Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.17 @ 17:25:19 // Winter2019/RPGLIKE Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1090) 1090 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 3369 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 589/600 Matter 1050/1050 Energy 455/455 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Deuterium Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (8) ------ High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Field Recycling Unit > --- WEAPON (4) ------- Heavy Assault Rifle Flak Gun Assault Cannon Flak Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Flak Gun Light Cannon Assault Cannon > --- INVENTORY -------- (None) [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Armor Plating Device Field Recycling Unit Storage High-capacity Matter Pod Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 12 | 7 . 1 . 1 3 Power 1 | 1 . . . . . Propulsion 1 | 1 . . . . . Utility 7 | 4 . . . 1 2 Weapon 3 | 1 . 1 . . 1 Parts Attached 47 | 11 11 . 1 5 19 Power 8 | 2 2 . 1 . 3 Engine 7 | 2 2 . 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 4 6 . . 3 9 Device 4 | . 1 . . 2 1 Storage 8 | . 2 . . . 6 Processor 2 | 2 . . . . . Hackware . | . . . . . . Protection 8 | 2 3 . . 1 2 Artifact . | . . . . . . Weapon 13 | 3 3 . . 2 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 . . . 3 Ballistic Cannon 3 | . 1 . . . 2 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 91 | . 99 92 90 91 87 Engine 14 | . 17 16 15 15 11 Leg 15 | . 18 16 16 15 12 Device 2 | . . . . 4 6 Storage 10 | . 8 8 8 7 13 Processor 6 | . 9 8 8 7 2 Protection 21 | . 25 25 25 19 16 Ballistic Gun 9 | . 13 8 8 7 9 Ballistic Cannon 8 | . 4 8 8 7 10 Naked Turns . | . . . . . . Heaviest Build 91 | 12 44 44 44 60 91 Greatest Support 39 | 25 25 25 25 25 39 Greatest Overweight (x) 3 | 1 1 1 1 2 3 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Class Distribution -------------------- 64% | Hacker-Mutant 24% | Hacker-Tank 10% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2112 | 164 369 50 . 474 1055 Remotely . | . . . . . . Salvage Created 1675 | . 306 14 . 264 1091 Parts 90 | . 17 2 . 10 61 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled 178 | . . . . 17 161 Retrieved Matter 923 | . . . . 63 860 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 6 3 . 5 11 Guns 15 | . 4 1 . 3 7 Cannons 9 | . 2 2 . 1 4 AOE 1 | . . . . 1 . Classes Destroyed 12 | . 5 . . 2 5 Worker 6 | . . . . 2 4 Builder 4 | . . . . . 4 Tunneler 1 | . . . . . 1 Hauler 5 | . 2 . . . 3 Recycler 8 | . 1 . . 2 5 Operator 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 8 | . 4 2 . . 2 Grunt 9 | . 2 1 . 3 3 Duelist 1 | . . . . . 1 Sentry 5 | . . . . . 5 Demolisher 2 | . . . . 2 . Best Kill Streak 3 | . 3 2 . 3 3 Combat Bots Only 3 | . 2 2 . 3 2 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 787 | . 94 97 . 265 331 Core 407 | . 46 47 . 131 183 Absorbed by Shields . | . . . . . . Redirected to Core 385 | . 46 38 . 118 183 Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 111 | . 28 14 1 16 52 Largest 4 | . 2 2 2 3 4 Hottest 139 | . 55 55 55 85 139 Shots Fired 291 | . 56 28 2 36 169 Gun 146 | . 40 14 1 16 75 Cannon 141 | . 16 14 1 16 94 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 287 | . 56 28 2 32 169 Thermal . | . . . . . . Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 12 15 . 22 33 Robot Miss Streak 4 | . 2 1 . 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 199 | . 43 22 . 26 108 Core Hits 116 | . 17 6 . 18 75 Critical Hits 2 | . 1 . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3011 | . 533 333 . 386 1759 Guns 1796 | . 362 154 . 162 1118 Cannons 1074 | . 167 179 . 134 594 Explosions 90 | . . . . 90 . Melee . | . . . . . . Ramming 51 | . 4 . . . 47 Kinetic 2870 | . 529 333 . 296 1712 Thermal . | . . . . . . Explosive 90 | . . . . 90 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . 13 . 4 9 Projectiles 26 | . . 13 . 4 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 1 . . . 7 Impact . | . . . . . . Kinetic 6 | . 1 . . . 5 Secondary 2 | . . . . . 2 Self-Inflicted Damage 37 | . . . . 22 15 Shots 1 | . . . . 1 . Rammed 2 | . . . . . 2 Targets Rammed 4 | . 1 . . . 3 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 148 | . . . . 1 148 Average Temperature 42 | . . . . 1 42 Received Heat Transfer 345 | . 48 81 . 54 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 190 | . 190 96 . 105 163 Initial 1 | . . 1 . . . Average 53 | . 43 39 . 60 60 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 10 4 . 6 20 Peak Tracking Total 4 | . 3 2 . 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 1 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 6 . 2 1 4 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 28 | . 16 . 2 1 9 Successful 19 | . 11 . 2 1 5 Failed 9 | . 5 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 1 . . . 4 Terminals 17 | . 13 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . . . 4 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 11 | . 7 . 2 1 1 Record 2 | . . . 2 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 3 . . . 3 Report Inventory 3 | . 2 . . . 1 Retrieve Components 3 | . 1 . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . . 3 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 1 . . . 13 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5456 | 71 1104 499 988 854 1940 Spaces Moved 2992 | 50 654 295 656 451 886 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 2981 | 39 654 295 656 451 886 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 180 Average Speed 163 | 108 145 150 150 173 189 Slowest Speed 220 | 120 150 150 150 180 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 83 64 91 81 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 44 | . . . . 24 20 Melee . | . . . . . . Projectile 21 | . . . . 1 20 AOE 23 | . . . . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3308 | 61 748 324 658 491 1026 Wait 84 | . 38 12 . 11 23 Move 2987 | 49 653 294 655 450 886 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 47 | 11 11 . 1 5 19 Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 32 | 1 10 . 1 4 16 Fire 111 | . 28 14 1 16 52 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 1 . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 43 | . 7 4 . 5 27 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x4) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Identified exit to Materials 260 | -10/Materials | Discovered exit to Materials (range 12) 311 | -10/Materials | Build established: Hacker-Mutant 565 | -10/Materials | Discovered exit to Materials (range 4) 1088 | -10/Materials | Discovered exit to Materials (range 16) 1122 | -10/Materials | Identified exit to Mines 1122 | -10/Materials | Discovered exit to Mines (range 15) 1176 | -10/Materials | Entered Mines 1231 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1266 | -10/Mines | Reached level 2 1272 | -10/Mines | Upgraded with Weapon slot (x1) 1494 | -10/Mines | Learned location of Storage (-9) 1603 | -10/Mines | Discovered exit to Materials (range 9) 1668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1669 | -10/Mines | Identified exit to Exiles 1669 | -10/Mines | Discovered exit to Exiles (range 5) 1675 | -10/Mines | Entered Exiles 1675 | -10/Exiles | Found Exiles lab abandoned 2182 | -10/Exiles | Identified exit to Mines 2182 | -10/Exiles | Discovered exit to Mines (range 14) 2663 | -10/Exiles | Entered Mines 2689 | -9/Mines | Reached level 3 2725 | -9/Mines | Upgraded with Utility slot (x1) 2847 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2989 | -9/Mines | Learned Materials garrison access intel 3071 | -9/Mines | Assembled infested the area 3076 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3493 | -9/Mines | Identified exit to Materials 3493 | -9/Mines | Discovered exit to Materials (range 5) 3517 | -9/Mines | Entered Materials 3518 | -8/Materials | Loaded intel: 1 garrison access location 3519 | -8/Materials | Reached level 4 3519 | -8/Materials | Reached level 5 3519 | -8/Materials | Reached level 6 3521 | -8/Materials | Upgraded with Utility slot (x2) 3837 | -8/Materials | Build established: Hacker-Gunner 3946 | -8/Materials | Identified exit to Garrison 4285 | -8/Materials | Identified exit to Factory 4285 | -8/Materials | Discovered exit to Factory (range 3) 4358 | -8/Materials | Reached level 7 4391 | -8/Materials | Upgraded with Weapon slot (x1) 4427 | -8/Materials | Build established: Hacker-Tank 5128 | -8/Materials | Discovered exit to Factory (range 15) 5457 | -8/Materials | Self-destructed Last Messages --------------- 05256_ Field Recycling Unit collects Lightning Gun, recycling 7 matter... 05260_ Field Recycling Unit collects Lightning Gun, recycling 7 matter... 05264_ Field Recycling Unit collects Xenon Bombardment Thruster, recycling 3 matter... 05266_ Field Recycling Unit collects Xenon Bombardment Thruster, recycling 3 matter... 05268_ Field Recycling Unit collects Xenon Bombardment Thruster, recycling 3 matter... 05270_ Field Recycling Unit collects Xenon Bombardment Thruster, recycling 3 matter... 05272_ Field Recycling Unit collects Greatsword, recycling 17 matter... 05274_ Field Recycling Unit collects Greatsword, recycling 15 matter... 05307_ ZJJD5ZKDSP5ZKW9AU/ QMQDUWC=QHR3VCUY2 05341_ Connecting with Terminal... 05423_ Slammed into K-01 Serf. 05457_ Connecting with Terminal... >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ##????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???#####???????????????# #?????????????????????? | | ???#"""#???????????????# #?????????????????????? | | ???#"G"#?????########### #?????????????????????? | | ??##">"###???# """ ## #?????????????????????? | | ??# #???# ""R" ## ##????????????????????? | | ??# "T" #???# ! "" " # #????????????????????? | | ??# #???# # #????????????????????? | | ??# ##### + T +????????????????????? | | ??# # / """ # @ #????????????????????? | | ??# # ### """ # #????????????????????? | | ??###+#### #?# """ ## ##????????????????????? | | ??#=* ## #?# =## ###########???????????? | | ###*! ## #?#####+##### # #???????????? | | % T ## #????## ##### # #???????????? | | ### #????# # """ ????????????? | | ###= ####????# + """""?????????????? | | ??### ########### # """""?????????????? | | ?#### #### # ##### ## """""?????????????? | | ?# + # ###?# ## """ ????????????? | | ?# #####?# # #???# ## #???????????? | | ?# #?????# + #???# ############???????????? | | ?# #?????# # #???# #??????????????????????? | | ?# ##????# # #???#%#??????????????????????? | | ?#+############## ##??# #??????????????????????? | | ##% # #??# #??????????????????????? | | + " # #??#%#??????????????????????? | | ## T """"" + % #??# #??????????????????????? | | ?# " """"" # #??# #??????????????????????? | | ?# % """"" # #??# #??????????????????????? | | ?# #######??#%#??????????????????????? | | ?######+##"T"###????????# #??????????????????????? | | ####### ##"""#??????????# #??????????????????????? | | # ######??????????#%#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 455 Matter Stores 1050 Matter Capacity 1050 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1275 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 6 | . . 1 . 1 4 XP Earned 15905 | 6000 955 900 200 1656 6194 XP Spent 14975 | 6000 . 1200 . 1700 6075 Upgrades 23 | 14 . 2 . 1 6 Power Slot 1 | 1 . . . . . Propulsion Slot 1 | 1 . . . . . Utility Slot 7 | 4 . . . 1 2 Weapon Slot 3 | 1 . 1 . . 1 Heat Dissipation 6 | 6 . . . . . Matter Storage 3 | . . . . . 3 Mass Support 1 | 1 . . . . . Ranged Accuracy 1 | . . 1 . . . Protomatter Created 317 | . 54 29 . 43 191 Integrity Restored 800 | . 94 58 . 89 559 Core 396 | . 46 47 . 27 276 Parts 404 | . 48 11 . 62 283 Protomatter Decayed 77 | . 18 9 . 50 . Game ------ Seed HypercooledBombardmentSteel Manual? 0 Play Time 00:40:30 Cumulative 99.9 hours Start 2021.11.17 @ 15:26:56 End 2021.11.17 @ 17:25:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 0 Adventurer 0 Explorer 28 Win Type - Total 4 Types 0/1/0/2/0/0/0/0/1 Lore% 51 Gallery% 44 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f97bc8-fed7-4132-a438-da8160f83b6b