Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 14:29:55 Player: WetterLettuce Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (57) 285 Value Destroyed (1497) 1497 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 9284 Bonus ------- Follower Combat Kills 70 Entered DSFs 500 Friendly Fire -128 Cogmind --------- Core Integrity 0/1150 Matter 54/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Improved Antigrav System Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Enhanced Autogun Rocket Array > --- INVENTORY -------- Light Ion Engine Gyrokinetic Inverter Improved Light Armor Plating Improved Light Armor Plating Supersonic Drone Bay Precision Beam Rifle Missile Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 . . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . . . . . 2 . . Utility 5 | . . . 1 . . . 1 1 . . . 2 . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 Parts Attached 100 | 6 1 2 5 . 1 5 2 30 3 12 12 11 4 2 . . 4 Power 12 | 1 . . . . 1 1 . 4 1 2 . 1 . . . . 1 Engine 8 | 1 . . . . 1 1 . 3 1 1 . . . . . . . Core 2 | . . . . . . . . 1 . . . 1 . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion 27 | 2 . . 1 . . 3 1 9 1 1 5 2 1 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . 1 . . 3 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . 8 1 1 5 2 1 . . . . Flight 2 | . . . . . . . . 1 . . . . . . . . 1 Utility 23 | 1 1 . 1 . . . 1 6 1 4 2 4 1 . . . 1 Device 10 | . . . 1 . . . . 3 1 . 1 2 1 . . . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 1 . . . . . . . . . Hackware 5 | . 1 . . . . . . 1 . 2 . 1 . . . . . Protection 5 | . . . . . . . . 1 . 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 2 3 . . 1 . 11 . 5 5 4 2 2 . . 1 Energy Gun 10 | . . 2 . . . . . 2 . 3 1 2 . . . . . Energy Cannon 3 | . . . . . . . . . . . 2 . 1 . . . . Ballistic Gun 12 | 2 . . 1 . . 1 . 5 . 1 . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 2 . . . . 4 . . 2 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . Unidentified Prototypes 10 | . . . . . . . . 5 . 2 1 1 . . . . 1 Parts Lost 39 | . . 1 1 . . . . 8 . 1 10 1 10 2 . . 5 Power 6 | . . . . . . . . 3 . . 2 . 1 . . . . Propulsion 13 | . . . 1 . . . . 2 . 1 5 . 2 1 . . 1 Utility 11 | . . . . . . . . 1 . . 2 1 4 . . . 3 Weapon 9 | . . 1 . . . . . 2 . . 1 . 3 1 . . 1 Highest Loss Streak 10 | . . 1 1 . . . . 3 . 1 5 1 10 2 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 87 97 100 100 100 100 100 90 99 99 80 65 65 26 17 17 14 Engine 6 | . 14 14 11 11 11 11 9 4 15 15 6 . . . . . . Core 1 | . . . . . . . . 2 . . . 5 5 . . . . Leg 8 | . 28 28 22 22 22 22 27 1 . . . . . . . . . Hover 10 | . . . . . . . . 21 22 22 22 11 12 4 . . . Device 7 | . . . 11 11 11 11 9 7 14 2 3 12 9 . . . . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 . . . . Processor 4 | . . . . . . . 9 15 7 7 1 . . . . . . Hackware 11 | . 2 14 11 11 11 11 9 5 7 17 18 14 19 13 11 11 6 Energy Gun 5 | . . 9 11 11 11 5 . 2 7 14 6 1 5 . . . . Ballistic Gun 9 | . 28 15 6 11 11 16 18 13 7 6 . . . 4 . . 2 Launcher 4 | . . . 15 11 11 11 9 5 7 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 5 5 . . . . Peak Build Rating 56 | 6 9 11 15 15 17 26 32 48 50 56 49 55 52 28 12 12 39 Average Rating 31 | 4 6 9 14 15 15 23 31 39 49 46 39 41 46 20 12 12 18 On Entrance 21 | . 6 9 10 15 15 17 26 32 43 50 47 19 45 23 12 12 12 Naked Turns 52 | . . . . . . . . . . . . . . . . . 52 Heaviest Build 39 | 10 10 13 18 18 18 20 20 31 35 35 39 31 22 12 3 3 8 Greatest Support 45 | 20 20 20 20 20 20 32 45 45 36 38 38 38 29 20 3 3 15 Greatest Overweight (x) 2 | . . . 1 . . . . 2 1 . 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 8 8 7 2 1 1 3 Average Carried 6 | 1 6 7 6 8 7 7 7 7 7 7 7 7 5 . 1 1 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 8 7 1 1 1 1 3 Class Distribution -------------------- 25% | Hacker-Mutant 23% | Gunner 12% | Scavenger-Bomber 11% | Scavenger-Gunner 10% | Mutant 8% | Hacker-Gunner 7% | Commander-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Commander-Bomber | -9/Exiles Scavenger-Bomber | -8/Mines Scavenger-Bomber | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Matter Collected 1447 | 224 74 38 28 . 30 144 75 569 . 110 38 57 60 . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1809 | . 91 93 64 . 30 200 104 829 . 110 215 19 54 . . . . Parts 102 | . 8 4 7 . . 11 15 42 . 5 7 3 . . . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . 1 1 . . 2 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 38 | . 3 2 2 . . 4 4 11 . 2 5 4 1 . . . . Guns 20 | . 3 2 2 . . 2 2 6 . 2 . 1 . . . . . Cannons 3 | . . . . . . . . . . . 2 . 1 . . . . AOE 15 | . . . . . . 2 2 5 . . 3 3 . . . . . Classes Destroyed 13 | . 3 1 1 . . 2 1 3 . . . 1 1 . . . . Worker 5 | . . . . . . . 1 4 . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . Recycler 6 | . . . . . . 1 . 5 . . . . . . . . . Operator 4 | . 1 . . . . . . 1 . 1 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 16 | . 3 . . . . 3 3 4 . . . 3 . . . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . . Grunt 13 | . . 2 1 . . 1 . 4 . 1 4 . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . Sentry 5 | . . . 1 . . . 1 2 . . 1 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . . . . . Best Kill Streak 9 | . 3 2 1 . . 3 3 9 . 1 5 3 1 . . . . Combat Bots Only 5 | . 3 2 1 . . 3 2 4 . 1 5 3 1 . . . . Max Kills in Single Turn 5 | . 1 1 1 . . 2 2 5 . 1 3 3 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 3 . . 3 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Hostile Shots Fired 733 | . 13 19 14 . . 11 15 128 . 17 211 52 64 15 . 1 173 Missed 339 | . 3 4 9 . . 4 9 62 . 5 106 25 21 7 . 1 83 Damage Taken 5456 | . 81 298 65 . . 124 80 661 . 139 858 582 896 157 . . 1515 Core 1997 | . 35 55 22 . . 18 . 52 . 20 160 167 227 75 . . 1166 Absorbed by Shields 18 | . . . . . . . . . . . . 18 . . . . . Core Remaining (%) 80 | 100 . 64 . . . 90 100 . . . 66 . . 44 . 100 . Volleys Fired 124 | . 14 9 10 . 1 12 6 29 . 7 10 11 11 3 . . 1 Largest 3 | . 2 2 3 . 2 3 3 3 . 3 3 1 2 2 . . 1 Hottest 150 | . 40 40 125 . 88 88 81 150 . 106 105 45 60 60 . . 30 Shots Fired 249 | . 28 18 20 . 2 26 14 70 1 18 22 11 13 5 . . 1 Gun 208 | . 28 18 16 . 2 24 12 62 1 18 3 10 10 3 . . 1 Cannon 22 | . . . . . . . . . . . 17 . 3 2 . . . Launcher 19 | . . . 4 . . 2 2 8 . . 2 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 145 | . 28 18 6 . 1 17 12 55 . 4 . . . 3 . . 1 Thermal 85 | . . . 10 . 1 7 . 7 1 14 20 10 13 2 . . . Explosive 19 | . . . 4 . . 2 2 8 . . 2 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 3 8 2 . 1 8 4 9 . 13 7 4 8 1 . . . Robot Miss Streak 5 | . 5 2 4 . 1 4 1 5 . 1 4 2 5 2 . . 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 159 | . 9 15 5 . 1 15 11 51 . 14 13 15 8 2 . . . Core Hits 113 | . 9 6 4 . 2 8 6 50 . 5 13 7 3 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . . Burn 2 | . . . . . . . . . . . . 2 . . . . . Melee Attacks 19 | . . . . . . . . . . . . 15 . 3 . . 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . 3 . . 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 8 . . . . . Combat Hostiles 6 | . . . . . . . . . . . . 6 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4356 | . 109 134 105 . 29 301 321 1739 . 288 601 491 175 47 . . 16 Guns 2211 | . 109 134 74 . 29 226 210 868 . 288 19 112 95 47 . . . Cannons 379 | . . . . . . . . . . . 299 . 80 . . . . Explosions 1750 | . . . 31 . . 75 111 871 . . 283 379 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . . . . 16 Kinetic 1396 | . 109 134 29 . 12 120 210 710 . 25 . . . 47 . . . Thermal 1573 | . . . 45 . 17 106 . 158 . 263 318 491 175 . . . . Explosive 1371 | . . . 31 . . 75 111 871 . . 283 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 4 11 11 11 . . . . . 9 Average Corruption 5 | . . . . . . . . 2 7 7 11 . . . . . 4 Corruption Purged 6 | . . . . . . . . . 5 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . 7 4 11 11 . . . . . 4 Message Errors 9 | . . . . . . . . 1 . 3 3 . . . . . 2 Matter Fused 4 | . . . . . . . . 2 . 1 1 . . . . . . Heat Flow Errors 6 | . . . . . . . . 1 . 2 1 . . . . . 2 Energy Discharges 6 | . . . . . . . . 1 2 1 2 . . . . . . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . . Misfires 2 | . . . . . . . . . 1 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 1 . . . . . . Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . Overflow Damage 41 | . . . . . . . . . . . . 41 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 41 | . . . . . . . . . . . . 41 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . . 40 . . . . . 166 . . . . 7 Shots 4 | . . . . . . 1 . . . . . 3 . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . . 31 21 . . 12 . 270 . 417 270 13 134 16 . . 160 Average Temperature 86 | . . 15 9 . . 6 . 55 . 136 92 13 67 7 . . 86 Received Heat Transfer 1092 | . . 72 30 . . 27 27 75 . 30 285 69 378 87 . . 12 Effects 3 | . . . . . . . . . . 3 . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 1 . . 2 . . . . Heat Transferred 2696 | . . . 111 . 37 259 . 298 . 481 444 770 296 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Peak Influence 374 | . 126 98 120 46 . 187 218 362 124 203 264 352 . . 9 6 374 Initial 98 | . . 48 33 46 . . 72 98 94 86 92 79 . . 9 6 2 Average 138 | . 65 74 85 46 . 56 151 230 108 128 143 140 . . 9 6 108 Maximum Alert Level 1 | . . . . . . . 1 1 . 1 1 1 . . . . 1 Low Security (%) 74 | 100 100 100 100 100 . 100 57 35 100 87 87 88 . . 100 100 84 Level 1 25 | . . . . . . . 42 64 . 12 12 11 . . . . 15 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . . 1 3 . 1 2 2 . . . . 1 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . 1 . . . . . . . Reinforcement 9 | . 1 . . . . . 1 2 . . 2 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Distress Signals 7 | . . . . . . . 1 . . . 2 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 8 18 3 . . 8 5 20 5 5 19 24 6 3 . 1 39 Peak Tracking Total 17 | . 3 12 2 . . 3 2 4 5 4 12 9 4 3 . 1 17 Tactical Retreats 21 | . . 2 . . . 2 . 4 . 1 3 4 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Traps Triggered 8 | . . . . . . . . 3 . 3 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Machines Disabled 6 | . . . . . . 1 . 3 . . . 2 . . . . . Max in Single Turn 2 | . . . . . . 1 . 2 . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Machines Accessed 32 | . 2 . 2 . 1 . . 9 . 3 5 7 . . 1 . 2 Terminals 25 | . 2 . 1 . . . . 6 . 2 5 6 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . Total Hacks 83 | . 4 . 3 . 1 . . 19 . 13 16 24 . . 1 . 2 Successful 39 | . 2 . 2 . 1 . . 5 . 6 8 12 . . 1 . 2 Failed 44 | . 2 . 1 . . . . 14 . 7 8 12 . . . . . Catastrophic 10 | . . . . . . . . 3 . 3 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 32 | . . . . . 1 . . 3 . 6 14 8 . . . . . Terminals 66 | . 4 . 2 . . . . 13 . 9 16 19 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . . 3 . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . 4 . . . . . . . Terminal Hacks 32 | . 2 . 1 . 1 . . 2 . 5 8 10 . . 1 . 2 Record 1 | . . . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . Open DSF 4 | . . . . . . . . . . . . 1 . . 1 . 2 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 7 | . . . 1 . . . . 2 . . 2 2 . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . Patrol Status 2 | . . . . . . . . . . 1 . 1 . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . Reinforcement Status 2 | . . . . . . . . . . . 1 1 . . . . . Coupling Status 1 | . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . . . . . . . . 1 . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . . . . 2 . . . 2 . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . Report Inventory 4 | . . . 1 . . . . 2 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . Coupler Status 2 | . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . 1 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 27 | . 2 . 2 . . . . 9 . 3 4 6 . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . 22 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . . no_distress 2 | . . . . . . . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Total Allies 10 | . . . . 3 3 . . . . . . 4 . . . . . Largest Group 6 | . . . . 3 6 6 . . . . . 2 . . . . . Highest-Rated Group 77 | . . . . 40 77 77 . . . . . 42 . . . . . Highest-Rated Ally 40 | . . . . 16 21 21 . . . . . 40 . . . . . Total Orders 3 | . . . . . . . . 2 . . . . 1 . . . . EXPLORE 2 | . . . . . . . . 1 . . . . 1 . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 36 | . . . . . . 24 . . . . . 12 . . . . . Total Damage 498 | . . . . . . 304 . . . . . 194 . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . 1 . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Turns Passed 4901 | 59 211 150 180 231 480 332 149 1151 91 365 229 405 558 56 8 25 221 Spaces Moved 5271 | 46 134 99 104 189 370 212 95 1462 127 512 233 596 511 64 15 50 452 Core 288 | 9 . . . . . . . . . . . . . 13 15 50 201 Treads . | . . . . . . . . . . . . . . . . . . Legs 1282 | 37 134 99 104 189 370 212 95 42 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 3450 | . . . . . . . . 1420 127 512 233 596 511 51 . . . Flight 251 | . . . . . . . . . . . . . . . . . 251 Fastest Speed 40 | 50 120 120 120 120 120 120 120 52 52 52 52 56 56 50 50 50 40 Average Speed 72 | 106 120 120 120 120 120 121 120 63 52 54 66 56 56 58 50 50 44 Slowest Speed 190 | 120 120 120 190 120 120 125 120 180 116 55 120 110 60 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 35 31 18 47 86 70 16 36 85 21 50 19 55 13 1 41 23 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . Spaces Dug 68 | . . . . . . . . . . . . 65 . 3 . . . Terrain Destroyed 241 | . . . 23 . . 12 11 83 . . 43 65 1 3 . . . Melee 3 | . . . . . . . . . . . . . . 3 . . . Projectile 6 | . . . . . . . . 1 . . 4 . 1 . . . . AOE 232 | . . . 23 . . 12 11 82 . . 39 65 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac DSF Fac Total 6118 | 53 161 118 139 193 405 264 117 1628 150 581 287 651 765 73 14 49 470 Wait 455 | . 7 4 17 5 3 23 13 60 16 39 18 9 240 . . . 1 Move 5255 | 45 133 98 103 188 369 211 94 1462 126 511 232 595 510 63 14 49 452 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 66 | 2 6 2 4 . 4 5 2 15 4 8 4 5 . 1 . . 4 Fast Attach 26 | 6 1 1 . . . 2 . 10 . . 2 4 . . . . . Attach 46 | . . 1 4 . . . 2 8 2 6 6 7 4 2 . . 4 Detach 10 | . . . . . . . . 2 . . 3 2 . 1 . . 2 Swap 28 | . . . 1 . 1 3 . 12 1 6 4 . . . . . . Drop 45 | . . 3 . . 4 8 . 17 1 4 5 3 . . . . . Fire 124 | . 14 9 10 . 1 12 6 29 . 7 10 11 11 3 . . 1 Melee 19 | . . . . . . . . . . . . 15 . 3 . . 1 Ram 6 | . . . . . . . . . . . 1 . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . Rewire 25 | . . . . . 23 . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 7) 271 | -10/Materials | Entered Mines 275 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 377 | -10/Mines | Assembled infested the area 382 | -10/Mines | Assisted by a Guerilla fighting off Assembled 413 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 414 | -10/Mines | Discovered new exit (range 7) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 567 | -9/Materials | Discovered new exit (range 12) 601 | -9/Materials | Entered Mines 610 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 718 | -9/Mines | Learned location of 1 exit from Lower Caves 814 | -9/Mines | Build established: Scavenger-Gunner 827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -9/Mines | Discovered new exit (range 5) 832 | -9/Mines | Entered Exiles 832 | -9/Exiles | Found Exiles lab destroyed 832 | -9/Exiles | Accompanied by 3 allies 989 | -9/Exiles | Opened EX-Vault 995 | -9/Exiles | Found Supersonic Drone Bay 1297 | -9/Exiles | Discovered new exit (range 11) 1312 | -9/Exiles | Entered Mines 1312 | -8/Mines | Accompanied by 6 allies 1362 | -8/Mines | Build established: Commander-Bomber 1495 | -8/Mines | Lost 6 allies 1629 | -8/Mines | Discovered new exit (range 10) 1644 | -8/Mines | Entered Materials 1644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1723 | -8/Materials | Build established: Scavenger-Bomber 1769 | -8/Materials | Discovered new exit (range 15) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1884 | -7/Factory | Found Prototype Launcher 1885 | -7/Factory | Identified Rocket Array 2368 | -7/Factory | Build established: Gunner 2784 | -7/Factory | Lost 3 parts (1p2n) 2944 | -7/Factory | Sucked down chute 2944 | -7/Factory | Entered Waste 2959 | -7/Waste | EMP discharged 2959 | -7/Waste | System corruption reached 10% 2968 | -7/Waste | Spotted C-40 Crusher 2972 | -7/Waste | Spotted C-40 Crusher 2973 | -7/Waste | Spotted C-40 Crusher 3012 | -7/Waste | Spotted C-40 Crusher 3012 | -7/Waste | Spotted C-40 Crusher 3016 | -7/Waste | Spotted C-40 Crusher 3026 | -7/Waste | Discovered new exit (range 10) 3035 | -7/Waste | Entered Factory 3397 | -7/Factory | Discovered new exit (range 4) 3400 | -7/Factory | Entered Storage 3503 | -7/Storage | Build established: Hacker-Gunner 3544 | -7/Storage | Lost 5 parts (2p2n1u) 3620 | -7/Storage | Discovered new exit (range 15) 3629 | -7/Storage | Entered Factory 3629 | -6/Factory | Evolved 2 slots: Utility x2 3696 | -6/Factory | Identified exit to Lower Caves 3855 | -6/Factory | Build established: Hacker-Mutant 4034 | -6/Factory | Entered Lower Caves 4035 | -6/Lower Caves | Identified exit to Lower Caves 4101 | -6/Lower Caves | Learned Factory stockpile data 4583 | -6/Lower Caves | Lost 10 parts (1p2n4u3w) 4592 | -6/Lower Caves | Entered another Lower Caves area 4599 | -6/Lower Caves | Discovered new exit (range 10) 4627 | -6/Lower Caves | Core integrity fell below 50% 4648 | -6/Lower Caves | Entered Factory 4648 | -5/Factory | Evolved 2 slots: Propulsion x2 4655 | -5/Factory | Identified exit to DSF 4656 | -5/Factory | Entered DSF 4673 | -5/DSF | Discovered new exit (range 16) 4681 | -5/DSF | Entered Factory 4681 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4860 | -4/Factory | Core integrity fell below 50% 4881 | -4/Factory | Lost 3 parts (1n2u) 4897 | -4/Factory | Core integrity fell below 20% 4902 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- U-05 Engineer repairs door. V#FJ/VV,5IU=LDOJMVJZD7%<0 O= Hacking Suite destroyed. Imp. Cloaking Device destroyed. Slug penetrates Wall. Slug penetrates K-01 Serf. System corrupted: Heat flow error (+203). Slammed into S-27 Virus. Slug penetrates Nuclear Reactor. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Nuclear Reactor. S-27 Virus destroyed. Slammed into H-77 Assassin. Destabilizing: System corrupted (+1). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. 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"" +??????????????????? | | ???????????????????"" #??????????????????? | | ????????????????????? #??#####???????????? | | ??????????????????????? #? ??????????? | | ???????????############?#@ #? ?????????? | | ???????????# # # ?????????? | | ???????????# # # ????????? | | ???????????# = + A ? ???????? | | ???????????# # R# ????????? | | ???????????# # #########+####?????? | | ???????????# ?# # #?????? | | ???????????# !?# # #?????? | | ???????????# ??# # #?????? | | ???????????# ??# h# ####### | | ???????????# ???# ss """ """ / | | ???????????? ???# s# """ """ ####### | | ???????????? ????# h # """ """ #?????? | | ?????????????#######????# # =%[ #?????? | | ????????????????????????# # """ """ #?????? | | ????????????????????????# # """ """ #?????? | | ????????????????????????# # """ """ #?????? | | ????????????????????????# # #?????? | | ????????????????????????# ##############?????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #?????????########## | | ????????????????????????# ????????? | | ????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 8 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Hey, That's Mine! Challenges ------------ None Game ------ Seed TeleporterBackupSink Manual? 0 Play Time 01:30:20 Cumulative 27.6 hours Start 2025.01.29 @ 13:03:18 End 2025.01.29 @ 14:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5e1d7a7-011c-4639-869c-4fd8f5433f67