Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 08:36:49 Player: gabr Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2481) 2481 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6121 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heart of Steel > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Nuclear Core Light Nuclear Core Large Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Compact Battery Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Improved Spread Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Wheel Wheel Medium Matter Pod Compact Matter Pod Improved Terrain Scanner Energy Filter System Shield Beam Rifle Particle Gun Enhanced Autogun Enhanced Autogun Improved Light Cannon EMP Blaster EMP Blaster Grenade Launcher [Rating: 45] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 127 | 9 9 6 12 . 40 28 8 15 Power 15 | 1 1 3 1 . 6 1 1 1 Engine 11 | 1 1 3 1 . 4 . 1 . Core 4 | . . . . . 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 37 | 2 2 . 4 . 13 9 3 4 Treads 1 | . . . . . . . 1 . Leg 4 | 2 . . . . . . . 2 Wheel 32 | . 2 . 4 . 13 9 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 1 . 3 . 5 9 3 3 Device 9 | 1 1 . 1 . . 3 1 2 Storage 8 | 1 . . 2 . 1 3 . 1 Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 7 | . . . . . 3 2 2 . Artifact . | . . . . . . . . . Weapon 49 | 4 5 3 4 . 16 9 1 7 Energy Gun 15 | 2 1 1 1 . 5 3 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | 2 1 2 . . 10 5 . 3 Ballistic Cannon 3 | . . . 1 . 1 1 . . Launcher 6 | . 3 . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . 1 Parts Lost 30 | . . 2 1 . 2 1 3 21 Power 2 | . . . . . . . . 2 Propulsion 11 | . . . 1 . 2 . 2 6 Utility 6 | . . 1 . . . . 1 4 Weapon 11 | . . 1 . . . 1 . 9 Highest Loss Streak 17 | . . 2 1 . 1 1 2 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 82 97 88 96 93 96 88 Engine 5 | . 14 14 11 11 6 . 4 5 Core 2 | . . . . . 1 6 2 . Wheel 29 | . 22 28 41 33 35 24 29 24 Device 5 | . 14 1 . . . 6 8 7 Storage 11 | . 14 14 21 22 9 13 7 6 Processor 3 | . . . . . 4 1 7 6 Protection 4 | . . . . . 3 6 5 5 Energy Gun 9 | . 8 15 7 11 10 9 4 10 Ballistic Gun 16 | . 4 8 . . 17 20 23 16 Ballistic Cannon 2 | . . . 7 11 5 . . . Naked Turns 15 | . . . . . . . . 15 Heaviest Build 70 | 13 20 12 19 16 65 70 51 52 Greatest Support 54 | 20 24 24 48 36 48 52 54 54 Greatest Overweight (x) 22 | 1 6 . . . 2 22 1 6 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 15 15 Average Capacity 15 | 7 8 8 8 8 18 18 15 14 Most Carried 20 | 3 8 8 8 8 20 20 15 15 Average Carried 14 | 1 7 7 7 8 16 18 14 14 Final Capacity 20 | 8 8 8 8 8 20 15 15 5 Final Carried 20 | 3 8 8 8 8 20 15 15 5 Class Distribution -------------------- 36% | Scavenger-Tank 27% | Tank 18% | Mutant 13% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 2949 | 297 119 34 154 . 1039 650 438 218 Remotely 139 | . . . . . . 139 . . Salvage Created 4066 | 115 284 133 240 . 1401 952 461 480 Parts 212 | 6 10 7 13 . 95 46 19 16 Haulers Intercepted 5 | . . . . . 5 . . . Recyclers Shooed 4 | . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 12 12 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 59 | . 5 5 4 . 19 9 6 11 Melee 1 | . . . 1 . . . . . Guns 41 | . . 5 1 . 13 9 6 7 Cannons 7 | . . . 1 . 6 . . . AOE 9 | . 5 . . . . . . 4 Classes Destroyed 15 | 2 5 . 1 . 2 2 1 2 Worker 8 | . 1 . 1 . 4 2 . . Builder 5 | . 1 . . . 3 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . . . . . 5 . . . Recycler 8 | 1 . . 1 . 1 5 . . Mechanic 1 | . . . . . . . . 1 Watcher 5 | . 1 . 2 . 2 . . . Swarmer 18 | . 3 3 2 . 3 . 3 4 Grunt 22 | . 2 2 . . 9 5 2 2 Brawler 4 | . . . . . 1 . . 3 Duelist 3 | . . . . . . 1 1 1 Sentry 10 | . . . 2 . 6 2 . . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 Packrat 2 | . . . . . . . 2 . Samaritan 2 | . . . . . . . 2 . Best Kill Streak 7 | 2 4 5 2 . 5 7 3 5 Combat Bots Only 5 | . 3 5 2 . 4 4 3 4 Max Kills in Single Turn 2 | 1 2 1 1 . 2 2 2 2 Gunslinging 1 | . . . . . . . 1 1 Exploded 2 | . 2 . . . . . . 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 404 | . 23 32 55 . 70 73 37 114 Missed 112 | . 8 6 14 . 17 25 12 30 Damage Taken 4928 | . 99 277 567 . 865 644 463 2013 Core 1020 | . 12 50 83 . 154 167 24 530 Absorbed by Shields 81 | . 42 39 . . . . . . Regen/Repaired (Parts) 265 | . . . 159 . 106 . . . Core Remaining (%) 81 | 100 . 75 . 79 72 . . . Volleys Fired 222 | 11 12 16 23 . 69 39 30 22 Largest 4 | 2 2 2 2 . 4 4 4 4 Hottest 205 | 60 73 80 95 . 178 205 131 174 Shots Fired 618 | 18 24 23 38 . 231 126 89 69 Gun 567 | 18 19 23 21 . 206 126 89 65 Cannon 42 | . . . 17 . 25 . . . Launcher 9 | . 5 . . . . . . 4 Special . | . . . . . . . . . Kinetic 413 | 7 9 4 17 . 162 96 87 31 Thermal 172 | 7 . 16 21 . 62 30 2 34 Explosive 3 | . . . . . . . . 3 Electromagnetic 30 | 4 15 3 . . 7 . . 1 Robot Hit Streak 14 | 6 7 8 7 . 7 14 8 14 Robot Miss Streak 7 | 2 3 2 6 . 7 5 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . . 1 . . 3 2 2 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 Shots Hit Robots 362 | 12 14 18 22 . 119 76 54 47 Core Hits 173 | 3 8 9 5 . 51 38 24 35 Critical Kills 3 | . . . . . . 2 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . 2 . 4 2 2 2 Burn 7 | . . . 1 . 3 . 1 2 Destroy 3 | . . . . . . 2 1 . Blast 1 | . . . . . 1 . . . Smash 1 | . . . 1 . . . . . Melee Attacks 11 | . . . 11 . . . . . Impact 11 | . . . 11 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . . Damage Inflicted 7273 | 143 371 288 520 . 2138 1441 952 1420 Guns 5529 | 143 145 198 88 . 1851 1441 952 711 Cannons 455 | . . . 168 . 287 . . . Explosions 1025 | . 226 90 . . . . . 709 Melee 264 | . . . 264 . . . . . Ramming . | . . . . . . . . . Kinetic 4142 | 32 54 22 168 . 1506 1044 938 378 Thermal 1710 | 69 65 224 88 . 520 397 14 333 Explosive 568 | . . . . . . . . 568 Electromagnetic 589 | 42 252 42 . . 112 . . 141 Impact 264 | . . . 264 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 2 2 6 Average Corruption 2 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . . 8 12 10 Message Errors 10 | . . . . . . 1 4 5 Matter Fused 5 | . . . . . . 1 3 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 5 | . . . . . . 2 1 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 69 | . . . 51 . . . . 18 Projectiles 17 | . . . 17 . . . . . Explosions 18 | . . . . . . . . 18 Melee 34 | . . . 34 . . . . . Knockbacks 5 | . . . 3 . 2 . . . Impact 1 | . . . 1 . . . . . Kinetic 3 | . . . 1 . 2 . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 154 | . . 10 . . . . . 144 Shots 5 | . . 1 . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 965 | 40 52 160 323 . 673 965 264 444 Average Temperature 164 | 16 21 86 132 . 171 272 86 156 Received Heat Transfer 1322 | . 28 109 171 . 486 168 18 342 Effects 40 | . . . 1 . 23 13 1 2 Shutdowns 6 | . . . . . 4 1 . 1 Energy Bleed 5 | . . . . . 2 1 1 1 Interference 10 | . . . 1 . 7 2 . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 6 | . . . . . 1 5 . . Damage (minor) 3 | . . . . . . 3 . . Damage (major) 7 | . . . . . 7 . . . Damage (core) 2 | . . . . . 1 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . 5 . 4 . . . . . Impact Corruptions 2 | . . . 2 . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 1 . . 5 . . . Heat Transferred 4012 | 150 50 400 296 . 1406 637 111 962 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 360 | 10 223 216 360 58 340 180 . . Initial 103 | . 6 86 83 58 22 103 . . Average 110 | 2 100 168 179 58 159 56 . . Maximum Alert Level 1 | . 1 1 1 . 1 . . . Low Security (%) 84 | 100 68 50 64 100 77 100 . . Level 1 15 | . 31 50 35 . 22 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . 1 2 . 1 Investigation 2 | . 1 . . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . 1 . . . . 1 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 4 | . . . 2 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 8 5 12 . 30 11 7 22 Peak Tracking Total 8 | . 3 3 5 . 5 4 4 8 Tactical Retreats 7 | . 1 . 2 . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 5 | . 1 . . . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 6 | . 1 1 1 . 3 . . . Max in Single Turn 1 | . 1 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 16 | . 1 . 4 . 7 3 . 1 Terminals 10 | . 1 . 3 . 3 3 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 2 . 12 . 37 6 . 1 Successful 41 | . 2 . 6 . 30 2 . 1 Failed 16 | . . . 5 . 7 4 . . Catastrophic 3 | . . . 1 . 1 1 . . Database Lockouts 1 | . . . 1 . . . . . Manual 18 | . 1 . 7 . 6 4 . . Terminals 22 | . 2 . 7 . 7 6 . . Fabricators . | . . . . . . . . . Repair Stations 11 | . . . 5 . 6 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 23 | . . . . . 23 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 . 2 . 3 2 . 1 Record 1 | . 1 . . . . . . . Part Schematic 2 | . . . 1 . . 1 . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . 4 . 5 . . . Scan Component 5 | . . . 2 . 3 . . . Repair 4 | . . . 2 . 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 21 | . . . . . 21 . . . Insert Component 10 | . . . . . 10 . . . Analyze 11 | . . . . . 11 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 3 . 6 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . 9 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . Time 140 | . . . 64 . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 9 | . . . . . 9 . . . Part Schematics Acquired 9 | . . . . . 9 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 4889 | 124 224 98 417 6 1210 1444 632 734 Spaces Moved 3404 | 67 181 55 264 7 809 801 585 635 Core 46 | 3 1 . . . . 5 . 37 Treads . | . . . . . . . . . Legs 87 | 64 20 . . . . . . 3 Wheels 3271 | . 160 55 264 7 809 796 585 595 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 85 85 50 Average Speed 101 | 120 94 90 90 90 100 109 93 102 Slowest Speed 1150 | 190 350 90 90 90 120 1150 102 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 33 13 24 7 42 19 80 75 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 32 | . 2 . 3 . 3 . . 24 Melee . | . . . . . . . . . Projectile 6 | . . . 3 . 3 . . . AOE 26 | . 2 . . . . . . 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 4500 | 89 211 80 386 6 1098 1317 635 678 Wait 612 | . . 2 66 . 119 417 7 1 Move 3396 | 66 180 54 263 6 808 800 584 635 Hop . | . . . . . . . . . Pick Up 42 | 3 2 . 3 . 25 6 2 1 Fast Attach 66 | 7 5 . 9 . 21 15 5 4 Attach 23 | . . 1 2 . 4 4 2 10 Detach 14 | . 5 . 2 . 4 1 . 2 Swap 38 | 2 4 5 1 . 15 9 1 1 Drop 78 | . 3 2 8 . 33 26 4 2 Fire 222 | 11 12 16 23 . 69 39 30 22 Melee 9 | . . . 9 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Entered Mines 440 | -10/Mines | Discovered new exit (range 9) 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Propulsion x2 720 | -9/Materials | Repaired Arm. Wheel 753 | -9/Materials | Repaired Arm. Wheel 772 | -9/Materials | Central database locked down 823 | -9/Materials | Discovered new exit (range 10) 864 | -9/Materials | Entered Mines 864 | -9/Mines | Discovered new exit (range 7) 870 | -9/Mines | Entered Materials 870 | -8/Materials | Evolved 2 slots: Weapon x2 1300 | -8/Materials | Build established: Tank 1663 | -8/Materials | Build established: Gunner 1729 | -8/Materials | Repaired Broken Arm. Wheel 1798 | -8/Materials | Discovered new exit (range 5) 1843 | -8/Materials | Repaired Arm. Wheel 1854 | -8/Materials | Discovered new exit (range 6) 2072 | -8/Materials | Discovered new exit (range 5) 2080 | -8/Materials | Entered Factory 2080 | -7/Factory | Evolved 2 slots: Utility x2 2530 | -7/Factory | Build established: Tank 3389 | -7/Factory | Build established: Scavenger-Tank 3449 | -7/Factory | Discovered new exit (range 17) 3524 | -7/Factory | Entered Lower Caves 4146 | -7/Lower Caves | Discovered new exit (range 10) 4156 | -7/Lower Caves | Entered another Lower Caves area 4223 | -7/Lower Caves | Learned location of 1 exit from Factory 4642 | -7/Lower Caves | Learned location of 1 exit from Factory 4708 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4837 | -7/Lower Caves | Core integrity fell below 50% 4838 | -7/Lower Caves | Encountered a Warlord checkpoint 4859 | -7/Lower Caves | Core integrity fell below 20% 4878 | -7/Lower Caves | Found Prototype Device 4878 | -7/Lower Caves | Identified Heart of Steel 4886 | -7/Lower Caves | Lost 17 parts (1p5n3u8w) 4890 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04863_ Slug penetrates L-41 Fighter. 04863_ Acquired 46 matter. 04865_ Imp. Deuterium Engine fries itself beyond repair. 04865_ G-50 Soldier misfires. 04866_ Carbon-fiber Leg self-destruct mechanism malfunctions. 04875_ Connecting with W-Fans Enter Here... 04875_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 04876_ A derelict excitedly rushes up: "Another fan!" 04878_ PL-HR7: "WARLORD FOREVER!" 04878_ Acquired Prototype Device. 04878_ Identified Heart of Steel. 04880_ >0%2PPB8DB8WWZKVN8|FZGJ76WOZG 04880_ PL-HR7: "Would you mind taking that present over there I've been working on and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." 04882_ PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." 04884_ PL-HR7: "WARLORD FOREVER!" Map ----- +----------------------------------------------------+ | ???????????## #?????????????????# """""""" | | ???????????# ################### """"" | | ???????????## ## | | ????????????# # | | ????????????# #### # ####### | | ?????###????# ##### # #??#####?### # | | ???### ##???#### ## # #### ##### ## ## | | ???# ##?#### # ## #?# ##? | | ###?# %### #??# #?? | | #?## % ##??? #? | | #?## ## ## #???? ##? | | ### ### #### #?????###### | | #### ## ##??# ############# | | #### #### #??## ##### | | ##### #??# #?## | | # ## #??### ##?# | | ## ####????###??#### ## ## | | ?## ####????????####??## ### ## | | ### ## ## #??????????## #### ##?### ### | | # ######### #????????### ## ##????## #?# | | #???????###???????## ### ##?????## #?# | | ##?????????????????# ## #??????# #### | | ####??????????????####? #?### #??????### | | ??????????????????#""### ########???????# | | ??????????????????#" #X# ##??????????# | | ??????????????????#" #W@ ##?????????## | | ??????????????????#" # l #??????##### | | ??????????????????## #### ##??????# | | ???????????????????###??# ##??????## # | | ????????????????????????##g ##??###?## ## | | ?????????????????????????##b #??## ## ##? | | ?????????????????????????## ##?# ##?? | | ?????????????????????????# ### ##??? | | ?????????????????????????# ##?### | | ?????????????????????????## Y ##?## | | ??????????????????????????## #### #### | | ??????????????????????????## ### | | ??????????????????????????# | | ????????????????????????#### ### | | ???????????????????###### # ##?# # | | ???????????????????# #??# ## ###### | | ???????????????????# #??## ### ##????? | | ???????????????????# ####???# ???## #?????? | | ?????????????????# # ! #?????## ????# #?????? | | ?????????????????# " *% #?????# ???## #?????? | | ?????????????????### !![ #?????# #??## #?????? | | ??????????????????# *! ##????# #??# [ #?????? | | ??????????????????#" % ###### #### #?????? | | ??????????????????## % = "%" #?????? | | ???????????????????# %% " #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 465 Matter Stores 381 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Com. Battery | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingImpactRay Manual? 0 Play Time 00:40:55 Cumulative 51.9 hours Start 2024.04.06 @ 07:32:14 End 2024.04.06 @ 08:36:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd80d891-fd32-4b7b-861c-d4aca77d475e