Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 20:04:32 Player: MarKhan Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (833) 833 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1493 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Wheel High-capacity Battery (250) High-capacity Battery (250) Large Matter Pod (150) Structural Scanner Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Transport Network Coupler ECM Suite Light Armor Plating Tractor Beam Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Battery High-capacity Battery Large Matter Pod Structural Scanner Signal Interpreter Improved Terrain Scanner Transport Network Coupler ECM Suite Light Armor Plating Tractor Beam Medium Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 46 | 8 32 6 Power 6 | 2 3 1 Engine 5 | 2 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 22 | 2 18 2 Treads 10 | 2 6 2 Leg . | . . . Wheel 12 | . 12 . Hover . | . . . Flight . | . . . Utility 10 | 2 6 2 Device 6 | 1 3 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 2 4 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 8 | . 7 13 Core 4 | . 5 . Treads 8 | . 9 3 Wheel 19 | . 18 23 Device 12 | . 11 14 Storage 14 | . 14 14 Protection 1 | . 1 . Energy Cannon 8 | . 4 28 Ballistic Gun 16 | . 19 . Special Weapon 2 | . 3 . Peak Build Rating 17 | 7 13 17 Average Rating 10 | 5 9 14 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 92 | 15 92 90 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 22 25 Most Carried 25 | 6 25 25 Average Carried 18 | 3 18 24 Final Capacity 25 | 8 25 25 Final Carried 23 | 6 23 23 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1360 | 420 900 40 Remotely . | . . . Salvage Created 1644 | 183 1211 250 Parts 112 | 11 83 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 28 | . 20 8 Guns 16 | . 16 . Cannons 10 | . 4 6 Classes Destroyed 8 | 3 5 . Worker 3 | 1 2 . Builder 2 | . 2 . Tunneler 5 | 3 2 . Hauler 2 | . 2 . Recycler 6 | 1 4 1 Watcher 2 | . 2 . Swarmer 12 | . 6 6 Grunt 16 | . 14 2 Best Kill Streak 5 | 3 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | . 75 47 Missed 30 | . 20 10 Damage Taken 1222 | . 600 622 Core 272 | . 114 158 Absorbed by Shields . | . . . Regen/Repaired (Parts) 72 | . 72 . Core Remaining (%) 100 | 100 . . Volleys Fired 110 | 7 82 21 Largest 2 | 2 2 2 Hottest 120 | 40 100 120 Shots Fired 216 | 14 160 42 Gun 150 | 14 136 . Cannon 62 | . 20 42 Launcher . | . . . Special 4 | . 4 . Kinetic 162 | 14 146 2 Thermal 54 | . 14 40 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 11 3 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 133 | 10 102 21 Core Hits 66 | 5 52 9 Critical Kills 3 | . 1 2 Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Meltdown 2 | . . 2 Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1924 | 121 1407 396 Guns 1288 | 121 1167 . Cannons 636 | . 240 396 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1434 | 121 1279 34 Thermal 490 | . 128 362 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 300 | . 230 300 Average Temperature 91 | . 56 126 Received Heat Transfer 396 | . 270 126 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 3 | . . 3 Heat Transferred 999 | . 259 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 309 | 25 309 289 Initial 84 | . 16 84 Average 186 | 10 194 213 Maximum Alert Level 1 | . 1 1 Low Security (%) 53 | 100 47 65 Level 1 46 | . 52 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 6 | . 6 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 37 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 17 | . 17 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 5 | . 5 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Botnet 3 | . 3 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 5 | . 5 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2195 | 138 1681 376 Spaces Moved 1090 | 63 836 191 Core 1 | 1 . . Treads 278 | 62 201 15 Legs . | . . . Wheels 811 | . 635 176 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 135 135 Average Speed 156 | 158 156 157 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 97 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 3 | . 3 . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile 4 | . 4 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1350 | 84 1038 228 Wait 56 | . 55 1 Move 1088 | 62 835 191 Hop . | . . . Pick Up 35 | 6 23 6 Fast Attach 8 | 7 1 . Attach 5 | . 2 3 Detach 1 | . 1 . Swap 33 | 1 29 3 Drop 14 | 1 10 3 Fire 110 | 7 82 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 10) 791 | -10/Materials | Discovered new exit (range 7) 964 | -10/Materials | Discovered new exit (range 16) 1267 | -10/Materials | Learned 4 Subcaves zone layouts 1290 | -10/Materials | Learned Storage stockpile data 1291 | -10/Materials | Learned 2 Storage zone layouts 1301 | -10/Materials | Identified exit to Materials 1301 | -10/Materials | Identified exit to Subcaves 1301 | -10/Materials | Identified exit to Mines 1713 | -10/Materials | Repaired Lgt. Treads 1820 | -10/Materials | Entered Mines 1825 | -10/Mines | Core integrity fell below 50% 1869 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1872 | -10/Mines | Found Prototype Device 1881 | -10/Mines | Identified Exp. Sensor Array 1939 | -10/Mines | Discovered exit to Materials (range 6) 2104 | -10/Mines | Core integrity fell below 20% 2167 | -10/Mines | Assembled infested the area 2196 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02124_ K-01 Serf collects debris. 02127_ Acquired 18 matter. 02129_ K-01 Serf collects debris. 02131_ Acquired 2 matter. 02133_ K-01 Serf collects debris. 02146_ Acquired Lgt. Nuclear Core. 02153_ K-01 Serf collects debris. 02167_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02189_ C-30 ARC bursts open, deploying its payload. 02189_ D-53 Grenadier unfolds itself. 02190_ K-01 Serf destroyed. 02191_ Beam Cannon destroyed. 02192_ The unstable cave ceiling collapses. 02192_ T-07 Excavator destroyed. 02192_ D-53 Grenadier Launcher Guidance Computer blasted off. 02194_ The unstable cave ceiling collapses. 02196_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????## ######????## ##?????? | | ????????## ##????## !#?????? | | ????????# #?????## %#?????# | | ????????# #??????##= #????## | | ????????# #???????# #?#### | | ????##### ##??????# ### | | ???## ##?????# | | ???# """ #?????# | | ???# """ ### #?????##### # | | ???## """ ##?## [ #?????????## ## | | ????## ##???##% #??????????####? | | ?????## ##?????# #??????????????? | | ??????#####??????# #??????????????? | | ?????????????????#=%#??????????????? | | ?????????????????# =#??????????????? | | ?????????????????#*[#??????????????? | | ??????????#####??#= #??????????????? | | ??????????# ##?#%=#??????????????? | | ??????????# ###% #??????????????? | | ????????????# *!=#??????????????? | | ?????????#### u #??????????????? | | ???????### ######??????????????? | | ??????## ##??????????????????? | | ??????# #??????????????????? | | ??????# #??????????????????? | | ??????# @ #??????????????????? | | ??????# ????????????? | | ??????# % ????????? | | ??????## d ?????????? | | ???????# ## d ?????????? | | ???????## #?# % ??????????? | | ????????# ###??#######??????????? | | ???????? #?????????????????????? | | ???????? ##?????????????????????? | | ???????## #???????????????????????? | | ????????###????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterReinforcedArticulator Manual? 0 Play Time 00:19:40 Cumulative 180.1 hours Start 2024.12.10 @ 19:47:34 End 2024.12.10 @ 20:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2c2461a-8c66-46de-81d2-687890db307b