Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 17:01:15 Player: Stalky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (492) 492 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3637 Bonus ------- None Cogmind --------- Core Integrity 478/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Medium Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Medium Storage Unit Medium Storage Unit Advanced Visual Processing Unit ECM Suite Improved Light Armor Plating Magnetic Acceleration Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Storage Unit Signal Interpreter ECM Suite Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Storage Unit Medium Storage Unit Advanced Visual Processing Unit ECM Suite Improved Light Armor Plating Subdweller Laser Magnetic Acceleration Cannon Makeshift Sword [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 27 | 6 3 6 . 12 Power 4 | 1 1 . . 2 Engine 2 | 1 1 . . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads 4 | . . 2 . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 1 . 6 Device 2 | . 1 . . 1 Storage 5 | 1 1 1 . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 7 | 2 . 3 . 2 Energy Gun 4 | 1 . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 2 . 13 Power 4 | . 1 . . 3 Propulsion 6 | . . 2 . 4 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . 1 2 . 11 To Critical Strikes . | . . . . . Average Backups 9 | 6 8 9 9 7 Power . | . . . . . Propulsion . | 4 3 1 . . Utility 5 | . 3 7 7 5 Weapon 2 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 8 | . 3 . . 5 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 4 | . . . . 4 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 94 94 71 79 Engine 10 | . 13 14 14 2 Core 2 | . . . . 7 Treads 19 | . . 10 28 15 Wheel 4 | . 28 16 . . Device 4 | . 12 5 . 9 Storage 22 | . 14 22 28 16 Processor 1 | . . . . 5 Protection 2 | . . . . 8 Energy Gun 3 | . 10 3 . 7 Ballistic Gun 3 | . 14 9 . 2 Slashing Weapon 1 | . . 5 . . Peak Build Rating 38 | 6 8 11 9 38 Average Rating 11 | 3 6 9 6 24 On Entrance 5 | . 6 7 9 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 64 | 14 21 31 31 64 Greatest Support 90 | 20 20 40 40 90 Greatest Overweight (x) 13 | 4 1 1 . 13 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 6 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 8 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 688 | 215 106 103 . 264 Remotely . | . . . . . Salvage Created 517 | . 117 57 . 343 Parts 28 | . 5 4 . 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 11 | . 2 2 . 7 Melee 1 | . . . . 1 Guns 10 | . 2 2 . 6 Classes Destroyed 7 | . 2 1 . 4 Tunneler 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 3 | . . . . 3 Grunt 3 | . 2 . . 1 Sentry 2 | . . . . 2 Programmer 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 3 | . 2 1 . 3 Combat Bots Only 3 | . 2 1 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 258 | . 16 21 . 221 Missed 79 | . 6 2 . 71 Hits 179 | . 10 19 . 150 Projectile 179 | . 10 19 . 150 Critical Strikes 2 | . . . . 2 Damage Taken 2462 | . 136 392 . 1934 Core 478 | . . 106 . 372 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . . 57 . Volleys Fired 71 | . 12 15 . 44 Largest 2 | . 2 1 . 2 Hottest 150 | . 60 100 . 150 Shots Fired 113 | . 23 15 . 75 Gun 109 | . 23 11 . 75 Cannon . | . . . . . Launcher . | . . . . . Special 4 | . . 4 . . Kinetic 41 | . 12 11 . 18 Thermal 61 | . . 4 . 57 Explosive . | . . . . . Electromagnetic 11 | . 11 . . . Robot Hit Streak 8 | . 7 8 . 6 Robot Miss Streak 4 | . 2 2 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 72 | . 12 11 . 49 Core Hits 28 | . 6 4 . 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Burn 3 | . . . . 3 Corrupt 1 | . 1 . . . Sever 1 | . . . . 1 Melee Attacks 5 | . . 2 . 3 Impact . | . . . . . Slashing 5 | . . 2 . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1452 | . 219 164 . 1069 Guns 1236 | . 159 116 . 961 Cannons . | . . . . . Explosions 60 | . 60 . . . Melee 108 | . . . . 108 Ramming . | . . . . . Kinetic 328 | . 78 116 . 134 Thermal 935 | . 60 48 . 827 Explosive . | . . . . . Electromagnetic 81 | . 81 . . . Impact . | . . . . . Slashing 108 | . . . . 108 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 455 | . 36 . . 455 Average Temperature 136 | . 16 . . 145 Received Heat Transfer 900 | . 75 114 . 711 Effects 6 | . . . . 6 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 2025 | . 50 100 . 1875 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . 50 . . 60 Initial . | . . . . . Average 6 | . 8 . . 7 Influence Increases 264 | . 61 . . 203 Destroy 0b10 Robot/C 180 | . 40 . . 140 Destroy 0b10 Robot/NC 10 | . 5 . . 5 Destroy Leader 52 | . 10 . . 42 Destroy Structure 7 | . 6 . . 1 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 264 | . 56 5 . 203 Entered New Map 3 | . . 3 . . Time Decay 217 | . 56 2 . 159 Lost Part 44 | . . . . 44 Squads Dispatched 7 | . 1 . . 6 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 5 2 . 23 Peak Tracking Total 5 | . 2 1 . 5 Tactical Retreats 10 | . 2 . . 8 ECM-based Alert Blocks 11 | . 3 . . 8 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 5 | . 1 1 3 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 1 9 21 . Successful 31 | . 1 9 21 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 31 | . 1 9 21 . Record 29 | . . 8 21 . Recall Investigation 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1226 | . 269 171 . 786 ECM 1226 | . 269 171 . 786 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3433 | 115 287 447 1702 882 Spaces Moved 1967 | 69 208 330 1057 303 Core 48 | 42 . . . 6 Treads 1450 | . . 96 1057 297 Legs . | . . . . . Wheels 469 | 27 208 234 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 160 160 Average Speed 149 | 140 80 106 160 207 Slowest Speed 700 | 250 95 160 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 38 20 57 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 2 2 . Spaces Dug . | . . . . . Terrain Destroyed 8 | . 8 . . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . 8 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2339 | 86 305 399 1069 480 Wait 210 | . 70 42 11 87 Move 1963 | 68 207 329 1056 303 Hop . | . . . . . Pick Up 35 | 12 9 2 . 12 Fast Attach . | . . . . . Attach 31 | 6 2 4 . 19 Detach 9 | . . 1 2 6 Swap 9 | . 1 3 . 5 Drop 6 | . 4 1 . 1 Fire 71 | . 12 15 . 44 Melee 5 | . . 2 . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -9/Scraptown -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 278 | -10/Materials | Discovered new exit (range 7) 352 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 7) 403 | -10/Materials | Entered Subcaves 404 | -10/Subcaves | Continued accompanying wandering Federalists (4) 404 | -10/Subcaves | Approached by a straggling Scientist 446 | -10/Subcaves | Learned location of Zion (-7) 446 | -10/Subcaves | Met a Zionite searching for "candidates" 539 | -10/Subcaves | Visited 4L-MR0's lab 850 | -10/Subcaves | Entered Scraptown 1360 | -9/Scraptown | Visited UFD Registry 1454 | -9/Scraptown | Visited Symbiants 1507 | -9/Scraptown | Visited The Evicted 2026 | -9/Scraptown | Visited IN-MT5's Study 2085 | -9/Scraptown | Visited Cave Peace 2176 | -9/Scraptown | Visited Assassins FH 2416 | -9/Scraptown | Discovered new exit (range 5) 2552 | -9/Scraptown | Entered Factory 2552 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3002 | -6/Factory | Garrison activated, responded to threat 3205 | -6/Factory | Garrison activated, responded to threat 3434 | -6/Factory | Self-destructed Last Messages --------------- Critical hit (Burn: +37). G-50 Soldier heat damages Hvy. Laser. Lgt. Treads destroyed. Plasma Rifle destroyed. Overheating: System interference. ECM Suite temporarily disabled. G-50 Soldier heat short circuits Hvy. Laser. P-60 Hacker destroyed. Hrd. Light Armor Plating destroyed. Critical hit (Burn: +37). M-13 Machinist repairs G-50 Soldier. Lgt. Treads destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Imp. Medium Treads destroyed. Plasma Rifle destroyed. Sub. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????? ???? ???????????????????????????? | | ???????????????# ???? ???????????????????????????? | | ????????????" ?# ??? ???????????????????????????? | | ????????????" ?# """ ???????????????????????????? | | ????????????? # """ ???????????????????????????? | | ?????????????? # """ ???????????????????????????? | | ???????????????/ ???????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ##########??????????????????? | | ???????????????# # g@ #??????????????????? | | ???????????????# # """" #??????????????????? | | ???????????????# # g"""" #??????????????????? | | ??????????????# # """" #??????????????????? | | #??????????????# + """" !#??????????????????? | | #????########### # """" #??????????????????? | | #????# # # """" #??????????????????? | | #????# """ """ # # """" ????????????????????? | | #????# """ """ # # ????????????????????? | | #????# """ """ # ##########??????????????????? | | #????# #! #?# """ ?????????????????? | | #????# !+% #?# "Y" ????????????????? | | #????# ! =# #?# ???????????????? | | #????# % # #?# """"""""??????????????? | | #????########### #?# #???????????? | | #???????# #?# """"""""" #???????????? | | #???????# #?# #???????????? | | #???????# #?# """"""""" #???????????? | | #???????# #?# #???????????? | | #???????# #?# """"""""" #???????????? | | #???????# ###+###### #???????????? | | ######### # #######+#######???????????? | | # #???# #???????????????? | | % # """ ! #???# #???????????????? | | # """ ! #???# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Librarian Made in Tau Ceti IV Mistaken Identity Strength In Numbers Challenges ------------ None Game ------ Seed FactoryAmuletSpoofer Manual? 0 Play Time 00:28:02 Cumulative 2.3 hours Start 2026.09.30 @ 15:29:42 End 2026.09.30 @ 17:01:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67c2f522-b2dc-47dd-930b-f8c9f7784d2a