Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 12:29:03 Player: Skryven Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (145) 145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 415 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Battery Improved Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Battery Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 18 | 7 11 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 6 | 2 4 Treads . | . . Leg 2 | 2 . Wheel . | . . Hover 2 | . 2 Flight 2 | . 2 Utility 4 | 2 2 Device 2 | 2 . Storage 2 | . 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun 6 | 2 4 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 2 | . 2 Utility 2 | . 2 Weapon 2 | . 2 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Slot Usage (%) 84 | . 84 Engine 12 | . 12 Leg 3 | . 3 Hover 17 | . 17 Flight 2 | . 2 Device 12 | . 12 Storage 11 | . 11 Energy Gun 23 | . 23 Peak Build Rating 13 | 9 13 Average Rating 8 | 4 10 On Entrance 4 | . 9 Naked Turns 56 | . 56 Heaviest Build 18 | 9 18 Greatest Support 20 | 20 20 Greatest Overweight (x) 5 | . 5 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 5 10 Average Capacity 5 | 5 5 Most Carried 6 | 4 6 Average Carried 3 | 2 4 Final Capacity 5 | 5 5 Final Carried 5 | 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 352 | 260 92 Remotely . | . . Salvage Created 365 | 129 236 Parts 25 | 11 14 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 6 | 1 5 Guns 5 | 1 4 AOE 1 | . 1 Classes Destroyed 6 | 3 3 Worker 2 | 1 1 Tunneler 3 | 3 . Recycler 1 | . 1 Watcher 2 | . 2 Swarmer 5 | . 5 Grunt 1 | 1 . Best Kill Streak 3 | 3 3 Combat Bots Only 3 | 1 3 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 30 | 6 24 Missed 11 | 2 9 Damage Taken 676 | 42 634 Core 262 | 21 241 Absorbed by Shields . | . . Core Remaining (%) 91 | 91 . Volleys Fired 39 | 12 27 Largest 2 | 2 2 Hottest 100 | 100 90 Shots Fired 67 | 22 45 Gun 67 | 22 45 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 22 | 22 . Explosive . | . . Electromagnetic 45 | . 45 Robot Hit Streak 5 | 4 5 Robot Miss Streak 3 | 1 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 31 | 14 17 Core Hits 15 | 6 9 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | 1 . Burn 1 | 1 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 601 | 190 411 Guns 466 | 190 276 Cannons . | . . Explosions 135 | . 135 Melee . | . . Ramming . | . . Kinetic . | . . Thermal 325 | 190 135 Explosive . | . . Electromagnetic 276 | . 276 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 13 | . 13 Average Corruption 9 | . 9 Corruption Purged . | . . Corruption Blocked . | . . Effects 1 | . 1 Energy Discharges 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 37 | . 37 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 291 | 291 216 Average Temperature 86 | 108 75 Received Heat Transfer 24 | 24 . Effects 1 | 1 . Interference 1 | 1 . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 2 | . 2 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | 1 . Heat Transferred 729 | 629 100 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | . 3 Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 188 | 40 188 Initial 26 | . 26 Average 36 | 13 45 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | 1 8 Peak Tracking Total 3 | 1 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 802 | 222 580 Spaces Moved 380 | 155 225 Core 28 | 23 5 Treads . | . . Legs 191 | 132 59 Wheels . | . . Hover 160 | . 160 Flight 1 | . 1 Fastest Speed 37 | 50 37 Average Speed 90 | 109 78 Slowest Speed 300 | 120 300 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 7 | . 7 Exploration Rate (%) 27 | 6 49 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 13 | . 13 Melee . | . . Projectile . | . . AOE 13 | . 13 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 777 | 186 591 Wait 302 | . 302 Move 379 | 154 225 Hop . | . . Pick Up 23 | 11 12 Fast Attach . | . . Attach 16 | 7 9 Detach 5 | . 5 Swap 2 | . 2 Drop 11 | 2 9 Fire 39 | 12 27 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [Sub]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 134 | -11/Scrapyard | Discovered new exit (range 8) 223 | -11/Scrapyard | Entered Materials 361 | -10/Materials | Discovered new exit (range 9) 364 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 4) 716 | -10/Materials | Crushed by falling debris 720 | -10/Materials | Crushed by falling debris 746 | -10/Materials | Crushed by falling debris 746 | -10/Materials | System corruption reached 10% 748 | -10/Materials | Crushed by falling debris 750 | -10/Materials | Crushed by falling debris 750 | -10/Materials | Core integrity fell below 50% 755 | -10/Materials | Crushed by falling debris 755 | -10/Materials | Core integrity fell below 20% 779 | -10/Materials | Lost 6 parts (1p2n2u1w) 804 | -10/Materials | Crushed by falling debris 804 | -10/Materials | Smashed by cave-in Last Messages --------------- System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Crushed by falling debris. Hvy. EM Pulse Gun destroyed. System corrupted by crushing effect (+5). Flight Unit destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Energy discharge (-32). The unstable cave ceiling collapses. Crushed by falling debris. 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