Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.23 @ 18:04:15 Player: LegoMDS Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (92) 460 Value Destroyed (3705) 3705 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2574) 2574 TOTAL SCORE: 14899 Bonus ------- High Alert Combat Kills 394 Follower Combat Kills 1680 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 123/300 Energy 135/135 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- Compact Particle Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Faulty Compact Particle Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Quantum Shading Machine Advanced Targeting Computer Transmission Jammer Advanced Reaction Control System Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Quantum Rifle Enhanced Quantum Rifle Gauss Rifle Chainsword > --- INVENTORY -------- Impulse Thruster Improved Cooling System Advanced ECM Suite Wave Gun Tactical Quantum Warhead [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Tactical Quantum Warhead Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 . . 2 . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . 1 . . . . . . . . 1 1 . 1 Utility 6 | . . . 1 . . . 1 1 . . . . . 2 . . 1 . . Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . . . Parts Attached 154 | 6 2 2 9 2 . 10 17 13 6 4 12 7 2 3 3 8 4 29 15 Power 39 | 1 1 . 3 1 . 1 2 7 . . 3 3 1 . 1 2 . 10 3 Engine 11 | 1 1 . 3 . . 1 . 1 . . 2 1 . . . . . 1 . Core 14 | . . . . 1 . . 2 6 . . 1 1 . . 1 1 . 1 . Reactor 14 | . . . . . . . . . . . . 1 1 . . 1 . 8 3 Propulsion 32 | 2 . . 3 . . 4 4 2 2 . 1 . 1 1 . 2 1 3 6 Treads 4 | . . . . . . . . . . . . . . . . . . . 4 Leg 11 | 2 . . 3 . . 4 1 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 16 | . . . . . . . 3 2 2 . 1 . 1 1 . 2 1 3 . Utility 40 | 1 1 . 2 1 . 1 8 2 1 2 3 3 . 2 1 . 2 7 3 Device 33 | . 1 . 1 1 . . 6 1 1 2 3 3 . 2 1 . 2 7 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 2 1 . . 4 3 2 3 2 5 1 . . 1 4 1 9 3 Energy Gun 15 | 1 . 1 . . . . 1 2 1 . 4 . . . . . 1 3 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 14 | 1 . 1 1 . . 3 1 . 1 1 1 . . . 1 1 . 1 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Launcher 7 | . . . . . . 1 . . . . . 1 . . . 2 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 2 1 . . 1 . 1 . . 1 . 6 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Lost 43 | . . 1 1 . . 4 1 4 . 2 4 . . . . 1 . 14 11 Power 9 | . . . . . . 1 . 2 . . 2 . . . . 1 . 1 2 Propulsion 13 | . . 1 1 . . . . 1 . . 1 . . . . . . 5 4 Utility 12 | . . . . . . 2 . 1 . 1 . . . . . . . 6 2 Weapon 9 | . . . . . . 1 1 . . 1 1 . . . . . . 2 3 Highest Loss Streak 10 | . . 1 1 . . 2 1 4 . 2 3 . . . . 1 . 10 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 88 96 93 100 100 94 68 75 85 88 89 87 92 84 94 83 79 77 8 Engine 2 | . 14 14 11 6 . 6 . . . . 2 5 . . . . . . . Core 5 | . . . . 4 11 4 8 11 15 15 8 5 6 5 5 5 4 . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 3 4 7 1 Leg 10 | . 28 24 29 33 33 33 . . . . . . . . . . . . 1 Flight 10 | . . . . . . . 12 16 17 23 21 20 25 19 17 15 14 15 . Device 17 | . 2 14 11 11 11 11 25 22 21 20 19 19 20 23 29 26 25 24 . Storage 3 | . 14 14 11 11 11 11 . . . . . . . . . . . . . Processor 4 | . . . 7 11 11 . . 1 7 7 6 6 6 5 5 5 4 3 . Hackware 3 | . . . . . . . 3 7 7 7 6 6 6 5 5 5 4 4 . Energy Gun 8 | . 14 14 11 11 11 . 4 7 7 6 12 13 13 11 11 7 6 11 . Ballistic Gun 8 | . 14 14 11 11 11 21 11 7 7 6 3 . . . 5 7 9 1 . Slashing Weapon 1 | . . . . . . . . . . . 6 6 6 5 5 5 4 1 . Peak Build Rating 133 | 6 7 8 15 15 14 17 28 38 47 42 57 66 61 72 77 91 110 133 51 Average Rating 40 | 4 6 7 12 14 14 14 22 31 36 36 50 56 60 67 76 81 101 116 15 On Entrance 36 | . 6 7 7 15 14 14 15 28 36 38 35 57 56 61 69 77 87 110 3 Naked Turns 109 | . . . . . . . . . . . . . . . . . . 6 103 Heaviest Build 70 | 13 15 16 21 21 18 23 22 23 17 18 31 33 33 36 39 37 44 70 15 Greatest Support 120 | 20 20 20 30 30 30 35 51 23 23 23 28 24 30 33 33 43 52 63 120 Greatest Overweight (x) 4 | . . 1 1 . . . 1 1 . . 1 1 1 1 1 2 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 7 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 5 | 2 4 7 6 8 8 7 4 4 4 4 4 4 5 4 3 4 4 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 5 5 5 5 5 5 5 5 4 5 5 5 2 Class Distribution -------------------- 47% | Mutant 14% | Hacker-Sprinter 12% | Hacker-Gunner 11% | Hacker-Mutant 4% | Commander-Sprinter 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Commander-Sprinter | -3/Armory Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Matter Collected 2514 | 221 71 93 120 61 . 228 425 235 . 96 165 80 . . 88 122 44 463 2 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3685 | . 84 126 158 116 . 215 501 548 . 119 428 . . . . 264 . 1126 . Parts 184 | . 8 8 13 7 . 11 30 28 . 6 17 . . . . 12 . 44 . Haulers Intercepted 3 | . . . . . . . 1 1 . . . . . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Combat Hostiles Destroyed 75 | . 5 5 3 5 . 5 11 12 . 2 6 . . . . 2 . 19 . Melee 8 | . . . . . . . . . . 1 1 . . . . 1 . 5 . Guns 62 | . 5 5 3 5 . 3 11 12 . 1 5 . . . . 1 . 11 . AOE 3 | . . . . . . 2 . . . . . . . . . . . 1 . Classes Destroyed 11 | . 1 1 3 . . 2 2 . . . . . . . . . . 2 . Hauler 3 | . . . . . . . 1 1 . . . . . . . 1 . . . Recycler 2 | . . . . . . 1 . . . . 1 . . . . . . . . Operator 6 | . . . 1 . . . 2 1 . . . . . . . . . 2 . Watcher 6 | . . . 1 . . . . 1 . 1 . . . . . 1 . 2 . Swarmer 24 | . 5 3 . 3 . 1 . 3 . . . . . . . 1 . 8 . Grunt 37 | . . 2 1 2 . 3 7 9 . . 6 . . . . 1 . 6 . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . 2 . . . 3 . . 1 . . . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . 1 . . 1 . . . . . . . 2 . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 3 1 3 . 2 4 10 . 3 4 . . . . 2 . 5 . Combat Bots Only 9 | . 3 3 1 3 . 2 3 9 . 2 3 . . . . 1 . 4 . Max Kills in Single Turn 2 | . 2 2 1 1 . 1 1 1 . 1 1 . . . . 1 . 2 . Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . 1 . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Hostile Shots Fired 866 | . 30 26 55 33 . 64 60 68 . 42 49 . . . . 16 3 197 223 Missed 327 | . 8 7 23 13 . 21 29 26 . 20 13 . . . . 6 2 82 77 Damage Taken 8723 | . 131 212 297 172 . 465 389 501 . 159 547 52 . . . 179 21 2366 3232 Core 2821 | . 32 14 43 35 . 30 123 74 . 20 103 14 . . . . . 877 1456 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2446 | . 44 63 89 54 . 139 110 146 . 51 154 15 . . . 50 6 657 868 Regen/Repaired (Parts) 65 | . . . . . . . 13 . . . . 31 . . . 21 . . . Core Remaining (%) 81 | 100 . 81 . . . 73 77 . . 86 . . 86 . 100 100 . 32 . Volleys Fired 244 | . 12 21 29 11 . 19 50 28 . 6 16 . . . 2 10 2 34 4 Largest 4 | . 2 2 2 2 . 2 2 2 . 2 3 . . . 3 3 3 4 1 Hottest 240 | . 70 85 88 88 . 98 86 86 . 86 174 . . . 168 168 146 240 94 Shots Fired 487 | . 22 42 36 22 . 37 85 56 . 10 36 . . . 6 27 6 98 4 Gun 469 | . 22 42 36 22 . 32 77 56 . 10 36 . . . 6 26 6 96 2 Cannon 8 | . . . . . . . 8 . . . . . . . . . . . . Launcher 10 | . . . . . . 5 . . . . . . . . . 1 . 2 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 245 | . 12 21 29 11 . 27 73 28 . 4 13 . . . 2 12 4 9 . Thermal 225 | . 10 21 7 11 . 5 12 28 . 6 23 . . . 2 9 2 87 2 Explosive 10 | . . . . . . 5 . . . . . . . . . 1 . 2 2 Electromagnetic 7 | . . . . . . . . . . . . . . . 2 5 . . . Robot Hit Streak 35 | . 5 14 21 5 . 15 11 33 . 7 35 . . . 12 29 11 22 1 Robot Miss Streak 4 | . 3 3 2 2 . 2 4 3 . 1 1 . . . . 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 2 1 . 2 . . . 5 . . 2 . . . . 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . . 1 . . . . 1 . 1 . Shots Hit Robots 425 | . 12 33 30 15 . 30 67 45 . 10 41 8 . . 6 27 7 92 2 Core Hits 200 | . 7 10 11 7 . 14 31 30 . 5 30 1 . . 3 10 1 38 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . . . 1 . Critical Strikes 20 | . 1 2 . . . . 2 3 . 2 1 1 . . . 2 . 6 . Burn 13 | . 1 2 . . . . 1 3 . 2 1 . . . . 1 . 2 . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 43 | . . . . . . . . . . 1 7 8 . . . 4 1 22 . Impact 5 | . . . . . . . . . . . . . . . . . . 5 . Slashing 26 | . . . . . . . . . . 1 7 8 . . . 4 1 5 . Piercing 12 | . . . . . . . . . . . . . . . . . . 12 . Sneak Attacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10476 | . 114 343 308 217 . 838 1289 956 . 225 1137 282 . . 105 686 148 3206 622 Guns 7509 | . 114 343 308 217 . 430 1216 953 . 170 782 . . . 105 425 109 2309 28 Cannons 90 | . . . . . . . 73 . . . . . . . . 17 . . . Explosions 1172 | . . . . . . 408 . . . . . . . . . 33 . 164 567 Melee 1675 | . . . . . . . . . . 55 355 282 . . . 211 39 733 . Ramming 30 | . . . . . . . . 3 . . . . . . . . . . 27 Kinetic 3383 | . 39 124 241 124 . 399 1109 513 . 50 354 . . . 44 213 73 100 . Thermal 4075 | . 75 219 67 93 . 31 180 440 . 120 428 . . . 36 113 36 2209 28 Explosive 1172 | . . . . . . 408 . . . . . . . . . 33 . 164 567 Electromagnetic 124 | . . . . . . . . . . . . . . . 25 99 . . . Impact 127 | . . . . . . . . . . . . . . . . 17 . 110 . Slashing 1040 | . . . . . . . . . . 55 355 282 . . . 211 39 98 . Piercing 525 | . . . . . . . . . . . . . . . . . . 525 . Highest Corruption 4 | . . . . . . . . . 4 4 . . . . . 1 . 4 3 Average Corruption 2 | . . . . . . . . . 4 4 . . . . . 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 1 1 . . . . . 1 . . 2 Message Errors 1 | . . . . . . . . . . 1 . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots 11 | . . . . . . . . . . . . . . . . . . 11 . Overflow Damage 169 | . . . . . . 4 . . . . 46 . . . . 20 . 61 38 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 49 | . . . . . . 4 . . . . . . . . . . . 7 38 Melee 120 | . . . . . . . . . . . 46 . . . . 20 . 54 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . 1 . . . . . . . . . 43 117 Shots 3 | . . . . . . . . . . . . . . . . . . 1 2 Rammed 10 | . . . . . . . . 1 . . . . . . . . . . 9 Targets Rammed 20 | . . . . . . . . 1 . . . . . . . . . . 19 Kicked 10 | . . . . . . . . . . . . . . . . . . . 10 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 70 333 63 165 . 254 19 65 . 128 396 . . . . . . . 218 Average Temperature 100 | . 32 166 25 88 . 139 5 24 . 69 227 . . . . . . . 78 Received Heat Transfer 2496 | . . 159 87 87 . 207 261 297 . 42 303 . . . . 39 9 249 756 Effects 3 | . . 1 . . . . . . . . 2 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Melted 19 | . 1 1 1 1 . . . 1 . 3 . . . . . 3 . 8 . Heat Transferred 8461 | . 296 777 148 222 . 74 407 1036 . 370 966 . . . 100 400 100 3528 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Peak Influence 916 | . 139 155 183 239 . 127 283 309 66 187 212 17 10 3 346 916 597 903 735 Initial 416 | . . 45 51 59 . . . 24 66 40 78 7 10 3 . 157 416 271 382 Average 214 | . 68 101 118 188 . 71 121 109 66 83 116 9 10 3 222 568 520 600 558 Maximum Alert Level 3 | . . . . 1 . . 1 1 . . 1 . . . 1 3 2 3 3 Low Security (%) 65 | 100 100 100 100 55 . 100 85 82 100 100 79 100 100 100 23 6 . . . Level 1 16 | . . . . 44 . . 14 17 . . 20 . . . 76 30 . 23 29 Level 2 10 | . . . . . . . . . . . . . . . . 20 100 34 59 Level 3 7 | . . . . . . . . . . . . . . . . 42 . 41 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 27 | . . . 2 . . . 2 5 . 3 1 . . . 1 2 . 6 5 Investigation 10 | . . . 1 . . . 1 3 . 3 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . . . . . . . 2 1 Reinforcement 12 | . . . 1 . . . 1 1 . . . . . . 1 1 . 4 3 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Distress Signals 4 | . . . . . . . 1 . . 1 . . . . . . . 1 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . 15 . 6 . Distress Signals 21 | . . . . . . . . . . . . . . . . 15 . 6 . Times Spotted 205 | . 6 5 15 8 . 12 18 21 6 9 6 1 . . 1 23 2 46 26 Peak Tracking Total 13 | . 3 3 11 3 . 5 5 5 6 7 3 1 . . 1 9 2 13 13 Tactical Retreats 21 | . 1 . . 2 . 3 4 . . . . . . . . . . 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Traps Triggered 9 | . . . 1 . . . . 1 . 1 1 . . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Machines Disabled 9 | . . . . . . . 1 . . . . . . . 1 4 . 3 . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Machines Accessed 31 | . 2 . 1 . 4 . 8 4 . 3 4 . . 1 . 2 . 2 . Terminals 18 | . 2 . 1 . . . 5 2 . 2 2 . . 1 . 1 . 2 . Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . 1 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 69 | . 5 . 2 . 4 . 19 10 . 11 8 . . 1 . 4 . 5 . Successful 37 | . 3 . 1 . 4 . 12 5 . 4 4 . . 1 . . . 3 . Failed 32 | . 2 . 1 . . . 7 5 . 7 4 . . . . 4 . 2 . Catastrophic 2 | . . . . . . . . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . 3 . . . . . . . . . . . Terminals 43 | . 5 . 2 . . . 11 5 . 7 5 . . 1 . 2 . 5 . Fabricators 5 | . . . . . . . . 2 . . 3 . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 4 3 . 4 . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 20 | . 3 . 1 . 4 . 5 1 . . 2 . . 1 . . . 3 . Record 4 | . . . . . 4 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 2 . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 4 1 . 4 . . . . . . . . . Insert Component 5 | . . . . . . . 2 1 . 2 . . . . . . . . . Analyze 4 | . . . . . . . 2 . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 1 . . . 6 4 . 3 3 . . . . 2 . 1 . Full Trace Events 8 | . . . . . . . 1 3 . 2 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . . 2 1 . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . 116 . . 116 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 3 . . 3 . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 1 . 2 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . 2 . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Total Allies 30 | . . . . . . . . . . . . 20 . . . . . 10 . Largest Group 20 | . . . . . . . . . . . . 20 20 20 20 18 8 10 . Highest-Rated Group 768 | . . . . . . . . . . . . 768 768 768 768 672 305 481 . Highest-Rated Ally 58 | . . . . . . . . . . . . 50 50 50 50 50 46 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 295 | . . . . . . . . . . . . 4 . . 32 149 43 67 . Total Damage 7341 | . . . . . . . . . . . . 327 . . 1208 3071 1120 1615 . Kills 42 | . . . . . . . . . . . . 1 . . 10 20 5 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Turns Passed 6110 | 49 199 128 291 354 502 520 875 448 61 93 520 358 134 64 191 242 124 613 344 Spaces Moved 5307 | 37 132 44 173 265 419 353 635 462 157 223 557 248 110 39 96 252 186 647 272 Core 187 | 12 . . . . . . . . . . . . . . . . . 26 149 Treads 31 | . . . . . . . . . . . . . . . . . . . 31 Legs 1491 | 25 132 44 173 265 419 353 14 . . . . . . . . . . . 66 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . . . . 26 Flight 3572 | . . . . . . . 621 462 157 223 557 248 110 39 96 252 186 621 . Fastest Speed 26 | 50 120 120 120 120 120 120 32 29 29 29 26 29 27 99 108 32 34 31 40 Average Speed 71 | 97 120 147 121 120 120 120 40 39 31 29 55 98 93 102 108 56 34 43 84 Slowest Speed 250 | 120 120 190 190 120 120 120 120 102 32 29 99 99 99 108 108 184 34 114 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 2 . . . . . . . . . 1 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 40 11 23 71 89 76 46 15 76 10 15 95 4 1 84 12 4 46 10 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 . . 1 . . 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 236 | . . . . . . 32 . . . . . . . . . 4 . 84 116 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . 1 . AOE 235 | . . . . . . 32 . . . . . . . . . 4 . 83 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Arm Res Total 7105 | 50 152 70 224 278 418 411 1172 670 167 239 725 352 140 64 178 327 239 854 375 Wait 1146 | . . 1 . . . 25 446 157 . . 121 82 28 19 23 42 44 102 56 Move 5268 | 36 131 43 172 264 418 352 630 462 156 222 557 247 109 38 95 251 183 630 272 Hop 10 | . . . . . . . 2 . . . . . . . . . 1 7 . Pick Up 71 | 8 7 1 9 . . 2 8 2 1 3 6 . . 1 1 5 2 8 7 Fast Attach 53 | . . 1 . 1 . 1 7 7 4 1 3 5 2 1 . 1 2 12 5 Attach 60 | 6 1 . 5 . . 2 6 2 2 2 7 1 . 2 2 7 2 3 10 Detach 11 | . . . . . . . 2 . 1 . 2 1 . 1 . 2 1 1 . Swap 41 | . 1 1 4 1 . 7 4 4 . 1 2 1 . . 1 . . 14 . Drop 84 | . . 2 5 1 . 3 17 7 3 3 4 7 1 2 . 5 1 21 2 Fire 244 | . 12 21 29 11 . 19 50 28 . 6 16 . . . 2 10 2 34 4 Melee 43 | . . . . . . . . . . 1 7 8 . . . 4 1 22 . Ram 7 | . . . . . . . . 1 . . . . . . . . . . 6 Kick 10 | . . . . . . . . . . . . . . . . . . . 10 Crush 3 | . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 54 | . . . . . . . . . . . . . . . 54 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/Armory -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 362 | -10/Mines | Discovered new exit (range 6) 377 | -10/Mines | Entered Materials 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 650 | -9/Materials | Discovered new exit (range 16) 663 | -9/Materials | Discovered new exit (range 15) 668 | -9/Materials | Entered Mines 675 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 817 | -9/Mines | Discovered new exit (range 9) 1016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1017 | -9/Mines | Discovered new exit (range 5) 1022 | -9/Mines | Entered Exiles 1022 | -9/Exiles | Found Exiles lab abandoned 1509 | -9/Exiles | Discovered new exit (range 14) 1524 | -9/Exiles | Entered Mines 2028 | -8/Mines | Discovered new exit (range 13) 2044 | -8/Mines | Entered Materials 2044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -8/Materials | Discovered new exit (range 16) 2916 | -8/Materials | Repaired ECM Suite 2919 | -8/Materials | Discovered new exit (range 3) 2919 | -8/Materials | Entered Factory 2919 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2956 | -7/Factory | Build established: Hacker-Sprinter 3248 | -7/Factory | Fabricated Imp. VTOL Module (x1) 3293 | -7/Factory | Garrison activated, responded to threat 3367 | -7/Factory | Sucked down chute 3367 | -7/Factory | Entered Waste 3371 | -7/Waste | Destroyed 9 combat bots 3371 | -7/Waste | Lost 4 parts (2p1n1u) 3382 | -7/Waste | EMP discharged 3391 | -7/Waste | Spotted C-40 Crusher 3409 | -7/Waste | Spotted C-40 Crusher 3411 | -7/Waste | Spotted C-40 Crusher 3412 | -7/Waste | Spotted C-40 Crusher 3414 | -7/Waste | Spotted C-40 Crusher 3421 | -7/Waste | Discovered new exit (range 13) 3421 | -7/Waste | Spotted C-40 Crusher 3428 | -7/Waste | Entered Factory 3512 | -7/Factory | Discovered new exit (range 5) 3521 | -7/Factory | Entered another Factory area 3521 | -6/Factory | Evolved 2 slots: Weapon x2 3667 | -6/Factory | Fabricated Imp. VTOL Module (x1) 3838 | -6/Factory | Lost 3 parts (1p1n1w) 4041 | -6/Factory | Sucked down chute 4041 | -6/Factory | Entered Waste 4042 | -6/Waste | Joined by Warlord forces that had cleared the area 4285 | -6/Waste | Discovered new exit (range 16) 4311 | -6/Waste | A Compactor rumbled back to life 4311 | -6/Waste | Spotted C-40 Crusher 4311 | -6/Waste | Allies destroyed C-40 Crusher 4399 | -6/Waste | Entered Factory 4399 | -6/Factory | Accompanied by 20 allies 4458 | -6/Factory | Build established: Hacker-Mutant 4473 | -6/Factory | Discovered new exit (range 15) 4533 | -6/Factory | Entered another Factory area 4533 | -5/Factory | Accompanied by 20 allies 4533 | -5/Factory | Evolved 2 slots: Utility x2 4591 | -5/Factory | Identified exit to DSF 4597 | -5/Factory | Entered DSF 4597 | -5/DSF | Accompanied by 20 allies 4650 | -5/DSF | Additional patrols routed to DSF 4675 | -5/DSF | Discovered new exit (range 16) 4719 | -5/DSF | Sterilization system engaged 4739 | -5/DSF | Ambient heat levels rising (+10) 4754 | -5/DSF | Ambient heat levels rising (+10) 4769 | -5/DSF | Ambient heat levels rising (+10) 4784 | -5/DSF | Ambient heat levels rising (+10) 4788 | -5/DSF | Entered Factory 4788 | -4/Factory | Accompanied by 18 allies 4788 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4914 | -4/Factory | Spotted B-86 Titan 4920 | -4/Factory | Allies destroyed B-86 Titan 4979 | -4/Factory | Lost 10 allies 4984 | -4/Factory | Discovered new exit (range 16) 5030 | -4/Factory | Entered Research 5030 | -3/Research | Accompanied by 8 allies 5030 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5123 | -3/Research | Discovered new exit (range 9) 5154 | -3/Research | Entered Armory 5154 | -3/Armory | Accompanied by 6 allies 5208 | -3/Armory | Found Prototype Launcher 5209 | -3/Armory | Identified Tactical Quantum Warhead 5249 | -3/Armory | Lost 4 allies 5426 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 5674 | -3/Armory | Build established: Commander-Sprinter 5684 | -3/Armory | Lost 3 allies 5733 | -3/Armory | Lost 6 allies 5758 | -3/Armory | Core integrity fell below 50% 5761 | -3/Armory | Lost 10 parts (1p4n3u2w) 5765 | -3/Armory | Discovered new exit (range 3) 5767 | -3/Armory | Entered Research 5767 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5959 | -2/Research | Core integrity fell below 50% 5963 | -2/Research | Specialist reinforcements revealed to be Infiltrators 5967 | -2/Research | Lost 6 parts (3n1u2w) 6024 | -2/Research | Core integrity fell below 20% 6028 | -2/Research | Build established: Mutant 6054 | -2/Research | First assault squad dispatched 6108 | -2/Research | Discovered new exit (range 8) 6111 | -2/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- Acquired Com. Particle Reactor. K-01 Serf collects debris. G-73 Enforcer destroyed. W-44 Eye distress signal alerts nearby ally. K-01 Serf destroyed. K-01 Serf cleans the Reaction Chamber. K-01 Serf collects debris. ALERT: Significant disruption in Zone 3L, assault force dispatched. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+2). System corrupted: Heat flow error (+256). Acquired Lgt. Quantum Reactor. System corrupted: Matter fused (-10). ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. EXIT=FOUND Centrium Leg destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ########## ???????????? ??????????????????????? | | ???????????!< ??????????????????????? | | #?????????????????? ??????????????????????? | | #??????###+####???? H ??????????????????????? | | #??????# #????#x#??????????????????????? | | #??????# #????# #??????????????????????? | | #??????# #????# #??????????????????????? | | #??????# #????#@#??????????????????????? | | = ######## ###### #??????????????????????? | | / + #??????????????????????? | | ###################### #??????????????????????? | | #????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 20 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Chainsword | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below I Think I Know What's Going On Challenges ------------ None Game ------ Seed ElectronBraceNanosword Manual? 0 Play Time 01:18:47 Cumulative 68.4 hours Start 2024.09.23 @ 16:45:26 End 2024.09.23 @ 18:04:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 86 Rogue 13 Adventurer 73 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76dcfdaf-8c96-43bd-8caa-cf6535654801