Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 16:22:29 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (516) 516 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2221 Bonus ------- None Cogmind --------- Core Integrity 529/550 Matter 244/300 Energy 90/250 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (16) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Light Armor Plating Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Light Armor Plating Particle Gun Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 29 | 6 4 8 11 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 3 3 Device 1 | . 1 . . Storage 6 | 1 2 2 1 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 5 | 1 1 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . 1 . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 2 | . 1 . 2 Average Slot Usage (%) 96 | . 92 99 99 Engine 11 | . 14 11 9 Leg 28 | . 28 32 27 Device 8 | . 5 11 8 Storage 15 | . 15 11 18 Processor 5 | . . 9 9 Hackware 3 | . . . 9 Energy Gun 9 | . 13 13 2 Energy Cannon 1 | . . . 3 Ballistic Gun 11 | . 14 8 12 Naked Turns . | . . . . Heaviest Build 48 | 11 39 41 48 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 11 | 5 8 10 16 Most Carried 12 | 2 8 10 12 Average Carried 6 | 1 5 7 7 Final Capacity 16 | 6 10 10 16 Final Carried 11 | 2 8 10 11 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 523 | 231 95 99 98 Remotely . | . . . . Salvage Created 652 | . 181 202 269 Parts 51 | . 16 14 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 4 7 Guns 14 | . 4 4 6 Cannons 1 | . . . 1 Classes Destroyed 6 | . 1 2 3 Recycler 1 | . . . 1 Operator 1 | . . 1 . Swarmer 4 | . . . 4 Grunt 7 | . 4 2 1 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 793 | . 218 99 476 Core 121 | . 53 47 21 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 78 88 . Volleys Fired 40 | . 14 9 17 Largest 2 | . 2 2 2 Hottest 110 | . 85 110 98 Shots Fired 79 | . 27 18 34 Gun 70 | . 27 18 25 Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 45 | . 14 6 25 Thermal 16 | . 2 5 9 Explosive . | . . . . Electromagnetic 18 | . 11 7 . Robot Hit Streak 12 | . 4 5 12 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 56 | . 17 12 27 Core Hits 29 | . 9 7 13 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 765 | . 207 155 403 Guns 557 | . 199 155 203 Cannons 200 | . . . 200 Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 297 | . 73 21 203 Thermal 296 | . 18 78 200 Explosive . | . . . . Electromagnetic 164 | . 108 56 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 2 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 123 | . 54 87 123 Average Temperature 29 | . 22 24 43 Received Heat Transfer 276 | . 120 39 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 518 | . 37 185 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 250 | . 129 199 250 Average Influence 88 | . 56 86 133 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 68 Level 1 11 | . . . 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 11 10 16 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 1 4 Terminals 8 | . 3 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 13 3 11 Successful 13 | . 6 2 5 Failed 14 | . 7 1 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 27 | . 13 3 11 Terminals 27 | . 13 3 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Terminal Index 2 | . 1 . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 13 4 8 Terminals 10 | . 5 2 3 Track 4 | . 2 1 1 Botnet 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 1 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1277 | 61 455 285 476 Spaces Moved 677 | 45 259 164 209 Core 5 | 5 . . . Treads . | . . . . Legs 672 | 40 259 164 209 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 134 | 112 134 121 150 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 43 20 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 960 | 52 337 232 339 Wait 184 | . 51 41 92 Move 675 | 44 259 163 209 Hop . | . . . . Pick Up 14 | 2 5 4 3 Fast Attach 13 | 6 4 2 1 Attach 9 | . . 3 6 Detach 8 | . 2 3 3 Swap 7 | . . 3 4 Drop 8 | . 1 4 3 Fire 40 | . 14 9 17 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 8) 514 | -10/Materials | Discovered new exit (range 3) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -9/Materials | Discovered new exit (range 8) 790 | -9/Materials | Identified exit to Materials 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Utility x2 1035 | -8/Materials | Build established: Scavenger-Mutant 1278 | -8/Materials | Self-destructed Last Messages --------------- 01243_ U-05 Engineer builds a Door. 01245_ K-01 Serf collects debris. 01246_ Acquired Lgt. Armor Plating. 01247_ Kicked U-05 Engineer out of the way. 01248_ U-05 Engineer sends out distress signal. 01248_ K-01 Serf collects debris. 01249_ Penetrated by Slug. 01249_ Integration Channel disabled. 01249_ K-01 Serf collects debris. 01255_ Penetrated by Slug. 01255_ Sensor Array destroyed. 01256_ R-06 Scavenger collects Lgt. Treads. 01257_ K-01 Serf collects debris. 01258_ Penetrated by Slug. 01259_ R-06 Scavenger collects Heat Sink. 01264_ Assault Rifle melted. 01264_ H-55 Commando destroyed. 01264_ K-01 Serf collects debris. 01273_ Acquired Targeting Computer. 01277_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????## ##??????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# "" ???????????????????????????? | | ????? ??????????+ T ???????????????????????????? | | ????? ??????????# ???????????????????????????? | | ????? ??????????? !???????????????????????????? | | ????# ???????????# #??????????#?????#??????????? | | ????# ???????????# #???????## #### ??????????? | | ????# ???????????# #?????? ; ???????????? | | ???## ############ ####### u #?????????????? | | ???? g #?????????????? | | ???? g ! + ?????????? | | ???? % g %@ #?????????????? | | ????# """ #####g######## #?????????????? | | ????# """ # ! #?????? #?????????????? | | ????# """ ! # === #???????? ##?????????????? | | ##### "" # === #??????????#??????????????? | | """ # ==] #?????????????????????????? | | "" k# #?????????????????????????? | | ###### "" # """ #?????????????????????????? | | #????# " # """ #?????????????????????????? | | #????# # """ #?????????????????????????? | | #????# %+ #?????????????????????????? | | #????# ##########?????????????????????????? | | ###### #??????????????????????????????????? | | ## !!!#??????????????????????????????????? | | ## !! #??????????????????????????????????? | | + !! ######?????????????????????????????? | | ## ?????????????????????????? | | """ ##" ????????????????????????? | | """k##Tw ?????????????????????????? | | """ ##" ?????????????????????????? | | ## ?????????????????????????? | | ###### ?????????????????????????? | | k ??????????????????????????? | | ??????????????????????????? | | ^ T ##+#########??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ColdCoilTerminator Manual? 0 Play Time 00:19:13 Cumulative 35.0 hours Start 2019.12.03 @ 15:43:15 End 2019.12.03 @ 16:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc4405c-06d1-4edb-aafa-bda867238b2d