Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 08:59:49 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (41) 205 Value Destroyed (2279) 2279 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (7224) 7224 TOTAL SCORE: 18868 Bonus ------- Pacifist 1325 Follower Combat Kills 899 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 253/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Improved Hacking Suite Experimental Hacking Suite System Mapper > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield Advanced Point Defense System Warp Gun Null Cannon Advanced Remote Datajack [Rating: 181] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Gravmag System Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Experimental Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Helical Railgun Energy Gun Backup Laser III Energy Cannon Advanced Plasma Cannon Ballistic Gun Helical Railgun Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 . 2 . 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 Propulsion 6 | . . 2 . . . 1 . . . . 2 . . 1 . . Utility 10 | . . . 2 1 2 1 . . . . . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 164 | . . 1 11 10 7 11 . 6 26 1 2 5 14 43 22 5 Power 15 | . . . 1 3 . . . 1 1 . . . . 6 3 . Engine 2 | . . . 1 1 . . . . . . . . . . . . Core 6 | . . . . 2 . . . 1 . . . . . 2 1 . Reactor 7 | . . . . . . . . . 1 . . . . 4 2 . Propulsion 64 | . . . 4 2 3 4 . 3 11 1 . 1 7 12 11 5 Treads . | . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . 1 . . . 4 1 . 4 Wheel 1 | . . . . . . . . . . . . . 1 . . . Hover 41 | . . . 4 2 2 4 . 2 6 1 . . 2 6 11 1 Flight 12 | . . . . . 1 . . 1 4 . . 1 . 5 . . Utility 60 | . . . 5 4 3 5 . 1 9 . 1 4 4 19 5 . Device 27 | . . . 2 1 . 3 . 1 1 . 1 2 2 11 3 . Storage 2 | . . . . . . . . . . . . . 1 1 . . Processor 18 | . . . . 1 1 1 . . 6 . . 1 . 6 2 . Hackware 7 | . . . . 1 2 1 . . . . . 1 1 1 . . Protection 6 | . . . 3 1 . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | . . 1 1 1 1 2 . 1 5 . 1 . 3 6 3 . Energy Gun 5 | . . . . . . 1 . . 2 . . . 1 1 . . Energy Cannon 2 | . . . . . . 1 . . . . . . 1 . . . Ballistic Gun 5 | . . . . . . . . 1 1 . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . 1 . . . 1 . 1 . Special Weapon 3 | . . . 1 . . . . . 1 . . . . 1 . . Impact Weapon 3 | . . 1 . 1 . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 28 | . . . . . 2 1 . . 9 . . 1 5 7 3 . Corrupted Parts 4 | . . . . . . . . . 1 . . . 1 2 . . System Corruption 17 | . . . . . . . . . 4 . . . 4 9 . . Parts Lost 75 | . . . . . . 10 2 1 1 1 2 6 14 1 28 9 Power 8 | . . . . . . 1 . . . . . 1 . . 4 2 Propulsion 35 | . . . . . . 5 . 1 1 . 2 1 9 . 12 4 Utility 24 | . . . . . . 2 2 . . . . 4 3 1 11 1 Weapon 8 | . . . . . . 2 . . . 1 . . 2 . 1 2 Highest Loss Streak 8 | . . . . . . 5 2 1 1 1 2 6 7 1 8 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 4 | 1 2 2 3 4 4 4 5 4 4 3 3 2 4 8 6 2 Power . | 1 2 2 1 . . . 1 . . . . . . 1 . . Propulsion . | . . . . 1 2 . . . . . . . . . . . Utility 1 | . . . . 2 1 1 1 . . . . . 1 3 3 1 Weapon 1 | . . . 1 . 1 1 2 2 3 3 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . 4 1 1 . . 1 . . . . 3 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . Utility 5 | . . . . 3 . 1 . . . . . . . 1 . . Weapon 3 | . . . . 1 . . . . 1 . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 69 | . . . 57 99 99 87 31 30 71 92 80 73 48 70 73 32 Engine 1 | . . . 5 9 . . . . 1 . . . . . . 6 Core 2 | . . . . 4 13 9 . . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . 2 5 5 4 . 5 4 . Leg 1 | . . . . . . . . . . . . . 10 . . 1 Hover 17 | . . . 23 30 26 25 . 2 19 29 23 13 7 14 20 6 Flight 1 | . . . . . . . . 1 1 . . 3 . 3 . . Device 10 | . . . 4 19 20 21 13 5 5 5 9 12 3 9 7 . Storage 1 | . . . . . . . . . . . . . 2 3 3 . Processor 9 | . . . . 4 7 5 5 5 13 23 16 14 13 11 14 8 Hackware 9 | . . . . . 12 12 11 11 11 11 10 12 4 11 12 3 Protection 2 | . . . 11 12 4 . . . 2 5 5 3 . . . . Energy Gun 1 | . . . . . . 3 . . 3 5 5 2 1 1 . 6 Special Weapon 1 | . . . 2 7 6 1 . . 3 . . . . . . . Impact Weapon 1 | . . . 9 7 6 4 . . . . . . . . . . Peak Build Rating 181 | . . 1 40 54 60 74 28 40 135 135 133 148 110 177 181 91 Average Rating 86 | . . . 22 46 59 64 25 24 84 132 127 135 77 143 143 53 On Entrance 55 | . . . 1 40 53 59 28 20 40 135 126 117 77 32 172 41 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 10 . . 2 16 9 . 7 Naked Turns 93 | . 42 51 . . . . . . . . . . . . . . Heaviest Build 72 | . . 2 20 29 25 23 3 18 58 58 56 57 60 72 69 8 Greatest Support 102 | 3 3 3 36 40 40 51 3 22 65 77 65 53 90 102 102 56 Greatest Overweight (x) 3 | . . . . . . 1 . 1 2 . 1 1 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 20 10 10 5 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 14 9 9 5 Most Carried 10 | 2 2 4 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Average Carried 5 | 1 2 2 3 4 4 4 5 4 4 5 4 4 5 9 9 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 Final Carried 10 | 2 2 3 3 5 5 5 5 5 5 5 5 5 5 10 5 5 Class Distribution -------------------- 53% | Hacker-Mutant 23% | Mutant 18% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 2570 | 162 . . 163 70 163 75 . 79 537 50 20 22 22 793 385 29 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1836 | . . . . . 128 399 . 79 . 121 179 . 264 239 405 22 Parts 94 | . . . . . 5 15 . 7 . 7 1 . 13 4 41 1 Haulers Intercepted 2 | . . . . . . . . . . . 1 . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 2 . 13 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 32 | . . . . . 3 7 . 2 . 4 2 . 6 2 6 . Melee 9 | . . . . . . 6 . . . . . . . . 3 . Guns 9 | . . . . . . . . . . 4 1 . . 1 3 . Cannons 2 | . . . . . . . . 2 . . . . . . . . AOE 10 | . . . . . 3 . . . . . 1 . 6 . . . Classes Destroyed 11 | . . . . . 2 4 . . . . 2 . 2 1 . . Worker 5 | . . . . . . . . . . . 1 . 2 . 1 1 Builder 1 | . . . . . . 1 . . . . . . . . . . Hauler 2 | . . . . . . . . . . . 1 . . 1 . . Recycler 1 | . . . . . . . . . . . . . 1 . . . Swarmer 5 | . . . . . 1 . . 1 . 3 . . . . . . Grunt 7 | . . . . . 2 . . . . . 2 . 2 1 . . Duelist 1 | . . . . . . . . . . . . . . 1 . . Sentry 1 | . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 3 | . . . . . . 3 . . . . . . . . . . Programmer 14 | . . . . . . 3 . 1 . 1 . . 3 . 6 . Best Kill Streak 9 | . . . . . 3 3 . 1 . 2 4 . 9 2 2 1 Combat Bots Only 6 | . . . . . 3 2 . 1 . 2 2 . 6 2 1 . Max Kills in Single Turn 5 | . . . . . 3 1 . 1 . 1 2 . 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . 1 . 3 . . . Melee 1 | . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 1131 | . . 4 64 . 3 102 16 23 22 68 16 30 315 36 282 150 Missed 453 | . . 2 27 . 2 41 9 12 5 33 3 7 132 19 120 41 Hits 678 | . . 2 37 . 1 61 7 11 17 35 13 23 183 17 162 109 Melee 1 | . . . . . . . . . 1 . . . . . . . Projectile 677 | . . 2 37 . 1 61 7 11 16 35 13 23 183 17 162 109 AOE 4 | . . . . . . 3 . . 1 . . . . . . . Critical Strikes 38 | . . . 1 . . 4 . 1 . . 1 1 6 1 16 7 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 13837 | . . 23 591 . 18 1432 159 214 579 637 274 604 2950 486 3889 1981 Core 5240 | . . 23 150 . 18 499 96 172 99 91 39 58 1013 85 1277 1620 Absorbed by Shields 76 | . . . . . . . . . 76 . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . . . . . . 45 . . Core Remaining (%) 68 | 100 100 94 72 100 97 . . . . 4 96 . 17 . 6 . Volleys Fired 127 | . . . 1 . 1 2 . 3 30 12 9 6 12 13 38 . Largest 2 | . . . 1 . 1 1 . 2 1 1 1 1 1 1 2 . Hottest 160 | . . . 5 . 36 98 . 121 45 45 45 45 160 90 76 . Shots Fired 150 | . . . 1 . 1 2 . 5 30 11 9 6 12 13 60 . Gun 107 | . . . . . . 1 . 2 3 11 9 6 7 8 60 . Cannon 6 | . . . . . . 1 . 3 . . . . 2 . . . Launcher 4 | . . . . . 1 . . . . . . . 3 . . . Special 33 | . . . 1 . . . . . 27 . . . . 5 . . Kinetic 70 | . . . . . . . . 2 . 8 . . . . 60 . Thermal 22 | . . . . . . 2 . 3 . . . . 9 8 . . Explosive 3 | . . . . . 1 . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . 3 3 9 6 1 . . . Robot Hit Streak 17 | . . . 1 . . 2 . 7 10 9 5 . 7 12 17 . Robot Miss Streak 2 | . . . . . . . . . 1 1 1 1 . . 2 . Penetration Max 3 | . . . . . . . . . . . 3 . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . 8 . . Shots Hit Robots 101 | . . . 2 . 3 24 . 5 21 6 5 . 3 11 21 . Core Hits 57 | . . . . . 7 5 1 2 . 4 7 . 13 4 13 1 Critical Kills 4 | . . . . . . 3 . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . 4 . . . . 1 . . 1 1 . Critical Strikes 13 | . . . . . . 7 . . . . 1 . . 2 3 . Destroy 3 | . . . . . . . . . . . . . . 2 1 . Smash 7 | . . . . . . 7 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . Detonate 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 73 | . . 1 2 1 8 32 . . . . . . . 12 17 . Impact 44 | . . 1 2 1 8 32 . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . 12 . . Piercing 17 | . . . . . . . . . . . . . . . 17 . Sneak Attacks 5 | . . . . . 1 2 . . . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6392 | . . . 23 . 356 1316 5 160 . 216 624 4 1692 555 1419 22 Guns 2079 | . . . . . . 30 . 40 . 216 526 . . 182 1085 . Cannons 120 | . . . . . . . . 120 . . . . . . . . Explosions 1941 | . . . . . 167 . . . . . 98 . 1676 . . . Melee 2192 | . . . 23 . 189 1286 . . . . . . . 373 321 . Ramming 60 | . . . . . . . 5 . . . . 4 16 . 13 22 Kinetic 1311 | . . . . . . . . 40 . 186 . . . . 1085 . Thermal 430 | . . . . . . 30 . 120 . . 98 . . 182 . . Explosive 640 | . . . . . 167 . . . . . . . 473 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1498 | . . . 23 . 189 1286 . . . . . . . . . . Slashing 373 | . . . . . . . . . . . . . . 373 . . Piercing 321 | . . . . . . . . . . . . . . . 321 . Entropic 1759 | . . . . . . . . . . 30 526 . 1203 . . . Highest Corruption 47 | . . . 1 . 2 4 4 6 6 4 . 3 9 9 47 8 Average Corruption 7 | . . . 1 . 2 1 4 4 4 4 . 2 5 8 26 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 90 | . . . 1 . 1 6 6 4 5 3 . . 14 8 39 3 Message Errors 20 | . . . 1 . . 4 1 1 4 . . . 4 2 2 1 Matter Fused 12 | . . . . . . . . . . . . . 4 4 4 . Heat Flow Errors 6 | . . . . . . . 2 1 . . . . 1 . 2 . Energy Discharges 13 | . . . . . 1 1 . . . 2 . . 3 1 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 10 | . . . . . . 1 2 2 1 . . . . 1 3 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . 1 Misfires 4 | . . . . . . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 15 | . . . . . . . . . . . . . . . 15 . Weapon Failures 5 | . . . . . . . . . . 1 . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 685 | . . . . . 18 431 . 28 . . . . 131 37 40 . Projectiles 28 | . . . . . . . . 28 . . . . . . . . Explosions 131 | . . . . . . . . . . . . . 131 . . . Melee 526 | . . . . . 18 431 . . . . . . . 37 40 . Knockbacks 6 | . . . . . 2 4 . . . . . . . . . . Impact 6 | . . . . . 2 4 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . 2 . . . . 2 . . 6 10 Shots . | . . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . 1 1 . . . . 1 . . 3 2 Targets Rammed 11 | . . . . . . 1 1 . . . . 1 3 . 3 2 Kicked 3 | . . . . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 338 | . . . 178 . . . 67 178 . . . . 217 338 287 . Average Temperature 79 | . . . 86 . . . 38 63 . . . . 30 151 85 . Received Heat Transfer 2036 | . . 12 297 . 9 135 27 9 122 126 93 72 765 117 225 27 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . Impact Corruptions 15 | . . . . . 2 13 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . . Heat Transferred 496 | . . . . . . 37 . 150 . . 50 . . 259 . . Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 100 100 . . . . 100 100 97 100 100 100 Level 1 . | . . . . . . . . . . . . . 2 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 200 | . . 51 66 12 91 65 . . . . 179 88 200 50 91 61 Initial 138 | . . . 21 7 5 14 . . . . 138 88 . 27 . 14 Average 27 | . . 18 28 1 24 14 . . . . 137 37 68 9 33 12 Influence Increases 2686 | . . 61 125 29 127 234 . 80 482 321 101 57 295 186 487 101 Destroy 0b10 Robot/C 1060 | . . . . . 60 140 . 40 340 160 40 . 120 40 120 . Destroy 0b10 Robot/NC 45 | . . . . . . 5 . . . . 10 . 15 5 5 5 Destroy Leader 144 | . . . . . 20 50 . 10 . 20 2 . 10 12 20 . Allied During Kill 148 | . . . . . . . . . 142 6 . . . . . . Successful Hack 120 | . . . 5 14 19 7 . . . . . 18 . 15 21 21 Disable Machine 240 | . . . . 15 15 15 . . . . . 15 60 15 105 . Destroy Structure 209 | . . 1 . . 13 2 . . . . 34 24 90 9 36 . Partial Spotted 75 | . . . . . . 15 . . . . 15 . . 15 30 . Lose Combat Pursuer 645 | . . 60 120 . . . . 30 . 135 . . . 75 150 75 Influence Decreases 2686 | . . 10 160 33 108 262 3 70 159 433 153 226 247 234 462 126 Entered New Map 604 | . . . 30 9 7 17 2 . 10 333 83 81 . 21 . 11 Time Decay 1432 | . . 10 130 24 101 205 1 60 69 70 50 137 147 203 180 45 Lost Part 463 | . . . . . . 40 . 10 10 10 20 8 100 10 185 70 Lost Ally 90 | . . . . . . . . . 70 20 . . . . . . Purge Threat 97 | . . . . . . . . . . . . . . . 97 . Squads Dispatched 25 | . 1 . 2 2 1 2 . . . . 1 1 2 2 7 4 Investigation 6 | . . . 1 . . . . . . . . . . 2 2 1 Extermination 9 | . . . . 1 1 2 . . . . . 1 2 . 2 . Reinforcement 7 | . 1 . 1 . . . . . . . 1 . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 1 . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 17 | . . 1 4 1 . 1 . . . . . . 1 6 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 249 | . 1 5 16 8 17 15 1 4 47 29 3 7 18 23 39 16 Peak Tracking Total 17 | . 1 7 8 3 7 4 1 3 17 13 2 5 7 8 14 10 Tactical Retreats 20 | . . 1 4 . . . . 2 . 4 . . . 3 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 4 | . . . . . 1 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 19 | . . . . 1 1 1 . . 1 1 . 1 5 1 7 . Max in Single Turn 2 | . . . . 1 1 1 . . 1 1 . 1 2 1 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 36 | . . . 2 4 5 4 . . 2 1 1 3 4 3 6 1 Terminals 23 | . . . 2 1 3 2 . . . 1 . 2 3 2 6 1 Fabricators 2 | . . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . 1 . 1 . . . . 1 . 1 . . . Garrison Access 4 | . . . . 2 1 . . . . . . . . 1 . . Total Hacks 84 | . . . 6 11 11 11 . . 6 4 1 5 6 5 16 2 Successful 39 | . . . 2 5 4 3 . . 6 4 . 4 . 2 8 1 Failed 44 | . . . 4 5 7 8 . . . . 1 1 6 3 8 1 Catastrophic 9 | . . . 2 1 3 . . . . . 1 . . 1 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 9 | . . . . . 2 3 . . . . . . . 1 3 . Terminals 54 | . . . 6 1 7 6 . . . 4 . 3 5 4 16 2 Fabricators 4 | . . . . . 2 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . Scanalyzers 9 | . . . . 4 . 3 . . . . 1 . 1 . . . Garrison Access 9 | . . . . 6 2 . . . . . . . . 1 . . Terminal Hacks 29 | . . . 2 . 4 1 . . 6 4 . 2 . 1 8 1 Record 5 | . . . . . . . . . . 4 . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 2 | . . . . . . . . . . . . . . . 2 . Prototype ID Bank 5 | . . . . . . . . . 5 . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . 1 . . . . . 1 . 1 . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Registered Components 2 | . . . . . 1 . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 . 1 . . . . . . 1 . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . Scanalyzer 4 | . . . . 3 . 1 . . . . . . . . . . Retrieve Study 4 | . . . . 3 . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . . . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 2 3 5 4 . . . 1 1 2 4 2 4 1 Full Trace Events 5 | . . . 1 . . . . . . . . . . 1 2 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . 1 . Corruption 1 | . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . 169 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 3 . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . 1 . . . . . 9 . . . . 5 . . Non-combat 5 | . . . . . . . . . 3 . . . . 2 . . Combat 10 | . . . 1 . . . . . 6 . . . . 3 . . Robot Hacks Applied 17 | . . . 1 . . . . . 11 . . . . 5 . . parse_system 17 | . . . 1 . . . . . 11 . . . . 5 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total Allies 5 | . . . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . . . . . . 5 1 . . . . . . Highest-Rated Group 282 | . . . . . . . . . 282 36 . . . . . . Highest-Rated Ally 68 | . . . . . . . . . 68 36 . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 50 | . . . . . . . . . 45 5 . . . . . . Total Damage 2839 | . . . . . . . . . 2626 213 . . . . . . Kills 21 | . . . . . . . . . 17 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Active Infowar (turns) 3896 | . . . . 245 358 888 138 2 439 157 104 318 . 513 511 223 Optics 1247 | . . . . . . . . . . . . . . 513 511 223 Sensors 1800 | . . . . 245 358 888 138 . . . . 124 . 47 . . Decoding 901 | . . . . . . . . . 439 157 104 201 . . . . ECM 2 | . . . . . . . . 2 . . . . . . . . Robot Analysis Total 2 | . . . . . . . . . . . . . . . 2 . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . 2 4 . . . . Traps 3 | . . . . . . . . . . . 1 2 . . . . Emergency Access 3 | . . . . . . . . . . . 1 2 . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 6756 | 17 42 58 262 399 358 934 200 244 1208 157 104 323 674 1042 511 223 Spaces Moved 7909 | 31 83 104 297 380 280 526 383 417 1678 315 169 226 507 1645 608 260 Core 1275 | 31 83 104 141 . . 133 383 245 . . . . 102 39 . 14 Treads . | . . . . . . . . . . . . . . . . . Legs 367 | . . . . . . . . . . . . . 357 . . 10 Wheels . | . . . . . . . . . . . . . . . . . Hover 5627 | . . . 156 380 280 393 . 56 1559 315 169 226 48 1201 608 236 Flight 640 | . . . . . . . . 116 119 . . . . 405 . . Fastest Speed 23 | 50 50 50 48 48 48 40 50 35 40 31 41 49 50 23 36 40 Average Speed 53 | 50 50 50 48 48 48 45 50 47 48 39 46 129 100 44 47 64 Slowest Speed 260 | 50 50 50 60 48 48 120 50 100 235 41 119 157 260 113 110 120 Overloaded Moves 72 | . . . . . . . . . . 51 21 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 25 16 40 12 11 20 62 59 93 55 4 8 55 36 62 12 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . . Spaces Dug 32 | . . 1 . . 2 1 . . . 5 5 9 . 3 6 . Terrain Destroyed 140 | . . 1 . . 13 1 . . 1 9 22 15 59 3 16 . Melee 10 | . . 1 . . 2 . . . . . . . . 3 4 . Projectile 46 | . . . . . . 1 . . 1 9 8 15 . . 12 . AOE 84 | . . . . . 11 . . . . . 14 . 59 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total 10188 | 32 82 107 407 596 485 1156 390 458 2059 335 185 249 656 1941 736 314 Wait 1641 | . . . 89 186 174 565 7 24 280 7 2 3 92 156 15 41 Move 7887 | 30 82 103 296 379 279 525 382 416 1677 314 168 225 506 1638 607 260 Hop 3 | . . . . . . . . . . . . . . 3 . . Pick Up 103 | 2 . 2 7 9 5 8 . 4 11 . 1 1 11 29 13 . Fast Attach 92 | . . . 4 4 1 4 . 3 20 . 2 5 8 22 13 6 Attach 83 | . . 1 7 2 2 7 . 5 12 . 1 2 11 22 11 . Detach 21 | . . . . . . 2 . 1 3 . . 1 6 7 1 . Swap 25 | . . . . 4 9 2 . . 1 1 . . 1 4 3 . Drop 121 | . . . 1 11 6 8 . 2 25 1 2 5 6 35 14 5 Fire 127 | . . . 1 . 1 2 . 3 30 12 9 6 12 13 38 . Melee 73 | . . 1 2 1 8 32 . . . . . . . 12 17 . Ram 9 | . . . . . . 1 1 . . . . 1 . . 4 2 Kick 3 | . . . . . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 16) 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Propulsion x2 114 | -9/Materials | Discovered new exit (range 4) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Utility x2 255 | -8/Materials | Met 7R-MNS 331 | -8/Materials | Build established: Mutant 365 | -8/Materials | Discovered new exit (range 11) 380 | -8/Materials | Entered Factory 380 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 381 | -7/Factory | Caught up to 7R-MNS 614 | -7/Factory | Central database locked down 741 | -7/Factory | Garrison activated, responded to threat 766 | -7/Factory | Identified exit to Garrison 771 | -7/Factory | Discovered new exit (range 10) 778 | -7/Factory | Identified exit to Factory 779 | -7/Factory | Entered another Factory area 779 | -6/Factory | Evolved 2 slots: Utility x2 780 | -6/Factory | Caught up to 7R-MNS 1028 | -6/Factory | Build established: Scavenger-Mutant 1126 | -6/Factory | Discovered new exit (range 9) 1137 | -6/Factory | Identified exit to Factory 1137 | -6/Factory | Entered another Factory area 1137 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -5/Factory | Caught up to 7R-MNS 1199 | -5/Factory | Discovered new exit (range 10) 1653 | -5/Factory | Lost 3 parts (2n1u) 1917 | -5/Factory | Build established: Hacker-Mutant 2008 | -5/Factory | Lost 5 parts (1p3n1w) 2043 | -5/Factory | Identified exit to Upper Caves 2071 | -5/Factory | Entered Upper Caves 2129 | -5/Upper Caves | Learned location of 1 exit from Factory 2140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2140 | -5/Upper Caves | Core integrity fell below 50% 2266 | -5/Upper Caves | Discovered new exit (range 8) 2270 | -5/Upper Caves | Identified exit to Upper Caves 2271 | -5/Upper Caves | Entered another Upper Caves area 2364 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2506 | -5/Upper Caves | Discovered new exit (range 15) 2513 | -5/Upper Caves | Identified exit to Warlord 2515 | -5/Upper Caves | Entered Warlord 2535 | -5/Warlord | System corruption cleaned by Quarantine Array 2764 | -5/Warlord | Met Warlord 2789 | -5/Warlord | Warlord's base attacked by MAIN.C 2875 | -5/Warlord | Found Prototype Energy Gun 2878 | -5/Warlord | Found Prototype Energy Gun 2878 | -5/Warlord | Identified Vortex Rail (x2) 2881 | -5/Warlord | Found Prototype Launcher 2881 | -5/Warlord | Identified Vortex Catalyst Activator 2949 | -5/Warlord | Found Prototype Processor 2954 | -5/Warlord | Identified Exp. Targeting Computer 2963 | -5/Warlord | Found Prototype Reactor 2990 | -5/Warlord | Identified Vortex Chain Reactor 3053 | -5/Warlord | Met EX-DEC 3139 | -5/Warlord | Warlord forces counterattacked 3464 | -5/Warlord | Warlord base infiltrated, sounded retreat 3477 | -5/Warlord | Spotted Striker 3480 | -5/Warlord | Allies destroyed Striker 3511 | -5/Warlord | Lost 4 allies 3511 | -5/Warlord | Spotted Striker 3522 | -5/Warlord | Spotted Executioner 3526 | -5/Warlord | Core integrity fell below 20% 3540 | -5/Warlord | Found Corrupted Chain Missile Launcher 3583 | -5/Warlord | Spotted Striker 3585 | -5/Warlord | Allies destroyed Striker 3627 | -5/Warlord | Spotted Executioner 3634 | -5/Warlord | Allies destroyed Executioner 3637 | -5/Warlord | Spotted Executioner 3637 | -5/Warlord | Spotted Striker 3642 | -5/Warlord | Found Exp. Targeting Computer 3648 | -5/Warlord | Spotted Executioner 3651 | -5/Warlord | Allies destroyed Striker 3657 | -5/Warlord | Discovered new exit (range 14) 3692 | -5/Warlord | Lost 7 allies 3723 | -5/Warlord | Entered Proximity Caves 3723 | -4/Proximity Caves | Accompanied by 1 ally 3771 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3827 | -4/Proximity Caves | Build established: Scavenger-Mutant 3829 | -4/Proximity Caves | Spotted B-86 Titan 3837 | -4/Proximity Caves | Learned location of Testing (-3) 3846 | -4/Proximity Caves | Discovered new exit (range 5) 3873 | -4/Proximity Caves | Attracted the attention of an 0b10 base 3873 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 3873 | -4/Proximity Caves | Learned location of Extension (-4) 3880 | -4/Proximity Caves | Entered Factory 3880 | -4/Factory | Evolved 2 slots: Propulsion x2 3881 | -4/Factory | Identified exit to Research 3952 | -4/Factory | Discovered exit to Research (range 3) 3970 | -4/Factory | Found Prototype Hackware 3984 | -4/Factory | Entered Research 3984 | -3/Research | Evolved 2 slots: Utility x2 3984 | -3/Research | Identified Exp. Hacking Suite 4055 | -3/Research | Identified exit to Armory 4055 | -3/Research | Identified exit to Testing 4269 | -3/Research | Build established: Hacker-Mutant 4307 | -3/Research | Entered Testing 4337 | -3/Testing | Lost 6 parts (1p1n4u) 4494 | -3/Testing | Found Prototype Energy Cannon 4494 | -3/Testing | Identified Null Cannon 4610 | -3/Testing | Build established: Mutant 4674 | -3/Testing | Found Prototype Device 4708 | -3/Testing | Lost 6 parts (4n1u1w) 4753 | -3/Testing | Found Prototype Hackware 4825 | -3/Testing | Found Prototype Energy Gun 4854 | -3/Testing | Found Quantum Capacitor 4909 | -3/Testing | Identified AEGIS Remote Shield 4919 | -3/Testing | Core integrity fell below 50% 4924 | -3/Testing | Identified System Mapper 4937 | -3/Testing | Core integrity fell below 20% 4962 | -3/Testing | Spotted PL-TRNDOX9LKY 4967 | -3/Testing | Lost 7 parts (5n1u1w) 4973 | -3/Testing | Discovered new exit (range 15) 4980 | -3/Testing | Identified exit to Research 4981 | -3/Testing | Entered Research 4981 | -2/Research | Warlord forces began assault on 0b10 4981 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4991 | -2/Research | Identified exit to Quarantine 5008 | -2/Research | Identified Warp Gun 5036 | -2/Research | Spotted B-90 Cyclops 5091 | -2/Research | Research machine network offline 5207 | -2/Research | Discovered new exit (range 13) 5210 | -2/Research | Identified exit to Access 5260 | -2/Research | Met up with Warlord 5263 | -2/Research | Build established: Hacker-Mutant 5340 | -2/Research | Borebot progress halted 5445 | -2/Research | Found Vortex Field Projector 5469 | -2/Research | Borebot progress halted 5513 | -2/Research | Found Exp. Targeting Computer 5515 | -2/Research | Found Corrupted Exp. Core Analyzer 5518 | -2/Research | Found Exp. Core Analyzer 5609 | -2/Research | Borebot progress halted 5642 | -2/Research | Warlord destroyed during the assault 5698 | -2/Research | Spotted Striker 5715 | -2/Research | Found Exp. Core Analyzer 5717 | -2/Research | Found Prototype Device 5718 | -2/Research | Identified Adv. Kinecellerator 5735 | -2/Research | Lost 6 allies 5747 | -2/Research | Spotted Executioner 5881 | -2/Research | Spotted Striker 6017 | -2/Research | Spotted Striker 6023 | -2/Research | Entered Quarantine 6052 | -2/Quarantine | Found Prototype Launcher 6065 | -2/Quarantine | Identified Mni. Smartbomb Launcher 6068 | -2/Quarantine | Found Alien Impact Weapon 6090 | -2/Quarantine | System corruption reached 10% 6224 | -2/Quarantine | Cryocooling Duct disabled 6230 | -2/Quarantine | Identified Core Stripper 6239 | -2/Quarantine | Ambient heat levels rising (+20) 6239 | -2/Quarantine | Non-combat units ordered to evacuate 6241 | -2/Quarantine | Lost 8 parts (2p3n3u) 6262 | -2/Quarantine | Found Sigix Corpse 6273 | -2/Quarantine | Found Sigix Corpse 6301 | -2/Quarantine | Found Alien Artifact 6328 | -2/Quarantine | Met incapacitated Sigix Warrior 6328 | -2/Quarantine | Lockdown squad dispatched 6330 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6331 | -2/Quarantine | Unlocked Sigix quarantine chamber 6333 | -2/Quarantine | Found Sigix Containment Pod 6361 | -2/Quarantine | System corruption reached 30% 6408 | -2/Quarantine | Spotted Lightning 6408 | -2/Quarantine | Spotted Lightning 6408 | -2/Quarantine | Spotted Lightning 6443 | -2/Quarantine | Lost 8 parts (1p4n2u1w) 6495 | -2/Quarantine | Core integrity fell below 50% 6497 | -2/Quarantine | Lost 7 parts (1p4n2u) 6510 | -2/Quarantine | Discovered exit to Access (range 18) 6515 | -2/Quarantine | Imp. Hacking Suite fried by hacking feedback 6532 | -2/Quarantine | Core integrity fell below 20% 6534 | -2/Quarantine | Entered Access 6534 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6561 | -1/Access | Lost 5 parts (1n4u) 6609 | -1/Access | Spotted B-99 Colossus 6635 | -1/Access | Garrison activated, responded to threat 6705 | -1/Access | Identified exit to Surface 6732 | -1/Access | Spotted B-99 Colossus 6732 | -1/Access | Spotted B-99 Colossus 6741 | -1/Access | Core integrity fell below 50% 6751 | -1/Access | Core integrity fell below 20% 6757 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06739_ Slug penetrates B-99 Colossus. 06740_ Acquired 7 matter. 06740_ Penetrated by Slug. 06740_ Slug penetrates Sealed Heavy Doors. 06743_ P2JVL9YZK6W>8:7OIVMCZW3VB 06743_ Slug penetrates Sealed Heavy Doors. 06743_ Penetrated by Slug. 06743_ Slug penetrates Sealed Heavy Doors. 06743_ Penetrated by Slug. 06744_ Slug penetrates Sealed Heavy Doors. 06744_ Penetrated by Slug. 06746_ U-05 Engineer builds a Wall. 06747_ B-99 Colossus activates siege mode. 06747_ Penetrated by Slug. 06747_ P-80 Master resets B-99 Colossus, system corruption cleaned. 06748_ Slug penetrates Sealed Heavy Doors. 06748_ Penetrated by Slug. 06748_ Slug penetrates Sealed Heavy Doors. 06750_ Penetrated by Slug. 06751_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????????#! 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