Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 00:04:08 Player: Pepsi Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (213) 1065 Value Destroyed (7096) 7096 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1656) 1656 TOTAL SCORE: 14317 Bonus ------- High Alert Combat Kills 1643 Follower Combat Kills 149 Friendly Fire -136 Cogmind --------- Core Integrity 0/1000 Matter 238/300 Energy 42/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Variable Charge Gun > --- INVENTORY (5) ---- Carbon-fiber Leg Wheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Medium Reactive Plating Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Disruptor Cannon Particle Cannon Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Medium Reactive Plating Force Field Point Defense System Improved EM Pulse Cannon Rocket Launcher Rocket Launcher Heavy Pick [Rating: 72] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 2 2 Power 2 | . . . 1 . . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . 1 . 1 . 2 1 . Weapon 2 | . . . . . . . . 1 1 Parts Attached 217 | 6 10 2 34 8 24 50 36 29 18 Power 28 | 1 1 . 7 2 4 5 3 2 3 Engine 22 | 1 1 . 7 2 1 5 1 1 3 Core 6 | . . . . . 3 . 2 1 . Reactor . | . . . . . . . . . . Propulsion 45 | 2 1 1 6 2 5 16 4 6 2 Treads 44 | 2 1 1 6 2 5 16 4 6 1 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 61 | 1 4 1 3 2 8 12 13 11 6 Device 24 | . . 1 . 1 2 8 4 5 3 Storage 5 | 1 2 . 1 . . . . . 1 Processor 2 | . . . . . . . . . 2 Hackware 1 | . . . . . . . . 1 . Protection 29 | . 2 . 2 1 6 4 9 5 . Artifact . | . . . . . . . . . . Weapon 83 | 2 4 . 18 2 7 17 16 10 7 Energy Gun 17 | . 1 . 1 . 4 4 5 . 2 Energy Cannon 37 | . 3 . 11 1 1 6 5 9 1 Ballistic Gun 4 | 2 . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 22 | . . . 6 1 2 5 6 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . 1 1 2 . . Parts Lost 62 | . . . 2 4 8 6 8 6 28 Power 11 | . . . 1 1 1 1 1 1 5 Propulsion 12 | . . . 1 1 3 1 2 . 4 Utility 28 | . . . . 2 3 4 4 4 11 Weapon 11 | . . . . . 1 . 1 1 8 Highest Loss Streak 28 | . . . 1 4 4 3 2 2 28 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 97 99 94 99 97 99 79 Engine 12 | . 14 14 19 21 10 16 1 1 9 Core 4 | . . . . . 6 . 13 11 4 Treads 23 | . 28 28 22 22 24 26 23 19 13 Device 15 | . . 7 11 11 11 19 19 23 19 Storage 9 | . 14 14 11 11 9 9 7 6 4 Protection 10 | . 11 6 10 11 14 7 15 9 4 Energy Gun 2 | . 1 . . . 9 5 5 3 . Energy Cannon 14 | . 13 28 21 21 7 10 8 15 13 Ballistic Gun 1 | . 12 . . . . . . . . Peak Build Rating 72 | 6 13 12 21 21 27 32 54 65 72 Average Rating 31 | 4 9 12 19 20 24 27 43 60 56 On Entrance 24 | . 6 12 12 21 21 27 32 54 61 Naked Turns 32 | . . . . . . . . . 32 Heaviest Build 115 | 12 38 38 47 50 53 62 76 115 105 Greatest Support 74 | 40 40 40 40 40 60 62 66 74 74 Greatest Overweight (x) 17 | . . . 1 1 2 1 1 4 17 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 13 Most Carried 15 | 3 15 15 15 15 15 15 15 15 14 Average Carried 13 | 1 9 14 14 14 13 14 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 14 15 15 15 15 14 13 2 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Matter Collected 2942 | 243 155 40 410 95 261 813 590 265 70 Remotely . | . . . . . . . . . . Salvage Created 8492 | . 232 73 1792 299 980 2074 1756 980 306 Parts 434 | . 15 10 110 12 42 115 69 40 21 Haulers Intercepted 19 | . 1 . 6 . 4 6 2 . . Recyclers Shooed 4 | . . . 2 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 173 | . 6 3 33 16 17 39 34 17 8 Melee 3 | . . . . . . . . . 3 Guns 26 | . 2 . . . 4 9 9 2 . Cannons 91 | . 4 3 21 11 8 15 14 13 2 AOE 47 | . . . 12 4 5 13 10 . 3 Classes Destroyed 17 | . 4 . 5 3 2 2 1 . . Worker 1 | . . . 1 . . . . . . Builder 7 | . . . . . . 4 3 . . Hauler 19 | . 1 . 6 . 4 6 2 . . Recycler 9 | . . . 4 . 1 2 2 . . Mechanic 1 | . . . . . 1 . . . . Operator 4 | . . . 3 . . 1 . . . Watcher 8 | . 1 . 4 . 1 2 . . . Swarmer 34 | . 3 2 10 4 4 4 . 3 4 Grunt 82 | . 3 1 13 . 8 21 26 6 4 Brawler 5 | . . . . 1 2 2 . . . Duelist 5 | . . . 1 . 1 1 2 . . Protector 2 | . . . . . . 1 1 . . Sentry 27 | . . . 9 . 2 9 1 6 . Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . 1 1 1 . . Programmer 5 | . . . . . . . 3 2 . Assembled 9 | . . . . 9 . . . . . Best Kill Streak 13 | . 3 2 9 4 5 9 13 9 4 Combat Bots Only 10 | . 3 2 7 4 5 9 10 9 4 Max Kills in Single Turn 5 | . 1 1 5 2 2 2 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 5 2 2 2 3 . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Hostile Shots Fired 1168 | . 55 15 86 44 107 190 263 208 200 Missed 342 | . 19 3 32 8 25 42 89 60 64 Damage Taken 12194 | . 379 171 787 818 1362 2150 2575 1292 2660 Core 2168 | . 64 34 69 69 188 269 286 168 1021 Absorbed by Shields 1237 | . . . . . . 177 409 225 426 Redirected to Shielding 55 | . . . . . . . 55 . . Ignored by Resistances 320 | . . . . . . 22 29 182 87 Regen/Repaired (Parts) 463 | . 114 . 43 . 155 151 . . . Core Remaining (%) 63 | 100 . 60 . 65 . 16 59 80 . Volleys Fired 497 | . 21 6 82 29 54 133 113 46 13 Largest 4 | . 2 2 2 2 2 2 2 3 4 Hottest 278 | . 136 136 136 136 143 143 128 197 278 Shots Fired 1003 | . 42 12 161 58 104 244 224 133 25 Gun 306 | . 20 . . . 38 124 84 38 2 Cannon 633 | . 22 12 152 56 61 97 119 95 19 Launcher 64 | . . . 9 2 5 23 21 . 4 Special . | . . . . . . . . . . Kinetic 43 | . 20 . . . . 23 . . . Thermal 851 | . 22 12 152 56 99 198 184 115 13 Explosive 64 | . . . 9 2 5 23 21 . 4 Electromagnetic 45 | . . . . . . . 19 18 8 Robot Hit Streak 19 | . 11 2 10 7 11 11 14 19 4 Robot Miss Streak 6 | . 2 2 6 5 4 4 4 3 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 596 | . 31 5 82 27 67 132 142 87 23 Core Hits 359 | . 11 4 63 17 35 90 86 36 17 Critical Kills 3 | . . . . 1 . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . . . . 1 2 6 2 2 1 Burn 10 | . . . . . 2 4 2 2 . Meltdown 3 | . . . . 1 . 2 . . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks 18 | . . . . . . . . . 18 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 18 | . . . . . . . . . 18 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17878 | 2 544 105 2585 782 1825 4467 4467 1809 1292 Guns 3756 | . 187 . . . 580 1384 1136 449 20 Cannons 8088 | . 345 105 1676 554 841 1233 1747 1360 227 Explosions 5580 | . . . 905 228 396 1824 1584 . 643 Melee 394 | . . . . . . . . . 394 Ramming 60 | 2 12 . 4 . 8 26 . . 8 Kinetic 449 | . 187 . . . . 262 . . . Thermal 11066 | . 345 105 1676 554 1421 2355 2686 1531 393 Explosive 5096 | . . . 894 228 396 1824 1419 . 335 Electromagnetic 813 | . . . 11 . . . 362 278 162 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 394 | . . . . . . . . . 394 Highest Corruption 10 | . . . . . 1 4 3 . 10 Average Corruption 1 | . . . . . 1 1 2 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . . . 2 16 21 . 3 Message Errors 14 | . . . . . . 6 6 . 2 Matter Fused 9 | . . . . . 1 2 5 . 1 Heat Flow Errors 3 | . . . . . . 1 2 . . Energy Discharges 2 | . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . 1 3 4 . . Data Loss (major) 3 | . . . . . . 1 2 . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 352 | . 1 . 21 1 . 76 86 27 140 Projectiles 109 | . 1 . 21 1 . 2 57 27 . Explosions 243 | . . . . . . 74 29 . 140 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 943 | . . . 30 78 13 180 295 . 347 Shots 27 | . . . 2 2 1 7 10 . 5 Rammed 11 | 1 2 . 1 . 1 3 . . 3 Targets Rammed 13 | 1 2 . 1 . 2 4 . . 3 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . Highest Temperature 456 | . 456 321 180 184 335 426 113 328 6 Average Temperature 72 | . 149 137 40 44 73 73 25 102 6 Received Heat Transfer 3884 | . 123 114 240 40 315 953 1001 457 641 Effects 5 | . 1 1 . . . 3 . . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 2 | . 1 . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . 1 . 2 1 2 . Combat Hostiles 6 | . . . . 1 . 2 1 2 . Parts Melted 44 | . 1 . 9 1 4 5 10 14 . Heat Transferred 19990 | . 629 185 3034 999 2664 4531 4751 2849 348 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Peak Influence 1137 | . 198 89 675 430 462 1137 872 561 508 Initial 517 | . . . 34 244 35 72 517 396 170 Average 465 | . 59 40 418 252 305 772 712 398 254 Maximum Alert Level 4 | . . . 2 2 2 4 3 2 2 Low Security (%) 19 | 100 100 100 12 17 19 7 . . 42 Level 1 24 | . . . 26 66 59 1 . 55 47 Level 2 30 | . . . 60 16 21 4 40 44 9 Level 3 25 | . . . . . . 83 59 . . Level 4 . | . . . . . . 2 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 37 | . 1 . 5 . 4 8 10 6 3 Investigation 8 | . . . 2 . . 3 1 1 1 Extermination 6 | . . . . . . . 3 2 1 Reinforcement 10 | . 1 . 3 . 1 1 3 . 1 Assault 5 | . . . . . . 2 3 . . Garrison 8 | . . . . . 3 2 . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Distress Signals 9 | . 1 . 1 . 4 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 244 | . 11 4 49 16 26 56 48 18 16 Peak Tracking Total 6 | . 5 3 5 3 6 6 5 5 5 Tactical Retreats 17 | . 2 . . 2 2 4 3 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Traps Triggered 8 | . . . 1 . . 2 2 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Machines Disabled 22 | . . . 5 1 1 7 3 . 5 Max in Single Turn 5 | . . . 1 1 1 1 2 . 5 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Machines Accessed 38 | . 3 . 8 . 3 12 8 3 1 Terminals 25 | . 2 . 6 . 2 8 5 1 1 Fabricators 2 | . . . . . . . 2 . . Repair Stations 5 | . 1 . 1 . 1 2 . . . Recycling Units 5 | . . . 1 . . 2 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 93 | . 10 . 18 . 9 32 15 7 2 Successful 43 | . 6 . 9 . 5 13 8 1 1 Failed 50 | . 4 . 9 . 4 19 7 6 1 Catastrophic 11 | . 1 . 2 . . 3 3 2 . Database Lockouts . | . . . . . . . . . . Manual 31 | . 4 . 8 . 5 8 6 . . Terminals 62 | . 4 . 14 . 6 24 9 3 2 Fabricators 5 | . . . . . . . 5 . . Repair Stations 17 | . 6 . 3 . 3 5 . . . Recycling Units 7 | . . . 1 . . 3 1 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 23 | . 2 . 6 . 3 7 4 . 1 Record 2 | . . . . . . 2 . . . Part Schematic 3 | . . . 1 . 1 . 1 . . Robot Analysis 2 | . . . . . . 2 . . . Prototype ID Bank 5 | . 1 . 2 . 1 1 . . . Open Door 1 | . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . 1 Branch Access Points 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 3 | . . . 1 . 1 . 1 . . Maintenance Status 1 | . . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 12 | . 4 . 2 . 2 4 . . . Scan Component 7 | . 2 . 1 . 1 3 . . . Repair 5 | . 2 . 1 . 1 1 . . . Recycling Unit Hacks 5 | . . . 1 . . 2 1 1 . Report Inventory 5 | . . . 1 . . 2 1 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 2 . 7 . 3 10 6 2 . Full Trace Events 7 | . . . 1 . 1 3 1 1 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . 1 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . 6 . . Parts Repaired 5 | . 2 . 1 . 1 1 . . . Time 187 | . 64 . 51 . 19 53 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Total Allies 5 | . . 2 . 3 . . . . . Largest Group 3 | . . 2 1 3 3 . . . . Highest-Rated Group 47 | . . 47 31 40 40 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . 8 41 . 9 . . . . Total Damage 728 | . . 104 548 . 76 . . . . Kills 9 | . . 1 6 . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Robot Analysis Total 2 | . . . . . . 2 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Turns Passed 10936 | 105 843 174 2463 966 547 2064 1822 1424 528 Spaces Moved 4438 | 58 423 94 951 360 183 898 730 529 212 Core 66 | 3 . . . . . . . . 63 Treads 4372 | 55 423 94 951 360 183 898 730 529 149 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 158 145 225 50 Average Speed 193 | 154 160 160 218 236 171 163 185 229 189 Slowest Speed 900 | 160 160 160 240 240 320 243 241 465 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 6 57 31 72 56 15 95 20 8 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 28 | . . . . . . 28 . . . Terrain Destroyed 455 | . . . 73 25 31 167 106 . 53 Melee . | . . . . . . . . . . Projectile 17 | . . . . . 2 8 6 . 1 AOE 438 | . . . 73 25 29 159 100 . 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Total 5744 | 71 545 105 1177 415 305 1246 972 627 281 Wait 409 | . 72 3 73 17 33 123 63 17 8 Move 4430 | 58 422 93 950 359 182 897 729 528 212 Hop . | . . . . . . . . . . Pick Up 70 | 5 13 . 12 2 5 11 14 3 5 Fast Attach 50 | 6 3 . 4 . 9 4 5 10 9 Attach 42 | . . . 4 4 6 4 8 7 9 Detach 8 | . . . 2 . . . 2 1 3 Swap 125 | . 7 2 26 4 9 42 23 12 . Drop 82 | 2 5 1 22 . 5 28 15 3 1 Fire 497 | . 21 6 82 29 54 133 113 46 13 Melee 18 | . . . . . . . . . 18 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 9 | . 2 . 1 . 2 4 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Identified exit to Mines 730 | -10/Materials | Discovered new exit (range 3) 898 | -10/Materials | Repaired Med. Armor Plating 931 | -10/Materials | Repaired Particle Cannon 949 | -10/Materials | Entered Mines 959 | -10/Mines | Discovered new exit (range 14) 975 | -10/Mines | Met a Derelict bent on vengeance 1112 | -10/Mines | Discovered new exit (range 8) 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Accompanied by 1 ally 1123 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1128 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1493 | -9/Materials | Discovered new exit (range 15) 1573 | -9/Materials | Destroyed 7 combat bots 1822 | -9/Materials | Repaired Adv. Beam Cannon 2331 | -9/Materials | Discovered new exit (range 4) 2747 | -9/Materials | Identified exit to Mines 3136 | -9/Materials | Build established: Scavenger-Mutant 3586 | -9/Materials | Entered Mines 3626 | -9/Mines | Build established: Mutant 3632 | -9/Mines | Discovered new exit (range 10) 3706 | -9/Mines | Learned location of 1 exit from Materials 3790 | -9/Mines | Assembled infested the area 3895 | -9/Mines | Lost 4 parts (1p1n2u) 4177 | -9/Mines | Build established: Scavenger-Mutant 4201 | -9/Mines | Learned location of Zion (-6) 4533 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4552 | -9/Mines | Entered Materials 4552 | -8/Materials | Accompanied by 3 allies 4552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4553 | -8/Materials | Identified exit to Storage 4642 | -8/Materials | Lost 3 allies 4693 | -8/Materials | Garrison activated, responded to threat 4705 | -8/Materials | Lost 4 parts (1n3u) 4766 | -8/Materials | Lost 3 parts (2n1w) 4993 | -8/Materials | Repaired Imp. Light Armor Plating 5099 | -8/Materials | Entered Storage 5243 | -8/Storage | Garrison activated, responded to threat 5315 | -8/Storage | Lost 3 parts (1p2u) 5333 | -8/Storage | Destroyed 9 combat bots 5473 | -8/Storage | Core integrity fell below 50% 6485 | -8/Storage | Build established: Mutant 7070 | -8/Storage | Discovered new exit (range 16) 7099 | -8/Storage | First assault squad dispatched 7100 | -8/Storage | Core integrity fell below 20% 7148 | -8/Storage | Repaired Broken Adv. Treads 7163 | -8/Storage | Entered Factory 7163 | -7/Factory | Evolved 2 slots: Utility x2 7563 | -7/Factory | First assault squad dispatched 7787 | -7/Factory | Destroyed 10 combat bots 7807 | -7/Factory | Discovered new exit (range 12) 8337 | -7/Factory | Fabricated Adv. Treads (x2) 8861 | -7/Factory | Discovered new exit (range 16) 8985 | -7/Factory | Entered another Factory area 8985 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9269 | -6/Factory | Build established: Tank 9290 | -6/Factory | Discovered new exit (range 4) 9705 | -6/Factory | Destroyed 9 combat bots 10409 | -6/Factory | Entered another Factory area 10409 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10443 | -5/Factory | Identified exit to DSF 10877 | -5/Factory | Core integrity fell below 50% 10918 | -5/Factory | Core integrity fell below 20% 10921 | -5/Factory | System corruption reached 10% 10931 | -5/Factory | Lost 28 parts (5p4n11u8w) 10937 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10890_ U-05 Engineer builds a Wall. 10890_ U-05 Engineer lays Concrete. 10891_ U-05 Engineer destroyed. 10893_ U-05 Engineer builds a Wall. 10896_ The unstable cave ceiling collapses. 10897_ BC|MWVA 92O=XIT3GKTBQ0AWZO2Y8FPDKWGSWW 10900_ Lgt. Angular Momentum Engine destroyed. 10901_ Dropped Lrg. Storage Unit. 10905_ U-05 Engineer lays Concrete. 10908_ Slammed into G-50 Soldier. 10909_ ALERT: Rogue bot located, Programmers report to Factory Zone 8G. 10910_ Slammed into G-50 Soldier. 10910_ U-05 Engineer lays Concrete. 10911_ Slammed into K-01 Serf. 10918_ Acquired Wheel. 10922_ System corrupted: Matter fused (-10). 10923_ K-01 Serf cleans the Nuclear Reactor. 10931_ Acquired Adv. Targeting Computer. 10933_ Acquired Variable Charge Gun. 10934_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ????#? ????????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ???## ????????????????????????????????????????? | | ???# ???????????????????????????????????????? | | ????T ???????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????? ?#????????????????????? | | ????# #?????????????? #????????????????????? | | ????# ############### ##???????????????????? | | ????# #???????????????????? | | ????# ????????????????? | | ????# """ ????????????????? | | ????# "Y" """ """ """ """ ??????????????????? | | ????# """ """ """ """ #???????????????????? | | ????# """ """ """ """ #???????????????????? | | ????# #???????????????????? | | ????# ! +??????????????????? | | ????# ########## ##########??????????????????? | | ????# #????????# #???????????????????????????? | | ????# ########?# ########????????????????????? | | ????# ###+## ##???????????????????? | | ????# ; p ##??????????????????? | | ????# + #??????????????????? | | ##### # @ #??????????????????? | | # ##??????????????????? | | ##+####+#### # """ """"?????????????????? | | ? # # """ ###????????????????? | | ? = #? # """ ""?????????????????? | | +? # ####????????????????? | | #?? + """ """ # ???????????????????? | | """T" " #?? # """ """ ###??????????????????? | | ## ########??? + """ """ ##????????????????????? | | ## ""####???#?? #?????????????????????? | | #??????"" "?? #?????????????????????? | | #??????"" "?? #?????????????????????? | | #???????? ??? #?????????????????????? | | = #???????? ??? ??????????????????????? | | % #????????#??????????????????????????? | | * ""#???????????????????????????????????? | | Y"#???????????????????????????????????? | | [ ""#???????????????????????????????????? | | #???????????????????????????????????? | | "#######???????????????????????????????????? | | #####???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 675 Resistance: KI 30 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MiniXenonTelecube Manual? 0 Play Time 01:26:35 Cumulative 21.6 hours Start 2025.04.09 @ 12:51:31 End 2025.04.13 @ 00:04:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d400892f-141a-4b3b-97fd-26c324c977a0