Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 23:26:51 Player: WeirdFoe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1742) 1742 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4812 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Weight Redist. System Lightning Gun Plasma Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Katana > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Compact Matter Pod Weight Redist. System Improved Light Armor Plating Shock Rifle Lightning Gun Plasma Cannon Heavy Assault Rifle Rocket Launcher [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . 2 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 83 | 6 2 14 24 5 29 3 Power 18 | 1 . 1 3 1 11 1 Engine 12 | 1 . 1 2 1 6 1 Core 6 | . . . 1 . 5 . Reactor . | . . . . . . . Propulsion 21 | 2 . 9 6 1 3 . Treads . | . . . . . . . Leg 18 | . . 8 6 1 3 . Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 . 1 5 2 9 . Device 8 | . . 1 2 1 4 . Storage 3 | 1 . . 1 . 1 . Processor 1 | . . . 1 . . . Hackware 1 | . . . . 1 . . Protection 5 | . . . 1 . 4 . Artifact . | . . . . . . . Weapon 26 | 2 2 3 10 1 6 2 Energy Gun 6 | 2 . . 1 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . 1 5 . 4 . Ballistic Cannon 5 | . 2 1 2 . . . Launcher 4 | . . 1 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 22 | . . 1 3 . 5 13 Power 5 | . . 1 . . 1 3 Propulsion 3 | . . . 1 . . 2 Utility 10 | . . . 2 . 3 5 Weapon 4 | . . . . . 1 3 Highest Loss Streak 6 | . . 1 2 . 2 6 Average Slot Usage (%) 87 | . 85 99 96 99 97 55 Engine 10 | . 14 14 7 3 10 14 Core 2 | . . . 3 5 3 . Leg 16 | . . 24 21 17 15 7 Wheel 1 | . 28 3 . . . . Device 16 | . . 13 20 18 18 14 Storage 9 | . 14 14 11 9 7 7 Processor 3 | . . . 6 9 1 . Hackware 1 | . . . . 8 1 . Protection 4 | . . . 3 . 14 1 Energy Gun 2 | . 14 . 2 9 1 . Ballistic Gun 8 | . . 1 10 9 13 7 Ballistic Cannon 4 | . 14 23 2 . . . Slashing Weapon 4 | . . . 6 9 6 . Naked Turns 4 | . . . . . . 4 Heaviest Build 59 | 11 15 17 20 22 59 59 Greatest Support 43 | 20 20 40 40 32 43 28 Greatest Overweight (x) 2 | 1 . 1 . . 2 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 8 8 10 10 Average Capacity 8 | 5 6 6 6 8 9 9 Most Carried 10 | 4 6 6 8 8 10 10 Average Carried 7 | 2 4 5 6 7 9 9 Final Capacity 10 | 6 6 6 8 8 10 4 Final Carried 10 | 4 6 6 8 8 10 4 Class Distribution -------------------- 55% | Scavenger-Mutant 38% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 2115 | 260 . 340 617 153 621 124 Remotely 227 | . . . . . 103 124 Salvage Created 2338 | 70 . 207 982 244 759 76 Parts 125 | 1 . 15 59 12 31 7 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 4 | . . . 2 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 43 | . . 12 17 3 10 1 Melee 4 | . . . 4 . . . Guns 20 | . . . 6 3 10 1 Cannons 15 | . . 11 4 . . . AOE 4 | . . 1 3 . . . Classes Destroyed 13 | 1 . 3 6 . 2 1 Worker 3 | . . . 1 1 1 . Builder 1 | . . . 1 . . . Hauler 3 | . . . 3 . . . Recycler 9 | 1 . . 3 1 4 . Watcher 3 | . . . 2 . 1 . Swarmer 10 | . . 6 4 . . . Grunt 24 | . . 4 10 3 7 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . 2 . . . Sentry 2 | . . . 1 . 1 . Demolisher 2 | . . 2 . . . . Programmer 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | 1 . 3 4 2 4 1 Combat Bots Only 4 | . . 3 4 1 3 1 Max Kills in Single Turn 2 | 1 . 1 2 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 4644 | . . 791 807 200 1191 1655 Core 951 | . . 178 43 27 78 625 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 28 89 95 . . Volleys Fired 168 | 5 . 29 61 14 48 11 Largest 3 | 2 . 2 2 2 3 3 Hottest 101 | 80 . 70 70 68 101 84 Shots Fired 298 | 10 . 58 86 28 91 25 Gun 219 | 10 . . 70 28 89 22 Cannon 69 | . . 55 14 . . . Launcher 10 | . . 3 2 . 2 3 Special . | . . . . . . . Kinetic 246 | . . 55 69 14 86 22 Thermal 10 | 10 . . . . . . Explosive 10 | . . 3 2 . 2 3 Electromagnetic 32 | . . . 15 14 3 . Robot Hit Streak 17 | 9 . 10 13 17 12 5 Robot Miss Streak 7 | . . 3 4 2 7 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 234 | 9 . 28 79 23 77 18 Core Hits 135 | 2 . 16 42 12 51 12 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 20 | . . . 16 2 2 . Impact . | . . . . . . . Slashing 20 | . . . 16 2 2 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 3 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5044 | 99 . 553 1868 415 1638 471 Guns 2862 | 99 . . 732 348 1303 380 Cannons 685 | . . 526 159 . . . Explosions 653 | . . 27 325 . 210 91 Melee 841 | . . . 649 67 125 . Ramming 3 | . . . 3 . . . Kinetic 3071 | . . 526 755 107 1303 380 Thermal 186 | 99 . . 87 . . . Explosive 444 | . . 27 238 . 88 91 Electromagnetic 499 | . . . 136 241 122 . Impact . | . . . . . . . Slashing 841 | . . . 649 67 125 . Piercing . | . . . . . . . Highest Corruption 8 | . . . 5 . 8 8 Average Corruption 7 | . . . 3 . 7 8 Corruption Purged . | . . . . . . . Effects 53 | . . . 6 . 24 23 Message Errors 7 | . . . 1 . 2 4 Matter Fused 13 | . . . 2 . 5 6 Heat Flow Errors 5 | . . . 1 . 2 2 Energy Discharges 3 | . . . . . 1 2 Parts Rejected 3 | . . . 1 . 2 . Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . 1 1 Targeting Errors 12 | . . . 1 . 8 3 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 264 | . . 25 174 . 65 . Projectiles 25 | . . 25 . . . . Explosions 20 | . . . 20 . . . Melee 219 | . . . 154 . 65 . Knockbacks 5 | . . 5 . . . . Impact . | . . . . . . . Kinetic 5 | . . 5 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 243 | . . 40 85 . 28 90 Shots 6 | . . 1 2 . 1 2 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 282 | 90 . 69 135 . 282 251 Average Temperature 89 | 46 . 32 76 . 113 109 Received Heat Transfer 1164 | . . 114 177 117 396 360 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 325 | 225 . . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . . 1 Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 421 | 5 7 232 421 259 338 . Initial 131 | . 3 2 86 131 117 . Average 215 | 1 4 165 306 172 182 . Maximum Alert Level 2 | . . 1 2 1 1 . Low Security (%) 46 | 100 100 66 10 61 64 . Level 1 52 | . . 33 84 38 35 . Level 2 1 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 1 3 . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . . 12 25 6 14 11 Peak Tracking Total 9 | . . 3 7 3 4 9 Tactical Retreats 4 | . . . 1 1 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 5 | . . . 3 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 5 | . . . 2 1 2 . Max in Single Turn 2 | . . . 1 1 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 1 . 1 . . . Successful 2 | . 1 . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Locate Traps 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 10 | . . 10 . . . . Total Damage 100 | . . 100 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 2945 | 64 56 393 859 264 635 674 Spaces Moved 1594 | 44 62 241 458 142 305 342 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 1430 | . . 183 458 142 305 342 Wheels 163 | 43 62 58 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 150 Average Speed 132 | 82 80 112 120 120 141 177 Slowest Speed 180 | 90 80 150 120 120 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 10 63 32 15 7 45 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . . 24 28 . 11 11 Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 73 | . . 23 28 . 11 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2099 | 58 68 303 662 207 416 385 Wait 154 | . 1 6 73 35 11 28 Move 1588 | 43 61 240 457 141 304 342 Hop . | . . . . . . . Pick Up 30 | 4 2 5 10 4 5 . Fast Attach 40 | 6 2 3 11 3 14 1 Attach 10 | . . 2 2 1 4 1 Detach 1 | . . . . . 1 . Swap 33 | . . 9 11 1 11 1 Drop 54 | . 2 9 20 6 16 1 Fire 168 | 5 . 29 61 14 48 11 Melee 20 | . . . 16 2 2 . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 121 | -10/Materials | Entered Mines 226 | -10/Mines | Learned location of Zion (-7) 307 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 15) 412 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 438 | -10/Mines | Assembled infested the area 438 | -10/Mines | Learned Materials emergency access door positions 440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 443 | -10/Mines | Assisted by a Guerilla fighting off Assembled 447 | -10/Mines | Core integrity fell below 50% 492 | -10/Mines | Discovered new exit (range 5) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Utility x2 1148 | -9/Materials | Build established: Scavenger-Mutant 1326 | -9/Materials | Discovered new exit (range 16) 1373 | -9/Materials | Entered another Materials area 1373 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1635 | -8/Materials | Discovered new exit (range 3) 1637 | -8/Materials | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2150 | -7/Factory | Discovered new exit (range 6) 2152 | -7/Factory | Garrison activated, responded to threat 2272 | -7/Factory | Entered Lower Caves 2312 | -7/Lower Caves | Rocket Launcher stolen by Master Thief 2338 | -7/Lower Caves | Spotted B-75 Beast 2362 | -7/Lower Caves | Destroyed B-75 Beast 2390 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 2641 | -7/Lower Caves | Build established: Mutant 2677 | -7/Lower Caves | Learned Factory trap positions 2916 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2935 | -7/Lower Caves | Core integrity fell below 50% 2943 | -7/Lower Caves | Core integrity fell below 20% 2946 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02882_ System corrupted: Energy discharge (-155). 02915_ L-41 Fighter springs to life. 02915_ G-47 Trooper springs to life. 02916_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02916_ G-47 Trooper springs to life. 02916_ Hvy. Deuterium Engine destroyed. 02916_ Penetrated by Slug. 02920_ Y-64 Sentinel: "REQUESTING BACKUP." 02920_ Imp. Carbon-fiber Leg destroyed. 02922_ G-47 Trooper destroyed. 02925_ Slug penetrates G-47 Trooper. 02926_ Hvy. Assault Rifle destroyed. 02927_ Imp. Heat Sink destroyed. 02927_ Penetrated by Slug. 02932_ System corrupted: Heat flow error (+168). 02933_ Penetrated by Slug. 02941_ Critical hit. 02941_ Rnf. Deuterium Engine destroyed. 02942_ Dropped Lrg. Storage Unit. 02944_ Penetrated by Slug. 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