | . 8 . Energy Gun 8 | . 10 . Ballistic Gun 1 | . 1 . Launcher 16 | . 14 21 Naked Turns . | . . . Heaviest Build 49 | 11 49 46 Greatest Support 45 | 20 26 45 Greatest Overweight (x) 15 | . 15 1 Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 4 8 12 Most Carried 12 | 3 12 12 Average Carried 6 | . 5 10 Final Capacity 12 | 6 12 12 Final Carried 12 | 1 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 594 | 139 363 92 Remotely . | . . . Salvage Created 808 | . 435 373 Parts 70 | . 41 29 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 13 13 Guns 5 | . 5 . AOE 21 | . 8 13 Classes Destroyed 8 | . 6 2 Worker 5 | . 3 2 Builder 5 | . 2 3 Hauler 1 | . . 1 Recycler 1 | . 1 . Watcher 5 | . 3 2 Swarmer 7 | . 3 4 Grunt 18 | . 10 8 Sentry 1 | . . 1 Best Kill Streak 15 | . 6 15 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 699 | . 165 534 Core 130 | . 31 99 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 57 | . 30 27 Largest 2 | . 2 2 Hottest 78 | . 78 63 Shots Fired 79 | . 50 29 Gun 30 | . 30 . Cannon . | . . . Launcher 49 | . 20 29 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 49 | . 20 29 Electromagnetic 30 | . 30 . Robot Hit Streak 14 | . 14 11 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 30 15 Core Hits 61 | . 33 28 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3061 | . 1458 1603 Guns 253 | . 253 . Cannons . | . . . Explosions 2700 | . 1195 1505 Melee . | . . . Ramming 108 | . 10 98 Kinetic . | . . . Thermal . | . . . Explosive 2700 | . 1195 1505 Electromagnetic 253 | . 253 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 85 | . 35 50 Projectiles . | . . . Explosions 85 | . 35 50 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 226 | . 40 186 Shots 7 | . 2 5 Rammed 10 | . 1 9 Targets Rammed 20 | . 1 19 Kicked 10 | . . 10 Crushed . | . . . Highest Temperature 204 | . 204 2 Average Temperature 67 | . 69 1 Received Heat Transfer 129 | . 21 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 455 | . 212 455 Initial . | . . . Average 89 | . 64 206 Maximum Alert Level 2 | . 1 2 Low Security (%) 87 | 100 96 54 Level 1 4 | . 3 10 Level 2 7 | . . 35 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 17 16 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 11 | . 5 6 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 8 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 29 3 Successful 20 | . 18 2 Failed 12 | . 11 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 24 | . 21 3 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 11 2 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 1 1 Dispatch Records 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 3 | . 3 . Registered Components 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events 9 | . 8 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2045 | 123 1511 411 Spaces Moved 961 | 103 715 143 Core 29 | 19 10 . Treads . | . . . Legs 932 | 84 705 143 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 151 | 107 164 122 Slowest Speed 800 | 120 800 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 6 74 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 247 | . 148 99 Melee . | . . . Projectile . | . . . AOE 247 | . 148 99 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1471 | 115 1010 346 Wait 357 | . 207 150 Move 959 | 102 714 143 Hop . | . . . Pick Up 37 | 7 28 2 Fast Attach 1 | . 1 . Attach 22 | 6 13 3 Detach 2 | . 1 1 Swap . | . . . Drop 16 | . 15 1 Fire 57 | . 30 27 Melee . | . . . Ram . | . . . Kick 20 | . 1 19 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 707 | -10/Materials | Repaired Ion Engine 752 | -10/Materials | Repaired Aluminum Leg 873 | -10/Materials | Discovered new exit (range 12) 1010 | -10/Materials | Discovered new exit (range 9) 1481 | -10/Materials | Discovered new exit (range 8) 1635 | -10/Materials | Entered another Materials area 1635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1910 | -9/Materials | Destroyed 9 combat bots 2046 | -9/Materials | Self-destructed Last Messages --------------- Slammed into Y-45 Defender. Kicked Y-45 Defender out of the way. Slammed into Y-45 Defender. Kicked Y-45 Defender out of the way. Rocket Launcher destroyed. Kicked Y-45 Defender out of the way. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). Slammed into Y-45 Defender. Kicked Y-45 Defender out of the way. Imp. Aluminum Leg destroyed. Destroyed Imp. Aluminum Leg. Weight Redist. System destroyed. Destroyed Weight Redist. System. The unstable cave ceiling collapses. Heat Sink fried. Y-45 Defender destroyed. K-01 Serf collects debris. 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""" # #####+## " | | ?????????# """"" # | | ??????????# """"" ## """"" # | | ??????????# """"" # """"" # # | | ??????????# """ ## """"" # ### | | ??????????# ! #! # #???# | | ??????????# = # """"" # ####? | | ??????????# ! # """"" # # ? | | ??????????# # """"" # # ? | | ??????????+ "" # # # ? | | ??????????# "" ########### # ""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationParticlePit Manual? 0 Play Time 00:24:32 Cumulative 6.2 hours Start 2021.07.07 @ 22:07:05 End 2021.07.07 @ 22:29:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 878caa34-35e6-481f-abe9-fa9d0c7ee4ba