Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 20:21:26 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1799) 1799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 5122 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 62 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 99/100 System Corruption 2% Temperature Cool (27) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Relay Coupler [Grunt] (5) Relay Coupler [Sentry] (4) > --- WEAPON (3) ------- Autogun Datajack > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Relay Coupler [Swarmer] (32) Relay Coupler [Swarmer] (22) Relay Coupler [Swarmer] (21) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (10) Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] Datajack Mining Laser Hammer [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . . 2 . . . Weapon 1 | . . 1 . . . . Parts Attached 42 | 8 1 4 2 16 3 8 Power 6 | 2 . . . 4 . . Engine 2 | 2 . . . . . . Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 14 | 2 . 1 . 6 2 3 Treads 6 | 2 . 1 . 1 . 2 Leg 8 | . . . . 5 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 1 . 2 2 . 3 Device 4 | 1 . . 1 2 . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 3 | . . . . . . 3 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 12 | 2 . 3 . 4 1 2 Energy Gun 3 | 1 . . . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 3 . 2 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 23 | . . . . 14 2 7 Power 4 | . . . . 2 . 2 Propulsion 8 | . . . . 5 2 1 Utility 3 | . . . . 2 . 1 Weapon 8 | . . . . 5 . 3 Highest Loss Streak 7 | . . . . 7 2 3 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | 3 5 6 10 15 20 17 Power 2 | . 1 1 1 2 4 3 Propulsion 2 | 1 2 2 3 3 3 1 Utility 5 | . . 2 2 6 10 9 Weapon 2 | . 1 . 4 3 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . . . 9 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 7 | . . . . . . 7 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 99 98 90 97 87 Engine 4 | . 14 11 9 1 . . Core 4 | . . . . 6 9 6 Treads 13 | . 28 33 27 5 . 12 Leg 13 | . . . . 20 24 10 Device 18 | . 14 11 16 20 27 12 Storage 9 | . 14 11 9 9 9 9 Hackware 1 | . . . . . . 10 Energy Gun 8 | . 14 11 9 6 9 6 Ballistic Gun 16 | . 14 21 18 16 18 14 Impact Weapon 1 | . . . . 2 . . Peak Build Rating 27 | 7 7 12 15 23 24 27 Average Rating 15 | 5 7 9 14 17 23 22 On Entrance 12 | . 7 7 12 15 23 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 58 | 14 49 54 58 58 55 55 Greatest Support 63 | 40 40 60 60 60 30 63 Greatest Overweight (x) 15 | 2 1 . . 2 5 15 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 Most Carried 20 | 4 7 12 11 20 20 20 Average Carried 12 | 3 5 6 10 15 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 7 12 11 20 20 13 Class Distribution -------------------- 26% | Scavenger-Gunner 21% | Scavenger-Mutant 19% | Gunner 17% | Mutant 9% | Tank 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 1095 | 295 3 56 . 560 45 136 Remotely . | . . . . . . . Salvage Created 1543 | 165 11 176 . 898 95 198 Parts 81 | 10 . 9 . 44 6 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 33 | . . 3 . 24 2 4 Guns 33 | . . 3 . 24 2 4 Classes Destroyed 10 | 3 1 2 . 2 . 2 Worker 2 | 2 . . . . . . Tunneler 4 | 4 . . . . . . Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . 1 1 . . . . Swarmer 12 | . . . . 9 . 3 Grunt 16 | . . 1 . 13 2 . Sentry 3 | . . 2 . 1 . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 6 | 4 1 2 . 6 2 4 Combat Bots Only 6 | . . 2 . 6 2 3 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 Gunslinging 1 | . . . . 1 . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 304 | . . 40 . 180 8 76 Missed 78 | . . 16 . 50 2 10 Hits 226 | . . 24 . 130 6 66 Projectile 226 | . . 24 . 130 6 66 Critical Strikes 7 | . . . . 4 . 3 Damage Taken 3211 | . . 276 . 1830 87 1018 Core 577 | . . 16 . 296 . 265 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 100 96 . . . . Volleys Fired 126 | 20 3 16 . 57 5 25 Largest 3 | 2 2 3 . 3 3 3 Hottest 135 | 70 70 96 . 135 108 108 Shots Fired 311 | 40 6 44 . 153 15 53 Gun 311 | 40 6 44 . 153 15 53 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 221 | 20 3 28 . 129 10 31 Thermal 90 | 20 3 16 . 24 5 22 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 8 3 8 . 12 9 8 Robot Miss Streak 7 | 2 1 2 . 7 1 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 1 . 7 . 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 224 | 25 4 26 . 115 10 44 Core Hits 104 | 10 2 9 . 62 6 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . Critical Strikes 7 | 1 . 1 . 5 . . Burn 3 | 1 . 1 . 1 . . Destroy 2 | . . . . 2 . . Smash 2 | . . . . 2 . . Melee Attacks 24 | . . . . 11 . 13 Impact 11 | . . . . 11 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2884 | 253 42 271 . 1663 118 537 Guns 2509 | 251 42 271 . 1294 118 533 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 369 | . . . . 369 . . Ramming 6 | 2 . . . . . 4 Kinetic 1607 | 91 17 134 . 1040 72 253 Thermal 902 | 160 25 137 . 254 46 280 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 369 | . . . . 369 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 7 2 5 Message Errors 4 | . . . . 2 1 1 Matter Fused 4 | . . . . 1 1 2 Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 2 . . Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 135 | . . . . 135 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 135 | . . . . 135 . . Knockbacks 4 | . . . . 4 . . Impact 3 | . . . . 3 . . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | 1 . . . . . 2 Targets Rammed 4 | 2 . . . . . 2 Kicked . | . . . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 292 | 190 50 292 . 120 26 96 Average Temperature 52 | 79 26 104 . 25 10 27 Received Heat Transfer 1161 | . . 45 . 702 54 360 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 6 | . . . . 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 1 . . . 4 . . Heat Transferred 2553 | 555 74 481 . 703 111 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 48 | 100 100 100 100 14 . 91 Level 1 16 | . . . . 18 100 8 Level 2 34 | . . . . 67 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 664 | 10 7 50 7 664 323 217 Initial 323 | . . . 7 . 323 119 Average 258 | 1 . 10 3 444 295 127 Influence Increases 1201 | 35 7 107 . 804 51 197 Destroy 0b10 Robot/C 700 | . . 60 . 480 40 120 Destroy 0b10 Robot/NC 70 | 35 5 5 . 15 . 10 Destroy Leader 84 | . 2 32 . 10 10 30 Allied During Kill 3 | . . . . . . 3 Successful Hack 27 | . . 10 . 14 . 3 Select Force Hacks 30 | . . . . . . 30 Anti-Garrison Action 250 | . . . . 250 . . Destroy Structure 7 | . . . . 5 1 1 Lose Combat Pursuer 30 | . . . . 30 . . Influence Decreases 1135 | 35 7 88 19 140 431 415 Entered New Map 518 | . . . 12 . 341 165 Time Decay 307 | 35 7 88 7 . 70 100 Lost Part 230 | . . . . 140 20 70 Lost Ally 80 | . . . . . . 80 Squads Dispatched 4 | . . 1 . . 1 2 Investigation 3 | . . . . . 1 2 Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 1 10 . 27 2 17 Peak Tracking Total 10 | . 1 4 . 10 2 8 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 7 | . . . . 6 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 6 | . . . . 6 . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 7 | . 1 1 1 2 1 1 Terminals 5 | . 1 1 . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 22 | . 4 4 2 6 4 2 Successful 7 | . 1 2 1 1 . 2 Failed 14 | . 3 1 1 5 4 . Catastrophic 3 | . . . . 1 2 . Database Lockouts 1 | . . 1 . . . . Manual 5 | . . 3 . . . 2 Terminals 18 | . 4 4 . 6 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 4 | . 1 2 . 1 . . Prototype ID Bank 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 2 | . . . . . . 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Recyclers 1 | . . . . . . 1 Tunnel 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 2 1 . Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked 5 | . . . . . . 5 Non-combat . | . . . . . . . Combat 5 | . . . . . . 5 Robot Hacks Applied 7 | . . . . . . 7 parse_system 1 | . . . . . . 1 go_dormant 1 | . . . . . . 1 formatsys_high 5 | . . . . . . 5 Relay Couplers Released 16 | . . . . 16 . . Machine Destruction 13 | . . . . 13 . . Programmers 3 | . . . . 3 . . Attached 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies 5 | . . . . . . 5 Largest Group 2 | . . . . . . 2 Highest-Rated Group 32 | . . . . . . 32 Highest-Rated Ally 16 | . . . . . . 16 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks 14 | . . . . . . 14 Total Damage 191 | . . . . . . 191 Kills 2 | . . . . . . 2 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Active Infowar (turns) 1086 | 24 182 412 37 431 . . Seismic 1086 | 24 182 412 37 431 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 2346 | 159 182 412 37 1191 157 208 Spaces Moved 891 | 58 100 111 21 488 65 48 Core 11 | 10 . . . . . 1 Treads 391 | 48 100 111 21 93 . 18 Legs 489 | . . . . 395 65 29 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 160 Average Speed 180 | 147 168 160 160 187 204 201 Slowest Speed 800 | 160 240 160 160 260 470 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 26 18 5 54 5 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 1360 | 90 109 316 24 630 80 111 Wait 216 | . 3 181 . 24 4 4 Move 886 | 57 99 110 21 487 64 48 Hop . | . . . . . . . Pick Up 28 | 3 3 5 1 14 1 1 Fast Attach 15 | 7 . . . 4 2 2 Attach 22 | . . 2 2 11 . 7 Detach 1 | . . . . 1 . . Swap 18 | 1 1 2 . 10 2 2 Drop 7 | . . . . . 2 5 Fire 126 | 20 3 16 . 57 5 25 Melee 24 | . . . . 11 . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | 2 . . . . . 2 Escape Stasis 5 | . . . . 5 . . Rewire 2 | . . . . . . 2 Trap 6 | . . . . 6 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 649 | -9/Materials | Build established: Gunner 730 | -9/Materials | Discovered new exit (range 15) 741 | -9/Materials | Central database locked down 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Utility x2 791 | -8/Materials | Identified exit to Garrison 791 | -8/Materials | Entered Garrison 845 | -8/Garrison | Triggered checkpoint 871 | -8/Garrison | Garrison Relay disabled 943 | -8/Garrison | Triggered checkpoint 1042 | -8/Garrison | Lost 7 parts (1p3n1u2w) 1145 | -8/Garrison | Triggered checkpoint 1259 | -8/Garrison | Garrison Relay disabled 1401 | -8/Garrison | Discovered new exit (range 13) 1602 | -8/Garrison | Build established: Scavenger-Gunner 1671 | -8/Garrison | Lost 3 parts (1p1n1w) 1723 | -8/Garrison | Core integrity fell below 50% 1781 | -8/Garrison | Discovered new exit (range 10) 1833 | -8/Garrison | Installed Relay Interface Framework 1863 | -8/Garrison | Triggered checkpoint 1911 | -8/Garrison | Garrison Relay disabled 1982 | -8/Garrison | Entered Materials 1984 | -8/Materials | Discovered new exit (range 8) 2139 | -8/Materials | Entered Storage 2278 | -8/Storage | Core integrity fell below 20% 2296 | -8/Storage | Lost 3 allies 2319 | -8/Storage | Lost 3 parts (1n1u1w) 2347 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02326_ Trooper 3c system terminally corrupted. 02326_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 02326_ K-01 Serf collects debris. 02330_ B-36 Bruiser sneak attacks. 02330_ Trooper 3d knocked back. 02331_ K-01 Serf collects debris. 02332_ Trooper 3d reactivates. 02332_ B-36 Bruiser destroyed. 02334_ K-01 Serf collects debris. 02337_ G-47 Trooper destroyed. 02342_ System corrupted: Substantial component data lost. 02343_ Imp. Medium Laser destroyed. 02343_ K-01 Serf collects debris. 02344_ R-06 Scavenger collects Imp. Heat Sink. 02347_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????#??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ???????????? #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????#r#?????????????????????? | | ????????????# #?????????????????????? | | ????????????#g#?????????????????????? | | ????????#####/#####+##??????????????? | | ????????# =[*% + #??????????????? | | ???????## @=gk # #??????????????? | | ???????# !== # #??????????????? | | ???????## *// == #! =# """ #????? | | ??????#"" ///!% +!%=+ #?????? | | ??????#"T /// # =*# """ !#?????? | | ??????#"" #% =#? """ ??????? | | ??????### #[[%#??""" ????????? | | ????????# # #???? ????????? | | ????????########## #?????#????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ???????????????### +??????????????? | | ???????????????#"" #??????????????? | | ???????????????#"Y #??????????????? | | ???????????????#"" #??????????????? | | ???????????????### #??????????????? | | ??????????######## #####??????????? | | ??????????# ???? | | ??????????# ???? | | ??????????# ???? | | ??????????##################### ???? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneMissileLauncher Manual? 0 Play Time 00:19:41 Cumulative 89.4 hours Start 2025.11.19 @ 20:01:49 End 2025.11.19 @ 20:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8c5a43d8-e2f6-456c-a5f7-50048f3b5287