Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.13 @ 04:08:00 Player: Beangussy Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (880) 880 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4495 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Aluminum Leg Aluminum Leg Cesium-ion Thruster Advanced Weight Redist. System Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Insulated Plating Insulated Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Armored Treads Aluminum Leg Aluminum Leg Cesium-ion Thruster Advanced Weight Redist. System Improved Terrain Scanner Particle Gun [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 2 | . . . . . 1 1 . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . 1 . . . . Parts Attached 37 | 5 1 1 7 2 13 2 6 Power 7 | 1 . 1 1 . 2 1 1 Engine 5 | 1 . 1 1 . 1 1 . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 . 2 . 2 Treads 2 | . . . . . . . 2 Leg 3 | . . . 2 . 1 . . Wheel 3 | 2 . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . 1 . 3 2 3 1 1 Device 4 | . . . 3 1 . . . Storage 1 | . . . . 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . 1 . . . 2 1 1 Artifact . | . . . . . . . . Weapon 11 | 2 . . 1 . 6 . 2 Energy Gun 6 | 2 . . 1 . 2 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . Ballistic Cannon 3 | . . . . . 2 . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 1 | . . . . . 1 . . Parts Lost 32 | . . . 2 3 13 . 14 Power 5 | . . . 1 . 1 . 3 Propulsion 8 | . . . 1 . 3 . 4 Utility 9 | . . . . 2 3 . 4 Weapon 10 | . . . . 1 6 . 3 Highest Loss Streak 9 | . . . 2 2 7 . 9 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 4 5 4 4 9 11 9 Power . | . . . . . . 1 . Propulsion 2 | 1 3 3 1 1 3 5 4 Utility 2 | . . . 1 2 3 3 2 Weapon 1 | . 1 2 1 1 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . . . 1 . . . 6 Power . | . . . . . . . . Propulsion 5 | . . . 1 . . . 4 Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 83 85 97 93 82 82 66 Engine 8 | . 14 14 11 11 5 15 7 Core 1 | . . . . . 3 . 1 Leg 10 | . . . 11 22 12 . . Wheel 8 | . 28 28 10 . 4 15 7 Device 12 | . . . 20 11 11 7 5 Storage 5 | . . . . 5 9 7 7 Processor 2 | . . . . . 2 7 7 Protection 11 | . 12 14 11 11 12 13 8 Energy Gun 21 | . 28 28 33 32 16 7 3 Ballistic Cannon 2 | . . . . . 3 7 8 Peak Build Rating 24 | 5 6 6 13 13 19 22 24 Average Rating 14 | 3 5 5 12 11 17 21 19 On Entrance 10 | . 5 6 6 13 11 19 22 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 7 8 8 22 54 56 61 61 Greatest Support 40 | 20 20 20 20 20 25 20 40 Greatest Overweight (x) 14 | . . . 2 2 3 3 14 Average Overweight (x) 1 | . . . . 1 1 3 2 Largest Inventory Capacity 20 | 5 5 5 5 20 20 20 20 Average Capacity 13 | 5 5 5 5 12 20 20 20 Most Carried 14 | 5 5 5 5 6 14 12 12 Average Carried 7 | 2 4 5 4 4 9 11 9 Final Capacity 20 | 5 5 5 5 20 20 20 20 Final Carried 13 | 5 5 5 4 6 13 11 6 Class Distribution -------------------- 53% | Tank 42% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 731 | 250 . 20 70 20 338 . 33 Remotely . | . . . . . . . . Salvage Created 954 | 30 54 51 276 90 409 . 44 Parts 60 | 2 1 8 14 2 28 . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 30 | 1 1 3 9 2 14 . . Guns 22 | 1 1 3 9 2 6 . . Cannons 8 | . . . . . 8 . . Classes Destroyed 4 | 1 . 1 2 . . . . Operator 1 | . . . 1 . . . . Swarmer 14 | . . 3 6 . 5 . . Grunt 10 | 1 1 . . 2 6 . . Sentry 6 | . . . 3 . 3 . . Best Kill Streak 7 | 1 1 3 7 2 4 . . Combat Bots Only 6 | 1 1 3 6 2 4 . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . . Gunslinging 1 | . . 1 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 472 | 2 16 11 58 30 157 . 198 Missed 136 | 1 8 3 12 5 46 . 61 Hits 336 | 1 8 8 46 25 111 . 137 Projectile 336 | 1 8 8 46 25 111 . 137 Critical Strikes 9 | . . . 3 2 2 . 2 Actively Blocked 3 | . . . 1 2 . . . Damage Taken 4286 | 8 91 43 355 241 1192 . 2356 Core 1080 | 8 27 8 68 22 230 . 717 Absorbed by Shields 173 | . . . 72 12 75 . 14 Redirected to Shielding 158 | . 13 . 9 18 118 . . Ignored by Resistances 1288 | 3 25 16 125 78 372 . 669 Core Remaining (%) 78 | 96 . 82 . 77 58 . . Volleys Fired 131 | 2 5 3 23 12 72 . 14 Largest 3 | 2 2 2 3 1 2 . 2 Hottest 140 | 100 100 100 140 50 56 . 74 Shots Fired 190 | 4 10 6 53 12 87 . 18 Gun 143 | 4 10 6 53 12 54 . 4 Cannon 47 | . . . . . 33 . 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 77 | . . . . . 63 . 14 Thermal 95 | 4 10 6 53 12 6 . 4 Explosive . | . . . . . . . . Electromagnetic 18 | . . . . . 18 . . Robot Hit Streak 29 | 4 5 3 17 29 27 . 11 Robot Miss Streak 3 | . 2 2 3 . 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 153 | 4 7 4 35 12 75 . 16 Core Hits 58 | 2 4 3 14 5 28 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 3 . 4 2 2 . . Burn 10 | . 3 . 4 2 1 . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2400 | 50 99 48 432 149 1260 . 362 Guns 1443 | 50 99 48 432 148 607 . 59 Cannons 956 | . . . . . 653 . 303 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 1 | . . . . 1 . . . Kinetic 1328 | . . . . . 1025 . 303 Thermal 890 | 50 99 48 432 148 54 . 59 Explosive . | . . . . . . . . Electromagnetic 181 | . . . . . 181 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . 4 . . Message Errors 1 | . . . . . 1 . . Matter Fused 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . . . 12 . 3 Impact . | . . . . . . . . Kinetic 13 | . . . . . 11 . 2 Secondary 2 | . . . . . 1 . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 368 | 84 171 97 368 136 . . . Average Temperature 102 | 43 89 44 124 80 . . . Received Heat Transfer 1502 | 6 57 . 115 175 771 . 378 Effects 3 | . . . 3 . . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | 1 2 1 4 2 . . . Heat Transferred 3320 | 148 518 148 1544 592 222 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 137 | 20 30 76 137 40 105 37 15 Initial 37 | . 11 6 18 . . 37 6 Average 24 | 3 9 59 49 14 15 26 2 Influence Increases 854 | 20 30 70 258 50 402 4 20 Destroy 0b10 Robot/C 600 | 20 20 60 180 40 280 . . Destroy 0b10 Robot/NC 10 | . . . 5 . . . 5 Destroy Leader 130 | . 10 10 40 10 60 . . Successful Hack 27 | . . . 16 . 7 4 . Disable Machine 9 | . . . . . 9 . . Destroy Structure 3 | . . . 2 . 1 . . Lose Combat Pursuer 75 | . . . 15 . 45 . 15 Influence Decreases 854 | . 30 34 314 50 307 88 31 Entered New Map 124 | . 9 14 38 . . 58 5 Time Decay 644 | . 21 20 256 50 267 30 . Lost Part 86 | . . . 20 . 40 . 26 Squads Dispatched 4 | . . . 1 . 1 . 2 Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | 1 4 3 14 5 24 . 9 Peak Tracking Total 6 | 1 4 3 6 3 5 . 6 Tactical Retreats 3 | . . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 10 | . 2 . 4 . 3 1 . Terminals 9 | . 1 . 4 . 3 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 2 . 12 . 10 1 . Successful 17 | . 1 . 8 . 7 1 . Failed 8 | . 1 . 4 . 3 . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . 2 . 2 1 . Terminals 24 | . 1 . 12 . 10 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . . 8 . 7 1 . Record 4 | . . . 3 . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 3 | . . . 1 . 2 . . Transport Status 1 | . . . . . 1 . . Investigation Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 3 . 2 1 . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 2207 | 79 92 50 615 130 996 61 184 Spaces Moved 1229 | 79 92 49 429 50 413 48 69 Core 23 | 22 . . . . . . 1 Treads 26 | . . . . . . . 26 Legs 433 | . . . 159 50 224 . . Wheels 747 | 57 92 49 270 . 189 48 42 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 110 125 110 Average Speed 142 | 71 80 80 122 191 189 125 178 Slowest Speed 750 | 80 80 80 190 260 330 125 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 5 25 20 30 9 33 2 60 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1502 | 97 100 53 478 72 540 49 113 Wait 41 | 2 . . 12 2 18 . 7 Move 1222 | 78 91 48 428 49 412 47 69 Hop . | . . . . . . . . Pick Up 45 | 10 2 . 5 5 22 . 1 Fast Attach 1 | . . 1 . . . . . Attach 38 | 5 1 . 7 2 15 2 6 Detach 2 | . . . 2 . . . . Swap 1 | . . . . . 1 . . Drop 4 | . 1 1 1 1 . . . Fire 131 | 2 5 3 23 12 72 . 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 172 | -10/Materials | Entered Mines 200 | -10/Mines | Met a Derelict bent on vengeance 210 | -10/Mines | Discovered new exit (range 6) 222 | -10/Mines | Entered Materials 222 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 510 | -9/Materials | Build established: Tank 794 | -9/Materials | Discovered new exit (range 13) 837 | -9/Materials | Entered Mines 946 | -9/Mines | Discovered new exit (range 9) 967 | -9/Mines | Entered Materials 967 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1464 | -8/Materials | Lost 3 parts (1n2w) 1705 | -8/Materials | Lost 7 parts (1p2n2u2w) 1709 | -8/Materials | Build established: Mutant 1852 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2024 | -7/Factory | Identified exit to DSF 2024 | -7/Factory | Entered DSF 2071 | -7/DSF | Additional patrols routed to DSF 2149 | -7/DSF | Lost 3 parts (2n1u) 2186 | -7/DSF | Core integrity fell below 50% 2204 | -7/DSF | Core integrity fell below 20% 2208 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Wheel destroyed. X-67 Chaingunner knocked back. Matter Repository disabled. Wheel destroyed. X-67 Chaingunner knocked back. Lgt. Ion Engine destroyed. Insulated Plating destroyed. Assault Cannon destroyed. Imp. Heat Sink destroyed. Assault Cannon destroyed. Lgt. Nuclear Core destroyed. X-67 Chaingunner suffers critical hit (Burn). Penetrated by Slug. G-47 Trooper destroyed. Acquired 26 matter. G-47 Trooper knocked back. Arm. Treads destroyed. Penetrated by Slug. Knocked back. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????#"#?????????????????????????????????????? | | ??????####"##???????#########????????????????????? | | ??????#"""""#########!! !!#????????????????????? | | ??????#""%""##!!# #!! !!#????????????????????? | | ???#"##""% % #????????????????????? | | ???#""""" #????????????????????? | | ????###"" ##!!#!!!### "##????????????????????? | | ??????### ###!!#!!!### ###????????????????????? | | ???????## ##########//x #????????????????????? | | ???????# !!#??????#// #????????????????????? | | ???????# !!#??????#// % #????????????????????? | | ???????## ###??????### x ###????????????????????? | | ???????# !!#??????#!! !!#????????????????????? | | ???????# !!#??????#!! !!#????????????????????? | | ???????# !!#??????#!! g !!#????????????????????? | | ??????### ######??#### g###????????????????????? | | ??????#!! #" #!!!##; [ ##?????????????????????? | | ??????#!!% ## ["!!!##H @a#?????????????????????? | | ??????#== % a %% ????????????????? | | ??????#=^% % % ???????????? | | ??????#== =*=% ??????????? | | ??????# ## ;***## % !%##!!!# ## ?????????? | | ??????# ## #***### !##?!!!#?? #????????????? | | ??????###############?# a #???###????????????????? | | ??????????????????????! !??????????????????????? | | ??????????????????????! !??????????????????????? | | ?????????????????????!! !??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????? !??????????????????????? | | ?????????????????????? !??????????????????????? | | ?????????????????????? a!??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? a???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Heavy Suspicion Novice Programmer That Tickles Challenges ------------ None Game ------ Seed CombatDisintegrationShifter Manual? 0 Play Time 00:28:11 Cumulative 1.5 hours Start 2026.08.13 @ 03:42:36 End 2026.08.13 @ 04:08:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0520f6c6-06e9-4b7a-a0c7-5c74f2cfe0a4