Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 01:55:59 Player: Hazmat Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (133) 665 Value Destroyed (3590) 3590 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 6789 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 412 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 445/490 System Corruption 0% Temperature Warning (353) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Battery Hacking Suite > --- WEAPON (3) ------- Spread Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Treads Light Treads Thermal Generator Advanced Heat Sink Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Hacking Suite Spread Laser Spread Laser Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Battery > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Heat Sink Cooling System Improved Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Datajack Datajack [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 74 | 9 10 25 17 13 Power 9 | 1 1 2 2 3 Engine 6 | 1 1 2 1 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 27 | 2 2 9 7 7 Treads 25 | 2 2 8 7 6 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . 1 . . Utility 11 | 3 2 3 3 . Device 5 | 2 . 2 1 . Storage 5 | 1 2 1 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 3 5 11 5 3 Energy Gun 13 | 2 4 3 2 2 Energy Cannon 5 | . . 4 1 . Ballistic Gun 4 | 1 1 . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 3 | . . 3 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 11 | . . 3 3 5 Parts Lost 28 | . 3 14 7 4 Power 3 | . 1 . 2 . Propulsion 12 | . . 6 4 2 Utility 2 | . . 2 . . Weapon 11 | . 2 6 1 2 Highest Loss Streak 8 | . 1 8 1 3 To Critical Strikes . | . . . . . Average Backups 14 | 1 9 13 17 18 Power 1 | . 1 1 . 2 Propulsion 2 | . 3 2 . 3 Utility 5 | . 1 4 8 6 Weapon 5 | . 2 3 6 6 Tool/Special . | . . . . . Unused Backups 17 | . . 4 6 7 Power 3 | . . 3 . . Propulsion . | . . . . . Utility 10 | . . . 4 6 Weapon 3 | . . 1 1 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 95 | . 99 95 97 92 Engine 7 | . 13 11 7 . Core 2 | . . . 1 9 Treads 32 | . 28 32 33 35 Device 7 | . 16 8 7 . Storage 14 | . 11 11 17 17 Hackware 2 | . . . 1 9 Energy Gun 14 | . 11 20 5 17 Energy Cannon 7 | . . 10 17 . Ballistic Gun 2 | . 15 . . . Special Melee Weapon 1 | . . . 3 3 Peak Build Rating 35 | 9 15 27 35 30 Average Rating 22 | 5 12 20 30 24 On Entrance 15 | . 9 15 27 25 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 66 | 14 52 62 66 65 Greatest Support 88 | 40 46 69 88 80 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 17 20 20 19 Most Carried 20 | 5 15 19 20 20 Average Carried 14 | 1 9 13 16 18 Final Capacity 20 | 5 20 20 20 20 Final Carried 19 | 1 15 19 18 17 Class Distribution -------------------- 37% | Gunner 24% | Mutant 20% | Scavenger-Mutant 10% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1452 | 293 249 393 228 289 Remotely . | . . . . . Salvage Created 4870 | 138 517 1388 1814 1013 Parts 286 | 11 35 108 78 54 Haulers Intercepted 13 | . 1 3 5 4 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 93 | . 14 37 26 16 Guns 57 | . 14 25 5 13 Cannons 30 | . . 11 19 . AOE 2 | . . . . 2 Classes Destroyed 13 | 2 6 2 1 2 Worker 4 | . 1 1 1 1 Builder 1 | . . . . 1 Tunneler 4 | 3 . 1 . . Hauler 13 | . 1 3 5 4 Recycler 5 | 1 . 1 3 . Operator 3 | . 1 1 1 . Watcher 10 | . 3 4 1 2 Swarmer 25 | . 8 10 4 3 Grunt 44 | . 6 18 14 6 Brawler 2 | . . 1 1 . Duelist 1 | . . . . 1 Sentry 20 | . . 8 6 6 Hunter 1 | . . . 1 . Best Kill Streak 7 | 2 5 5 7 5 Combat Bots Only 5 | . 3 5 4 4 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 547 | . 100 183 138 126 Missed 156 | . 24 43 48 41 Hits 391 | . 76 140 90 85 Melee 8 | . . . . 8 Projectile 383 | . 76 140 90 77 Critical Strikes 11 | . . 3 5 3 Damage Taken 5239 | . 670 1766 1363 1440 Core 938 | . 89 286 228 335 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 842 | . . . . 842 Core Remaining (%) 64 | 100 64 28 . . Volleys Fired 330 | 9 59 87 96 79 Largest 3 | 2 2 3 3 3 Hottest 204 | 80 130 204 204 204 Shots Fired 764 | 15 113 247 229 160 Gun 490 | 15 113 166 50 146 Cannon 256 | . . 69 179 8 Launcher 6 | . . . . 6 Special 12 | . . 12 . . Kinetic 55 | 3 52 . . . Thermal 646 | . 16 247 229 154 Explosive . | . . . . . Electromagnetic 63 | 12 45 . . 6 Robot Hit Streak 27 | 5 6 10 10 27 Robot Miss Streak 12 | 1 5 12 8 4 Penetration Max . | . . . . . Secondary Targets 11 | . 1 9 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 503 | 11 57 179 160 96 Core Hits 297 | 5 37 158 55 42 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 5 4 Burn 7 | . . . 3 4 Meltdown 2 | . . . 2 . Melee Attacks 15 | . . 1 12 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . 7 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8473 | 133 779 2339 3027 2195 Guns 4696 | 133 743 1505 702 1613 Cannons 3099 | . . 736 2322 41 Explosions 577 | . 36 . . 541 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 343 | 26 317 . . . Thermal 7237 | . 187 2339 3024 1687 Explosive . | . . . . . Electromagnetic 890 | 107 275 . . 508 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 19 | . . 1 18 . Projectiles 19 | . . 1 18 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 2 | . . . . 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 656 | 72 180 656 539 473 Average Temperature 147 | 32 74 184 142 136 Received Heat Transfer 1836 | . 120 645 603 468 Effects 46 | . . 24 11 11 Shutdowns 10 | . . 6 . 4 Energy Bleed 3 | . . 3 . . Interference 11 | . . 1 6 4 Matter Decay 3 | . . 2 . 1 Short Circuit 1 | . . . 1 . Damage (minor) 6 | . . 4 . 2 Damage (major) 10 | . . 7 3 . Damage (core) 2 | . . 1 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 5 | . . 1 3 1 Combat Hostiles 4 | . . 1 2 1 Parts Melted 27 | . . 6 12 9 Heat Transferred 13560 | . 240 3540 5920 3860 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 74 | 100 100 84 23 91 Level 1 24 | . . 15 76 5 Level 2 . | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 454 | 5 112 338 343 454 Initial 137 | . 3 21 131 137 Average 139 | 2 41 144 242 117 Influence Increases 3344 | 20 394 993 768 1169 Destroy 0b10 Robot/C 2100 | . 280 740 520 560 Destroy 0b10 Robot/NC 200 | 20 30 55 55 40 Destroy Leader 526 | . 58 174 142 152 Allied During Kill 158 | . . . . 158 Successful Hack 52 | . 7 22 4 19 Disable Machine 75 | . . . 30 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 23 | . 4 2 2 15 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . 15 . 15 15 Influence Decreases 2908 | 15 348 732 753 1060 Entered New Map 403 | . 2 30 181 190 Time Decay 1924 | 15 316 562 502 529 Lost Part 280 | . 30 140 70 40 Lost Ally 151 | . . . . 151 Purge Threat 150 | . . . . 150 Squads Dispatched 18 | . 3 3 4 8 Investigation 6 | . 2 . 2 2 Extermination . | . . . . . Reinforcement 9 | . 1 3 2 3 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 157 | . 24 51 34 48 Peak Tracking Total 9 | . 5 4 5 9 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 8 | . 3 1 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . . . 2 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 30 | . 2 11 8 9 Terminals 20 | . 2 6 5 7 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 4 | . . 2 1 1 Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 109 | . 5 40 19 45 Successful 66 | . 3 26 9 28 Failed 43 | . 2 14 10 17 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 8 | . . . 4 4 Terminals 56 | . 5 20 11 20 Fabricators . | . . . . . Repair Stations 26 | . . 2 1 23 Recycling Units 6 | . . 3 1 2 Scanalyzers 21 | . . 15 6 . Garrison Access . | . . . . . Terminal Hacks 24 | . 3 11 3 7 Record 4 | . 1 3 . . Prototype ID Bank 3 | . . 2 . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Fabricator Index 1 | . . . . 1 Alert Level 4 | . 1 1 1 1 Unreport Threat 1 | . . . . 1 Maintenance Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Garrison Status 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 20 | . . . . 20 Scan Component 10 | . . . . 10 Repair 10 | . . . . 10 Recycling Unit Hacks 4 | . . 2 1 1 Report Inventory 4 | . . 2 1 1 Scanalyzer 18 | . . 13 5 . Insert Component 4 | . . 3 1 . Analyze 7 | . . 6 1 . Retrieve Study 7 | . . 4 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 26 | . 2 9 7 8 Full Trace Events 4 | . . 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 3 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 3 3 . Parts Repaired 10 | . . . . 10 Time 380 | . . . . 380 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 3 1 . Part Schematics Acquired 4 | . . 3 1 . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 6 | . . . 6 . Non-combat 6 | . . . 6 . Combat . | . . . . . Robot Hacks Applied 8 | . . . 8 . parse_system 2 | . . . 2 . no_distress 4 | . . . 4 . check_alert 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 97 | . . . . 97 Total Damage 1192 | . . . . 1192 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1224 | 21 1029 174 . . Terrain 1212 | 16 1022 174 . . Seismic 174 | 21 153 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5711 | 95 1031 1669 1352 1564 Spaces Moved 2255 | 42 357 791 578 487 Core 13 | 13 . . . . Treads 2242 | 29 357 791 578 487 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 160 Average Speed 166 | 125 229 153 155 160 Slowest Speed 320 | 160 240 320 216 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 61 84 54 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . 3 . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . 3 . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3507 | 69 457 1039 828 1114 Wait 647 | . 7 86 79 475 Move 2251 | 41 356 790 577 487 Hop . | . . . . . Pick Up 113 | 8 20 29 23 33 Fast Attach 3 | 1 . . . 2 Attach 46 | 7 5 16 10 8 Detach . | . . . . . Swap 66 | 2 9 21 15 19 Drop 35 | 1 1 9 15 9 Fire 330 | 9 59 87 96 79 Melee 15 | . . 1 12 2 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Discovered new exit (range 5) 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1668 | -9/Materials | Discovered new exit (range 14) 1897 | -9/Materials | Core integrity fell below 50% 1923 | -9/Materials | Lost 8 parts (4n1u3w) 2118 | -9/Materials | Discovered new exit (range 11) 2196 | -9/Materials | Build established: Gunner 2727 | -9/Materials | Discovered new exit (range 16) 2796 | -9/Materials | Entered another Materials area 2796 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3887 | -8/Materials | Discovered new exit (range 16) 4029 | -8/Materials | Discovered new exit (range 14) 4148 | -8/Materials | Entered Storage 4354 | -8/Storage | Build established: Scavenger-Mutant 4598 | -8/Storage | Core integrity fell below 50% 4660 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4735 | -8/Storage | Repaired Hcp. Storage Unit 4846 | -8/Storage | Repaired Prc. Beam Rifle 4899 | -8/Storage | Repaired Adv. Beam Cannon 4925 | -8/Storage | Build established: Commander-Mutant 4926 | -8/Storage | Repaired Lgt. Treads+ 4953 | -8/Storage | Repaired Lgt. Treads+ 4979 | -8/Storage | Repaired Lgt. Treads+ 5005 | -8/Storage | Repaired Hcp. Battery 5056 | -8/Storage | Repaired Adv. Beam Cannon 5107 | -8/Storage | Repaired Adv. Heat Sink 5145 | -8/Storage | Repaired Nuclear Core+ 5273 | -8/Storage | Lost 5 allies 5554 | -8/Storage | Build established: Scavenger-Mutant 5647 | -8/Storage | Garrison activated, responded to threat 5708 | -8/Storage | Core integrity fell below 20% 5712 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05690_ G-50 Soldier unfolds itself. 05690_ L-31 Rogue unfolds itself. 05690_ G-47 Trooper unfolds itself. 05690_ L-31 Rogue unfolds itself. 05690_ M-28 Smith unfolds itself. 05691_ Overheating: Lgt. Treads+ damaged (-2). 05691_ U-05 Engineer lays Concrete. 05694_ Lgt. Treads+ destroyed. 05694_ U-05 Engineer lays Concrete. 05696_ Overheating: System interference. 05696_ Adv. Beam Cannon temporarily disabled. 05696_ U-05 Engineer lays Concrete. 05700_ Critical hit (Burn: +37). 05700_ U-05 Engineer lays Concrete. 05701_ Door malfunctions. 05702_ Lgt. Treads+ destroyed. 05703_ Adv. EMP Blaster destroyed. 05706_ G-47 Trooper misfires. 05708_ L-31 Rogue destroyed. 05711_ Power failure, Nuclear Core+ shutdown. 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Ion Engine | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 37% | -8/Storage Prc. Beam Rifle | 31% | -8/Storage Adv. Beam Cannon | 32% | -8/Storage Lgt. Treads | 23% | -8/Storage Lgt. Treads | 37% | -8/Storage Lgt. Treads | 50% | -8/Storage Hcp. Battery | 60% | -8/Storage Adv. Beam Cannon | 71% | -8/Storage Adv. Heat Sink | 44% | -8/Storage Nuclear Core | 70% | -8/Storage Studied --------- Spread Laser | -9/Materials | Hacked Datajack | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Professional Mechanic The More The Merrier Challenges ------------ None Game ------ Seed ModifiedStrikeNetwork Manual? 0 Play Time 01:16:46 Cumulative 19.5 hours Start 2026.02.14 @ 19:43:50 End 2026.02.15 @ 01:55:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4601fcd-e475-4390-bbb1-b90fc0e03634