Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 00:52:05 Player: bogmind Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1796) 1796 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4991 Bonus ------- None Cogmind --------- Core Integrity 338/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Particle Gun Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Sensor Array Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Transmission Jammer Light Armor Plating Improved Shield Generator Heavy Particle Gun Gatling Laser Heavy Ion Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gatling Laser Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Sensor Array Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Transmission Jammer Light Armor Plating Improved Shield Generator Heavy Ion Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . 2 . . . . Weapon 2 | . . . . . 2 . . Parts Attached 52 | 7 6 4 5 2 20 3 5 Power 6 | 1 1 . 1 1 2 . . Engine 4 | 1 1 . 1 . 1 . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 2 . 1 8 2 . Treads 2 | . . . . . 2 . . Leg 10 | 2 2 . . . 4 2 . Wheel 5 | . . 2 . 1 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 2 . 2 . 2 . . Device 2 | . . . 1 . 1 . . Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . 1 . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | 3 1 2 2 . 8 1 5 Energy Gun 8 | 1 1 . . . 5 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . 1 2 . 3 1 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 15 | . 2 . 3 . 4 1 5 Power 3 | . 1 . 1 . . . 1 Propulsion 4 | . 1 . 1 . 1 . 1 Utility 2 | . . . . . 1 . 1 Weapon 6 | . . . 1 . 2 1 2 Highest Loss Streak 4 | . 2 . 1 . 2 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 87 100 98 100 99 99 91 Engine 4 | . 13 14 10 2 . . . Core 4 | . . . . 8 8 7 6 Treads 3 | . . . . . 9 . . Leg 14 | . 27 9 . . 5 30 29 Wheel 6 | . . 18 21 22 2 . . Device 6 | . . . 11 11 8 7 6 Storage 10 | . 14 14 11 11 9 7 7 Processor 15 | . 4 14 22 22 18 15 15 Energy Gun 13 | . 14 14 4 . 18 15 10 Ballistic Gun 14 | . 14 13 17 22 17 14 7 Naked Turns . | . . . . . . . . Heaviest Build 97 | 14 88 90 92 92 97 97 97 Greatest Support 50 | 20 20 20 20 20 44 50 50 Greatest Overweight (x) 9 | . 4 8 9 4 9 1 2 Average Overweight (x) 2 | . 1 4 4 4 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 6 15 25 25 25 25 25 25 Most Carried 23 | 5 9 15 15 16 23 18 18 Average Carried 14 | 2 6 12 13 15 18 15 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 18 | 2 9 15 15 16 15 18 18 Class Distribution -------------------- 68% | Scavenger-Skirmisher 20% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1647 | 196 191 132 87 62 605 50 324 Remotely . | . . . . . . . . Salvage Created 2128 | . 412 224 213 149 805 50 275 Parts 128 | . 24 13 22 9 50 3 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 37 | . 8 6 4 2 12 1 4 Guns 32 | . 8 4 4 2 12 1 1 AOE 5 | . . 2 . . . . 3 Classes Destroyed 13 | . 4 3 1 1 2 1 1 Worker 5 | . . 2 . 1 2 . . Builder 1 | . 1 . . . . . . Tunneler 2 | . . 1 . . 1 . . Recycler 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Watcher 8 | . 1 . 2 . 5 . . Swarmer 2 | . . 2 . . . . . Grunt 26 | . 8 4 2 2 8 . 2 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . 2 . 2 . 1 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . 1 . Packrat 2 | . . . . . . . 2 Best Kill Streak 8 | . 8 3 2 4 4 1 2 Combat Bots Only 7 | . 7 2 2 2 3 1 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 241 | . 37 28 23 8 58 9 78 Missed 74 | . 6 8 6 4 12 1 37 Damage Taken 2861 | . 399 221 216 60 1062 118 785 Core 979 | . 79 42 47 . 449 14 348 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . 51 . 88 18 . . Volleys Fired 144 | . 28 21 12 7 51 5 20 Largest 4 | . 2 2 2 2 4 4 4 Hottest 210 | . 85 98 85 46 180 153 210 Shots Fired 389 | . 56 42 17 14 180 18 62 Gun 379 | . 56 40 17 14 180 18 54 Cannon . | . . . . . . . . Launcher 10 | . . 2 . . . . 8 Special . | . . . . . . . . Kinetic 190 | . 28 19 15 14 85 8 21 Thermal 189 | . 28 21 2 . 95 10 33 Explosive 10 | . . 2 . . . . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 5 4 5 4 13 5 10 Robot Miss Streak 10 | . 3 3 2 2 5 2 10 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 236 | . 36 22 10 8 109 12 39 Core Hits 110 | . 21 13 8 5 43 3 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 4 1 . . 1 . 2 Burn 8 | . 4 1 . . 1 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3974 | . 505 428 124 158 1729 232 798 Guns 3561 | . 498 311 124 158 1698 232 540 Cannons . | . . . . . . . . Explosions 375 | . . 117 . . . . 258 Melee . | . . . . . . . . Ramming 38 | . 7 . . . 31 . . Kinetic 1543 | . 258 114 110 158 667 67 169 Thermal 2018 | . 240 197 14 . 1031 165 371 Explosive 375 | . . 117 . . . . 258 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . . 1 Projectiles . | . . . . . . . . Explosions 1 | . . . . . . . 1 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 135 | . . 24 . . 12 . 99 Shots 5 | . . 1 . . . . 4 Rammed 2 | . . . . . 2 . . Targets Rammed 3 | . 1 . . . 2 . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 879 | . 291 216 48 19 867 264 879 Average Temperature 195 | . 129 74 28 7 229 126 319 Received Heat Transfer 996 | . 222 72 48 51 450 . 153 Effects 48 | . . . . . 30 . 18 Shutdowns 10 | . . . . . 7 . 3 Energy Bleed 7 | . . . . . 4 . 3 Matter Decay 8 | . . . . . 4 . 4 Short Circuit 4 | . . . . . 3 . 1 Damage (minor) 6 | . . . . . 3 . 3 Damage (major) 7 | . . . . . 6 . 1 Damage (core) 6 | . . . . . 3 . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 1 . . 5 1 . Heat Transferred 5002 | . 999 555 37 . 2250 259 902 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 256 | . 243 162 116 112 256 90 . Initial 58 | . . 16 25 40 43 58 . Average 94 | . 121 73 64 103 111 68 . Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 86 | 100 56 100 100 100 82 100 . Level 1 13 | . 43 . . . 17 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 16 8 9 2 21 1 5 Peak Tracking Total 8 | . 8 3 3 2 6 1 2 Tactical Retreats 3 | . . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 9 | . 2 . 2 2 1 2 . Terminals 9 | . 2 . 2 2 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 5 . 4 8 4 7 . Successful 13 | . 1 . 3 3 1 5 . Failed 15 | . 4 . 1 5 3 2 . Catastrophic 3 | . 1 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 28 | . 5 . 4 8 4 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 . 3 3 1 5 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 2 | . . . 1 . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . Assault Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 9 | . 2 . 2 2 1 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 3683 | 52 446 548 290 167 1193 335 652 Spaces Moved 1524 | 41 171 264 152 102 336 162 296 Core 15 | 15 . . . . . . . Treads 148 | . . . . . 148 . . Legs 791 | 26 171 37 . . 99 162 296 Wheels 570 | . . 227 152 102 89 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 140 140 140 140 190 190 Average Speed 197 | 94 200 178 142 140 269 190 196 Slowest Speed 400 | 120 400 400 215 140 330 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 36 53 21 19 34 6 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 54 | . . 20 . . . . 34 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 54 | . . 20 . . . . 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 1889 | 52 220 296 208 112 502 178 321 Wait 107 | . 3 . 36 . 65 3 . Move 1517 | 40 170 263 151 101 335 161 296 Hop . | . . . . . . . . Pick Up 52 | 5 10 7 4 2 18 6 . Fast Attach 4 | 3 1 . . . . . . Attach 23 | 3 2 . 4 1 10 3 . Detach . | . . . . . . . . Swap 25 | 1 3 4 1 1 10 . 5 Drop 14 | . 2 1 . . 11 . . Fire 144 | . 28 21 12 7 51 5 20 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick 1 | . 1 . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Destroyed 7 combat bots 317 | -10/Materials | Build established: Mutant 499 | -10/Materials | Entered Mines 555 | -10/Mines | Learned Materials trap positions 582 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 657 | -10/Mines | Build established: Scavenger-Mutant 807 | -10/Mines | Learned location of Zion (-7) 1015 | -10/Mines | Discovered new exit (range 17) 1047 | -10/Mines | Entered Materials 1047 | -9/Materials | Evolved 2 slots: Utility x2 1048 | -9/Materials | Loaded intel: 23 trap records 1312 | -9/Materials | Discovered new exit (range 16) 1335 | -9/Materials | Identified exit to Mines 1337 | -9/Materials | Entered Mines 1368 | -9/Mines | Discovered new exit (range 5) 1372 | -9/Mines | Identified exit to Materials 1408 | -9/Mines | Learned location of Storage (-8) 1418 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1421 | -9/Mines | Found Prototype Device 1474 | -9/Mines | Build established: Scavenger-Skirmisher 1504 | -9/Mines | Entered Materials 1504 | -8/Materials | Evolved 2 slots: Weapon x2 1559 | -8/Materials | Identified exit to Storage 2328 | -8/Materials | Core integrity fell below 50% 2338 | -8/Materials | Core integrity fell below 20% 2579 | -8/Materials | Discovered new exit (range 3) 2582 | -8/Materials | Identified exit to Factory 2697 | -8/Materials | Entered Factory 2697 | -7/Factory | Evolved 2 slots: Propulsion x2 2937 | -7/Factory | Discovered new exit (range 14) 2962 | -7/Factory | Identified exit to Lower Caves 3032 | -7/Factory | Entered Lower Caves 3137 | -7/Lower Caves | Encountered a Warlord checkpoint 3255 | -7/Lower Caves | Spotted B-75 Beast 3564 | -7/Lower Caves | Learned 4 Factory zone layouts 3600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3616 | -7/Lower Caves | Core integrity fell below 50% 3646 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3684 | -7/Lower Caves | Self-destructed Last Messages --------------- 03517_ Carbon-fiber Leg fries itself beyond repair. 03535_ Acquired 44 matter. 03564_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 03600_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03602_ Lgt. Nuclear Core destroyed. 03606_ Aluminum Leg destroyed. 03606_ Destroyed Aluminum Leg. 03612_ Sensor Array destroyed. 03615_ Hvy. Assault Rifle destroyed. 03616_ Y-54 Guardian suffers critical hit (Burn). 03616_ Y-54 Guardian destroyed. 03619_ Acquired 34 matter. 03642_ Acquired 25 matter. 03681_ Searching scrap... 03681_ Found Lgt. Deuterium Engine. 03681_ Found Imp. Hover Unit. 03681_ Found Titanium Leg. 03681_ Found Mak. Hacking Suite. 03681_ Found 17 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# | | ??????????????????????????????????????????????# ## | | ?????????????????????????????????????#???????????? | | ????????????????????????????????????? ###??##????? | | ????????????????????????????????????? ###? ????? | | ????????????????????????????????????? ## ? ???? | | ?????????????????????????????????????# ? # ??? | | ?????????????????????????????????????# #??# #?? | | ?????????????????????????????????????# #??# ## | | ????????????????????????????????????## #????### | | ???????????????????????????????????## ##??## # | | ?????????????????????????????????### #?## | | ????????????????????????????????## ### | | ???????????????????????????????## ## | | ??????????????????????????????## ### | | ?????????????????????????????## #?# | | ????????????????????########## ### | | ????????????????????# !=* ## | | ????????????????????# =@ % | | ????????????????????# ###### ## | | ???????????????????????????# #### | | ???????????????????????# ####??## | | ???????????????????????## ##??????# | | ????????????????????????##### ##???????? | | ????????????????????????????## #????????? | | ?????????????????????????????# ## #???????? | | ?????????????????????????????# ###### #???????? | | ?????????????????????????????# #????# #???????? | | ????????????????????????????? # ????#####???????? | | ???????????????????????????? # ????????????????? | | ??????????????????????????? ? # ???????????????? | | ??????????????????????????# ??####???????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceReflectiveShifter Manual? 0 Play Time 00:32:28 Cumulative 14.6 hours Start 2024.03.25 @ 02:17:43 End 2024.03.26 @ 00:52:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 58 Adventurer 3 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac808eb1-f771-448a-ab4e-62c8e8738636