Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 07:37:20 Player: skkpq Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (3542) 3542 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 8067 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Medium Storage Unit Kinecellerator Wave Gun Improved Heavy Machine Gun Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Shield Generator System Restoration Module > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Power Maul > --- INVENTORY -------- Fusion Compressor Advanced Cooling System Improved Coolant Injector Medium Storage Unit Advanced Melee Analysis Suite Wave Gun Improved Heavy Machine Gun KE Penetrator Power Maul Power Maul [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Gatling Laser Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 2 . 1 . 1 . Utility 4 | . . . 2 1 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 107 | 6 2 14 10 22 1 23 29 Power 17 | 1 1 1 1 3 1 2 7 Engine 13 | 1 1 1 1 3 1 2 3 Core 3 | . . . . . . . 3 Reactor 1 | . . . . . . . 1 Propulsion 35 | 2 . 9 3 8 . 9 4 Treads 4 | . . . . 1 . 3 . Leg 26 | 2 . 9 3 4 . 5 3 Wheel 4 | . . . . 3 . 1 . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 32 | 1 1 2 3 8 . 5 12 Device 22 | . 1 2 2 3 . 3 11 Storage 3 | 1 . . . 1 . 1 . Processor 4 | . . . . 2 . 1 1 Hackware 1 | . . . . 1 . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 23 | 2 . 2 3 3 . 7 6 Energy Gun 4 | . . 1 1 1 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . . . . . 3 2 Ballistic Cannon 3 | . . . . 2 . . 1 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 1 . . 1 2 Slashing Weapon 3 | . . 1 . . . 2 . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 2 2 Corrupted Parts 1 | . . . . 1 . . . System Corruption 14 | . . . . 14 . . . Parts Lost 49 | . . . 2 19 3 4 21 Power 8 | . . . . 2 1 1 4 Propulsion 20 | . . . 1 8 1 3 7 Utility 14 | . . . . 7 . . 7 Weapon 7 | . . . 1 2 1 . 3 Highest Loss Streak 6 | . . . 2 6 3 2 6 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 80 | . 87 100 96 73 58 73 76 Engine 7 | . 14 11 9 6 7 9 4 Core 1 | . . . . . . . 3 Treads 2 | . . . . 1 7 4 2 Leg 22 | . 28 44 34 16 5 14 18 Wheel 1 | . . . . 5 . 1 . Device 11 | . 2 11 16 12 . 6 13 Storage 7 | . 14 11 9 7 7 6 4 Processor 6 | . . . . 2 15 16 9 Protection 1 | . . . 9 3 . . . Energy Gun 3 | . . 10 6 3 . 2 . Ballistic Gun 4 | . 28 1 . . . 1 8 Impact Weapon 4 | . . . 6 7 5 . 4 Slashing Weapon 2 | . . 10 2 . . 5 . Peak Build Rating 81 | 6 7 18 28 42 26 66 81 Average Rating 36 | 4 6 16 24 30 24 40 62 On Entrance 20 | . 6 7 16 23 26 17 66 Naked Turns 8 | . . . . . . . 8 Heaviest Build 52 | 14 15 18 32 36 30 42 52 Greatest Support 86 | 20 20 40 40 58 20 86 86 Greatest Overweight (x) 7 | 1 . . 1 4 1 7 3 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 9 9 Most Carried 10 | 6 8 8 8 8 8 10 10 Average Carried 7 | 3 7 7 7 7 7 8 8 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 10 | 6 8 8 8 8 7 10 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Matter Collected 1399 | 238 157 140 164 194 . 286 220 Remotely . | . . . . . . . . Salvage Created 3406 | . 197 737 517 605 . 537 813 Parts 145 | . 9 37 24 14 . 26 35 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Combat Hostiles Destroyed 74 | . 5 15 13 13 . 7 21 Melee 41 | . . 15 3 7 . 7 9 Guns 5 | . 5 . . . . . . AOE 15 | . . . 9 . . . 6 Classes Destroyed 12 | . 1 2 4 3 . 1 1 Worker 2 | . . . 1 . . . 1 Builder 2 | . . . . 1 . . 1 Tunneler 1 | . . . . . . 1 . Recycler 4 | . . . 1 1 . 1 1 Watcher 4 | . . 1 . 1 . 1 1 Swarmer 17 | . . . 3 2 . 2 10 Grunt 28 | . 5 9 7 3 . 3 1 Brawler 2 | . . . 1 1 . . . Sentry 15 | . . 6 2 4 . 1 2 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . 1 . . 1 Programmer 8 | . . . . 2 . 1 5 Best Kill Streak 9 | . 4 4 4 2 . 2 9 Combat Bots Only 8 | . 4 4 4 2 . 2 8 Max Kills in Single Turn 6 | . 1 1 3 1 . 1 6 Gunslinging . | . . . . . . . . Exploded 5 | . . . 3 . . . 5 Melee 1 | . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Hostile Shots Fired 919 | . 21 63 45 380 9 119 282 Missed 304 | . 1 21 17 137 4 35 89 Damage Taken 8936 | . 247 607 440 2686 332 1003 3621 Core 2177 | . 41 146 64 566 83 259 1018 Absorbed by Shields 511 | . . . . . . 83 428 Regen/Repaired (Parts) 77 | . . . . . . . 77 Core Remaining (%) 68 | 100 83 63 88 . 7 69 . Volleys Fired 41 | . 20 4 9 1 . . 7 Largest 2 | . 2 1 1 1 . . 2 Hottest 90 | . 40 55 30 80 . . 90 Shots Fired 70 | . 40 4 9 2 1 . 14 Gun 54 | . 40 4 . 1 . . 9 Cannon 7 | . . . . 1 1 . 5 Launcher 9 | . . . 9 . . . . Special . | . . . . . . . . Kinetic 56 | . 40 . . 1 1 . 14 Thermal 5 | . . 4 . 1 . . . Explosive 9 | . . . 9 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 6 3 11 15 . . 4 Robot Miss Streak 3 | . 3 1 . 1 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 224 | . 22 39 15 67 . 24 57 Core Hits 92 | . 11 18 26 10 . 12 15 Critical Kills 4 | . . . 1 2 . . 1 Critical Parts Destroyed 25 | . . . 1 15 . 1 8 Critical Strikes 34 | . . 4 2 17 . 2 9 Burn 1 | . . 1 . . . . . Smash 29 | . . . 2 17 . 1 9 Sever 4 | . . 3 . . . 1 . Melee Attacks 240 | . . 47 7 92 1 31 62 Impact 158 | . . . 7 92 1 1 57 Slashing 77 | . . 47 . . . 30 . Piercing 5 | . . . . . . . 5 Sneak Attacks 9 | . . . 1 3 . 3 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10020 | 3 272 1219 1002 2845 . 1032 3647 Guns 477 | . 272 65 . 32 . . 108 Cannons 133 | . . . . 25 . . 108 Explosions 1697 | . . . 565 . . . 1132 Melee 7676 | . . 1154 428 2776 . 1032 2286 Ramming 37 | 3 . . 9 12 . . 13 Kinetic 513 | . 272 . . 25 . . 216 Thermal 668 | . . 65 . 32 . . 571 Explosive 1126 | . . . 565 . . . 561 Electromagnetic . | . . . . . . . . Impact 5353 | . . . 428 2776 . 41 2108 Slashing 2145 | . . 1154 . . . 991 . Piercing 178 | . . . . . . . 178 Highest Corruption 30 | . . . . 30 30 2 9 Average Corruption 9 | . . . . 15 30 1 3 Corruption Purged 4 | . . . . . . 2 2 Corruption Blocked . | . . . . . . . . Effects 44 | . . . . 20 7 6 11 Message Errors 7 | . . . . 3 3 . 1 Matter Fused 10 | . . . . 6 2 2 . Heat Flow Errors 4 | . . . . 3 . . 1 Energy Discharges 6 | . . . . 1 . 1 4 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . 2 . 1 1 Data Loss (major) 6 | . . . . 1 . 1 4 Misfires 2 | . . . . 1 1 . . Alerts 2 | . . . . 2 . . . Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1815 | . . 6 57 908 . 106 738 Projectiles . | . . . . . . . . Explosions 122 | . . . . . . . 122 Melee 1693 | . . 6 57 908 . 106 616 Knockbacks 25 | . . . . 12 . . 13 Impact 21 | . . . . 10 . . 11 Kinetic 1 | . . . . . . . 1 Secondary 3 | . . . . 2 . . 1 Self-Inflicted Damage 28 | . . . 20 2 . . 6 Shots 2 | . . . 2 . . . . Rammed 4 | . . . . 1 . . 3 Targets Rammed 10 | 1 . 1 3 2 . . 3 Kicked 6 | 1 . 1 3 1 . . . Crushed . | . . . . . . . . Highest Temperature 237 | . 5 1 . 237 1 . 199 Average Temperature 68 | . 2 1 . 94 1 . 101 Received Heat Transfer 1844 | . 141 324 261 678 . 234 206 Siege Activations . | . . . . . . . . Robots Corrupted 19 | . . . 1 8 . 1 9 Combat Hostiles 13 | . . . 1 6 . . 6 Parts Fried 20 | . . . 3 6 . 1 10 Impact Corruptions 65 | . . . 2 33 . 2 28 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 710 | . . 185 . 75 . . 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Peak Influence 448 | . 171 448 435 231 . 157 432 Initial 144 | . . 72 92 144 . 8 76 Average 113 | . 62 210 172 100 . 38 111 Maximum Alert Level 2 | . . 2 2 1 . . 2 Low Security (%) 83 | 100 100 50 69 94 . 100 81 Level 1 13 | . . 39 25 5 . . 14 Level 2 3 | . . 10 4 . . . 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 2 2 2 . 1 5 Investigation 3 | . 1 1 1 . . . . Extermination 4 | . . . . 1 . 1 2 Reinforcement 6 | . 1 1 1 . . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Distress Signals 6 | . 1 3 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 9 23 20 27 3 13 32 Peak Tracking Total 8 | . 4 7 8 8 3 7 5 Tactical Retreats 14 | . . 2 . 5 . 2 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Machines Disabled 15 | . 1 . 3 1 . . 10 Max in Single Turn 10 | . 1 . 1 1 . . 10 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Machines Accessed 21 | . 3 2 4 5 . 1 6 Terminals 14 | . 3 2 3 2 . . 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 1 . . 1 Recycling Units 3 | . . . . 1 . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 51 | . 8 6 15 9 . 2 11 Successful 27 | . 3 4 8 5 . 1 6 Failed 24 | . 5 2 7 4 . 1 5 Catastrophic 7 | . . 1 3 1 . . 2 Database Lockouts . | . . . . . . . . Manual 23 | . 5 4 9 1 . . 4 Terminals 36 | . 8 6 12 4 . . 6 Fabricators . | . . . . . . . . Repair Stations 9 | . . . 3 2 . . 4 Recycling Units 5 | . . . . 2 . 2 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 16 | . 3 4 6 2 . . 1 Emergency Access Points 4 | . 1 1 1 1 . . . Alert Level 2 | . . 1 1 . . . . Unreport Threat 2 | . . 1 . 1 . . . Locate Traps 6 | . 1 1 3 . . . 1 Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 Scan Component 4 | . . . 2 . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 4 | . . . . 2 . 1 1 Report Inventory 3 | . . . . 1 . 1 1 Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 2 3 4 . 1 5 Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 76 | . . . . . . . 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 138 | . . . . . 138 . . Highest-Rated Ally 138 | . . . . . 138 . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . 2 . . Total Damage 470 | . . . . . 470 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Turns Passed 4915 | 50 252 674 428 1303 116 673 1419 Spaces Moved 2727 | 30 149 379 283 701 55 324 806 Core 92 | 3 . . . 4 . 5 80 Treads 127 | . . . . 14 10 103 . Legs 2105 | 27 149 379 283 475 45 178 569 Wheels 246 | . . . . 208 . 38 . Hover 157 | . . . . . . . 157 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 86 200 115 50 Average Speed 132 | 116 120 120 121 134 207 163 125 Slowest Speed 400 | 120 120 120 190 250 240 400 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 25 33 32 24 8 12 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . . . 30 . . . 20 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 49 | . . . 30 . . . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Total 3513 | 42 184 526 346 871 56 416 1072 Wait 265 | . . 58 12 42 . 16 137 Move 2721 | 30 148 378 282 700 54 323 806 Hop . | . . . . . . . . Pick Up 63 | 6 8 9 9 7 . 12 12 Fast Attach 72 | 6 1 7 6 15 . 16 21 Attach 30 | . 1 5 3 7 1 5 8 Detach 10 | . . 1 1 2 . 3 3 Swap 5 | . . 2 1 . . 2 . Drop 57 | . 6 14 13 3 . 8 13 Fire 41 | . 20 4 9 1 . . 7 Melee 240 | . . 47 7 92 1 31 62 Ram 4 | . . . . 1 . . 3 Kick 5 | . . 1 3 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x2 526 | -9/Materials | Discovered new exit (range 16) 627 | -9/Materials | Build established: Scavenger-Mutant 658 | -9/Materials | Discovered new exit (range 16) 977 | -9/Materials | Entered another Materials area 977 | -8/Materials | Evolved 2 slots: Utility x2 1332 | -8/Materials | Discovered new exit (range 16) 1405 | -8/Materials | Entered Factory 1405 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -7/Factory | Garrison activated, responded to threat 1991 | -7/Factory | Lost 6 parts (1p2n3u) 2010 | -7/Factory | Build established: Mutant 2306 | -7/Factory | Core integrity fell below 50% 2311 | -7/Factory | Lost 4 parts (1p1n2u) 2362 | -7/Factory | Lost 3 parts (3n) 2390 | -7/Factory | Discovered new exit (range 9) 2447 | -7/Factory | System corruption reached 10% 2536 | -7/Factory | Discovered new exit (range 12) 2586 | -7/Factory | System corruption reached 30% 2592 | -7/Factory | Core integrity fell below 20% 2708 | -7/Factory | Entered Lower Caves 2793 | -7/Lower Caves | 99-TNT showed up to help 2795 | -7/Lower Caves | 99-TNT revealed a hidden path 2824 | -7/Lower Caves | Entered Factory 2824 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2831 | -6/Factory | Lost 3 parts (1p1n1w) 3396 | -6/Factory | Build established: Scavenger-Mutant 3490 | -6/Factory | Discovered new exit (range 7) 3496 | -6/Factory | Identified exit to Factory 3497 | -6/Factory | Entered another Factory area 3497 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3741 | -5/Factory | Repaired Carbon-fiber Leg 3781 | -5/Factory | Repaired Carbon-fiber Leg 4239 | -5/Factory | Lost 3 parts (1p1n1u) 4315 | -5/Factory | Lost 3 parts (2n1u) 4545 | -5/Factory | Build established: Mutant 4663 | -5/Factory | Released all parts (8) 4669 | -5/Factory | Destroyed 8 combat bots 4692 | -5/Factory | Core integrity fell below 50% 4693 | -5/Factory | Lost 6 parts (1p2n1u2w) 4885 | -5/Factory | Core integrity fell below 20% 4914 | -5/Factory | Spotted B-75 Beast 4916 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus destroyed. R-10 Processor collects VTOL Module. K-01 Serf collects debris. R-10 Processor collects Corrupted Lgt. Nuclear Core. K-01 Serf collects debris. Antigrav System destroyed. System corrupted: Energy discharge (-33). K-01 Serf collects debris. R-10 Processor collects VTOL Module. Destroyed Lgt. Nuclear Core. S-27 Virus system corrupted by crushing effect. S-27 Virus suffers critical hit (Smash). Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus knocked back. S-27 Virus system terminally corrupted. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????? 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"""% #?? #????????? | | ?????????????????????????# """ #??? #????????? | | ?????????????????????????# """ #?????#????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# """ #??????????????? | | ?????????????????????????# """ #??????????????? | | ?????????????????????????# """ #??????????????? | | ?????????????????????????+ ? #??????????????? | | ?????????????????????????# "?? #??????????????? | | ?????????????????????????# "?? #??????????????? | | ?????????????????????????# "?? #??????????????? | | ?????????????????????????? ?? #??????????????? | | ??????????????????????????""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 32 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 61 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed OmegaSuperchargedTrident Manual? 0 Play Time 01:10:52 Cumulative 40.1 hours Start 2024.10.20 @ 06:26:31 End 2024.10.20 @ 07:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ac0b103-8392-443a-b23f-61949e864585