Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 01:11:46 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (46) 46 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2551 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 700/700 Matter 185/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (8) ------ Sensor Array Signal Interpreter Salvage Targeting Computer Improved Melee Analysis Suite System Shield System Shield > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Salvage Targeting Computer Improved Melee Analysis Suite System Shield System Shield > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle Heavy Flail [Rating: 17] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility System Shield Device Sensor Array Processor Signal Interpreter Hackware System Shield Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 9 | . 4 . 3 2 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 . 3 2 Device 1 | . . . . 1 Storage . | . . . . . Processor 3 | . 1 . 1 1 Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . 1 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 52 | . 42 44 58 63 Treads 20 | . 25 22 18 15 Device 2 | . . . . 7 Processor 11 | . 3 11 17 17 Hackware 7 | . . . 14 15 Launcher 10 | . 12 11 9 7 Naked Turns 11 | . 11 . . . Heaviest Build 4 | . 3 3 3 4 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | . 5 5 5 5 Average Capacity 5 | . 5 5 5 5 Most Carried 5 | . 5 5 5 5 Average Carried 4 | . 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 Class Distribution -------------------- 51% | Mutant 48% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 230 | 200 30 . . . Remotely . | . . . . . Salvage Created 7 | . . 7 . . Parts 3 | . . 3 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . . 1 . . Operator 1 | . . 1 . . Best Kill Streak 1 | . . 1 . . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 290 | . 40 29 221 . Core 37 | . 24 . 13 . Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 90 100 97 . Volleys Fired 6 | . 4 1 1 . Largest 1 | . 1 1 1 . Hottest 30 | . 30 30 30 . Shots Fired 6 | . 4 1 1 . Gun . | . . . . . Cannon . | . . . . . Launcher 6 | . 4 1 1 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 6 | . 4 1 1 . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . 1 . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 1 | . . 1 . . Core Hits 2 | . . 2 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 50 | . 3 33 14 . Guns . | . . . . . Cannons . | . . . . . Explosions 47 | . . 33 14 . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 47 | . . 33 14 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . 12 18 39 . Shots 3 | . 1 1 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . 5 . . . Average Temperature 5 | . 5 . . . Received Heat Transfer 123 | . 18 6 99 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 184 | . 184 136 182 82 Initial 82 | . . 77 57 82 Average 94 | . 87 125 102 82 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 4 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 12 3 10 . Peak Tracking Total 7 | . 7 3 6 . Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 5 1 1 1 Terminals 8 | . 5 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 16 3 6 2 Successful 9 | . 4 3 2 . Failed 18 | . 12 . 4 2 Catastrophic 6 | . 2 . 2 2 Database Lockouts . | . . . . . Manual 25 | . 16 3 6 . Terminals 27 | . 16 3 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 1 . Level Access Points 1 | . . 1 . . Terminal Index 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 1 1 . Terminals 5 | . 3 1 1 . Botnet 5 | . 3 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . 4 1 1 1 Full Trace Events 5 | . 4 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 374 | . 131 47 89 107 Spaces Moved 582 | 1 225 89 164 103 Core 582 | 1 225 89 164 103 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 100 Average Speed 58 | 50 50 50 50 100 Slowest Speed 100 | 50 50 50 50 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 59 19 24 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . 22 3 4 . Melee . | . . . . . Projectile . | . . . . . AOE 29 | . 22 3 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 601 | . 239 89 167 106 Wait . | . . . . . Move 579 | . 225 88 163 103 Hop . | . . . . . Pick Up 5 | . 4 . . 1 Fast Attach 6 | . 2 . 3 1 Attach 3 | . 2 . . 1 Detach . | . . . . . Swap . | . . . . . Drop 2 | . 2 . . . Fire 6 | . 4 1 1 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 11) 131 | -10/Materials | Discovered new exit (range 4) 132 | -10/Materials | Identified exit to Materials 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Utility x2 137 | -9/Materials | Identified exit to Materials 179 | -9/Materials | Entered another Materials area 179 | -8/Materials | Evolved 2 slots: Utility x2 260 | -8/Materials | Discovered new exit (range 16) 267 | -8/Materials | Identified exit to Factory 268 | -8/Materials | Entered Factory 268 | -7/Factory | Evolved 2 slots: Utility x2 375 | -7/Factory | Self-destructed Last Messages --------------- Awaiting botnet instructions. 00216_ K-01 Serf collects debris. 00260_ EXIT=FOUND 00262_ Critical hit (Burn: +37). 00267_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 00293_ Acquired Hvy. Flail. 00338_ Acquired Imp. Melee Analysis Suite. 00346_ Triggered Shock Trap. 00346_ The floor emits a surge of raw power. 00346_ System corrupted (+1). 00347_ Triggered Shock Trap. 00347_ The floor emits a surge of raw power. 00347_ System corrupted (+2). 00353_ Connecting with Terminal... 00356_ U-05 Engineer lays Concrete. 00372_ System corrupted: IFF burst signal emitted. 00375_ Connecting with Fabricator... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????+##?????????????? | | ?????????????????? ?????????????? | | ?#################k #?????????????? | | ?# ^ #?????????????? | | ?# #?????????????? | | ?# """ #?????????????? | | ?# """ #?????????????? | | ?# @ " ??????????? | | ?# "F" #?????????????? | | ?# """ ##+###?????????????? | | ?# [ #??????????????????? | | ?# #??????????????????? | | ?# #??????????????????? | | ?# """"""" #??????????????????? | | ?# """"""" #??????????????????? | | ?# """"""" #??????????????????? | | ?## """"""" #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# x #??????????????????? | | ?## ####### ###??????????????????? | | ?# #????# #????????????????????? | | ?# "" #????# #??##############????? | | ?# T #????# #??# #????? | | ?# #????# #??# +????? | | ?# #????? #??# #????? | | ?### ###????? #??# #????? | | ???# #??????? ???# #????? | | ???# #??????? ???# #????? | | ???# #??????? ???# #????? | | ???# #??#####+#### #????? | | ???# #### # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveXenonTearclaws Manual? 0 Play Time 00:08:13 Cumulative 150.0 hours Start 2022.05.02 @ 01:04:44 End 2022.05.02 @ 01:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 230 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27cf3347-1a76-49b4-9682-b5ee841bce95