Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:00:23

Player: Dosh

Result: Exoskeleton Destroyed

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (27)       5400
Robots Destroyed (266)     1330
Value Destroyed (12156)    12156
Prototype IDs (69)         1380
Alien Tech Used (13)       2600
Bonus (33915)              33915
              TOTAL SCORE: 61281

 Bonus
-------
Triggered High Security    500
Triggered Max Security     3000
High Alert Combat Kills    4811
Follower Combat Kills      3356
Network Hubs Disabled      200
Delivered SUBCON Basin     2000
Registered with UFD        300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Built Enhanced Grunts      300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Scanned by Researcher      500
Integrated Exoskeleton     5000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Friendly Fire              -1352

 Cogmind 
---------
Core Integrity             0/1850
Matter                     300/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (18)
Movement                   Walking (30)
Location                   -1/Command

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (3) ---
               Sigix Exoskeleton
>              --- UTILITY (5) ------
  Experimental Core Analyzer
  Experimental Reaction Control System
>              --- WEAPON (4) -------
               Sigix Broadsword
               Sigix Broadsword
>              --- INVENTORY (5) ----
      Advanced Shield Generator
               Drone Bay (2/2)
               Fusion Bomb Launcher

 Peak State 
------------
>              --- POWER ------------
      Improved Quantum Reactor
>              --- PROPULSION -------
               Sigix Exoskeleton
>              --- UTILITY ----------
  Experimental Core Analyzer
  Experimental Core Analyzer
      Advanced Transmission Jammer
  Experimental Reaction Control System
               Energy Mantle
>              --- WEAPON -----------
               Sigix Broadsword
               Sigix Broadsword
>              --- INVENTORY --------
      Improved Kinecellerator
      Advanced Actuator Array
      Advanced Shield Generator
               Drone Bay
               Fusion Bomb Launcher
[Rating: 276]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Backup Power VII
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Sigix Exoskeleton
  Hover Unit               Antigrav System
  Flight Unit              Field Propulsion Array
Utility                    Hacking Suite
  Device                   Advanced Weapon Cycler
  Storage                  Huge Storage Unit
  Processor                Tech Extrapolator
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
  Artifact                 Phase Redirector
Weapon                     EM Shotgun
  Energy Gun               EM Shotgun
  Energy Cannon            Nova Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Thunder Hammer
  Slashing Weapon          Phasing Sabre
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Slots Evolved              18   | .   .   .   .   .   8   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   2   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Utility                  10   | .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   
  Weapon                   3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Parts Attached             307  | 7   12  30  4   3   30  25  1   5   12  .   11  33  2   1   12  2   26  3   1   2   .   26  10  26  14  5   4   
  Power                    29   | 1   .   1   .   .   4   6   .   .   2   .   2   3   .   .   .   .   4   .   .   1   .   1   2   2   .   .   .   
    Engine                 9    | 1   .   1   .   .   2   2   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   
    Reactor                14   | .   .   .   .   .   1   4   .   .   2   .   1   1   .   .   .   .   .   .   .   1   .   1   1   2   .   .   .   
  Propulsion               41   | 2   .   3   2   .   6   2   .   .   2   .   1   8   .   .   .   .   4   .   .   .   .   9   2   .   .   .   .   
    Treads                 20   | 2   .   3   2   .   6   2   .   .   2   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 17   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   9   2   .   .   .   .   
  Utility                  145  | 1   4   5   1   1   11  10  1   3   3   .   5   15  2   .   4   .   12  3   1   1   .   13  5   23  12  5   4   
    Device                 91   | .   .   1   1   1   5   4   1   2   1   .   4   6   2   .   2   .   8   2   1   1   .   9   3   20  10  4   3   
    Storage                10   | 1   2   1   .   .   1   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              14   | .   .   .   .   .   1   1   .   .   1   .   1   1   .   .   1   .   2   .   .   .   .   1   .   3   1   1   .   
    Hackware               14   | .   .   .   .   .   2   1   .   .   .   .   .   3   .   .   1   .   2   1   .   .   .   2   1   .   .   .   1   
    Protection             15   | .   2   3   .   .   2   2   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   92   | 3   8   21  1   2   9   7   .   2   5   .   3   7   .   1   8   2   6   .   .   .   .   3   1   1   2   .   .   
    Energy Gun             19   | 1   2   9   .   1   1   3   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          10   | .   .   .   .   .   1   .   .   .   .   .   1   3   .   .   1   1   2   .   .   .   .   1   .   .   .   .   .   
    Ballistic Gun          14   | 2   4   1   .   .   2   .   .   .   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       5    | .   .   2   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               8    | .   .   1   1   .   1   .   .   1   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         10   | .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   .   .   2   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        12   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   1   2   .   .   .   .   1   1   1   2   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   9    | .   2   3   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unidentified Prototypes  31   | .   .   .   .   .   3   1   .   .   3   .   4   1   .   .   5   .   .   .   .   2   .   1   3   7   1   .   .   
Parts Lost                 55   | .   2   8   1   .   4   7   .   .   .   .   6   10  1   3   .   2   6   1   .   .   .   1   .   1   .   .   2   
  Power                    12   | .   .   1   .   .   .   1   .   .   .   .   2   3   1   1   .   1   1   .   .   .   .   .   .   1   .   .   .   
  Propulsion               8    | .   .   2   .   .   1   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  23   | .   1   2   .   .   3   4   .   .   .   .   1   3   .   1   .   1   4   1   .   .   .   .   .   .   .   .   2   
  Weapon                   12   | .   1   3   1   .   .   2   .   .   .   .   2   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      5    | .   1   3   1   .   2   5   .   .   .   .   4   2   1   2   .   2   3   1   .   .   .   1   .   1   .   .   1   
  To Critical Strikes      2    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   99  98  99  100 95  73  84  85  85  86  80  75  72  67  73  71  65  77  75  78  78  86  81  69  60  59  66  
  Engine                   8    | .   14  13  14  14  9   3   6   6   .   .   1   4   10  4   8   5   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   7   10  10  8   5   4   3   1   .   .   .   
  Reactor                  2    | .   .   .   .   .   2   7   6   6   12  13  10  4   .   .   .   .   .   .   .   1   5   4   4   8   9   7   6   
  Treads                   17   | .   28  26  28  28  25  13  13  13  13  13  13  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   11  11  11  11  15  15  15  15  15  17  13  7   .   .   .   
  Device                   10   | .   .   3   14  14  15  7   10  7   11  13  13  13  6   9   2   5   11  15  12  15  15  12  13  13  19  18  23  
  Storage                  7    | .   14  14  14  14  6   1   .   4   6   6   6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Processor                4    | .   .   .   .   .   1   6   6   6   12  13  15  17  17  17  17  17  7   5   5   5   5   4   4   9   5   10  12  
  Hackware                 5    | .   .   .   .   .   7   11  13  13  1   .   .   5   11  11  12  11  10  20  21  21  21  24  23  11  .   .   .   
  Protection               4    | .   13  10  .   .   5   2   6   6   6   6   2   1   6   5   5   5   2   .   .   .   .   4   4   2   .   .   .   
  Energy Gun               4    | .   8   22  3   .   .   7   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            2    | .   16  .   .   .   1   .   .   .   17  20  13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         5    | .   .   1   14  14  6   3   13  13  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 2    | .   .   .   10  6   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   9   10  5   10  10  10  10  8   5   7   17  15  15  
Peak Build Rating          276  | 6   10  30  32  24  83  92  85  85  119 119 119 130 83  80  110 106 128 117 111 112 112 146 164 233 259 276 276 
  Average Rating           68   | 4   8   14  25  20  63  72  82  79  112 118 111 107 79  78  84  92  110 112 108 111 112 131 157 193 253 266 271 
  On Entrance              100  | .   6   9   29  17  24  78  77  85  80  119 118 116 78  80  58  106 91  116 105 111 112 112 146 164 230 259 276 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             142  | 13  94  94  92  93  96  142 54  67  83  83  83  99  26  14  24  24  43  41  34  34  32  44  46  46  63  59  65  
  Greatest Support         160  | 40  40  40  43  40  110 140 140 140 160 160 160 160 26  26  26  26  45  45  45  45  45  47  47  70  70  70  70  
  Greatest Overweight (x)  17   | .   2   2   2   2   .   1   .   .   .   .   .   17  .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   1   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  5   10  10  10  10  20  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         15   | 6   17  20  25  25  20  7   5   8   10  10  10  16  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             25   | 2   15  25  25  25  24  23  5   10  10  10  10  16  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          13   | 1   10  18  21  24  19  7   4   5   9   9   9   9   4   4   4   4   4   4   5   4   5   4   4   3   3   5   3   
  Final Capacity           25   | 8   20  25  25  25  20  5   5   10  10  10  10  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            25   | 2   15  24  20  25  20  5   5   10  10  10  10  5   4   5   5   5   5   5   5   5   5   5   5   3   5   5   3   

 Class Distribution 
--------------------
 49% | Mutant
 15% | Hacker-Mutant
  8% | Scavenger-Mutant
  6% | Commander-Tank
  5% | Wizard-Mutant
  4% | Alien-Sigix

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Subcaves
           Mutant | -8/Recycling
           Mutant | -8/Scraptown
           Mutant | -6/Factory
    Hacker-Mutant | -6/Waste
    Hacker-Mutant | -6/Factory
 Scavenger-Mutant | -6/Extension
   Commander-Tank | -6/Cetus
   Commander-Tank | -6/Archives
 Scavenger-Gunner | -6/Hub_04(d)
 Scavenger-Mutant | -5/Factory
    Hacker-Mutant | -5/Upper Caves
    Hacker-Mutant | -5/Upper Caves
    Hacker-Mutant | -5/Warlord
    Hacker-Mutant | -4/Proximity Caves
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Zhirov
    Hacker-Mutant | -3/Proximity Caves
  Wizard-Sprinter | -3/Research
    Wizard-Mutant | -3/Quarantine
    Wizard-Mutant | -3/Section 7
      Alien-Sigix | -2/Research
      Alien-Sigix | -1/Access
      Alien-Sigix | -1/Command

 Resources                       | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
-----------                Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Acc  Com  
Matter Collected           6060  | 233  375  319  246  30   705  343  .    544  228  132  866  751  65   71   .    130  195  112  10   .    30   260  110  190  75   25   15   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            13368 | .    680  589  133  .    1460 1332 118  985  224  299  1253 2237 .    .    .    81   377  47   .    .    .    70   148  1529 611  73   1122 
  Parts                    544   | .    39   37   8    .    73   13   .    26   13   26   63   75   .    .    .    .    22   4    .    .    .    2    6    86   34   6    11   
Haulers Intercepted        10    | .    2    .    .    .    1    .    .    2    .    .    1    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    
Recyclers Shooed           7     | .    1    .    1    .    2    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      19    | .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    
  Prevented                3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Combat Hostiles Destroyed  181  | .   12  16  3   .   21  5   .   15  3   2   21  37  .   .   .   2   10  2   .   .   .   .   1   18  8   1   4   
  Melee                    41   | .   .   .   .   .   .   .   .   1   .   .   .   6   .   .   .   .   .   2   .   .   .   .   1   18  8   1   4   
  Guns                     41   | .   12  13  .   .   1   1   .   .   2   2   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  41   | .   .   2   2   .   19  1   .   6   1   .   2   5   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
  AOE                      43   | .   .   .   1   .   .   .   .   8   .   .   7   18  .   .   .   1   8   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          25   | .   7   2   1   .   3   2   .   4   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Worker                   16   | .   1   .   .   .   3   .   .   1   .   .   4   4   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   
  Builder                  13   | .   .   .   2   .   3   .   .   3   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Hauler                   10   | .   2   .   .   .   1   .   .   2   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Recycler                 12   | .   1   .   1   .   2   .   1   1   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Operator                 9    | .   2   .   .   .   1   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  17   | .   3   .   .   .   4   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   2   2   1   1   1   .   
  Swarmer                  31   | .   3   4   .   .   4   .   .   2   .   .   .   9   .   .   .   1   4   2   .   .   .   .   .   .   1   1   .   
  Cutter                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    63   | .   9   .   .   .   9   .   .   6   .   .   9   19  .   .   .   1   6   .   .   .   .   .   1   3   .   .   .   
  Brawler                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  7    | .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   
  Protector                3    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Researcher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Sentry                   14   | .   .   1   3   .   2   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               10   | .   .   .   .   .   4   .   .   .   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Heavy                    3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Behemoth                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Compactor                5    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Lightning                5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Striker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Executioner              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Subdweller               11   | .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   3   4   3   .   7   3   1   8   3   3   14  13  .   .   .   2   13  2   .   .   .   1   1   8   6   1   2   
  Combat Bots Only         11   | .   3   4   1   .   4   3   .   8   2   2   11  7   .   .   .   2   10  2   .   .   .   .   1   7   5   1   2   
Max Kills in Single Turn   8    | .   2   1   1   .   1   1   1   5   2   1   4   8   .   .   .   1   5   1   .   .   .   1   1   1   1   1   1   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   1   .   .   .   .   5   .   .   4   5   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   1   1   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  MAIN.C Shell (-1/Command)

 Combat                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Acc  Com  
Hostile Shots Fired        1890  | .    52   76   14   .    142  7    9    65   24   1    117  219  4    33   .    13   184  40   2    .    6    8    94   253  235  1    291  
  Missed                   819   | .    10   27   2    .    28   .    3    19   9    .    21   60   1    18   .    8    133  24   1    .    4    5    64   138  119  1    124  
Damage Taken               20515 | .    533  860  183  .    1665 754  41   832  336  9    2472 3579 66   237  .    109  1095 262  19   .    68   177  528  1613 779  .    4298 
  Core                     3903  | .    54   109  45   .    93   181  .    158  .    .    156  677  .    71   .    18   173  28   19   .    68   .    81   399  225  .    1348 
  Absorbed by Shields      2115  | .    .    .    .    .    116  .    .    92   100  10   123  .    .    .    .    .    .    .    .    .    .    .    .    125  715  .    834  
  Reduced by Siege Mode    435   | .    .    .    .    .    .    152  .    8    28   .    247  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  201   | .    .    .    .    .    .    .    .    .    .    .    .    .    20   19   .    .    148  .    .    .    .    .    14   .    .    .    .    
  Ignored by Resistances   7952  | .    .    .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1341 1546 .    5048 
  Regen/Repaired (Parts)   3590  | .    .    .    .    436  161  346  11   404  256  .    40   784  .    .    5    .    24   .    .    .    .    320  333  322  34   7    107  
Core Remaining (%)         55    | 100  .    .    .    16   .    .    .    .    .    .    30   .    .    .    .    23   .    .    .    .    74   .    .    60   86   .    .    
Volleys Fired              445   | .    68   59   8    .    112  31   .    34   11   11   60   28   .    .    1    4    7    .    .    .    .    4    5    2    .    .    .    
  Largest                  3     | .    2    2    2    .    3    2    .    2    3    3    3    1    .    .    1    1    1    .    .    .    .    1    1    1    .    .    .    
  Hottest                  200   | .    90   145  69   .    150  200  .    96   105  105  105  70   .    .    45   .    70   .    .    .    .    113  113  113  .    .    .    
Shots Fired                771   | .    131  112  16   .    163  58   .    66   26   33   115  28   .    .    1    4    7    .    .    .    .    4    5    2    .    .    .    
  Gun                      413   | .    131  80   .    .    15   36   .    .    18   33   99   .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   311   | .    .    15   8    .    148  22   .    64   6    .    11   23   .    .    .    .    3    .    .    .    .    4    5    2    .    .    .    
  Launcher                 25    | .    .    5    8    .    .    .    .    2    .    .    5    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  22    | .    .    12   .    .    .    .    .    .    2    .    .    .    .    .    .    4    4    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  444   | .    115  15   8    .    88   .    .    64   24   33   97   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  158   | .    .    12   .    .    75   58   .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    4    5    2    .    .    .    
  Explosive                33    | .    .    5    8    .    .    .    .    2    .    .    5    5    .    .    .    4    4    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          133   | .    16   80   .    .    .    .    .    .    .    .    11   23   .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         25    | .    15   17   15   .    8    25   .    3    10   13   9    7    .    .    .    3    6    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        8     | .    3    3    3    .    4    1    .    8    1    3    6    5    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        8     | .    1    1    .    .    .    .    .    .    2    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           708   | .    100  76   11   .    108  58   1    34   22   22   66   74   .    .    .    3    14   4    .    .    .    8    12   37   15   2    41   
  Core Hits                464   | .    36   43   12   .    42   23   .    49   11   18   73   74   .    .    .    3    22   2    .    .    .    4    4    21   11   2    14   
  Critical Kills           28    | .    .    .    .    .    6    3    .    7    3    1    6    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 25    | .    1    .    .    .    .    1    .    9    .    1    1    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         75    | .    1    .    .    .    9    4    .    16   5    2    10   18   .    .    .    1    1    1    .    .    .    1    3    .    .    .    3    
    Burn                   1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               9     | .    .    .    .    .    6    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                29    | .    1    .    .    .    .    .    .    14   5    2    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                6     | .    .    .    .    .    .    .    .    .    .    .    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  17    | .    .    .    .    .    .    1    .    2    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    1    3    .    .    .    3    
Melee Attacks              571   | .    6    .    .    .    10   4    3    92   .    .    .    75   6    6    .    6    28   18   .    .    2    47   46   100  45   8    69   
  Impact                   186   | .    .    .    .    .    .    4    3    92   .    .    .    75   6    6    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 369   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    28   18   .    .    2    47   46   100  45   8    69   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            36    | .    4    .    .    .    10   4    1    4    .    .    .    1    .    .    .    .    2    .    .    .    .    1    1    5    1    .    2    
    Combat Hostiles        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Follow-up Attacks        16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    2    .    10   
Damage Inflicted           43554 | .    1165 1189 297  .    3775 2466 131  2729 667  664  3514 6373 .    .    .    477  2475 194  .    .    .    431  774  5984 2481 309  7459 
  Guns                     5995  | .    1133 802  .    .    241  1088 .    .    545  664  1522 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  8166  | .    .    306  130  .    3496 1037 .    1148 122  .    665  1153 .    .    .    .    109  .    .    .    .    .    .    .    .    .    .    
  Explosions               7065  | .    .    81   166  .    .    .    .    1058 .    .    1327 2421 .    .    .    334  1678 .    .    .    .    .    .    .    .    .    .    
  Melee                    21578 | .    .    .    .    .    .    341  131  523  .    .    .    2799 .    .    .    .    534  194  .    .    .    431  774  5931 2281 309  7330 
  Ramming                  453   | .    32   .    1    .    38   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    53   200  .    129  
  Kinetic                  6623  | .    899  306  130  .    1307 .    .    1148 667  664  1502 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  4910  | .    .    .    .    .    2430 2125 .    .    .    .    20   335  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                6730  | .    .    81   166  .    .    .    .    1058 .    .    1327 2086 .    .    .    334  1678 .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          2963  | .    234  802  .    .    .    .    .    .    .    .    665  1153 .    .    .    .    109  .    .    .    .    .    .    .    .    .    .    
  Impact                   3794  | .    .    .    .    .    .    341  131  523  .    .    .    2799 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 18081 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    143  688  194  .    .    .    431  774  5931 2281 309  7330 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         19    | .    .    .    .    .    3    3    .    .    .    .    19   12   12   12   12   .    5    5    .    .    .    .    .    .    .    .    .    
  Average Corruption       5     | .    .    .    .    .    1    2    .    .    .    .    16   7    12   12   12   .    5    3    .    .    .    .    .    .    .    .    .    
  Corruption Purged        8     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  105   | .    .    .    .    .    10   18   .    .    .    .    14   25   9    18   .    .    9    2    .    .    .    .    .    .    .    .    .    
    Message Errors         27    | .    .    .    .    .    4    4    .    .    .    .    2    5    4    7    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Matter Fused           27    | .    .    .    .    .    1    7    .    .    .    .    3    5    3    6    .    .    2    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       11    | .    .    .    .    .    2    1    .    .    .    .    .    3    1    1    .    .    2    1    .    .    .    .    .    .    .    .    .    
    Energy Discharges      13    | .    .    .    .    .    .    2    .    .    .    .    .    5    1    2    .    .    3    .    .    .    .    .    .    .    .    .    .    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      5     | .    .    .    .    .    1    1    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Data Loss (major)      9     | .    .    .    .    .    1    1    .    .    .    .    4    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Misfires               2     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        4     | .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             5     | .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            4224  | .    .    .    .    .    328  123  61   296  .    .    40   1197 .    .    .    .    169  35   .    .    .    96   178  860  252  .    589  
  Projectiles              511   | .    .    .    .    .    328  .    .    13   .    .    36   80   .    .    .    .    54   .    .    .    .    .    .    .    .    .    .    
  Explosions               87    | .    .    .    .    .    .    .    .    .    .    .    4    47   .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    
  Melee                    3626  | .    .    .    .    .    .    123  61   283  .    .    .    1070 .    .    .    .    79   35   .    .    .    96   178  860  252  .    589  
Knockbacks                 57    | .    1    2    .    .    19   2    1    8    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    
  Impact                   25    | .    1    .    .    .    .    1    1    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Kinetic                  24    | .    .    2    .    .    15   .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                8     | .    .    .    .    .    4    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Self-Inflicted Damage      387   | .    .    16   .    .    .    .    .    .    .    .    .    371  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    8     | .    .    1    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   8     | .    4    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             21    | .    5    .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    2    
  Kicked                   10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    2    
  Crushed                  3     | .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        635   | .    96   2    81   .    402  635  .    306  404  163  452  221  137  190  .    .    240  108  .    .    .    86   86   43   .    .    .    
  Average Temperature      107   | .    15   2    34   .    127  182  .    110  161  70   186  48   70   97   .    .    113  58   .    .    .    49   43   24   .    .    .    
  Received Heat Transfer   3342  | .    282  123  99   .    361  .    6    161  48   .    458  759  9    .    .    9    129  9    .    .    .    18   60   193  460  .    158  
  Effects                  18    | .    .    .    .    .    1    13   .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              5     | .    .    .    .    .    .    3    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    1    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           2     | .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         3     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          11    | .    .    .    .    .    .    2    .    1    2    .    5    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Turns              241   | .    .    .    .    .    .    120  .    5    33   .    82   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Longest Duration         94    | .    .    .    .    .    .    94   .    5    20   .    54   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           19    | .    1    1    .    .    .    1    1    2    .    .    2    10   .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Combat Hostiles          11    | .    .    1    .    .    .    .    .    .    .    .    2    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              37    | .    3    1    .    .    .    1    3    8    .    .    8    11   .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Impact Corruptions       49    | .    .    .    .    .    .    2    3    6    .    .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
Robots Melted              9     | .    .    .    .    .    6    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             11    | .    .    .    .    .    9    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         2836  | .    .    .    .    .    .    2475 .    .    .    .    111  250  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Acc  Com  
Peak Influence             2714 | .    195  .    138  .    463  146  82   2094 1463 775  1506 1136 .    .    .    .    857  .    .    .    .    190  270  2714 2348 1672 1179 
  Initial                  1543 | .    .    .    41   .    .    143  .    18   1160 505  79   688  .    .    .    .    37   .    .    .    .    .    12   76   1543 1408 1100 
  Average                  377  | .    37   .    28   .    163  34   37   470  1301 481  948  656  .    .    .    .    326  .    .    .    .    48   107  1131 1867 1512 1108 
Maximum Alert Level        5    | .    .    .    .    .    2    .    .    5    4    3    4    4    .    .    .    .    3    .    .    .    .    .    1    5    5    5    4    
  Low Security (%)         56   | 100  100  .    100  .    60   100  100  40   .    .    10   .    .    .    .    .    24   .    .    .    .    100  83   31   .    .    .    
  Level 1                  14   | .    .    .    .    .    27   .    .    30   .    33   6    24   .    .    .    .    44   .    .    .    .    .    16   19   .    .    .    
  Level 2                  9    | .    .    .    .    .    11   .    .    6    .    46   11   34   .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    
  Level 3                  6    | .    .    .    .    .    .    .    .    7    .    20   20   34   .    .    .    .    12   .    .    .    .    .    .    .    .    .    25   
  Level 4                  8    | .    .    .    .    .    .    .    .    11   100  .    51   6    .    .    .    .    .    .    .    .    .    .    .    .    12   51   74   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   87   48   .    
Squads Dispatched          122  | .    2    .    .    .    11   .    2    7    .    .    10   6    .    .    .    .    5    .    .    .    .    8    6    34   21   6    4    
  Investigation            21   | .    .    .    .    .    5    .    .    3    .    .    2    1    .    .    .    .    4    .    .    .    .    4    2    .    .    .    .    
  Extermination            11   | .    .    .    .    .    3    .    1    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Reinforcement            25   | .    2    .    .    .    3    .    1    .    .    .    4    2    .    .    .    .    1    .    .    .    .    4    1    4    1    .    2    
  Assault                  64   | .    .    .    .    .    .    .    .    4    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    30   20   6    2    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Distress Signals           38   | .   1   .   .   .   1   .   .   .   2   .   1   3   .   .   .   .   6   .   .   .   .   7   8   5   3   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              701  | .   21  21  3   .   40  6   3   80  9   11  34  53  1   16  .   3   80  11  3   .   1   16  50  103 98  3   35  
  Peak Tracking Total      36   | .   4   3   1   .   6   3   2   8   5   1   10  7   1   8   .   3   19  7   5   .   1   3   9   31  36  9   22  
  Tactical Retreats        99   | .   1   5   .   .   2   .   .   2   .   .   2   7   .   5   .   2   17  2   .   .   .   6   19  16  13  .   .   

 Traps                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Traps Triggered            11   | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   1   2   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         201  | .   54  147 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             22   | .   9   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Reused                   9    | .   3   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                13   | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   1   .   .   1   .   1   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Machines Disabled          55   | .   .   1   .   .   2   .   .   6   .   3   9   9   .   .   1   .   4   .   .   .   .   .   6   10  .   3   1   
  Max in Single Turn       5    | .   .   1   .   .   1   .   .   1   .   1   2   5   .   .   1   .   2   .   .   .   .   .   1   1   .   1   1   
  Garrison Access          9    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   4   .   1   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Machines Accessed          106  | .   6   3   10  2   11  .   2   7   .   .   2   8   .   .   2   .   13  .   .   4   .   16  10  8   .   1   1   
  Terminals                59   | .   6   .   6   .   3   .   2   5   .   .   2   4   .   .   .   .   6   .   .   .   .   8   9   7   .   .   1   
  Fabricators              8    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   1   .   
  Repair Stations          10   | .   .   .   .   .   2   .   .   1   .   .   .   2   .   .   .   .   2   .   .   .   .   2   1   .   .   .   .   
  Recycling Units          7    | .   .   .   4   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   1   .   .   .   
Total Hacks                322  | .   15  3   17  5   22  .   5   24  .   .   6   43  .   .   2   .   41  .   .   16  .   55  44  22  .   1   1   
  Successful               196  | .   7   3   11  5   9   .   .   6   .   .   2   24  .   .   2   .   27  .   .   16  .   43  27  14  .   .   .   
  Failed                   125  | .   8   .   5   .   13  .   5   18  .   .   4   19  .   .   .   .   14  .   .   .   .   12  17  8   .   1   1   
    Catastrophic           25   | .   2   .   .   .   6   .   1   1   .   .   .   4   .   .   .   .   1   .   .   .   .   5   3   .   .   1   1   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   136  | .   7   .   10  .   9   .   .   9   1   .   6   9   .   .   .   .   21  .   .   .   .   22  30  11  .   .   1   
  Terminals                214  | .   15  .   13  .   5   .   5   21  .   .   6   29  .   .   .   .   27  .   .   .   .   31  40  21  .   .   1   
  Fabricators              22   | .   .   .   .   .   6   .   .   .   .   .   .   3   .   .   .   .   5   .   .   .   .   7   .   .   .   1   .   
  Repair Stations          36   | .   .   .   .   .   5   .   .   2   .   .   .   9   .   .   .   .   4   .   .   .   .   12  4   .   .   .   .   
  Recycling Units          8    | .   .   .   4   .   2   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   5   .   1   .   .   .   
Terminal Hacks             98   | .   6   3   4   5   .   .   .   3   .   .   .   12  .   .   2   .   13  .   .   16  .   16  10  8   .   .   .   
  Record                   10   | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Part Schematic           10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   3   .   3   1   .   .   .   .   
  Robot Schematic          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           8    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   1   .   .   .   
  Prototype ID Bank        8    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Open Door                6    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Unreport Threat          10   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   
  Locate Traps             5    | .   1   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Transport Status         2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recall Investigation     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   .   .   .   .   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Recall Reinforcements    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   
  Hauler Manifests         3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Release Object           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           14   | .   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   5   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Load Schematic           7    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   
  Build                    6    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   
Repair Station Hacks       25   | .   .   .   .   .   1   .   .   2   .   .   .   5   .   .   .   .   1   .   .   .   .   12  4   .   .   .   .   
  Scan Component           13   | .   .   .   .   .   1   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   6   2   .   .   .   .   
  Repair                   11   | .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   6   2   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   1   .   .   .   
  Seal Access              8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   1   .   .   .   
Unauthorized Hacks         48   | .   1   .   7   .   2   .   .   1   .   .   2   4   .   .   .   .   7   .   .   .   .   6   13  5   .   .   .   
  Terminals                37   | .   1   .   3   .   .   .   .   .   .   .   2   4   .   .   .   .   5   .   .   .   .   4   13  5   .   .   .   
    Track                  10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   5   2   .   .   .   
    Assimilate             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   2   .   .   .   
    Botnet                 10   | .   1   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   2   .   .   .   .   2   2   .   .   .   .   
    Disrupt                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   
    Operators              3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Search                 3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Patch                  2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Scrapoids              3    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         65   | .   6   .   2   .   10  .   2   5   .   .   2   7   .   .   .   .   9   .   .   .   .   11  6   3   .   1   1   
  Full Trace Events        14   | .   .   .   1   .   3   .   .   2   .   .   1   1   .   .   .   .   2   .   .   .   .   3   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   54   | .   .   .   .   .   1   2   5   9   5   1   2   8   .   1   3   2   3   .   .   3   .   3   1   5   .   .   .   
  Parts Built              8    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   321  | .   .   .   .   .   28  .   .   .   .   .   .   76  .   .   .   .   134 .   .   .   .   83  .   .   .   .   .   
  Total Part Build Rating  48   | .   .   .   .   .   8   .   .   .   .   .   .   5   .   .   .   .   19  .   .   .   .   16  .   .   .   .   .   
Parts Repaired             11   | .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   6   2   .   .   .   .   
  Time                     350  | .   .   .   .   .   .   .   .   68  .   .   .   130 .   .   .   .   .   .   .   .   .   110 42  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
------------               Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              10   | .   2   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               10   | .   2   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        12   | .   2   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_fabricator          4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           3    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Acc  Com  
Total Allies               137   | .    .    .    .    .    5    19   .    19   5    .    .    .    .    .    .    .    6    .    .    .    .    1    1    2    34   15   30   
  Largest Group            19    | .    .    .    .    .    5    19   16   18   14   13   13   .    .    .    .    .    5    .    .    .    .    1    1    1    4    7    8    
  Highest-Rated Group      878   | .    .    .    .    .    140  702  577  680  878  719  719  .    .    .    .    .    235  .    .    .    .    26   45   45   59   100  115  
  Highest-Rated Ally       159   | .    .    .    .    .    28   50   46   159  159  96   96   .    .    .    .    .    47   .    .    .    .    26   45   45   15   15   15   
Total Orders               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    
  RETURN                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    
Ally Attacks               679   | .    .    .    .    .    12   26   41   352  52   19   116  .    .    .    .    .    27   .    .    .    .    .    .    .    34   .    .    
  Total Damage             17712 | .    .    .    .    .    244  1214 715  7029 1140 566  5614 .    .    .    .    .    551  .    .    .    .    .    .    .    639  .    .    
  Kills                    107   | .    .    .    .    .    2    1    5    58   6    2    28   .    .    .    .    .    2    .    .    .    .    .    .    .    3    .    .    
Allies Corrupted           6     | .    .    .    .    .    .    1    .    1    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com 
Robot Analysis Total       8    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   1   .   .   .   
Derelict Logs Recovered    8    | .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   1   2   .   .   .   .   .   .   .   .   
Drone Launches             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   .   2   .   .   
  Drone Recoveries         11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   .   2   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Acc  Com  
Turns Passed               36964 | 72   2445 5618 3048 6094 2021 1464 563  2559 795  1799 442  1793 187  452  370  205  921  1241 192  66   189  1196 1115 1209 393  135  380  
Spaces Moved               23132 | 40   889  1782 879  1764 946  699  328  1168 199  205  157  811  290  693  880  484  1776 702  557  145  431  2447 1559 1755 663  299  584  
  Core                     5     | 3    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   9723  | 37   889  1782 879  1764 946  699  328  1168 199  205  157  670  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2326  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    780  663  299  584  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    74    | .    .    .    .    .    .    .    .    .    .    .    .    74   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   11004 | .    .    .    .    .    .    .    .    .    .    .    .    65   290  693  880  484  1776 702  557  145  431  2447 1559 975  .    .    .    
  Fastest Speed            29    | 50   160  240  340  345  162  160  160  160  160  160  160  37   37   37   37   37   34   34   34   34   34   29   37   30   30   30   30   
  Average Speed            119   | 151  222  262  340  345  164  162  160  160  160  160  160  163  37   37   37   37   34   34   34   34   34   32   37   33   30   30   30   
  Slowest Speed            900   | 160  320  340  345  345  165  240  160  160  160  160  160  900  37   37   37   37   114  34   34   34   34   37   37   37   30   30   30   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            65    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    28   1    .    .    .    18   1    12   .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
Exploration Rate (%)       61    | 3    97   86   99   94   34   95   12   89   56   97   18   24   47   74   92   72   47   73   81   60   61   62   95   75   33   10   24   
  Regions Visited          27
    Branch Regions         18
  Pre-discovered Areas     7     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Known Exits Taken        10    | .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    1    1    1    1    1    .    .    .    
  Unknown Exits Taken      15    | 1    1    .    1    1    .    .    1    1    1    1    1    .    1    1    1    1    .    .    .    .    .    .    .    .    1    1    .    
Scrap Searched             24    | .    .    6    .    6    .    .    .    .    .    .    .    .    1    1    .    2    .    4    2    .    2    .    .    .    .    .    .    
Spaces Dug                 204   | .    .    20   .    .    11   .    2    2    .    .    .    3    6    6    .    5    16   11   .    .    2    30   28   34   17   2    9    
Terrain Destroyed          578   | .    .    36   50   .    31   4    2    56   1    11   55   106  6    6    2    30   49   11   .    .    2    30   28   34   17   2    9    
  Melee                    162   | .    .    .    .    .    .    .    2    2    .    .    .    3    6    6    .    5    16   11   .    .    2    26   23   32   17   2    9    
  Projectile               99    | .    .    .    1    .    31   4    .    15   1    11   21   .    .    .    2    .    2    .    .    .    .    4    5    2    .    .    .    
  AOE                      317   | .    .    36   49   .    .    .    .    39   .    .    34   103  .    .    .    25   31   .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Acc  Com  
Total                      30826 | 48   1222 2585 916  1773 1291 963  361  1652 667  1661 278  1120 358  875  918  498  2014 1677 558  161  469  2771 2016 2155 775  330  714  
  Wait                     5791  | .    173  553  12   .    158  176  29   220  423  1443 44   144  60   177  17   .    186  951  1    7    37   261  373  226  40   16   64   
  Move                     22985 | 39   888  1781 878  1763 946  698  327  1167 198  204  156  810  289  689  875  483  1721 699  556  144  430  2412 1556 1731 663  298  584  
  Hop                      58    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    26   1    .    .    .    16   1    12   .    .    .    
  Pick Up                  115   | 2    15   7    11   6    11   10   1    5    7    2    2    11   .    .    4    2    4    2    .    3    .    5    2    1    1    .    1    
  Fast Attach              161   | 6    1    1    .    .    8    17   .    2    7    .    6    15   1    1    9    .    14   3    1    3    .    17   6    26   11   5    1    
  Attach                   65    | .    2    6    2    .    10   5    1    .    .    .    1    11   1    .    2    2    7    .    .    .    .    2    1    9    1    .    2    
  Detach                   50    | .    .    .    .    .    .    5    .    .    2    .    1    9    .    1    2    .    8    .    .    .    .    1    1    12   7    .    1    
  Swap                     95    | 1    9    23   2    3    12   3    .    3    5    .    5    7    .    .    1    .    5    .    .    .    .    7    4    1    3    .    1    
  Drop                     140   | .    1    8    2    1    19   14   .    1    14   1    3    10   1    .    6    2    8    4    .    4    .    9    7    15   6    3    1    
  Fire                     445   | .    68   59   8    .    112  31   .    34   11   11   60   28   .    .    1    4    7    .    .    .    .    4    5    2    .    .    .    
  Melee                    536   | .    6    .    .    .    10   4    3    92   .    .    .    75   6    6    .    5    28   17   .    .    2    36   42   100  39   8    57   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    2    
  Crush                    11    | .    5    .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    18   18   .    .    .    
  Rewire                   128   | .    .    .    .    .    .    .    .    128  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     201   | .    54   147  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 2 exits: *Fac x2)
-6/Waste
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res x2 / *Qua x2)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7
-2/Research
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    24 | -11/Scrapyard      | Discovered new exit (range 15)
    73 | -11/Scrapyard      | Entered Materials
    94 | -10/Materials      | Discovered new exit (range 13)
   310 | -10/Materials      | Build established: Mutant
   929 | -10/Materials      | Discovered new exit (range 15)
  1256 | -10/Materials      | Discovered new exit (range 8)
  1566 | -10/Materials      | Discovered new exit (range 8)
  2075 | -10/Materials      | Discovered new exit (range 8)
  2518 | -10/Materials      | Entered Subcaves
  2518 | -10/Subcaves       | Discovered new exit (range 14)
  2566 | -10/Subcaves       | Identified exit to Recycling
  4406 | -10/Subcaves       | Visited 4L-MR0's lab
  4432 | -10/Subcaves       | Found Powered Cannon
  4794 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Beam Cannon
  4795 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Beam Cannon
  5140 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  5151 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Machine Gun
  5985 | -10/Subcaves       | Lost 3 parts (1p1u1w)
  5989 | -10/Subcaves       | Curiously followed by a Cobbler waking with a query about "LVR3C"
  6347 | -10/Subcaves       | Discovered new exit (range 12)
  6889 | -10/Subcaves       | Disturbed a concealed Subdweller
  7213 | -10/Subcaves       | Found SUBCON Basin
  7529 | -10/Subcaves       | Core integrity fell below 50%
  8045 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  8048 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  8136 | -10/Subcaves       | Entered Recycling
  9086 | -8/Recycling       | Discovered new exit (range 16)
  9497 | -8/Recycling       | Core integrity fell below 20%
 10048 | -8/Recycling       | Scanned before Scraplab entrance
 10096 | -8/Recycling       | Entered Scraplab
 10170 | -8/Recycling       | Discovered new exit (range 2)
 11184 | -8/Recycling       | Entered Scraptown
 11812 | -8/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
 12140 | -8/Scraptown       | Discovered new exit (range 5)
 12520 | -8/Scraptown       | Visited Cyclists
 12562 | -8/Scraptown       | Visited CR-KLE's Repair Center
 12724 | -8/Scraptown       | Visited Symbiants
 13315 | -8/Scraptown       | Visited Cave Peace
 13470 | -8/Scraptown       | Visited The Evicted
 13539 | -8/Scraptown       | Visited SPCMW
 13698 | -8/Scraptown       | Visited Shadow of the Wyrm
 13815 | -8/Scraptown       | Visited UFD Registry
 14036 | -8/Scraptown       | Registered with UFD as "Powercircuit"
 14270 | -8/Scraptown       | CR-KLE repaired 7 parts
 14696 | -8/Scraptown       | Entered Cyclist Reading Room
 15030 | -8/Scraptown       | Visited Chapter 10
 15137 | -8/Scraptown       | Visited Junk Repository
 15265 | -8/Scraptown       | Visited Science Testing Area
 15334 | -8/Scraptown       | Visited Supply Room
 15575 | -8/Scraptown       | Visited Curators Association
 15696 | -8/Scraptown       | Visited Junk Cannon Lab
 15810 | -8/Scraptown       | Visited DA-N13 Charitable Foundation
 15824 | -8/Scraptown       | Found DCF Scrap (29 items)
 15920 | -8/Scraptown       | Visited Junk Repository
 16973 | -8/Scraptown       | Visited Infowarlord's Domain
 16987 | -8/Scraptown       | Found Exp. Terrain Scanner
 17247 | -8/Scraptown       | Discovered new exit (range 5)
 17278 | -8/Scraptown       | Entered Factory
 17278 | -6/Factory         | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1
 17340 | -6/Factory         | Scrapoids reinforcements arrived?
 17411 | -6/Factory         | Found Scrap Suit
 17590 | -6/Factory         | Lost 4 allies
 17984 | -6/Factory         | Discovered new exit (range 14)
 18223 | -6/Factory         | Spotted B-75 Beast
 18250 | -6/Factory         | Attached Powered Cannon, gained temporary slot: Power
 18257 | -6/Factory         | Destroyed B-75 Beast
 18399 | -6/Factory         | Fabricated Gatling Laser (x2)
 18570 | -6/Factory         | Build established: Scavenger-Tank
 18968 | -6/Factory         | Discovered new exit (range 12)
 19164 | -6/Factory         | Build established: Scavenger-Mutant
 19264 | -6/Factory         | Found Prototype Launcher
 19264 | -6/Factory         | Identified Scatter Rocket Array
 19267 | -6/Factory         | Found Scatter Rocket Array
 19299 | -6/Factory         | Sucked down chute
 19299 | -6/Factory         | Entered Waste
 19322 | -6/Waste           | Spotted C-40 Crusher
 19327 | -6/Waste           | Spotted C-40 Crusher
 19330 | -6/Waste           | Destroyed C-40 Crusher
 19330 | -6/Waste           | Spotted C-40 Crusher
 19348 | -6/Waste           | Destroyed C-40 Crusher
 19351 | -6/Waste           | Destroyed C-40 Crusher
 19508 | -6/Waste           | Spotted C-40 Crusher
 19529 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 19532 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 19538 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 19541 | -6/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 19544 | -6/Waste           | Crushed by Compactor (1 part destroyed)
 19545 | -6/Waste           | Destroyed C-40 Crusher
 19575 | -6/Waste           | Lost 5 parts (4u1w)
 19600 | -6/Waste           | Build established: Scavenger-Gunner
 19638 | -6/Waste           | Spotted C-40 Crusher
 19690 | -6/Waste           | Spotted C-40 Crusher
 19744 | -6/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
 19745 | -6/Waste           | Destroyed C-40 Crusher
 19855 | -6/Waste           | Warlord forces began an assault
 19862 | -6/Waste           | Allies destroyed C-40 Crusher
 19998 | -6/Waste           | Build established: Hacker-Mutant
 20054 | -6/Waste           | Discovered new exit (range 10)
 20763 | -6/Waste           | Entered Factory
 20763 | -6/Factory         | Accompanied by 16 allies
 21238 | -6/Factory         | Discovered new exit (range 15)
 21326 | -6/Factory         | Entered Extension
 21326 | -6/Extension       | Accompanied by 10 allies
 22229 | -6/Extension       | Build established: Scavenger-Mutant
 22455 | -6/Extension       | Rescued A7
 22702 | -6/Extension       | Repaired Adv. Weapon Cycler
 22838 | -6/Extension       | Rescued a captive Derelict
 22849 | -6/Extension       | Rescued a captive Derelict
 22973 | -6/Extension       | Scrapoid reinforcements arrived
 23201 | -6/Extension       | Disrupted transfer network
 23219 | -6/Extension       | Spotted B-75 Beast
 23225 | -6/Extension       | Allies destroyed B-75 Beast
 23240 | -6/Extension       | Spotted B-75 Beast
 23254 | -6/Extension       | Allies destroyed B-75 Beast
 23274 | -6/Extension       | Build established: Commander-Mutant
 23426 | -6/Extension       | First assault squad dispatched
 23430 | -6/Extension       | Lost 3 allies
 23520 | -6/Extension       | Destroyed 8 combat bots
 23589 | -6/Extension       | Tech Extrapolator generated special schematic: Energy Deflector
 23684 | -6/Extension       | Rescued a captive Derelict
 23709 | -6/Extension       | Core integrity fell below 50%
 23805 | -6/Extension       | High security lockdown imminent
 23855 | -6/Extension       | Discovered new exit (range 10)
 23856 | -6/Extension       | Discovered new exit (range 6)
 23862 | -6/Extension       | Lost 4 allies
 23885 | -6/Extension       | High security lockdown engaged
 23885 | -6/Extension       | Entered Cetus
 23885 | -6/Cetus           | Accompanied by 11 allies (A7)
 23890 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 23910 | -6/Cetus           | Spotted Cetus Guard
 23910 | -6/Cetus           | Spotted Cetus Guard
 23911 | -6/Cetus           | Spotted Cetus Guard
 23912 | -6/Cetus           | Spotted Cetus Guard
 23923 | -6/Cetus           | Destroyed Cetus Guard
 23926 | -6/Cetus           | Allies destroyed Cetus Guard
 23934 | -6/Cetus           | Allies destroyed Cetus Guard
 23936 | -6/Cetus           | Allies destroyed Cetus Guard
 24052 | -6/Cetus           | Tech Extrapolator generated special schematic: Machine Rigger
 24087 | -6/Cetus           | Started Cetus Manufacturing Module
 24106 | -6/Cetus           | Discovered new exit (range 15)
 24112 | -6/Cetus           | Manufactured an Enhanced Grunt
 24132 | -6/Cetus           | Spotted Cetus Guard
 24132 | -6/Cetus           | Spotted Cetus Guard
 24137 | -6/Cetus           | Manufactured an Enhanced Grunt
 24137 | -6/Cetus           | Spotted Cetus Guard
 24139 | -6/Cetus           | Destroyed Cetus Guard
 24144 | -6/Cetus           | Destroyed Cetus Guard
 24150 | -6/Cetus           | Allies destroyed Cetus Guard
 24150 | -6/Cetus           | Spotted Cetus Guard
 24156 | -6/Cetus           | Allies destroyed Cetus Guard
 24162 | -6/Cetus           | Manufactured an Enhanced Grunt
 24171 | -6/Cetus           | Discovered new exit (range 15)
 24179 | -6/Cetus           | Met Revision 17
 24187 | -6/Cetus           | Manufactured an Enhanced Grunt
 24212 | -6/Cetus           | Manufactured an Enhanced Grunt
 24505 | -6/Cetus           | Build established: Commander-Tank
 24635 | -6/Cetus           | Security sweep announced
 24680 | -6/Cetus           | Entered Archives
 24680 | -6/Archives        | Accompanied by 14 allies (A7)
 24753 | -6/Archives        | Discovered new exit (range 16)
 24775 | -6/Archives        | Discovered new exit (range 16)
 24855 | -6/Archives        | Discovered new exit (range 15)
 26479 | -6/Archives        | Entered Hub_04(d)
 26479 | -6/Hub_04(d)       | Accompanied by 13 allies
 26517 | -6/Hub_04(d)       | Garrison activated, responded to threat
 26627 | -6/Hub_04(d)       | Network Hub disabled
 26664 | -6/Hub_04(d)       | Spotted Lightning
 26666 | -6/Hub_04(d)       | Spotted Lightning
 26666 | -6/Hub_04(d)       | Spotted Lightning
 26668 | -6/Hub_04(d)       | Spotted Lightning
 26669 | -6/Hub_04(d)       | Destroyed Lightning
 26671 | -6/Hub_04(d)       | Destroyed Lightning
 26673 | -6/Hub_04(d)       | Spotted Lightning
 26697 | -6/Hub_04(d)       | Lost 12 allies
 26699 | -6/Hub_04(d)       | System corruption reached 10%
 26700 | -6/Hub_04(d)       | Destroyed Lightning
 26733 | -6/Hub_04(d)       | Destroyed Lightning
 26766 | -6/Hub_04(d)       | Destroyed Lightning
 26780 | -6/Hub_04(d)       | Found Prototype Processor
 26780 | -6/Hub_04(d)       | Identified Exp. Targeting Computer
 26784 | -6/Hub_04(d)       | Lost 4 parts (1p1u2w)
 26825 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 26825 | -6/Hub_04(d)       | Identified EMDS
 26829 | -6/Hub_04(d)       | First assault squad dispatched
 26842 | -6/Hub_04(d)       | Found EMDS
 26878 | -6/Hub_04(d)       | Discovered new exit (range 11)
 26914 | -6/Hub_04(d)       | Destroyed 11 combat bots
 26921 | -6/Hub_04(d)       | Entered Factory
 26921 | -5/Factory         | Evolved 2 slots: Utility x2
 27087 | -5/Factory         | Build established: Scavenger-Gunner
 27208 | -5/Factory         | Discovered new exit (range 12)
 27481 | -5/Factory         | Build established: Scavenger-Mutant
 27504 | -5/Factory         | Identified exit to Upper Caves
 27641 | -5/Factory         | Repaired Broken Centrium Heavy Treads?
 27842 | -5/Factory         | Tech Extrapolator generated special schematic: Active Sensor Spoofer
 28135 | -5/Factory         | Fabricated Exp. Weapon Shielding?
 28162 | -5/Factory         | Repaired Broken Adv. KE Penetrator
 28297 | -5/Factory         | System corruption reached 10%
 28442 | -5/Factory         | Core integrity fell below 50%
 28543 | -5/Factory         | Destroyed 7 combat bots
 28714 | -5/Factory         | Entered Upper Caves
 28734 | -5/Upper Caves     | Learned 12 Factory zone layouts
 28758 | -5/Upper Caves     | Learned location of 1 exit from Factory
 28887 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 28887 | -5/Upper Caves     | Discovered new exit (range 16)
 28901 | -5/Upper Caves     | Entered another Upper Caves area
 28907 | -5/Upper Caves     | Encountered a Warlord checkpoint
 28957 | -5/Upper Caves     | Discovered new exit (range 10)
 29070 | -5/Upper Caves     | Build established: Hacker-Mutant
 29347 | -5/Upper Caves     | Discovered new exit (range 15)
 29353 | -5/Upper Caves     | Entered Warlord
 29366 | -5/Warlord         | System corruption cleaned by Quarantine Array
 29392 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 29510 | -5/Warlord         | Found Prototype Special Weapon
 29510 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3
 29512 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 29517 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 29574 | -5/Warlord         | Warlord's base attacked by MAIN.C
 29592 | -5/Warlord         | Found Prototype Energy Gun
 29593 | -5/Warlord         | Identified Vortex Rail
 29643 | -5/Warlord         | Rebuked by Warlord
 29650 | -5/Warlord         | Found Prototype Device
 29650 | -5/Warlord         | Identified System Purifier
 29657 | -5/Warlord         | Found Prototype Hackware
 29657 | -5/Warlord         | Identified System Mapper
 29661 | -5/Warlord         | Found Prototype Processor
 29661 | -5/Warlord         | Identified Exp. Target Analyzer
 29713 | -5/Warlord         | Opened side exit
 29720 | -5/Warlord         | Discovered new exit (range 10)
 29723 | -5/Warlord         | Entered Proximity Caves
 29740 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 29872 | -4/Proximity Caves | Discovered new exit (range 6)
 29928 | -4/Proximity Caves | Entered Factory
 29928 | -4/Factory         | Evolved 2 slots: Propulsion x2
 29929 | -4/Factory         | Identified exit to Upper Caves
 29930 | -4/Factory         | Identified exit to Research
 29931 | -4/Factory         | Identified exit to Armory
 29984 | -4/Factory         | Tech Extrapolator generated special schematic: Heat Bomb Trap
 29986 | -4/Factory         | Scrapoid reinforcements arrived
 30005 | -4/Factory         | Found Quantum Capacitor
 30060 | -4/Factory         | Lost 5 allies
 30087 | -4/Factory         | Destroyed 10 combat bots
 30178 | -4/Factory         | Search patrols dispatched
 30194 | -4/Factory         | Discovered exit to Upper Caves (range 5)
 30381 | -4/Factory         | Fabricated Lrn. Sensor Array?
 30407 | -4/Factory         | Discovered exit to Research (range 8)
 30479 | -4/Factory         | Crushed by falling debris
 30510 | -4/Factory         | Lost 3 parts (1p2u)
 30549 | -4/Factory         | Fabricated Exp. Weapon Shielding?
 30678 | -4/Factory         | Search patrols dispatched
 30707 | -4/Factory         | Spotted B-86 Titan
 30849 | -4/Factory         | Entered Upper Caves
 32045 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 32086 | -4/Upper Caves     | Discovered new exit (range 13)
 32090 | -4/Upper Caves     | Identified exit to Upper Caves
 32090 | -4/Upper Caves     | Entered another Upper Caves area
 32111 | -4/Upper Caves     | Learned Research terminal intel
 32140 | -4/Upper Caves     | Discovered new exit (range 7)
 32142 | -4/Upper Caves     | Identified exit to Zhirov
 32201 | -4/Upper Caves     | Discovered exit to Research (range 6)
 32274 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 32282 | -4/Upper Caves     | Entered Zhirov
 32282 | -4/Zhirov          | Discovered new exit (range 3)
 32289 | -4/Zhirov          | Met Zhirov
 32296 | -4/Zhirov          | Learned location of Quarantine (-3)
 32296 | -4/Zhirov          | Learned location of Testing (-2)
 32296 | -4/Zhirov          | Learned location of Command (-1)
 32298 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 32304 | -4/Zhirov          | Found Alien Artifact
 32304 | -4/Zhirov          | Identified Integrated Dissipator
 32304 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 32312 | -4/Zhirov          | Found Alien Artifact
 32348 | -4/Zhirov          | Identified exit to Proximity Caves
 32348 | -4/Zhirov          | Entered Proximity Caves
 32522 | -3/Proximity Caves | Spotted B-86 Titan
 32534 | -3/Proximity Caves | Discovered exit to Research (range 10)
 32537 | -3/Proximity Caves | Entered Research
 32537 | -3/Research        | Evolved 2 slots: Utility x2
 32538 | -3/Research        | Identified exit to Quarantine
 32539 | -3/Research        | Loaded intel: 24 terminal locations
 32622 | -3/Research        | Repaired Field Propulsion Array
 32643 | -3/Research        | Repaired Field Propulsion Array
 32737 | -3/Research        | Revision forces began assault on 0b10
 32943 | -3/Research        | Discovered new exit (range 15)
 32958 | -3/Research        | Build established: Wizard-Sprinter
 32962 | -3/Research        | Found Fusion Bomb Launcher
 32985 | -3/Research        | Lost 4 allies
 33043 | -3/Research        | Discovered new exit (range 10)
 33045 | -3/Research        | Identified exit to Research
 33197 | -3/Research        | Fabricated Exp. Signal Interpreter (x1)
 33237 | -3/Research        | Research terminal network offline
 33303 | -3/Research        | Spotted B-86 Titan
 33359 | -3/Research        | Fabricated Exp. Reaction Control System (x1)
 33479 | -3/Research        | Repaired Phasing Sabre
 33501 | -3/Research        | Repaired Lrn. Sensor Array
 33516 | -3/Research        | Repaired Adv. ECM Suite
 33536 | -3/Research        | Repaired Mapping Drone Bay
 33733 | -3/Research        | Entered Quarantine
 33755 | -3/Quarantine      | Found Alien Artifact
 33755 | -3/Quarantine      | Identified Transdimensional Reconstructor (x2)
 33755 | -3/Quarantine      | Warped through subspace
 33871 | -3/Quarantine      | Build established: Wizard-Mutant
 33937 | -3/Quarantine      | Found Alien Artifact
 33954 | -3/Quarantine      | Found Alien Artifact
 33954 | -3/Quarantine      | Identified Phase Redirector
 34000 | -3/Quarantine      | Discovered exit to Research (range 15)
 34007 | -3/Quarantine      | Spotted Alpha 7
 34063 | -3/Quarantine      | Cryocooling Duct disabled
 34072 | -3/Quarantine      | Found Alien Slashing Weapon
 34072 | -3/Quarantine      | Identified Sigix Broadsword
 34078 | -3/Quarantine      | Ambient heat levels rising (+20)
 34078 | -3/Quarantine      | Non-combat units ordered to evacuate
 34390 | -3/Quarantine      | Found Alien Artifact
 34543 | -3/Quarantine      | Repaired Impulse Thruster Array
 34597 | -3/Quarantine      | Repaired Field Propulsion Array
 34821 | -3/Quarantine      | Spotted Fortress
 34846 | -3/Quarantine      | Discovered new exit (range 6)
 34848 | -3/Quarantine      | Identified exit to Section 7
 34848 | -3/Quarantine      | Entered Section 7
 34855 | -3/Section 7       | Found Alien Artifact
 34855 | -3/Section 7       | Identified Integrated Reactor
 34855 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 34889 | -3/Section 7       | Found Alien Artifact
 34889 | -3/Section 7       | Identified Integrated Mediator
 34889 | -3/Section 7       | Installed Integrated Mediator, increased core attachment efficiency
 34983 | -3/Section 7       | Found Alien Artifact
 34983 | -3/Section 7       | Identified Core Reset Matrix (x2)
 34983 | -3/Section 7       | Identified Subatomic Replicator
 34983 | -3/Section 7       | Used Core Reset Matrix
 34987 | -3/Section 7       | Sensed 19 artifacts in vicinity
 35170 | -3/Section 7       | Spotted S7 Guard
 35176 | -3/Section 7       | Found Core Membrane
 35176 | -3/Section 7       | Installed Core Membrane, gained immunity to corruption
 35195 | -3/Section 7       | Spotted S7 Guard
 35242 | -3/Section 7       | Spotted B-86 Titan
 35305 | -3/Section 7       | Spotted B-99 Colossus
 35329 | -3/Section 7       | Found LRC Armor
 35329 | -3/Section 7       | Installed LRC Armor, increased core integrity (+250)
 35331 | -3/Section 7       | Found LRC Inertial Stabilizer
 35331 | -3/Section 7       | Installed LRC Inertial Stabilizer, increased mass support (+10)
 35370 | -3/Section 7       | Found Integrated Dissipator
 35370 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 35372 | -3/Section 7       | Found Integrated Dissipator
 35372 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 35374 | -3/Section 7       | Found Integrated Dissipator
 35374 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 35426 | -3/Section 7       | Spotted Executioner
 35436 | -3/Section 7       | Spotted Striker
 35436 | -3/Section 7       | Spotted Striker
 35462 | -3/Section 7       | Integrated with Sigix Exoskeleton
 35463 | -3/Section 7       | Spotted Executioner
 35469 | -3/Section 7       | Destroyed Executioner
 35478 | -3/Section 7       | Destroyed Executioner
 35490 | -3/Section 7       | Found Prototype Processor
 35490 | -3/Section 7       | Identified Exp. Core Analyzer
 35497 | -3/Section 7       | Found Prototype Processor
 35520 | -3/Section 7       | Spotted Striker
 35520 | -3/Section 7       | Spotted Striker
 35525 | -3/Section 7       | Destroyed Striker
 35531 | -3/Section 7       | Destroyed Striker
 35547 | -3/Section 7       | Destroyed Striker
 35559 | -3/Section 7       | Destroyed Striker
 35588 | -3/Section 7       | Sigix Exoskeleton integrity reduced to 80%
 35618 | -3/Section 7       | Destroyed 7 combat bots
 35705 | -3/Section 7       | Spotted Alpha 7
 35713 | -3/Section 7       | Destroyed B-86 Titan
 35795 | -3/Section 7       | Warped through subspace
 35816 | -3/Section 7       | Build established: Alien-Sigix
 36034 | -3/Section 7       | Spotted Striker
 36034 | -3/Section 7       | Spotted Executioner
 36053 | -3/Section 7       | Discovered exit to Research (range 17)
 36057 | -3/Section 7       | Entered Research
 36057 | -2/Research        | Evolved 2 slots: Weapon x2
 36059 | -2/Research        | Used Subatomic Replicator to replicate Sigix Broadsword
 36062 | -2/Research        | Emitted hypermatrix ping
 36067 | -2/Research        | Assembled emerged from beneath the floor
 36162 | -2/Research        | Assembled emerged from beneath the floor
 36174 | -2/Research        | Assembled emerged from beneath the floor
 36245 | -2/Research        | Found Exp. Core Analyzer
 36254 | -2/Research        | Found Unknown Protection
 36254 | -2/Research        | Identified Imp. Powered Armor
 36296 | -2/Research        | Assembled emerged from beneath the floor
 36327 | -2/Research        | Spotted Investigator
 36349 | -2/Research        | Spotted B-90 Cyclops
 36354 | -2/Research        | Scanned by Researcher
 36393 | -2/Research        | Destroyed Investigator
 36431 | -2/Research        | Assembled emerged from beneath the floor
 36439 | -2/Research        | Discovered new exit (range 17)
 36450 | -2/Research        | Entered Access
 36450 | -1/Access          | Evolved 2 slots: Utility x2
 36455 | -1/Access          | Emitted hypermatrix ping
 36460 | -1/Access          | Assembled emerged from beneath the floor
 36501 | -1/Access          | Assembled emerged from beneath the floor
 36534 | -1/Access          | Found Exp. Core Analyzer
 36539 | -1/Access          | Discovered new exit (range 18)
 36585 | -1/Access          | Entered Command
 36590 | -1/Command         | Emitted hypermatrix ping
 36595 | -1/Command         | Assembled emerged from beneath the floor
 36618 | -1/Command         | Assembled emerged from beneath the floor
 36679 | -1/Command         | Assembled emerged from beneath the floor
 36711 | -1/Command         | Assembled emerged from beneath the floor
 36756 | -1/Command         | Spotted M Guard
 36756 | -1/Command         | Spotted M Guard
 36758 | -1/Command         | Spotted Combat Programmer
 36758 | -1/Command         | Spotted Combat Programmer
 36787 | -1/Command         | Destroyed Combat Programmer
 36795 | -1/Command         | Lost 5 allies
 36806 | -1/Command         | Destroyed Combat Programmer
 36835 | -1/Command         | First assault squad dispatched
 36839 | -1/Command         | Crushed by falling debris
 36862 | -1/Command         | Destroyed M Guard
 36862 | -1/Command         | All MAIN.C guards destroyed
 36889 | -1/Command         | Met MAIN.C
 36897 | -1/Command         | 0b10 Conduit disabled
 36901 | -1/Command         | MAIN.C's shell transforms into a squad of autonomous robots
 36901 | -1/Command         | Destroyed MAIN.C Shell
 36901 | -1/Command         | Spotted M Shell/Def
 36901 | -1/Command         | Spotted M Shell/Atk
 36901 | -1/Command         | Spotted M Shell/Def
 36901 | -1/Command         | Spotted M Shell/Atk
 36901 | -1/Command         | Spotted M Shell/Atk
 36901 | -1/Command         | Spotted M Shell/Def
 36901 | -1/Command         | Spotted M Shell/Atk
 36901 | -1/Command         | Spotted M Shell/Def
 36904 | -1/Command         | MAIN.C activated Command garrisons
 36933 | -1/Command         | Sigix Exoskeleton integrity reduced to 60%
 36948 | -1/Command         | Sigix Exoskeleton integrity reduced to 40%
 36952 | -1/Command         | Core integrity fell below 50%
 36957 | -1/Command         | Sigix Exoskeleton integrity reduced to 20%
 36965 | -1/Command         | Exoskeleton Destroyed

 Last Messages 
---------------
36957_ Exo-853F: "Integrity reduced to 20%, immediate ERK application
  recommended to prevent critical system failure."
36957_ Destroyed Prototype Device.
36958_ Energy Mantle blasted off.
36958_ Knocked back.
36960_ C-30 ARC bursts open, deploying its payload.
36960_ G-73 Enforcer unfolds itself. <x3>
36960_ L-61 Swordsman unfolds itself.
36960_ M-36 Artificer unfolds itself.
36960_ Sigix Broadsword follow-up attack on MAIN.C.
36960_ Destroyed Prototype Device.
36961_ C-30 ARC bursts open, deploying its payload.
36961_ G-73 Enforcer unfolds itself.
36961_ B-74 Champion unfolds itself.
36961_ G-73 Enforcer unfolds itself. <x2>
36961_ I-47 Archangel unfolds itself.
36962_ Knocked back.
36962_ S-43 Plague suffers critical hit (Blast).
36962_ S-43 Plague destroyed.
36965_ Sigix Exoskeleton destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           192
Energy Generation          75
Energy Capacity            900
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           18
Terrain Scan Range         30
Terrain Scan Density       10
ECM Strength               2
Jamming Range              16
Cloak Strength             3
Armor Coverage             450
Resistance: KI             50
Resistance: TH             50
Resistance: EX             50
Resistance: EM             50
Resistance: I              50
Resistance: S              50
Resistance: P              50
Utility Shielding          90
Weapon Shielding           90
Weapon Cycling             25
Melee Speed Boost          30
Evasion (%)                83
Targeting Accuracy         12
Target Analysis            10
Core Analysis              12
Armor Integrity Analysis   40
Recoil Reduction           4
Kinecelleration            40
Force Boost                20
Offensive Hacking          55
Defensive Hacking          22

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
                Gatling Laser | x2 | -6/Factory  
        Exp. Weapon Shielding | x1 | -5/Factory  
            Lrn. Sensor Array | x2 | -4/Factory  
        Exp. Weapon Shielding | x1 | -4/Factory  
      Exp. Signal Interpreter | x1 | -3/Research 
 Exp. Reaction Control System | x1 | -3/Research 

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Phase Redirector
Sigix Broadsword
Integrated Reactor
Integrated Mediator
Core Reset Matrix
Core Membrane
LRC Armor
LRC Inertial Stabilizer
Sigix Exoskeleton
Sigix Sheargun
Subatomic Replicator

 Achievements 
--------------
Most Wanted

 Challenges 
------------
None

 Game 
------
Seed              HeatAuthchipArachnoskeleton
  Manual?         0
Play Time         03:38:56
  Cumulative      461.5 hours
  Start           2024.08.12 @ 08:02:13
  End             2024.08.12 @ 22:00:23
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          277
  Rogue           277
  Adventurer      0
  Explorer        0
Win Type          -
  Total           33
  Types           24/2/4/1/1/0/0/1/0
Lore%             79
Gallery%          84
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fc9d49b5-ed92-470e-a027-25c25cafd932