Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 23:14:11 Player: DreamCore Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (232) 1160 Value Destroyed (8915) 8915 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1135) 1135 TOTAL SCORE: 16870 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 269 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 102/300 Energy 99/100 System Corruption 3% Temperature Cool (12) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Improved Airjet Improved Signal Interpreter Hardened Heavy Armor Plating Heavy Laser Heavy Laser Heavy Laser Wave Gun Improved Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Active Sensor Suite Targeting Computer Targeting Computer Advanced Transmission Jammer Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Minigun Enhanced Hardcell Cannon Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Improved Airjet Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Weapon Cycler Hardened Heavy Armor Plating Heavy Laser Heavy Laser Heavy Laser Wave Gun Heavy Assault Rifle Autogun Long-range Missile Launcher Phasing Sabre [Rating: 115] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 8 | . . . . . 3 1 . 1 1 . . 2 Weapon 2 | . . . . . . 1 . . 1 . . . Parts Attached 170 | . 19 2 1 . 33 19 25 26 2 20 14 9 Power 26 | . 3 . . . 5 2 3 5 . 5 3 . Engine 15 | . 3 . . . 4 2 . 2 . 4 . . Core 11 | . . . . . 1 . 3 3 . 1 3 . Reactor . | . . . . . . . . . . . . . Propulsion 44 | . 7 2 . . 7 4 12 5 . 5 2 . Treads 34 | . . 2 . . 7 3 10 5 . 5 2 . Leg 9 | . 7 . . . . 1 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | . 3 . 1 . 13 8 4 8 1 3 4 5 Device 23 | . 1 . . . 7 3 2 4 . 1 2 3 Storage 3 | . 1 . 1 . . . . . . . . 1 Processor 8 | . 1 . . . 1 1 1 3 . . 1 . Hackware 1 | . . . . . . . . 1 . . . . Protection 15 | . . . . . 5 4 1 . 1 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 50 | . 6 . . . 8 5 6 8 1 7 5 4 Energy Gun 22 | . 1 . . . 2 4 2 5 1 4 2 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 24 | . 5 . . . 6 1 4 3 . 2 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . . 3 1 1 3 . 1 . . Parts Lost 90 | . 6 . . . 9 6 9 18 . 18 6 18 Power 15 | . 2 . . . 2 . 1 4 . 4 . 2 Propulsion 23 | . 1 . . . 2 4 3 3 . 6 2 2 Utility 21 | . . . . . 3 1 3 2 . 2 2 8 Weapon 31 | . 3 . . . 2 1 2 9 . 6 2 6 Highest Loss Streak 18 | . 5 . . . 5 2 3 6 . 15 3 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | . 9 9 10 11 18 16 16 15 12 15 16 17 Power 1 | . . . 1 1 1 . 1 1 1 . . 1 Propulsion 3 | . 5 3 3 3 2 1 2 4 5 5 5 4 Utility 6 | . 1 4 4 4 9 10 9 6 6 7 5 4 Weapon 3 | . 2 2 2 2 5 3 3 2 . 1 5 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 60 | . 7 3 . . 21 2 8 2 . 6 3 8 Power 6 | . 1 . . . 5 . . . . . . . Propulsion 21 | . 3 1 . . 2 1 7 . . 4 . 3 Utility 17 | . 2 2 . . 4 1 1 . . 2 3 2 Weapon 16 | . 1 . . . 10 . . 2 . . . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 100 100 99 99 99 97 87 76 74 77 Engine 6 | . 12 14 14 14 7 5 2 3 . 4 6 . Core 3 | . . . . . 1 1 4 8 11 2 4 9 Treads 19 | . . 27 28 28 26 22 21 20 17 14 11 9 Leg 3 | . 28 . . . . . . . . . . . Device 13 | . 2 . . . 18 23 15 19 11 11 12 19 Storage 8 | . 14 14 14 14 9 7 7 6 5 5 5 5 Processor 9 | . 8 14 14 14 7 5 12 12 5 5 6 10 Protection 4 | . . . . . 9 8 8 1 5 4 4 3 Energy Gun 10 | . 9 14 14 14 4 22 9 13 10 6 4 4 Ballistic Gun 10 | . 18 14 14 14 13 . 12 5 11 7 4 7 Peak Build Rating 115 | . 12 13 13 14 39 53 53 85 88 104 111 115 Average Rating 46 | . 8 12 13 13 32 49 48 63 87 82 105 103 On Entrance 44 | 6 6 12 13 13 14 38 50 47 82 88 103 100 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 12 22 22 52 52 68 76 76 76 79 86 88 100 Greatest Support 102 | 20 20 40 40 40 66 62 60 77 75 98 102 98 Greatest Overweight (x) 13 | . 1 . 1 1 1 1 1 1 1 3 . 13 Average Overweight (x) . | . . . . 1 . . 1 . 1 . . . Largest Inventory Capacity 20 | . 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 9 10 11 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 10 10 16 20 20 20 20 14 20 20 20 Average Carried 16 | . 9 9 10 11 19 19 19 17 13 16 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 10 16 20 20 20 15 14 20 20 15 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Skirmisher 13% | Scavenger-Mutant 8% | Scavenger-Assassin 8% | Scavenger-Tank 6% | Scavenger-Gunner 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Garrison Scavenger-Assassin | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Matter Collected 5103 | 200 711 92 . 46 1031 339 860 705 . 428 567 124 Remotely . | . . . . . . . . . . . . . Salvage Created 11453 | . 1093 195 . 125 1992 1426 1503 2113 . 1100 1533 373 Parts 522 | . 67 14 . 3 115 56 77 85 . 26 67 12 Haulers Intercepted 15 | . 1 . . . 6 3 5 . . . . . Recyclers Shooed 17 | . 4 . . . 4 3 . 3 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Combat Hostiles Destroyed 175 | . 22 8 . 3 27 21 21 34 . 6 25 8 Melee 6 | . . . . . . . . . . 2 4 . Guns 155 | . 20 8 . 3 27 19 21 31 . 4 21 1 Cannons 5 | . . . . . . . . . . . . 5 AOE 5 | . 2 . . . . . . 1 . . . 2 Classes Destroyed 17 | . 9 1 . . 4 1 1 1 . . . . Worker 5 | . 1 . . . . 1 1 1 . . 1 . Builder 13 | . 1 . . . 4 1 3 2 . . 2 . Tunneler 2 | . . 1 . . . . . . . . 1 . Hauler 15 | . 1 . . . 6 3 5 . . . . . Recycler 7 | . 1 . . . 3 1 1 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 12 | . 3 . . . 5 . 1 2 . . 1 . Swarmer 21 | . 3 6 . . 5 . . 4 . . 3 . Grunt 92 | . 16 2 . 3 10 9 9 20 . 4 13 6 Brawler 1 | . . . . . . . . 1 . . . . Sentry 16 | . . . . . 8 . 4 3 . . 1 . Specialist 8 | . . . . . 2 4 . . . . 2 . Hunter 11 | . . . . . 2 1 3 1 . 2 2 . Programmer 20 | . . . . . . 5 5 4 . . 4 2 Heavy 4 | . . . . . 1 2 . 1 . . . . Subdweller 3 | . 3 . . . . . . . . . . . Best Kill Streak 6 | . 5 3 . 2 5 3 6 6 . 4 5 6 Combat Bots Only 6 | . 4 3 . 2 4 3 4 6 . 4 4 6 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 2 2 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 2 | . 2 . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Hostile Shots Fired 1528 | . 115 31 . 21 175 119 285 236 . 174 163 209 Missed 465 | . 27 12 . 7 44 45 103 79 . 44 45 59 Hits 1063 | . 88 19 . 14 131 74 182 157 . 130 118 150 Projectile 1063 | . 88 19 . 14 131 74 182 157 . 130 118 150 AOE 2 | . . . . . . 1 . 1 . . . . Critical Strikes 41 | . . . . 1 7 7 1 4 . 4 7 10 Actively Blocked 17 | . . . . . . . . 4 . 4 7 2 Damage Taken 18183 | . 1181 197 . 202 2339 1684 1939 2934 . 2044 2327 3336 Core 2955 | . 178 30 . 27 454 251 128 217 . 208 293 1169 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 88 | . . . . . 24 . 51 13 . . . . Regen/Repaired (Parts) 92 | . . . . . 92 . . . . . . . Core Remaining (%) 48 | 100 . . . 6 17 . 45 74 . . 49 . Volleys Fired 677 | . 116 22 . 15 153 78 92 111 . 23 48 19 Largest 4 | . 2 2 . 2 2 3 3 3 . 4 3 4 Hottest 214 | . 70 70 . 70 75 165 138 204 . 184 139 214 Shots Fired 1695 | . 222 44 . 27 289 237 273 323 . 60 161 59 Gun 1672 | . 222 44 . 27 289 237 273 323 . 60 159 38 Cannon 18 | . . . . . . . . . . . . 18 Launcher 3 | . . . . . . . . . . . . 3 Special 2 | . . . . . . . . . . . 2 . Kinetic 856 | . 183 22 . 12 228 10 140 99 . 33 92 37 Thermal 751 | . 39 22 . 15 42 227 133 161 . 26 67 19 Explosive 3 | . . . . . . . . . . . . 3 Electromagnetic 83 | . . . . . 19 . . 63 . 1 . . Robot Hit Streak 24 | . 17 6 . 5 15 20 18 24 . 19 16 10 Robot Miss Streak 17 | . 4 4 . 3 6 4 5 4 . 1 17 4 Penetration Max 1 | . . . . . . . 1 1 . 1 1 . Secondary Targets 17 | . 5 1 . . . 2 2 2 . 1 4 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . 1 1 . Autonomous 23 | . . . . . . . . . . . 23 . Shots Hit Robots 1177 | . 146 23 . 15 189 152 197 222 . 69 126 38 Core Hits 492 | . 55 11 . 6 81 51 71 112 . 29 58 18 Critical Kills 5 | . 1 . . . 1 . 1 . . 1 1 . Critical Parts Destroyed 8 | . 3 . . . . . . 1 . 1 2 1 Critical Strikes 40 | . 5 1 . . 2 4 6 6 . 6 9 1 Burn 21 | . 1 1 . . 1 4 4 5 . 2 3 . Destroy 14 | . 4 . . . 1 . 2 1 . 2 3 1 Sever 5 | . . . . . . . . . . 2 3 . Melee Attacks 37 | . . . . . . . . . . 18 19 . Impact . | . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . 18 19 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25475 | . 1897 343 . 213 3214 3074 3884 5070 . 2509 3641 1630 Guns 21969 | . 1846 317 . 198 3184 3050 3840 4865 . 1318 2746 605 Cannons 561 | . . . . . . . . . . . . 561 Explosions 686 | . 43 . . . . . . 179 . . . 464 Melee 2004 | . . . . . . . . . . 1191 813 . Ramming 255 | . 8 26 . 15 30 24 44 26 . . 82 . Kinetic 10621 | . 1512 156 . 82 2301 113 1679 1529 . 754 1691 804 Thermal 10858 | . 364 161 . 116 565 2937 2161 2589 . 548 1055 362 Explosive 513 | . . . . . . . . 49 . . . 464 Electromagnetic 1224 | . 13 . . . 318 . . 877 . 16 . . Impact . | . . . . . . . . . . . . . Slashing 2004 | . . . . . . . . . . 1191 813 . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 5 7 2 . . 7 3 Average Corruption 3 | . . . . . . 2 5 1 . . 4 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 111 | . . . . . . 24 52 21 . . 9 5 Message Errors 25 | . . . . . . 8 13 2 . . 2 . Matter Fused 23 | . . . . . . 1 12 6 . . 2 2 Heat Flow Errors 11 | . . . . . . 2 2 6 . . 1 . Energy Discharges 10 | . . . . . . 1 5 1 . . 2 1 Parts Rejected 4 | . . . . . . . 2 2 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . . 5 6 2 . . 1 . Data Loss (major) 7 | . . . . . . 2 4 . . . 1 . Misfires 11 | . . . . . . 4 5 2 . . . . Weapon Failures 5 | . . . . . . 1 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 218 | . . . . . . . . . . 55 104 59 Projectiles 36 | . . . . . . . . . . . . 36 Explosions 23 | . . . . . . . . . . . . 23 Melee 159 | . . . . . . . . . . 55 104 . Knockbacks 5 | . . . . . . . . . . . 1 4 Impact 1 | . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 119 | . . . . . . . . 107 . . . 12 Shots 4 | . . . . . . . . 3 . . . 1 Rammed 38 | . . 7 . 2 8 5 4 4 . . 8 . Targets Rammed 43 | . 2 8 . 2 9 5 4 4 . . 9 . Kicked 2 | . 2 . . . . . . . . . . . Crushed 3 | . . 1 . . 1 . . . . . 1 . Highest Temperature 527 | . 124 96 . 222 18 204 361 459 . 348 505 527 Average Temperature 85 | . 38 36 . 93 6 38 87 97 . 141 114 230 Received Heat Transfer 4105 | . 498 33 . 117 405 252 450 855 . 423 342 730 Effects 29 | . . . . 1 . . 2 7 . . 9 10 Shutdowns 9 | . . . . . . . . 4 . . 2 3 Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 11 | . . . . 1 . . 2 2 . . 4 2 Matter Decay 3 | . . . . . . . . 1 . . 1 1 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . 2 . 2 . . . . Combat Hostiles 4 | . . . . . . 2 . 2 . . . . Parts Melted 63 | . 2 . . . 1 24 13 19 . . 3 1 Heat Transferred 22538 | . 1049 518 . 333 1147 5699 4706 5740 . 1073 1792 481 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Maximum Alert Level 2 | . 1 . . . 1 1 . 1 . . 2 2 Low Security (%) 81 | . 96 100 . 100 58 79 100 96 100 100 72 20 Level 1 15 | . 3 . . . 41 20 . 3 . . 5 75 Level 2 2 | . . . . . . . . . . . 21 3 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 679 | . 208 112 . 55 371 318 179 284 135 90 679 432 Initial 326 | . . 62 . . . 158 140 80 135 81 46 326 Average 111 | . 76 40 . 10 170 92 104 70 122 63 163 259 Influence Increases 6467 | . 586 214 . 164 1233 651 726 1176 12 222 1103 380 Destroy 0b10 Robot/C 3740 | . 380 160 . 120 740 420 420 680 . 160 500 160 Destroy 0b10 Robot/NC 315 | . 40 5 . . 95 30 60 30 . 30 25 . Destroy Leader 944 | . 88 30 . 20 232 126 152 154 . 20 102 20 Allied During Kill 62 | . . 4 . 9 43 . . . . 6 . . Successful Hack 131 | . 32 . . . 15 12 20 18 12 6 4 12 Disable Machine 270 | . 30 . . . . 30 45 120 . . 15 30 Destroy Structure 175 | . 1 . . . 3 3 14 44 . . 52 58 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 315 | . 15 15 . 15 105 30 15 30 . . 90 . Active Sensor Use 500 | . . . . . . . . 100 . . 300 100 Influence Decreases 6187 | . 426 374 . 164 885 690 857 1076 173 249 526 767 Entered New Map 1119 | . . 98 . . . 190 169 98 143 36 44 341 Time Decay 3763 | . 390 276 . 144 625 440 598 592 30 . 422 246 Lost Part 849 | . 36 . . . 90 60 90 180 . 153 60 180 Lost Ally 100 | . . . . 20 20 . . . . 60 . . Purge Threat 356 | . . . . . 150 . . 206 . . . . Squads Dispatched 58 | . 6 . . . 9 10 9 11 . . 10 3 Investigation 14 | . 4 . . . 1 . 1 2 . . 4 2 Extermination 15 | . . . . . . 4 5 3 . . 2 1 Reinforcement 25 | . 2 . . . 5 6 3 5 . . 4 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . Haulers Reinforced 6 | . . . . . . 1 2 3 . . . . Active Scanning Responses 5 | . . . . . . . . 1 . . 3 1 Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Distress Signals 12 | . 3 2 . . 2 1 2 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 254 | . 33 9 . 7 56 25 27 43 . 8 33 13 Peak Tracking Total 7 | . 5 2 . 3 3 6 3 4 . 7 5 6 Tactical Retreats 15 | . 1 1 . 1 4 2 1 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Traps Triggered 12 | . 4 . . . 2 2 1 . . 2 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Machines Disabled 19 | . 3 . . . . 2 3 8 . . 1 2 Max in Single Turn 2 | . 2 . . . . 1 1 2 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Machines Accessed 43 | . 7 . . . 13 2 4 8 1 1 4 3 Terminals 29 | . 6 . . . 9 . 4 5 . 1 3 1 Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . . . . . . Recycling Units 4 | . . . . . . 1 . 2 . . 1 . Scanalyzers 4 | . . . . . 2 . . 1 . . . 1 Garrison Access 2 | . . . . . 1 . . . 1 . . . Total Hacks 127 | . 18 . . . 57 4 7 23 1 2 9 6 Successful 67 | . 12 . . . 35 1 3 7 1 1 3 4 Failed 59 | . 6 . . . 21 3 4 16 . 1 6 2 Catastrophic 9 | . . . . . 3 . 2 3 . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 53 | . 9 . . . 28 1 2 9 . . 4 . Terminals 75 | . 16 . . . 27 . 7 13 . 2 8 2 Fabricators 5 | . . . . . . 3 . . . . . 2 Repair Stations 4 | . 2 . . . 2 . . . . . . . Recycling Units 5 | . . . . . . 1 . 3 . . 1 . Scanalyzers 35 | . . . . . 26 . . 7 . . . 2 Garrison Access 3 | . . . . . 2 . . . 1 . . . Terminal Hacks 24 | . 11 . . . 5 . 2 2 . 1 2 1 Record 6 | . 3 . . . 2 . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 5 | . 4 . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . 2 . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . 1 . . . 2 . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 29 | . . . . . 25 . . 3 . . . 1 Insert Component 9 | . . . . . 7 . . 2 . . . . Analyze 10 | . . . . . 9 . . 1 . . . . Retrieve Study 10 | . . . . . 9 . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . . . . . 3 1 1 1 . . 1 . Terminals 6 | . . . . . 3 . 1 1 . . 1 . Botnet 6 | . . . . . 3 . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 5 . . . 11 1 2 8 1 1 3 3 Full Trace Events 5 | . . . . . 2 . . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . 6 . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . . . . 1 Part Studies Acquired 10 | . . . . . 9 . . . . . . 1 Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed 9 | . . . . . 7 . . 2 . . . . Part Schematics Acquired 7 | . . . . . 6 . . 1 . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Total Allies 9 | . . 2 . 4 . . . . . 3 . . Largest Group 3 | . . 2 2 3 3 . . . . 2 . . Highest-Rated Group 67 | . . 53 53 63 63 . . . . 67 . . Highest-Rated Ally 38 | . . 31 31 31 31 . . . . 38 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 96 | . . 7 . 8 70 . . . . 11 . . Total Damage 1221 | . . 43 . 67 760 . . . . 351 . . Kills 16 | . . . . 3 11 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Active Infowar (turns) 13662 | . 1464 675 567 916 2729 1551 1917 1958 70 213 1117 485 Optics 392 | . . . . . 392 . . . . . . . Sensors 5083 | . . . . . . 1551 1917 1615 . . . . A.S.S. 2211 | . . . . . . . . 343 70 213 1117 468 Terrain 2619 | . 354 . . . 2265 . . . . . . . Structural 303 | . . . . . 303 . . . . . . . Machine Analysis 5997 | . 1110 675 567 916 2729 . . . . . . . Jamming 417 | . . . . . . . . . . . . 417 Robot Analysis Total 5 | . 4 . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Turns Passed 16039 | . 1759 675 567 916 3575 1850 1919 1962 70 824 1401 521 Spaces Moved 7268 | 1 1063 317 332 353 1788 753 702 706 28 292 675 258 Core 3 | . . . . . . . . . . . . 3 Treads 6201 | . . 317 332 353 1788 753 702 706 28 292 675 255 Legs 1064 | 1 1063 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 145 163 200 166 246 160 160 160 Average Speed 178 | 120 128 160 170 240 160 201 217 215 246 213 164 167 Slowest Speed 700 | 120 190 160 240 240 195 225 250 250 246 285 165 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 99 35 76 55 97 14 57 22 2 31 12 7 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 113 | . . . . . . . 1 51 . 5 26 30 Melee . | . . . . . . . . . . . . . Projectile 64 | . . . . . . . 1 27 . 5 26 5 AOE 49 | . . . . . . . . 24 . . . 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Gar Fac Fac Total 9010 | . 1239 440 333 393 2284 913 897 913 30 421 833 314 Wait 483 | . 16 82 . 18 202 32 29 29 . 7 45 23 Move 7255 | . 1062 316 331 352 1787 752 701 705 27 290 674 258 Hop . | . . . . . . . . . . . . . Pick Up 128 | . 10 5 . 6 39 10 19 13 1 13 12 . Fast Attach 46 | . 2 . . . 13 6 3 2 . 17 . 3 Attach 77 | . 5 . . . 12 7 9 23 2 6 8 5 Detach 8 | . . . . . 1 1 . 2 . 4 . . Swap 94 | . 13 2 1 . 21 9 17 16 . 2 10 3 Drop 134 | . 13 5 1 . 47 13 23 8 . 13 8 3 Fire 677 | . 116 22 . 15 153 78 92 111 . 23 48 19 Melee 37 | . . . . . . . . . . 18 19 . Ram . | . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . Crush 41 | . . 8 . 2 9 5 4 4 . . 9 . Escape Stasis 4 | . . . . . . . . . . 4 . . Rewire 24 | . . . . . . . . . . 24 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 501 | -10/Materials | Derelicts attacked the area 652 | -10/Materials | Lost 5 parts (1p1n3w) 697 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Discovered new exit (range 15) 1023 | -10/Materials | Discovered new exit (range 11) 1091 | -10/Materials | Discovered new exit (range 14) 1128 | -10/Materials | Build established: Scavenger-Mutant 1185 | -10/Materials | Core integrity fell below 50% 1310 | -10/Materials | Discovered new exit (range 7) 1437 | -10/Materials | Discovered new exit (range 15) 1564 | -10/Materials | Build established: Mutant 1760 | -10/Materials | Entered Mines 1763 | -10/Mines | Discovered new exit (range 12) 1890 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1894 | -10/Mines | Found Prototype Device 1912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1914 | -10/Mines | Discovered new exit (range 5) 2057 | -10/Mines | Learned Materials garrison access intel 2120 | -10/Mines | Core integrity fell below 20% 2435 | -10/Mines | Entered Exiles 2435 | -10/Exiles | Accompanied by 2 allies 2465 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2487 | -10/Exiles | Met 8R-AWN 2512 | -10/Exiles | Met EX-HEX 2575 | -10/Exiles | Met EX-DEC 2630 | -10/Exiles | Visited The Gauntlet 2971 | -10/Exiles | Discovered new exit (range 10) 3002 | -10/Exiles | Entered Mines 3208 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3419 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3500 | -9/Mines | Learned Materials trap positions 3500 | -9/Mines | Discovered new exit (range 7) 3867 | -9/Mines | Received a Mining Laser from a helpful Derelict 3918 | -9/Mines | Entered Materials 3918 | -8/Materials | Accompanied by 3 allies 3918 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3919 | -8/Materials | Loaded intel: 20 trap records 3920 | -8/Materials | Loaded intel: 1 garrison access location 4100 | -8/Materials | Garrison activated, responded to threat 4605 | -8/Materials | Build established: Scavenger-Mutant 5538 | -8/Materials | Repaired Insulated Plating 5867 | -8/Materials | Identified Exp. Sensor Array 5959 | -8/Materials | Central database locked down 6176 | -8/Materials | Build established: Scientist-Mutant 6327 | -8/Materials | Discovered new exit (range 4) 6555 | -8/Materials | Build established: Mutant 6754 | -8/Materials | Core integrity fell below 50% 6820 | -8/Materials | Found Prototype Device 6827 | -8/Materials | Lost 5 parts (2p2n1u) 6839 | -8/Materials | Discovered new exit (range 10) 7071 | -8/Materials | Core integrity fell below 20% 7462 | -8/Materials | Discovered new exit (range 16) 7493 | -8/Materials | Entered Factory 7493 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8091 | -7/Factory | Build established: Scavenger-Skirmisher 8464 | -7/Factory | Cargo convoy interrupted 8523 | -7/Factory | Discovered new exit (range 15) 8658 | -7/Factory | Identified exit to Factory 9202 | -7/Factory | Discovered new exit (range 7) 9251 | -7/Factory | Identified exit to Storage 9343 | -7/Factory | Entered Storage 9863 | -7/Storage | Lost 3 parts (2n1u) 10302 | -7/Storage | Core integrity fell below 50% 10771 | -7/Storage | Discovered exit to Factory (range 15) 11262 | -7/Storage | Entered Factory 11262 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11814 | -6/Factory | Discovered new exit (range 9) 11834 | -6/Factory | Identified exit to Factory 11908 | -6/Factory | Lost 3 parts (1u2w) 12070 | -6/Factory | Build established: Scavenger-Gunner 12881 | -6/Factory | Identified Active Sensor Suite 13092 | -6/Factory | Discovered exit to Factory (range 14) 13145 | -6/Factory | Build established: Scavenger-Skirmisher 13164 | -6/Factory | Garrison activated, responded to threat 13211 | -6/Factory | Lost 6 parts (3p2n1w) 13224 | -6/Factory | Entered another Factory area 13224 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13291 | -5/Factory | Identified exit to Garrison 13294 | -5/Factory | Entered Garrison 13445 | -5/Garrison | Lost 3 parts (1p2w) 13501 | -5/Garrison | Lost 3 allies 13548 | -5/Garrison | Lost 15 parts (3p6n2u4w) 13760 | -5/Garrison | Triggered checkpoint 13764 | -5/Garrison | Build established: Scavenger-Assassin 13835 | -5/Garrison | Discovered new exit (range 12) 13853 | -5/Garrison | Installed Relay Interface Framework 14118 | -5/Garrison | Entered Factory 14194 | -5/Factory | Discovered new exit (range 14) 14215 | -5/Factory | Identified exit to Factory 15331 | -5/Factory | Lost 3 parts (1n1u1w) 15473 | -5/Factory | Core integrity fell below 50% 15509 | -5/Factory | Discovered exit to Factory (range 6) 15519 | -5/Factory | Entered another Factory area 15519 | -4/Factory | Evolved 2 slots: Utility x2 15775 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 15876 | -4/Factory | Build established: Scavenger-Tank 15953 | -4/Factory | Crushed by falling debris 16023 | -4/Factory | Core integrity fell below 50% 16035 | -4/Factory | Core integrity fell below 20% 16040 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16003_ Overheating: Short circuit. 16004_ ALERT: All DSF locations entering lockdown mode. 16005_ Hvy. Assault Rifle+ destroyed. 16007_ Mic. Fission Core destroyed. 16007_ Adv. Heat Sink destroyed. 16007_ Broken Enh. Hardcell Cannon destroyed. 16008_ Phase Gun destroyed. 16008_ R-10 Processor collects Field Laser. 16010_ Weapon Cycler destroyed. 16012_ R-10 Processor collects Adv. Heat Sink. 16016_ R-10 Processor collects Hpw. Shock Rifle. 16017_ Broken Autogun destroyed. 16018_ Adv. Heat Sink destroyed. 16020_ R-10 Processor collects Flexi-carbon Leg. 16023_ R-10 Processor collects Lgt. Antimatter Reactor. 16025_ Critical hit (Burn: +50). 16033_ Critical hit (Burn: +37). 16034_ System corrupted: Energy discharge (-30). 16035_ Adv. Transmission Jammer destroyed. 16040_ Acquired 38 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############+##?################????????????????? | | """ ?# #????????????????? | | ""R" #= #????????????????? | | "" " """" # """ """ """ #????????????????? | | """" # """ """ """ ####?????????????? | | """" # """ """ """ + #?????????????? | | ## """" #! ## #?????????????? | | ?# """" ###+############# #?????????????? | | ?# """" #????????# #?????????????? | | ?# """" ##########+###???????????? | | ?# ""# #???????????? | | ?# """" """ ""# = #???????????? | | ?# """" """ T"# #???????????? | | ?# | """" """ ""# #???????????? | | ?# """" """ "" #???????????? | | ?# """" [@= #???????????? | | ?# """" % #???????????? | | ?# """" #???????????? | | ?# g % #???????????? | | ?# g #???????????? | | ?# #######+## %g%%%gg #???????????? | | ## # ! % #???????????? | | # #!!! """ # ########???????????? | | # #!!! ""F"" ;####??????????????????? | | # #!! "" "" # " ##?????????????????????? | | # # ]]] ###??????????????????????? | | # # [ [ !# #????????????????????????? | | + ########## #????????????????????????? | | # ########### #????????????????????????? | | # # # A #????????????????????????? | | ## # """" # #????????????????????????? | | # # """" # #????????????????????????? | | # # """" # #????????????????????????? | | # + """" # #????????????????????????? | | + # """" # #????????????????????????? | | # # """" # #????????????????????????? | | # # ! # #????????????????????????? | | # # # #????????????????????????? | | # # + #????????????????????????? | | ## # ] # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -4/Factory Repaired ---------- Insulated Plating | 23% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist I Laugh At Your Crits Jackpot We Love MA Challenges ------------ None Game ------ Seed ReactionQuantumCompactor Manual? 0 Play Time 02:05:12 Cumulative 95.0 hours Start 2026.07.09 @ 19:23:11 End 2026.07.11 @ 23:14:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f95d7701-dfd6-4c9f-b9b6-9d0cba567db5