Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 20:22:34 Player: Geo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (372) 372 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 186/400 Matter 227/300 Energy 92/100 System Corruption 0% Temperature Hot (221) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Grenade Launcher > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Medium Storage Unit Medium Armor Plating EM Pulse Gun Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Wheel Medium Storage Unit Medium Armor Plating EM Pulse Gun EM Pulse Gun Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | . 14 11 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 6 | . 2 4 Treads 5 | . 2 3 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | . 5 3 Device . | . . . Storage 4 | . 3 1 Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 7 | . 5 2 Energy Gun 4 | . 3 1 Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 12 | . 14 11 Treads 23 | . 22 24 Leg 6 | . 5 7 Storage 12 | . 14 11 Processor 4 | . . 10 Protection 11 | . 11 11 Energy Gun 1 | . 2 . Energy Cannon 19 | . 18 20 Ballistic Gun 3 | . 6 . Naked Turns . | . . . Heaviest Build 38 | 11 38 30 Greatest Support 60 | 20 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 8 9 10 Most Carried 10 | 6 10 10 Average Carried 9 | 6 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 445 | 200 140 105 Remotely . | . . . Salvage Created 459 | . 104 355 Parts 23 | . 2 21 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 2 10 Cannons 11 | . 2 9 AOE 1 | . . 1 Classes Destroyed 5 | . 1 4 Hauler 1 | . . 1 Swarmer 4 | . . 4 Grunt 5 | . 2 3 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 1 6 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 967 | . 160 807 Core 229 | . 15 214 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 40 | . 9 31 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 75 | . 13 62 Gun 4 | . . 4 Cannon 67 | . 13 54 Launcher 4 | . . 4 Special . | . . . Kinetic . | . . . Thermal 67 | . 13 54 Explosive 4 | . . 4 Electromagnetic 4 | . . 4 Robot Hit Streak 17 | . 4 17 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 8 41 Core Hits 17 | . 3 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 939 | . 138 801 Guns 24 | . . 24 Cannons 746 | . 138 608 Explosions 169 | . . 169 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 746 | . 138 608 Explosive 169 | . . 169 Electromagnetic 24 | . . 24 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 20 | . . 20 Projectiles . | . . . Explosions 20 | . . 20 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 153 | . . 153 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 666 | . 303 666 Average Temperature 253 | . 178 274 Received Heat Transfer 270 | . 90 180 Effects 29 | . 2 27 Shutdowns 5 | . . 5 Energy Bleed 2 | . . 2 Interference 11 | . 2 9 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 6 | . . 6 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1591 | . 296 1295 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 384 | . 50 384 Initial 5 | . . 5 Average 63 | . 4 129 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 85 Level 1 6 | . . 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 3 13 Peak Tracking Total 8 | . 2 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 855 | 5 452 398 Spaces Moved 413 | 5 250 158 Core . | . . . Treads 338 | . 180 158 Legs 75 | 5 70 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 152 | 120 148 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 40 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile . | . . . AOE 12 | . . 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 562 | 4 319 239 Wait 58 | . 24 34 Move 411 | 4 249 158 Hop . | . . . Pick Up 9 | . 8 1 Fast Attach 7 | . 7 . Attach 2 | . . 2 Detach 1 | . 1 . Swap 16 | . 7 9 Drop 18 | . 14 4 Fire 40 | . 9 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Core integrity fell below 50% 856 | -9/Materials | Self-destructed Last Messages --------------- 00823_ Overheating: Energy bleed (-49). 00824_ K-01 Serf collects debris. 00825_ Overheating: System interference. 00825_ Beam Cannon temporarily disabled. 00826_ Power failure, Ion Engine shutdown. 00833_ Overheating: Targeting Computer damaged (-4). 00833_ Overheating: Lgt. Treads damaged (-14). 00833_ Overheating: Lgt. Treads damaged (-33). 00833_ Overheating: Med. Storage Unit damaged (-91). 00835_ G-34 Mercenary misfires. 00835_ Destroyed Ion Engine. 00835_ G-34 Mercenary destroyed. 00838_ Overheating: Core damaged (-68). 00838_ Acquired 7 matter. 00843_ Ion Engine broken. 00843_ Overheating: Short circuit. 00846_ The unstable cave ceiling collapses. 00849_ Critical hit (Burn: +37). 00851_ Overheating: Energy bleed (-15). 00852_ R-06 Scavenger collects Lgt. Assault Rifle. 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