Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 13:26:15 Player: ldi (hl). (hl) Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (183) 915 Value Destroyed (6588) 6588 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 14497 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 299 Met Data Miner 300 Met Imprinter 300 Friendly Fire -163 Cogmind --------- Core Integrity 0/1000 Matter 168/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Force Field Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Gatling Laser Force Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Deuterium Engine Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Sensor Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Armor Integrity Analyzer Force Field Drone Bay Drone Bay Plasma Rifle Beamcaster Gauss Rifle Gauss Rifle Mini Grenade Launcher [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . . . Utility 5 | . . 1 . 1 1 . . . . 1 . . . . 1 . Weapon 2 | . . . . 1 . . . . . . . . . . 1 . Parts Attached 159 | 6 2 14 19 13 17 1 5 . 8 17 4 13 1 3 36 . Power 13 | 1 . 4 2 1 . . . . 1 . . 2 . . 2 . Engine 11 | 1 . 4 2 1 . . . . . . . 2 . . 1 . Core 2 | . . . . . . . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 38 | 2 . 2 6 4 4 . 1 . 1 7 1 2 1 . 7 . Treads 1 | . . . . 1 . . . . . . . . . . . . Leg 37 | 2 . 2 6 3 4 . 1 . 1 7 1 2 1 . 7 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 1 2 1 4 3 6 . 2 . 1 6 2 5 . 3 9 . Device 23 | . 1 . 2 1 1 . . . . 4 1 4 . 3 6 . Storage 4 | 1 1 . 1 . . . . . . 1 . . . . . . Processor 9 | . . 1 1 . 1 . 2 . . 1 . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . . . . 2 4 . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 63 | 2 . 7 7 5 7 1 2 . 5 4 1 4 . . 18 . Energy Gun 29 | . . 2 7 3 6 . . . 3 2 . . . . 6 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 . 5 . 2 . . 2 . 1 2 . 3 . . 9 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 1 . . 1 . 1 1 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . 1 . . . . 1 . . . . . . Parts Lost 53 | . . 3 5 6 1 . 2 . 2 1 . 2 . . 31 . Power 6 | . . 1 . 1 . . . . . . . 1 . . 3 . Propulsion 18 | . . 2 4 1 . . 1 . 1 . . . . . 9 . Utility 16 | . . . . 3 1 . 1 . 1 1 . 1 . . 8 . Weapon 13 | . . . 1 1 . . . . . . . . . . 11 . Highest Loss Streak 19 | . . 3 2 4 1 . 2 . 2 1 . 1 . . 19 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 83 97 98 93 92 96 100 99 98 100 99 100 100 93 29 Engine 6 | . 14 10 11 9 7 7 7 7 6 . . 6 6 6 . . Core 1 | . . . . . . . . . . 6 6 . . . 3 . Leg 29 | . 28 22 30 26 30 30 30 30 29 31 33 33 33 33 26 . Device 7 | . 10 11 11 9 9 7 7 7 4 5 6 4 6 6 7 . Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 . Processor 14 | . . 7 11 9 7 7 16 23 23 20 20 20 20 20 23 29 Protection 3 | . . . . 8 6 7 2 . 2 6 6 7 6 6 . . Energy Gun 9 | . . 11 19 20 22 19 6 . 3 1 . . . . 7 . Ballistic Gun 10 | . 28 10 2 6 . . 8 15 13 18 18 17 20 20 11 . Launcher 1 | . . . . . . 3 7 7 4 . 1 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 12 28 34 39 45 56 56 52 38 48 72 74 89 70 75 79 . Greatest Support 96 | 20 20 33 33 35 55 55 55 55 61 96 96 91 86 86 91 3 Greatest Overweight (x) 3 | . 1 2 3 2 1 1 . . . . . 1 . . 2 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 16 | 6 9 15 15 15 15 15 15 15 15 16 20 20 20 20 19 5 Most Carried 20 | 1 3 15 15 15 15 15 15 12 15 20 20 20 20 20 20 5 Average Carried 15 | . 1 10 14 13 14 15 13 12 12 14 19 19 19 19 16 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 1 2 14 14 15 15 15 12 12 11 20 20 20 20 20 5 5 Class Distribution -------------------- 58% | Scavenger-Gunner 22% | Mutant 13% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 3455 | 146 96 276 227 201 200 129 143 . 202 449 181 221 42 210 732 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7249 | . 96 637 1259 395 573 286 108 . 305 854 239 412 . 206 1879 . Parts 352 | . 6 48 61 30 27 7 10 . 10 23 8 19 . 13 90 . Haulers Intercepted 9 | . . 3 5 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 5 19 . 10 . 8 14 . 16 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 136 | . 2 11 21 7 13 12 4 . 7 7 4 13 . 6 29 . Guns 95 | . 2 10 21 7 10 . 1 . 3 7 4 2 . 6 22 . AOE 37 | . . . . . 2 12 3 . 4 . . 11 . . 5 . Classes Destroyed 20 | . 2 8 2 2 . . 1 . 1 . . 2 . . 2 . Worker 8 | . . 1 . 1 1 . . . . . . . . . 5 . Builder 6 | . . . . 1 1 . . . . . . . . . 4 . Tunneler 4 | . . 1 . 1 . . . . . . . . . . 2 . Hauler 9 | . . 3 5 1 . . . . . . . . . . . . Recycler 7 | . . 1 . . 1 . . . . 4 . . . . 1 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . 1 1 . . . . . . . . . . 1 . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 7 | . 1 3 1 . . . . . . 1 . . . . 1 . Swarmer 29 | . . 3 . . 3 2 3 . 2 3 . 3 . 5 5 . Grunt 49 | . 2 5 9 4 4 5 1 . 2 2 3 3 . . 9 . Brawler 5 | . . . 1 . . 1 . . 1 . 1 . . . 1 . Duelist 8 | . . 1 . . 2 3 . . 1 . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 21 | . . 2 11 2 3 1 . . 1 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . Hunter 9 | . . . . 1 1 . . . . 1 . . . . 6 . Programmer 6 | . . . . . . . . . . . . 1 . . 5 . Behemoth 2 | . . . . . . . . . 1 . . . . 1 . . Thug 4 | . . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 3 4 3 6 9 3 . 3 3 3 5 . 3 9 . Combat Bots Only 9 | . 2 3 4 2 5 9 3 . 3 3 3 5 . 3 6 . Max Kills in Single Turn 4 | . 1 1 1 2 3 2 1 . 2 1 1 4 . 2 3 . Gunslinging 1 | . . . . 1 . . . . . . . . . 1 1 . Exploded 4 | . . . . . 2 2 1 . 2 . . 4 . . 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 938 | . 26 61 87 62 161 13 11 . 39 54 17 27 . 30 309 41 Missed 264 | . 8 10 13 17 61 4 2 . 8 18 7 12 . 11 71 22 Damage Taken 10541 | . 237 697 1007 715 998 209 163 . 687 449 203 305 . 369 4175 327 Core 1781 | . 45 114 233 44 107 . . . 107 18 19 24 . 55 707 308 Absorbed by Shields 100 | . . . . . . . . . . 100 . . . . . . Redirected to Shielding 19 | . . . . . 19 . . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . 12 . . . . Core Remaining (%) 73 | 100 82 . 13 92 . . . . 69 . . . . 86 . . Volleys Fired 360 | . 15 49 73 27 28 13 9 . 17 26 10 11 1 15 66 . Largest 4 | . 2 2 2 3 3 1 2 . 3 3 3 3 3 3 4 . Hottest 263 | . 40 126 130 193 203 30 56 . 183 119 84 84 84 84 263 . Shots Fired 881 | . 30 98 146 80 84 13 13 . 37 73 31 17 3 45 211 . Gun 835 | . 30 98 146 80 80 . 8 . 30 73 31 10 3 45 201 . Cannon . | . . . . . . . . . . . . . . . . . Launcher 46 | . . . . . 4 13 5 . 7 . . 7 . . 10 . Special . | . . . . . . . . . . . . . . . . . Kinetic 405 | . 30 32 . 24 . . 8 . 18 71 31 10 3 45 133 . Thermal 430 | . . 66 146 56 80 . . . 12 2 . . . . 68 . Explosive 46 | . . . . . 4 13 5 . 7 . . 7 . . 10 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 5 10 18 19 11 15 11 . 20 17 22 7 . 26 20 . Robot Miss Streak 8 | . 2 4 3 8 4 1 1 . 1 1 1 1 . 2 5 . Penetration Max 1 | . . . . . . . . . 1 1 1 . . . 1 . Secondary Targets 13 | . . 1 1 1 2 . . . . 1 1 . . 2 4 . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . 1 1 . . 1 1 . Shots Hit Robots 632 | . 21 54 108 51 57 8 12 . 33 61 24 10 . 35 158 . Core Hits 414 | . 8 24 38 30 50 33 11 . 24 33 12 27 . 11 113 . Critical Kills 2 | . 1 . . . . . . . . . . . . . 1 . Critical Parts Destroyed 10 | . . . . . . . . . 2 2 . 1 . . 5 . Critical Strikes 31 | . 1 5 7 3 1 . . . 3 2 . 1 . . 8 . Burn 18 | . . 5 7 3 1 . . . . . . . . . 2 . Destroy 13 | . 1 . . . . . . . 3 2 . 1 . . 6 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18030 | . 181 1068 2312 891 1413 1276 390 . 1488 1344 589 1345 . 663 5070 . Guns 12862 | . 181 880 2312 891 1201 . 128 . 783 1284 589 183 . 663 3767 . Cannons . | . . . . . . . . . . . . . . . . . Explosions 5070 | . . 188 . . 212 1276 262 . 705 . . 1162 . . 1265 . Melee . | . . . . . . . . . . . . . . . . . Ramming 98 | . . . . . . . . . . 60 . . . . 38 . Kinetic 5966 | . 181 183 . 197 . . 128 . 368 1251 589 183 . 663 2223 . Thermal 6896 | . . 697 2312 694 1201 . . . 415 33 . . . . 1544 . Explosive 5070 | . . 188 . . 212 1276 262 . 705 . . 1162 . . 1265 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 5 . . . . . . 1 1 1 1 . 17 17 Average Corruption 3 | . . . 4 . . . . . . 1 1 1 1 . 7 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 40 | . . . 9 . . . . . . . 6 1 1 . 13 10 Message Errors 7 | . . . 1 . . . . . . . 1 . . . 2 3 Matter Fused 8 | . . . 2 . . . . . . . 2 . 1 . . 3 Heat Flow Errors 4 | . . . 2 . . . . . . . . 1 . . 1 . Energy Discharges 2 | . . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . 1 . . . . . . . 2 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . 1 . . . . . . . 1 . . . 2 . Alerts 1 | . . . 1 . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . 3 3 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 85 | . . 2 . . . 3 . . 29 4 . 6 . . 41 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 63 | . . 2 . . . 3 . . 29 . . 6 . . 23 . Melee 22 | . . . . . . . . . . 4 . . . . 18 . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . 95 . . 49 71 28 . 56 . . 41 . . 107 . Shots 12 | . . 1 . . 1 3 1 . 2 . . 1 . . 3 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . 3 . . . . 3 . Kicked 6 | . . . . . . . . . . 3 . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 5 291 230 362 443 . . . 312 232 93 186 . 356 416 . Average Temperature 98 | . 5 81 82 85 140 . . . 160 34 42 62 . 159 128 . Received Heat Transfer 2693 | . 132 237 408 270 300 45 . . 132 54 99 81 . 356 534 45 Effects 9 | . . 2 . . 2 . . . . . . . . . 5 . Energy Bleed 4 | . . 2 . . . . . . . . . . . . 2 . Interference 5 | . . . . . 2 . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . . . . 1 . Robots Melted 5 | . . 1 1 . 1 . . . . . . . . . 2 . Combat Hostiles 4 | . . 1 . . 1 . . . . . . . . . 2 . Parts Melted 37 | . . 2 18 2 4 . . . . 1 . . . . 10 . Heat Transferred 13530 | . . 1887 4500 1350 1882 . . . 595 74 . . . . 3242 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Peak Influence 504 | . 87 222 399 177 355 . . . . 276 . . . . 504 . Initial 55 | . . 36 55 26 35 . . . . 46 . . . . 7 . Average 157 | . 54 127 217 70 133 . . . . 179 . . . . 218 . Maximum Alert Level 2 | . . 1 1 . 1 . . . . 1 . . . . 2 . Low Security (%) 64 | 100 100 86 37 100 78 . . . . 43 . . . . 39 . Level 1 32 | . . 13 62 . 21 . . . . 56 . . . . 43 . Level 2 2 | . . . . . . . . . . . . . . . 17 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 3 1 2 2 . . . . 2 . . . . 8 . Investigation 4 | . . . 1 . 1 . . . . 1 . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 12 | . . 3 . 2 1 . . . . 1 . . . . 5 . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 12 | . 1 . 1 4 1 . . . . 1 . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 205 | . 3 21 27 12 19 13 6 . 9 14 5 10 . 9 44 13 Peak Tracking Total 12 | . 3 4 4 3 7 9 4 . 4 6 4 5 . 4 12 10 Tactical Retreats 9 | . . . 2 1 1 . . . . 1 1 . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 4 | . . . 2 . 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . . . . . 1 . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 14 | . . 3 2 2 . . . . . 2 . . . . 5 . Max in Single Turn 1 | . . 1 1 1 . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 19 | . 1 . 7 . 5 . . 4 . 1 . . . . 1 . Terminals 14 | . 1 . 7 . 4 . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 71 | . 3 . 24 . 11 . . 29 . 2 . . . . 2 . Successful 49 | . 2 . 13 . 5 . . 29 . . . . . . . . Failed 22 | . 1 . 11 . 6 . . . . 2 . . . . 2 . Catastrophic 8 | . 1 . . . 4 . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . . . 13 . 5 . . . . . . . . . 2 . Terminals 39 | . 3 . 24 . 8 . . . . 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . Terminal Hacks 45 | . 2 . 12 . 2 . . 29 . . . . . . . . Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 12 | . . . 2 . 1 . . 9 . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 3 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . 2 . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 5 . 5 . . . . 1 . . . . 1 . Full Trace Events 5 | . 1 . 1 . 1 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 6 . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 2 . 1 . . 9 . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 5 | . . . . . . 2 . . . . . . 3 . . . Largest Group 3 | . . . . . . 2 2 2 2 1 . . 3 3 1 . Highest-Rated Group 65 | . . . . . . 36 36 36 36 16 . . 65 65 20 . Highest-Rated Ally 31 | . . . . . . 20 20 20 20 16 . . 31 31 20 . Total Orders 5 | . . . . . 1 . . . . . . . . 2 2 . EXPLORE 4 | . . . . . 1 . . . . . . . . 1 2 . RETURN 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 67 | . . . . . . 5 3 . 12 12 . . . 35 . . Total Damage 1231 | . . . . . . 79 28 . 161 178 . . . 785 . . Kills 10 | . . . . . . 1 2 . 2 2 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 1 1 . 2 . 3 . 2 1 . 2 Drone Launches 7 | . . . . . 2 . . . . . . . . 2 3 . Drone Recoveries 3 | . . . . . 2 . . . . . . . . 1 . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . 17 . Traps 2 | . . . . . . . . . . . . . . . 2 . Items 14 | . . . . . . . . . . . . . . . 14 . Machines 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 9693 | 56 166 973 1293 627 912 669 401 124 506 521 688 476 1020 415 707 139 Spaces Moved 5685 | 42 95 414 528 260 428 416 294 93 360 316 484 290 807 271 309 278 Core 312 | 5 . . . . . . . . . . . . . . 29 278 Treads . | . . . . . . . . . . . . . . . . . Legs 5373 | 37 95 414 528 260 428 416 294 93 360 316 484 290 807 271 280 . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 122 122 122 122 120 124 124 124 124 50 50 Average Speed 140 | 111 130 190 190 194 175 150 122 122 122 121 124 136 124 124 119 50 Slowest Speed 330 | 120 190 260 330 260 192 192 122 122 123 124 124 195 124 124 270 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 21 43 78 28 12 63 44 70 51 10 74 52 82 52 14 50 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . 1 . 1 . . . . 1 . . . Known Exits Taken 7 | . . . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 18 | . . . . . . . 2 . 2 . 7 3 4 . . . Spaces Dug 5 | . . . . . . 5 . . . . . . . . . . Terrain Destroyed 315 | . . 27 12 5 16 59 45 . 49 1 1 37 . . 63 . Melee . | . . . . . . . . . . . . . . . . . Projectile 19 | . . . 12 5 . . . . . 1 1 . . . . . AOE 296 | . . 27 . . 16 59 45 . 49 . . 37 . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 6666 | 48 113 505 675 325 530 443 322 103 395 395 549 354 826 318 487 278 Wait 290 | . . 6 27 10 30 6 15 11 1 12 47 33 6 24 62 . Move 5669 | 41 94 413 527 259 427 415 293 92 359 315 483 289 806 270 308 278 Hop . | . . . . . . . . . . . . . . . . . Pick Up 84 | 1 1 15 11 10 9 . . . 5 11 2 3 6 3 7 . Fast Attach 40 | 6 1 4 12 2 6 . . . . 3 . 1 . . 5 . Attach 50 | . . . 2 6 4 . 3 . 4 5 1 3 . . 22 . Detach 6 | . . . 1 . . . . . . 4 . 1 . . . . Swap 69 | . 1 10 5 5 7 1 2 . 4 9 3 9 1 3 9 . Drop 77 | . 1 8 17 6 14 . . . 5 7 3 4 6 3 3 . Fire 360 | . 15 49 73 27 28 13 9 . 17 26 10 11 1 15 66 . Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 . Kick 6 | . . . . . . . . . . 3 . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . Rewire 8 | . . . . . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 717 | -9/Materials | Discovered new exit (range 10) 921 | -9/Materials | Lost 3 parts (1p2n) 1177 | -9/Materials | Discovered new exit (range 10) 1196 | -9/Materials | Entered Storage 1662 | -9/Storage | Build established: Scavenger-Mutant 2027 | -9/Storage | Build established: Mutant 2035 | -9/Storage | Core integrity fell below 50% 2342 | -9/Storage | Discovered new exit (range 16) 2345 | -9/Storage | Core integrity fell below 20% 2489 | -9/Storage | Entered Materials 2489 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2796 | -8/Materials | Lost 4 parts (1p2u1w) 3014 | -8/Materials | Build established: Scavenger-Gunner 3109 | -8/Materials | Discovered new exit (range 5) 3116 | -8/Materials | Entered Factory 3116 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3435 | -7/Factory | Identified exit to Lower Caves 4028 | -7/Factory | Entered Lower Caves 4029 | -7/Lower Caves | Encountered a Warlord checkpoint 4321 | -7/Lower Caves | Learned location of Extension (-5) 4330 | -7/Lower Caves | Build established: Gunner 4364 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4396 | -7/Lower Caves | Destroyed 9 combat bots 4688 | -7/Lower Caves | Discovered new exit (range 5) 4697 | -7/Lower Caves | Entered another Lower Caves area 4697 | -7/Lower Caves | Accompanied by 2 allies 4716 | -7/Lower Caves | Discovered new exit (range 7) 5060 | -7/Lower Caves | Learned 12 Factory zone layouts 5064 | -7/Lower Caves | Discovered new exit (range 13) 5098 | -7/Lower Caves | Entered Data Miner 5098 | -7/Data Miner | Accompanied by 2 allies 5098 | -7/Data Miner | Discovered new exit (range 6) 5122 | -7/Data Miner | Met Data Miner 5162 | -7/Data Miner | Learned location of Section 7 (-2) 5162 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5167 | -7/Data Miner | Build established: Scavenger-Gunner 5177 | -7/Data Miner | Received God Mode back door access code from Data Miner 5222 | -7/Data Miner | Entered Proximity Caves 5222 | -6/Proximity Caves | Accompanied by 2 allies 5300 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5529 | -6/Proximity Caves | Spotted B-75 Beast 5556 | -6/Proximity Caves | Destroyed B-75 Beast 5716 | -6/Proximity Caves | Discovered new exit (range 11) 5728 | -6/Proximity Caves | Entered Factory 5728 | -6/Factory | Accompanied by 1 ally 5728 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5729 | -6/Factory | Identified exit to Lower Caves 5730 | -6/Factory | Identified exit to Factory 6249 | -6/Factory | Entered Lower Caves 6365 | -6/Lower Caves | Learned location of 1 exit from Factory 6748 | -6/Lower Caves | Encountered a Warlord checkpoint 6912 | -6/Lower Caves | Learned Factory emergency access door positions 6929 | -6/Lower Caves | Discovered new exit (range 6) 6936 | -6/Lower Caves | Identified exit to Lower Caves 6937 | -6/Lower Caves | Entered another Lower Caves area 7238 | -6/Lower Caves | Attacked by a faux Warlord 7379 | -6/Lower Caves | Discovered new exit (range 6) 7412 | -6/Lower Caves | Identified exit to Zion 7413 | -6/Lower Caves | Entered Zion 7478 | -6/Zion | System corruption cleaned by Quarantine Array 7632 | -6/Zion | Learned Factory security intel 7653 | -6/Zion | Gained Derelict followers 7686 | -6/Zion | Learned location of Testing (-2) 7753 | -6/Zion | Learned Factory emergency access door positions 7846 | -6/Zion | Received a hallucinogenic algorithm 8408 | -6/Zion | Discovered new exit (range 15) 8425 | -6/Zion | Identified exit to Proximity Caves 8433 | -6/Zion | Entered Proximity Caves 8433 | -5/Proximity Caves | Accompanied by 3 allies 8489 | -5/Proximity Caves | Spotted B-75 Beast 8511 | -5/Proximity Caves | Destroyed B-75 Beast 8823 | -5/Proximity Caves | Discovered exit to Factory (range 13) 8848 | -5/Proximity Caves | Entered Factory 8848 | -5/Factory | Accompanied by 1 ally 8848 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8849 | -5/Factory | Identified exit to Upper Caves 8849 | -5/Factory | Identified exit to Extension 8850 | -5/Factory | Identified exit to Factory 9053 | -5/Factory | Lost 4 parts (1n1u2w) 9308 | -5/Factory | Lost 4 parts (1n2u1w) 9391 | -5/Factory | Garrison activated, responded to threat 9457 | -5/Factory | Cargo convoy interrupted 9498 | -5/Factory | System corruption reached 10% 9541 | -5/Factory | Core integrity fell below 50% 9548 | -5/Factory | Discovered exit to Factory (range 5) 9555 | -5/Factory | Entered Upper Caves 9581 | -5/Upper Caves | Lost 19 parts (2p6n3u8w) 9611 | -5/Upper Caves | Learned Factory stockpile data 9613 | -5/Upper Caves | Learned Factory interactive machine intel 9664 | -5/Upper Caves | Core integrity fell below 20% 9694 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09545_ System corrupted: FCS attempts to trigger Autogun. 09545_ System corrupted: Autogun misfires. 09545_ U-05 Engineer lays Concrete. 09548_ EXIT=FOUND: FACTORY 09550_ Flexi-carbon Leg destroyed. 09550_ Autogun destroyed. LOCATION=UPPER CAVES GOAL=ESCAPE 09562_ JII#>=S Q/:S0RAA KRLDULD=BBOVL8Q 09597_ KUENQ,GIH&BOS,QUUGD=ZWX1PC4=YVSD&WQNAEBDU 09660_ System corrupted: Matter fused (-7). 09677_ System corrupted: Substantial component data lost. 09681_ S-27 Virus heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## ###???????########????????? | | ?????????????????## #####?## ##??###### | | ????????????????## ### ##?# ? | | ?????????????? ## #?# ?? | | ?????????????? ## ### #??? | | ?????????????? ## ##?? | | ?????????????? ###gg ## ## ##? | | ????????????????????????## ## ## ### #? | | ????????????????????????# ## ### #?# ## | | ????????????????????????# sl### #?# #?## # | | ????????????????????????# ##?# #?# ##??#### | | ????????????????????????# #??####? #???#### | | ????????????????????????# #??????? #???# | | ????????????????????????# #??????? #???# # | | ????????????????????????# #??????? #???# #### | | ???????????????????????## ##?????? ??# #??### | | ???????????????????????# ##????? ? #???# | | ???????????????????????# ##??? #????## | | ???????????????????????# @ #???### #?????# | | ??????????????????????# #?????# #??????# | | ??????????????????????# ## ??####???????# | | ??????????????????????##??# #??????????## | | ???????????????????????????# #### #?????????# # | | ???????????????????????????? #????? #?????????### | | ???????????????????????????? #??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????????????????# # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????# ### | | ????????????????????????????????????????## ????# | | ?????????????????????????????????????????# ??????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 1 Salvage Targeting 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Storage | Hacked Lrg. Storage Unit | -9/Storage | Hacked Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Neutrino Core | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Antigrav System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombCoreCompressor Manual? 0 Play Time 01:12:48 Cumulative 625.8 hours Start 2024.07.22 @ 11:05:24 End 2024.07.22 @ 13:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 80 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d110ac2d-1457-4118-a26a-ea6b449a5b08